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MA: The Level of the Lost

MA: The Level of the Lost


An all-new adventure for Metamorphosis Alpha, the first sci-fi RPG created by James M. Ward in 1976! Venture into forgotten territory! When a long-sealed section of the Warden is opened and a renowned explorer goes missing, new opportunities arise for adventure and danger. Rumor has it that one of the fabled Command Rings, potent artifacts of old that grants the wearer complete control over the drifting...   [click here for more]
Goodman Games  $5.99

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Fading Suns: Byzantium Secundus

Fading Suns: Byzantium Secundus


Beacon of Hope, Sanctuary of Shadows Byzantium Secundus - the center of the Known Worlds and seat of the Empire. There is no more important or intrigue-laden world, for here the fates of millions are determined. The destiny of humanity is in the hands of the royal ambassadors, Church fathers, merchant princes, alien envoys and underground conspiracy groups all vying for the Emperor's attention and...   [click here for more]
Ulisses Spiele  $8.99

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The Future Soldier's Battlefield Handbook

The Future Soldier's Battlefield Handbook


Listen up soldier! This book might just save your life, so pay attention. This book will provide you with an insight into the dangers and challenges you will face on any future battlefield, whether planetside or in the void of space; detail the roles of military and civilian personnel in a combat zone; offer suggestions and advice for surviving war; and acts as a guide to many of the weapons, equipment...   [click here for more]
SteamPower Publishing  $5.39

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Roll Call #1 (SAS First Edition - Dual Tri-Stat/d20) – GOO-13-004

Roll Call #1 (SAS First Edition - Dual Tri-Stat/d20) – GOO-13-004


If you're looking to kick-start your Silver Age Sentinels campaign, Roll Call is a great place to start! Two dozen unique heroic and villainous characters from around the world are given detailed backgrounds and profiles in this book, presenting both d20 and Tri-Stat System game write-ups. Featuring talented street vigilantes to exceptionally powerful adversaries,...   [click here for more]
Dyskami Publishing Company  $4.99

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1948: Basic Training Manual

1948: Basic Training Manual


1948: Basic Training Manual System: d20 Modern Genre: Sci-Fi Interior Illustrations: 18 Page Count (Including cover and OGL):54 This file covers 13 Advanced Classes for the 1948 Campaign World. Some, like the Soldier, the Spy, and the Gentle Warrior, are gathered from other OGC sources and adjusted to fit the setting. Others, like...   [click here for more]
Bloodstone Press  $3.99 $2.99

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Exodus Post Apocalyptic RPG: Wasteland Adventure #15

Exodus Post Apocalyptic RPG: Wasteland Adventure #15


Hidden Alliances A merchant in Alamogordo needs help! His daughter was captured by Tribals in a caravan raid, and he'll pay top dollar to get her back. Brave the depths of Tribal territory and face off against fierce foes - will you cut a deal or will you go in guns blazing? Hidden Alliances is an Exodus OPS campaign scenario recommended for 4 to 6 characters of 3rd to 5th level and can easily...   [click here for more]
Glutton Creeper Games  $3.00

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Weapons of Starship Destruction 2 (D20 Future)

Weapons of Starship Destruction 2 (D20 Future)


This sourcebook in a continuation of Weapons of Starship Destruction and expands the ability and possibilities for individuals to create their own personalized starships for people’s individual and home based games for futuristic d20 Modern RPG games. The following items were created to enhance and augment those games and player’s choices. The following items were created to enhance and...   [click here for more]
LPJ Design  $2.29

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Exodus Post Apocalyptic RPG: Wasteland Adventure #11

Exodus Post Apocalyptic RPG: Wasteland Adventure #11


Exodus Wasteland Adventure #11: Station X The Steel Disciples and Techno Reapers are constructing a short-wave communication network. However, their territories are 800 miles apart with the Mutant Army, Tribal Nation, and Vegas Mafia in-between. They are looking for a few good men to aid in the construction and protection of these radio towers within their territories, as well as a few extra...   [click here for more]
Glutton Creeper Games  $3.00

