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Arcanis 5E Campaign Setting Runic Edition PCI2608

Arcanis 5E Campaign Setting Runic Edition PCI2608


Arcanis: The World of Shattered Empires Campaign Setting RUNIC EDITION Leave Your Mark Upon the Shattered Empires Arcanis is a world of epic adventure, intrigue, and exploration. A world beset on all sides by the machinations of inhuman empires and creatures both fel and foul. A world painted in shades of gray, rather than stark black and white, where your enemy today may be your only hope...   [click here for more]
Paradigm Concepts, Inc.  $30.00

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War of the Lance (3.5)

War of the Lance (3.5)


The War of the Lance is the storyline in which many Dragonlance fans are introduced to the world of Krynn— through the original Chronicles by Margaret Weis and Tracy Hickman. To this day it remains the most popular time-period. Though many novels and products have covered this period in the past, there is still a rich tapestry of information yet to be revealed. The War of the Lance Campaign...   [click here for more]
Wizards of the Coast  $19.99

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Stormwrack (3e)

Stormwrack (3e)


Conquer the Maelstrom Sometimes an adventure takes an aquatic turn. You might find yourself exploring an ancient city lost beneath the waves, navigating an underground river plagued by monsters, plotting a course to some stormwracked isle, or battling pirates on the high seas. Well, fear not, brave adventurer. Here is your guide to overcoming such perils! This supplement examines...   [click here for more]
Wizards of the Coast  $13.99

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Book of Fiends

Book of Fiends


We've Got Your Vile Darkness Right Here! Devils, demons, and daemons--these are the ultimate servants of evil. Learn all their foul secrets in The Book of Fiends, the definitive sourcebook on these fell creatures. This tome collects Green Ronin's critically acclaimed Legions of Hell and Armies of the Abyss sourcebooks and combines them with the long awaited treatment of daemons,...   [click here for more]
Green Ronin Publishing  $16.95

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Age of Mortals (3.5)

Age of Mortals (3.5)


A New Age...For New Heroes In the wake of a devastating Chaos War, the people of Krynn discover a world seperated from the gods who have created and protected their world. The magical orders of the old are rendered powerless. In this time of vulnerability, dragons of immense size and power appear and conquer vast territories. The Age of Mortals is a time of discovery. Secrets both ancient and new...   [click here for more]
Wizards of the Coast  $9.99

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Adventurer's Vault (4e)

Adventurer's Vault (4e)


Hundreds of new weapons, tools, and magic items for your D&D character.   This supplement for the Dungeons & Dragons game presents nearly a thousand magic items, weapons, tools, and other useful items for your D&D character. Whether you’re a player looking for a new piece of equipment or a Dungeon Master stocking a dragon’s hoard, this book has exactly what you need....   [click here for more]
Wizards of the Coast  $14.99

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Advanced Player's Manual (d20 3.5)

Advanced Player's Manual (d20 3.5)


Dragons and Dungeon-dwellers Beware! The perfect complement for your PH, the Advanced Player's Manual gives your characters all new capabilities. Like other books in Green Ronin's Advanced Series, this book is all about options, expansions, and moving your games into new directions. With new race flexibility, variant magic classes, mass combat rules, and more, you have the tools to create...   [click here for more]
Green Ronin Publishing  $16.95

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Classic Spycraft: 1960s Decade Book

Classic Spycraft: 1960s Decade Book


The war might have been Cold, but the intrigue is red hot.   Return to the golden age of espionage in this brand new Spycraft setting. Thoroughly researched and highly detailed, this worldbook delves into the knuckle-biting tension of the Cold War. Fight back the tide of nuclear paranoia and take a stand in one of the most unconventional wars the world has ever known. High-Stakes...   [click here for more]
Crafty Games  $10.00

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Holy Orders of the Stars (3.5e)

Holy Orders of the Stars (3.5e)


Written in the Stars The mortal races of Krynn can see the presence of the gods by simply turning their gaze to the night sky. There the constellations of the gods of good, evil, and balance wheel about in silent struggle to influence their children who live and die on the world below. The gods have blessed the world with miracles of healing and salvation, but so also have...   [click here for more]
Wizards of the Coast  $14.99

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Trojan War (d20 System 3.5)

Trojan War (d20 System 3.5)


Prepare for Battle! Green Ronin first delved into the Bronze Age in Testament: Roleplaying in the Biblical Era. Now the Trojan War picks up where Testament left off, bringing Homer's Iliad to life. Fight under Achilles for the honor of Helen or stand up with Hector and defend Troy with your life. Trojan War gives you everything to bring Bronze Age Greece to life,...   [click here for more]
Green Ronin Publishing  $13.95

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Tales of Freeport

Tales of Freeport


Rousing Tales of Blood and Thunder! Anything can happen in Freeport—and in this book, it does! Evil serpent folk, hidden pirate treasure, lost civilizations, foreign intrigue, scheming merchants, nightmarish creatures and marauding orcs are all in a day’s work in the City of Adventure. Death lurks around every corner, but wealth and glory await those with the strength and the...   [click here for more]
Green Ronin Publishing  $4.95

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The Psychic's Handbook

The Psychic's Handbook


Psychic powers may seem like magic, but there's no reason to treat them as such in your 3rd Era game. The Psychic's Handbook provides a completely independent system for adding psychic abilities to your campaign, abilities which are at once more subtle and wider-reaching than magic, powers with their own applications and limitations that separate them from the spells of clerics and wizards,...   [click here for more]
Green Ronin Publishing  $9.95

