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Fellowship 2nd Edition - A Tabletop Adventure Game

Fellowship 2nd Edition - A Tabletop Adventure Game


Fellowship is a game for 3-6 players about going on an adventure, in the same vein as Lord of the Rings or Wakfu or Jojo's Bizarre Adventure: Stardust Crusaders. The system is loosely based on the Apocalypse Engine. In Fellowship, one player is the Overlord, a maniacal being who has become a Threat to the...   [click here for more]
Liberi Gothica Games  $15.95

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Class Warfare

Class Warfare


Class Warfare is a rules supplement for the Dungeon World role-playing game that provides an alternate and expanded system of character creation. It can also be used to create new character classes, just like those provided in the original rulebook. How Class Warfare does this is by breaking down the Dungeon World character class into smaller pieces—like specialties...   [click here for more]
Chthonstone Games  $20.00

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Ironswoosh: An Ironsworn Quick Reference For Your eReader

Ironswoosh: An Ironsworn Quick Reference For Your eReader


Ironswoosh: An Ironsworn quick reference for your eBook reader What's inside? All Ironsworn Moves, including those from Delve The most useful Ironsworn Oracles (see page 6 of the PDF preview) Random Number Tables, so you don't need any dice Character Sheet for Kindle Scribe readers,...   [click here for more]
gamesbyfelix.com  $2.99 $2.49

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Inverse World - A Dungeon World Supplement

Inverse World - A Dungeon World Supplement


The Inverse World – so named by outsiders, who came from beyond the world’s crust. Inside, they found a massive, windy void, with a glowing star shining in the center. A ring of islands orbits this star, and far above lies a ceiling of stone. The Inverse World is on the inside of a planet, and could even be inside of an already existing campaign world, if you dig deep enough. The...   [click here for more]
Liberi Gothica Games  $15.00

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Sig: City of Blades

Sig: City of Blades


All Gates Lead to Sig   Sig is the nexus of the multiverse, where eternal planes and infinite primes meet. It’s a rough home for cutters and bashers, hungry for coin and glory. It’s a city of gods, demons, and stranger things which lurk. It’s a place where opposites meet, trading knives and kisses in equal measure. The Silent Regent once ruled over the city with a bladed fist. Now...   [click here for more]
Genesis of Legend Publishing  $20.00

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The Witch - A Dungeon World Playbook

The Witch - A Dungeon World Playbook


The Witch Preview Edition: Available Here Double double toil and trouble, cauldron's brew and potion's bubble. A dash of newt's tail and a bag of dragon's feathers and your newest concoction will be completed. What's it do? Well. You tell us, you're The Witch. The Witch is a playbook for the Dungeon World roleplaying game. She is a potion brewing spellcaster with dark and forbidden magicks...   [click here for more]
Liberi Gothica Games  $2.49

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The Spellslinger - A Dungeon World Playbook

The Spellslinger - A Dungeon World Playbook


Magic’s got all sorts that practice it. It’s got lifelong scholars, weedy folk glued to books talking about theories and dynamics and whatnot. Magic’s got priests and sorcerer knights, saying their gift comes from a God on high blessing their acts and granting them power. Magic’s got all sorts of kooks believing and doing any number of crazy things.   Not you.   You...   [click here for more]
Adrian Thoen  $1.99

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The Fae - A Dungeon World Playbook

The Fae - A Dungeon World Playbook


Some might dismiss you as foolish or unreliable. Some may say you’re nothing but a malicious trickster come to steal away their babies and their wives, and their husbands too! Some say you’re a delightfully strange creature with motives and values that simple mortals could never comprehend. Okay, so it’s only you that says that last one. Nevertheless they’re all probably true! Sometimes. Depending...   [click here for more]
Adrian Thoen  $1.99

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Armour Astir: Advent

Armour Astir: Advent


Armour Astir: Advent is a high-fantasy roleplaying game about striking back against an authority that seeks to control you. It is a game of rival pilots clashing in steel-clad Astirs, of soldiers holding their own against the odds, and of spies and diplomats twisting the world to their ends. It is not a game of careful preparation or pleasant truces; It's hard to change the world...   [click here for more]
Briar Sovereign  $15.00