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1948: Top Secret Serums

1948: Top Secret Serums


Top Secret Serums System: d20 Modern Genre: Sci-Fi Interior Illustrations: 3 Page Count (Including cover and OGL):13 "Enemy Troops Found with Mysterious Serums!" "British Commandos Encounter Nazi Super Soldiers!" "Spies Report Shocking Biochemical Research in the Soviet Union!" These headlines and others first began appearing early in 1948. Now the Data Bank has been...   [click here for more]
Bloodstone Press  $0.99

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Seeds Compilation: Supers I-V

Seeds Compilation: Supers I-V


Welcome to Seeds Compilation: Supers I-V and to this 35th product in the Seeds line by Expeditious Retreat Press. Seeds are story ideas, plot ideas, creature ideas, adventure hooks, anything that can grow into an enjoyable gaming experience. Each seed is small (only a paragraph or two at most) and each Seed product will be small as well (only four to five pages), but just like their namesakes, they...   [click here for more]
Expeditious Retreat Press  $6.00

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Weapons of Mecha and Power Armor Destruction (D20 Future)

Weapons of Mecha and Power Armor Destruction (D20 Future)


Previously released as Free Weapons of Mecha and Power Armor Destruction, this product has been off the market for nearly a year. But now, Weapons of mecha and Power Armor Destruction return for sale. D20 Modern's futuristic rules have added all new types of material that can be added to you local games for hardcore gamers. This sourcebook PDF focuses on the area of giant mechanical robots and battle...   [click here for more]
LPJ Design  $2.29

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MA: The Captain's Table

MA: The Captain's Table


An all-new adventure for Metamorphosis Alpha, the first sci-fi RPG created by James M. Ward in 1976! Among the descendants of the original passengers of the Starship Warden, a spiritual belief system has flowered that began as a form of ancestor worship. So when an unexpected holo-egg projects a larger-than-life vision of Captain Jameson - one of the five original captains of the Warden - the rag-tag...   [click here for more]
Goodman Games  $5.99

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1948: Specialized Training Manual

1948: Specialized Training Manual


1948: Specialized Training Manual System: d20 Modern Genre: Sci-Fi Interior Illustrations: 21 Onscreen Page Count (including cover and OGL):67 Printer-Friendly Page Count (including title and OGL): 58 Although nearly all the feats in the Modern rulebook are available in 1948, characters in this setting have even more options than that. This supplement includes an...   [click here for more]
Bloodstone Press  $2.00

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Espionage Genre Toolkit: Cybermillennium (D20 Modern)

Espionage Genre Toolkit: Cybermillennium (D20 Modern)


What awaits us in the near future? Is the world on the edge of a breakthrough, or hurtling towards a breakdown? Let your players discover the answer! In a Cybermillennium campaign, you have the ability to design your own future, using tropes as a backbone to create an intense new world. Characters are provided with common archetypes modified into allegiances to help them fit into a future setting....   [click here for more]
LPJ Design  $4.99

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Exodus Post Apocalyptic RPG: Wasteland Adventure #20

Exodus Post Apocalyptic RPG: Wasteland Adventure #20


Exodus Wasteland Adventure #20: Voice from the Bay A whisper. The barest of squeals beneath the ever-present static of the radios drew their attention. Now, the far-ranging eyes of Alamogordo have settled on the Rock in San Francisco. Are you prepared to sneak beneath the clutches of the Chi Dynasty to investigate a mysterious transmission from an ancient prison? Voices from the Bay is an Exodus...   [click here for more]
Glutton Creeper Games  $3.00

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Adventure Map: Ancient Island

Adventure Map: Ancient Island


A large island, perfect for a campaign setting or an adventure. Build a unique adventure or scenario with a meticulously detailed adventure map. 5 different styles for each map, as well as an Atlas for electronic reference. Maps perfect for game masters, narrators, and dungeon masters to help speed up their creative process. Mapes have no markers so you can add your own.  11 inches wide x 8.5...   [click here for more]
Avant Novis Gaming, LLC  $5.00