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Ultramodern Firearms d20

Ultramodern Firearms d20


The World’s Greatest Firearms Reference Meets the World’s Biggest Roleplaying Game! Written by veteran game author and d20 Modern designer Charles Ryan, the classic Ultramodern Firearms is now fully updated with the most modern weapons in use today and complete OGL rules. From the venerable Browning M2 to the army’s new OICW—from the Colt M1911 to the USSOCOM special...   [click here for more]
Chameleon Eclectic  $27.95 $18.00

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Madness in Freeport Revised

Madness in Freeport Revised


The Hour of Destiny is at hand! The Freeport Trilogy concludes with this exciting 72-page adventure. Return to the city that started it all with Madness in Freeport. This revised edition updates the adventure to the 3.5 rules and expands it with bonus material. The unveiling of Milton's Folly draws near, and the PCs must uncover its sinister secrets before time runs out. This time they...   [click here for more]
Green Ronin Publishing  $8.95

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Holy Warrior's Handbook

Holy Warrior's Handbook


The holy warrior expands the paladin archetype, giving players and GMs the means to create divine champions of any patron god--not just the lawful good ones. A holy warrior is functionally similar to a paladin, but may swap the traditional class features for ones more appropriate to his heavenly patron. Armed with the Holy Warrior's Handbook, divine heroes have more options that ever before....   [click here for more]
Green Ronin Publishing  $4.95

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Freeport Companion (d20 3.5)

Freeport Companion (d20 3.5)


The 3rd Era Freeport Companion is a rules supplement for the Pirate's Guide to Freeport. Its 160 pages are packed with all the support you need to run a 3rd Era Freeport campaign. In addition to giving game stats for all the major characters, the 3rd Era Freeport Companion provides new core and prestige classes, famous magic items, an insanity system, new spells and incantations,...   [click here for more]
Green Ronin Publishing  $15.95

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Dragon #368 (4e)

Dragon #368 (4e)


Birth of the Cool by Chris Youngs: Cool new characters. Backdrop: Graywall by Keith Baker: Visit Graywall, a city of monsters from the EBERRON® campaign setting. Items of Legend by David Noonan: Ready for your campaign, these brand-new artifacts span a range of power and levels. Expeditionary Dispatches - Stillwater...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon #162 (4e)

Dungeon #162 (4e)


FIST OF MOURNING By Robert J. Schwalb: A Scales of War Adventure Path adventure. This short adventure bridges the gap between the heroic and paragon tiers of play for your Scales of War campaign if your PCs aren’t quite 11th level. The Cult of Exquisite Agony—a cabal of insane devotees of the Far Realms—has grown in power recently, spurred on by a local sect popping up almost...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon #171 (4e)

Dungeon #171 (4e)


Chaos Scar: Stick in the Mud By Aeryn “Blackdirge” Rudel: A group of bullywugs have claimed the muddy ruins of an ancient keep as their own. Can the PCs root them out and find out what lurks at the heart of their lair? A Chaos Scar adventure for 1st-level PCs. Treed! By Tim Eagon: An owlbear has been tormenting a tribe of elves and trapped a gnome from the Feywild....   [click here for more]
Wizards of the Coast  $4.99

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Dragon #410 (4e)

Dragon #410 (4e)


Table of contents: Editorial Howl at the Moon Lil' Flame: Fold-Up Dragon Bazaar of the Bizarre: Thingamajigs of the Barrier Peaks Confessions of a Full-Time Wizard Eye on the Realms: The Talking Door Eye on Dark Sun: Vaults of the Father and Master Eye on Eberron: The Bloodsail Principality D&D Alumni ...   [click here for more]
Wizards of the Coast  $4.99

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Dragon #372 (4e)

Dragon #372 (4e)


Playing Shadar-kai by Chris Sims: Learn about playing a member of one of the Shadowfell's most compelling races. Deities & Demigods: Bane by Ari Marmell: This new recurring feature introduces the followers of Bane -- and their dark master. What does it mean to worship Bane, and how do non-evil followers reconcile their beliefs with those of this...   [click here for more]
Wizards of the Coast  $4.99

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Dragon #380 (4e)

Dragon #380 (4e)


What You're Looking For by Chris Youngs: Chris Youngs discusses changes in the D&D Insider schedule. Player's Handbook 3 Debut Content - The Seeker by Stephen Radney-MacFarland and Robert J. Schwalb: The next class from Player’s Handbook 3 is here, exclusively on D&D Insider! Abyssal Genasi by Peter Schaefer: While most genasi are...   [click here for more]
Wizards of the Coast  $4.99

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Denizens of Freeport

Denizens of Freeport


Your campaign would go nowhere without characters. You need ruthless villains, steadfast allies, and colorful locals to bring your game to life, but creating believable characters takes time. Enter Denizens of Freeport, a rogue’s gallery of characters from Green Ronin’s trademark setting. Within these pages there are more than 60 ready-to-use characters, with backgrounds, personalities, portraits,...   [click here for more]
Green Ronin Publishing  $11.95

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Joan of Arc, Scenario Deck, Protocol Game Series 3

Joan of Arc, Scenario Deck, Protocol Game Series 3


This scenario deck includes all of the charts that is already in the game, putting everything in one place and making the game that much portable. ...   [click here for more]
post world games  $1.99

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