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The Dragon Mage - A Dungeon World Playbook

The Dragon Mage - A Dungeon World Playbook


The Dragon Mage Preview Edition: Available Here Another burnt ruins is all that remains of your passing. Another who doubted your pride, your power, has been left in the ashes. You are the Dragon, and none shall doubt you. The Dragon Mage is a playbook for the Dungeon World roleplaying game, and the second of my Mage Revised series. The Mage is one of the most popular playbooks I have ever...   [click here for more]
Liberi Gothica Games  $2.49

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The Winter Mage - A Dungeon World Playbook

The Winter Mage - A Dungeon World Playbook


The Winter Mage Preview Edition: Available Here Another one came up today, to the top of your mountain. Another seeking to best december, to defy the bite of ice. Another who received it, in full. You are Winter - cold, uncaring, and untouchable. The Winter Mage is a playbook for the Dungeon World roleplaying game, and the third of my Mage Revised series. The Mage is one of the most popular...   [click here for more]
Liberi Gothica Games  $2.49

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The Clock Mage - A Dungeon World Playbook

The Clock Mage - A Dungeon World Playbook


The Clock Mage Preview Edition: Available Here An eternity passes in the blink of an eye. A moment lasts as long as you need it to. Time is something for other people to deal with. You are the Clock, and time is your tool. The Clock Mage is a playbook for the Dungeon World roleplaying game, and the first of my Mage Revised series. The Mage is one of the most popular playbooks I have ever...   [click here for more]
Liberi Gothica Games  $2.49

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The Star Mage - A Dungeon World Playbook

The Star Mage - A Dungeon World Playbook


The Star Mage Preview Edition: Available Here The Star Mage is a playbook for the Dungeon World roleplaying game, and the fifth of my Mage Revised series. The Mage is one of the most popular playbooks I have ever written, but it has its flaws - the class is too open ended, and is generally capable of solving problems on a larger scope than any other class can really confront. My solution was to pare...   [click here for more]
Liberi Gothica Games  $2.49

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The Masked Mage - A Dungeon World Playbook

The Masked Mage - A Dungeon World Playbook


The Masked Mage Preview Edition: Available Here The Masked Mage is a playbook for the Dungeon World roleplaying game, and the fourth of my Mage Revised series. The Mage is one of the most popular playbooks I have ever written, but it has its flaws - the class is too open ended, and is generally capable of solving problems on a larger scope than any other class can really confront. My solution was...   [click here for more]
Liberi Gothica Games  $2.49

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The Druid - A Dungeon World Playbook

The Druid - A Dungeon World Playbook


You can feel the pulse of the world as it beats through the ground, and hear its sibilant whispers carried by the winds. You can channel this energy to heal those deserving few, or unleash it upon any who would defy the forces of nature. Blurring the line between man and beast, you can also shed your own flesh, assuming the shape of one of nature’s myriad children. Your form...   [click here for more]
Awful Good Games  $2.75

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The Indie Hack

The Indie Hack


What is This? The Indie Hack (TIH) is a minimalist fantasy roleplaying game, build up from the ideas in The Black Hack, that is played with pencils, paper, dice, and imagination. It takes old-school gaming and gives it an indie edge: you get heroes, magic, traps, and monsters but the players get more control over the richness of the story. The characters are ruled...   [click here for more]
Scablands Press  $5.50

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Heroines of the First Age

Heroines of the First Age


A tabletop roleplaying game about larger-than-life legends and the mythical monsters that lived at the dawn of time! Sing, Muse, of Xlu the Red, of Tyakua the Stonebound, of Elbor the Unjust. Sing of the Heroines of the First Age, of the fire at the beginning of the world.We are the Heroines! Demi-humans, monsterfolk, beastmen, whatever you call us, this is our story. We...   [click here for more]
Voidspiral Entertainment  $15.00

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The Bard - A Dungeon World Playbook

The Bard - A Dungeon World Playbook


NOTE: Not sure what's wrong with the previews (specifically the full-sized one), so until I get that sussed out here's a link to a full-sized version: https://drive.google.com/file/d/0B9it4ynveVn4bVpuM1FTQzZuOVE/edit?usp=sharing Stories and songs can do more than entertain. Properly told stories can unite a community, allow you to share experiences, and convey...   [click here for more]
Awful Good Games  $2.49