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Sea of Stars: A Sourcebook for Building Futuristic d20 Campaigns

Sea of Stars: A Sourcebook for Building Futuristic d20 Campaigns


Discounted for our Tenth Anniversary! Since the dawn of history, Mankind has gazed at the stars with longing. Now your players can reach the stars. Sea of Stars is a complete resource for planning, designing, and expanding a futuristic d20 campaign. This 87 page book covers everything from interstellar empires to the starships in their fleets. In addition to numerous examples of...   [click here for more]
Harbinger Games  $6.00

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Abyss of Insanity v1.3 (polysystem ed.)

Abyss of Insanity v1.3 (polysystem ed.)


Usable as an independent adventure or as part of a R.E.A.C.T. campaign. An ice shelf collapses in far-off Antarctica, revealing a geologic vent of staggering proportions. Satellite photos show a mysterious expedition camping on the edge of the newly-revealed ravine. The players are dispatched to expose the unknown agents and uncover their mission. Every truth discovered, each step taken, leads them...   [click here for more]
paNik productions  $4.50

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MA: What Are The Prisoners of Rec-Loc-119?

MA: What Are The Prisoners of Rec-Loc-119?


An all-new adventure for Metamorphosis Alpha, the first sci-fi RPG created by James M. Ward in 1976! Life is cruel and unforgiving, which is why you banded together to survive the hostilities of the world around you. One such hostility is One-Nineteen, a sentient computer that is now determined to fulfill its programming, regardless of how many humans must die in the process. One-Nineteen employs...   [click here for more]
Goodman Games  $5.99

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Starships Expanded (PFRPG)

Starships Expanded (PFRPG)


Starships Expanded expands and updates the starship rules presented in Star Tramps. While intended as a supplement for Star Tramps, the complete Star Tramps starship rules are included along with the new material, allowing this book to be used as a stand-alone product to introduce starships into any Pathfinder compatible game. Starships Expanded includes: *Expanded starship rules, with new material...   [click here for more]
Charles Smith Games  $4.99

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Exodus Post Apocalyptic RPG: Wasteland Adventure #19

Exodus Post Apocalyptic RPG: Wasteland Adventure #19


Exodus Wasteland Adventure #19: Retribution Criminals of all kinds have been turning up dead. Most of the slayings are centered around Phoenix, a region notorious for NEMO involvement. Some would count this a blessing, but the Desert Rangers want it stopped, as the indiscriminate killings have offed informants and risked provoking gangland violence. The suspect is an Ex-desert ranger, and it’s...   [click here for more]
Glutton Creeper Games  $3.00

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Power Corrupts Unlimited (M&M Superlink)

Power Corrupts Unlimited (M&M Superlink)


From the company that brought you the Power Corrupts series for the best selling Super Hero OGL system on the market today comes their newest release, Power Corrupts Unlimited.  Originally created and released as part of the Power Corrupts series, but now revised, updated and released for any general OGL & D20 Superhero system.  Power Corrupts Unlimited is the super power sourcebook you need. ...   [click here for more]
LPJ Design  $2.29

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MA: The Long Hard Mile

MA: The Long Hard Mile


Metamorphosis Alpha: The Long, Hard Mile A Solo Adventure This short adventure is designed to be run solo, or can also be used in a traditional Metamorphosis Alpha game. From the foreword by author James M. Ward: I have never written an MA adventure like this one before. In the fourth version of the MA rules I presented a storyline where the ship runs into an invisible...   [click here for more]
Goodman Games  $5.99

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Exodus Post Apocalyptic RPG: Wasteland Adventure #17

Exodus Post Apocalyptic RPG: Wasteland Adventure #17


The Glow of Death The martial arts are well practiced by the xenophobic Chi. They have turned their bodies into living weapons through rigorous discipline and training. But for some, there is an even higher state. For some, there is a power that can only be achieved by supreme dedication to the art. A student's master is dead, and that death demands vengeance. Will the student achieve the awesome...   [click here for more]
Glutton Creeper Games  $3.00

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Amazons of Valsuum

Amazons of Valsuum


Journey to the Dying World of Valsuum, where a once great and technologically advanced and spacefaring people have fallen to barbarism and cruelity and death rule the day. Amazons of Valsuum takes place after the fall of the "Gods of Air & Water" as the players recover from their ordeals and plunged into an ongoing battle between the Zandgia and the Amazons who wage pirate raids from massive sky...   [click here for more]
Genius Loci Games  $1.13

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Amethyst Compendium (4E)

Amethyst Compendium (4E)


The definitive edition of GSL-compatible Amethyst.  Over 450 pages.  Everything from Amethyst Foundations and Amethyst Evolution, updated, with new content and full color images! THIS IS NOT FANTASY WELCOME TO THE REAL WORLD Which side will you choose? Which weapons will you wield? Earth is torn between the order of science and the chaos of fantasy....   [click here for more]
Dias Ex Machina Games  $19.99

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Classes of Starship Destruction (D20 Future)

Classes of Starship Destruction (D20 Future)


Being part of a starship crew isn't the same as being a generic space traveler. It requires the ability to be flexible, work well as part of a team, manage limited resources and remain calm in the face of unexpected threats. While it is certainly possible for characters to earn spots on a starship crew with more generic class selections, the unique brand of mavericks that master the jobs of a starship...   [click here for more]
LPJ Design  $2.29

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BHB: Blast Off

BHB: Blast Off


Live And Die Amongst the Music of the Stars A slow melody plays. It's just a lazy day making a cargo run between Mars and the Ceres belt. But you know what they say, the tempo has to change sometime. Out of nowhere, comes somebody's bounty running like a bat out of hell firing everything its got at some rookie, probably on his first run. Cue the chase music. This milk run just got a...   [click here for more]
Heroic Journey Publishing  $11.00

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Wand of Vision

Wand of Vision


A recent TV series not give you the ending you wanted? Enjoyed it, but wish it had catered to your favorite fan theory?! Well, worry no more! With the wand of vision, you can put yourself in a pocket reality where everything went the way you would have written it! Since there’s no telling which multiverse of entertainment you’ll want, we present four versions of this marvelous magic item,...   [click here for more]
Rogue Genius Games  $1.00

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WARS Battlefront

WARS Battlefront


It is a big Solar System, too big to be contained in a single rulebook. Though the WARS Rulebook contains everything a Games Master or a player absolutely needs to play a WARS Roleplaying Game campaign, Battlefront takes things a few giant leaps further. Within the pages of this book, meant for Games Masters and players alike, readers will find a wealth of information to deepen and enrich their...   [click here for more]
Mongoose  $5.99

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1948: Ray Guns

1948: Ray Guns


1948: Ray Guns   Pages: 10 Images: 7 System: OGL Modern Subject: Ray Guns This supplement features d20 statistics for 12 new ray guns, suitable for any modern or science fiction adventure. Three different models of the death ray are presented along with other classic concepts...   [click here for more]
Bloodstone Press  $1.99

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Relics of the Akashics

Relics of the Akashics


Over a thousand years ago, there was a great empire among the stars. Both bright and terrible, the Akashic Empire spread its tendrils through hundreds of worlds, crushing native resistance and using their psychic powers to enslave entire races. Led by a humanish race called the Vren, the Akashics believed in the existence of the Akashic Overmind, a force connecting...   [click here for more]
DYS Games  $2.99

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X-plorers RPG Advanced Combat

X-plorers RPG Advanced Combat


X-plorers:  Advanced Combat The full advanced Combat rules by the creator of X-plorers RPG!  These rules are a direct reprint from the now out of print Galactic Troubleshooters magazine #1. "The rules presented in the X-plorers core rule book are kept purposely simple.  It is the author’s opinion that they give you everything you need...   [click here for more]
Dave Bezio's Grey Area Games  $1.00

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Technical Readout: Fighters (White Star Compatible)

Technical Readout: Fighters (White Star Compatible)


Many Science Fiction franchises have their ownsignature starfighters whose names are famous the Viper, the XWing, and the Starfury among others. In Role-Playing Games based on these licensed properties, such storied craft are perfect. Nonetheless, players and GMs would sometimes prefer fighters that are less well known, more affordable or available, or more easily made to fit the unique vision every...   [click here for more]
Blue Max Studios  $2.00

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Two Page Adventures - The Nest

Two Page Adventures - The Nest


A waste management facility on a rim-system planetoid has suddenly gone dark. You and your team have been contacted by the Nostromo Waste and Salvage Management to investigate. Not everything, however, is how it seems. Danger and death await. The Nest is a 5-minute adventure. A one page adventure meant to fill in a night when little or no prep-time was able to happen. The adventure consists...   [click here for more]
Genius Loci Games  $0.75

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Seeds: Supers

Seeds: Supers


Welcome to Seeds and to this fourth product in the new line by Expeditious Retreat Press. Seeds are story ideas, plot ideas, creature ideas, adventure hooks, anything that can grow into an enjoyable gaming experience. Each seed is small (only a paragraph or two at most) and each Seed product will be small as well (only four to five pages), but just like their namesakes, they have great potential when...   [click here for more]
Expeditious Retreat Press  $2.00

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Fighting Ships I: PL5 Early Starships

Fighting Ships I: PL5 Early Starships


Fighting Ships is a series of supplements designed to allow players to use early starships at the dawn of space warfare. Inside you will find various equipment, armor, systems and weapons for use in a PL5 Early Starship centered campaign including stats for 12 new early starships. This supplement is for use in the Planetfall campaign setting but can be used in any early Starship campaign. ...   [click here for more]
Art of War Games  $2.00

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A Necromancer's Almanac: 2015

A Necromancer's Almanac: 2015


Animate Your Game Today! A Necromancer’s Almanac: 2015 is a compilation of all the material produced in 2015 for Necromancers of the Northwest’s popular article lines Best in Class, Obscure Arcana, Magic Market, and Exotic Encounters, plus a few additional extras scattered in. With over 180 pages of gaming content, it’s...   [click here for more]
Necromancers of the Northwest  $9.99

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The Titan Attacks!

The Titan Attacks!


"It’s a unique, adaptable adventure that makes me wonder what the Iron Giant would have been if the Giant hadn’t been so gentle." - Meaghan Colleran, Bell of Lost Souls  An action-packed adventure for one GM and one player. A colossal war machine emerges from the wasteland, unleashing its devastation against the town of Tarian. The fate of Tarian rests on the shoulders...   [click here for more]
Rook and Role  $4.99

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1948: Templar Knights

1948: Templar Knights


1948: Templar Knights System: d20 Modern Genre: Retro-Sci-Fi Interior Illustrations: 11 Page Count (including cover and OGL): 34 This supplement details the history of the Templar Knights and their role in the 1948 Campaign Setting. Special attention is paid to the many legends and mysteries surrounding them such as Oak Island, Tomar, Rosslyn Chapel, Lord Sidon,...   [click here for more]
Bloodstone Press  $1.49

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A Necromancer's Almanac: 2014

A Necromancer's Almanac: 2014


The Necromancers Have Done It Again! A Necromancer’s Almanac: 2014 is a compilation of all the material produced in 2014 for Necromancers of the Northwest’s popular article lines Best in Class, Extraordinary Feats, Obscure Arcana, and Exotic Encounters, plus a few additional extras scattered in. With over 180 pages of gaming content,...   [click here for more]
Necromancers of the Northwest  $9.99

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Criminal Intent: The Villain’s Almanac (SAS First Edition - Dual Tri-Stat/d20) – GOO-13-009

Criminal Intent: The Villain’s Almanac (SAS First Edition - Dual Tri-Stat/d20) – GOO-13-009


Criminal Intent is the book on villainy for Silver Age Sentinels, featuring dual stats for the d20 and Tri-Stat Systems. These men and women are evil and treacherous masterminds who know what they want and how to get it. As the definitive handbook for villains, it explores in-depth the facets of playing an anti-hero, from the qualities of the dastardly to the formation of dark cabals....   [click here for more]
Dyskami Publishing Company  $12.99

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Super Power Team Ups! (M&M Superlink)

Super Power Team Ups! (M&M Superlink)


Originally created and released as the two separated sourcebooks, Power Assaulting and Power United, but now revised, updated and released for a general OGL & D20 Superhero system, Super Power Team Up is the super team combat sourcebook you need. A team should work together. The statement might seem absurdly obvious, but it is the single most important lesson a group of superheroes (or super villains,...   [click here for more]
LPJ Design  $2.29

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Super Powered Templates (M&M Superlink)

Super Powered Templates (M&M Superlink)


How do you do Venom without a template (Symbiote)? How do you do Wolverine without a template (Combat Endoskeleton)? How do you do Firestorm without a template (Gestalt)? How do you do Ghost Rider without a template (Demon Possession)?  How do you do Dark Phoenix without a template (Touched by Cosmic Force)?  These characters are templates, not archetypes.  Super Powered Templates contains:  Nearly...   [click here for more]
LPJ Design  $2.29

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1948: Spy Radios and Cipher Devices

1948: Spy Radios and Cipher Devices


1948: Spy Radios and Cipher Devices   Pages: 12 Images: 6 System: OGL Modern   This supplement features 15 different communication devices for clandestine operatives of the early and mid 20th century. Most are pulled straight from the archives of the OSS, KGB, and MI-6, but others are inspired by early 20th...   [click here for more]
Bloodstone Press  $1.99

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Secrets of the Immortals

Secrets of the Immortals


"THERE IS ALWAYS MORE TO SEE. THE UNIVERSE HAS NO END... AND NEITHER DO I." There are legends about them on every planet, in every galaxy. They are timelss, ageless. They appear when great danger threatens, and then vanish just as quickly. Some revere them as gods, others fear them as demons. They call themselves the Immortals... and they may be the answer to your dreams, or the source...   [click here for more]
NUELOW Games  $2.25

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1948: The Vimana

1948: The Vimana


The Vimana System: d20 Modern Genre: Sci-Fi Interior Illustrations: 5 Page Count (Including cover and OGL):14 "Bhima flew with his Vimana on an enormous ray which was as brilliant as the sun and made a noise like a storm of thunder." ? The Veda Texts Ancient Sanskrit documents tell of mysterious, advanced vehicles called Vimanas that seem remarkably...   [click here for more]
Bloodstone Press  $2.50

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Stardust the Super Wizard

Stardust the Super Wizard


THE MOST REMARKABLE MAN THAT EVER LIVED! Stardust the Super Wizard is a name spoken in hushed whispers throughout the universe, He uses his vast knowledge of interplanetary science and sorcery to monitor all inhabited worlds, and when he finds beings he considers exceptionally evil or vile, he dispenses the justice he feels they deserve. Once you've incurred the wrath of the Super...   [click here for more]
NUELOW Games  $2.99

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Tactics of Starship Destruction (D20 Future)

Tactics of Starship Destruction (D20 Future)


Tactics of Starship Destruction is build on the concept of providing all new starship maneuvers that can be used in combat in addition to those listed in the future starship section in the Modern SRD. These maneuvers are generally designed to be performed by starships, although stations can attempt some of them as well – the specific aspects of station...   [click here for more]
LPJ Design  $2.29

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Operation: Perfect Blue

Operation: Perfect Blue


It is the year 4029. The Tri-Galaxies are prospering with intergalactic trade. However, the CryAg which powers starships and freighters is nearly exhausted. Very rare and only occurring on select planets, this miracle power source is the only thing that makes intergalactic trade possible. The mining corporations who sell it are the most powerful entities in the universe. Unfortunately, large freighters...   [click here for more]
Cutter's Guild Games  $3.99

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