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The Swordmage - A Dungeon World Playbook

The Swordmage - A Dungeon World Playbook


Warriors stand toe to claw with their enemies, hacking at them with heavy metal blades and counting on layers of steel to keep them safe. While it works, they’re still vulnerable to the immaterial forces of magic. Wizards are better suited to dealing with that sort of thing, whether it means unleashing elemental forces upon their foes, resisting it, or knowing what’s about to happen....   [click here for more]
Awful Good Games  $2.50

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The Swashbuckler - A Dungeon World Playbook

The Swashbuckler - A Dungeon World Playbook


There’s no shortage of individuals that strike out in search of gold and glory. Most aren’t particularly concerned with how they get it: the important thing is that they get it, and they survive long enough to enjoy basking in fame and fortune. Not you. Yeah you want both, but you want to earn them in style. It’s not enough to merely slay the dragon...   [click here for more]
Awful Good Games  $2.50

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The Psion - A Dungeon World Playbook

The Psion - A Dungeon World Playbook


Whoever said “work smarter, not harder” probably didn’t have you in mind. Without lifting a finger you can move objects about, from tiny stones to massive boulders, or crush the bodies of those that would harm or impede you. You can transmit your thoughts over great distances, and force your way into the minds of others. And that’s just the beginning....   [click here for more]
Awful Good Games  $2.50

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No Country For Old Kobolds

No Country For Old Kobolds


Why do we all hate kobolds so much? It’s just a matter of course that in every fantasy rpg you play your first level adventurers will go out and murder a couple dozen kobolds, collect their loot, a bit of experience and move on to bigger badder things. Ever wonder what the kobolds thought about all this? Ever think maybe all those kobolds aren’t the bad guys we make them out to be? Well No...   [click here for more]
Steve Wallace Art  $12.00

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Heirs of the Leviathan

Heirs of the Leviathan


Take your rightful place and succumb to your ambition as tragic Heirs of the Leviathan Heirs of the Leviathan is a game of High Drama, where you play Heirs, the tragic inheritors of a fragmented realm. It uses a simple system that gives you both the freedom to tell tales of hubris and desolation, and the strong foundation to build a complicated web of intrigues. The realm is seeing turbulent times,...   [click here for more]
Dithmer  $4.99

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Shattered City

Shattered City


A FRAGMENTED LAND THRUMS WITH GEOMANTIC POWER.  HUNGRY EMPIRES PAINT NEW BORDERS WITH THE BLOOD OF THEIR CITIZENS.  REBELS IN A TWICE-CONQUERED CITY DREAM OF FREEDOM. Shattered City is a roleplaying game about occupation and revolution in a fantasy world ravaged by war. Together you’ll build a city and sketch out its wonders...   [click here for more]
UFO Press  $20.00

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The Spellsword - A Dungeon World Playbook

The Spellsword - A Dungeon World Playbook


The Spellsword Preview Edition: Available Here Magic has many forms and many purposes, but only one such purpose suits you needs - the hunt. A mercenary, trained in sword and magic, you are the perfect hunter. Nothing can get in your way. Nothing can stop you. Nothing, but a high price. You sell your sword and you sell your spells, and your demands will always be met. You are the Spellsword, and...   [click here for more]
Liberi Gothica Games  $2.49

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The Dragon - A Dungeon World Playbook

The Dragon - A Dungeon World Playbook


Take to the skies (with or without wings), annihilate your enemies from a distance with a devastating breath weapon, or close in to tear them apart with your fangs and claws, shrugging off their pathetic blows with your armored hide. You start out by choosing from three types of dragons (and there are ten more in the back), which determines what your breath weapon does and grants another ability....   [click here for more]
Awful Good Games  $2.75

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The Living Star - A Dungeon World Playbook

The Living Star - A Dungeon World Playbook


You might look like a human, but you are something much, much more, though neither you nor anyone else is quite sure what. Your body burns with a mysterious power, a power that lets you shine as brightly as the sun itself, soar through the sky, and melt through steel with your bare hands. Some might mistake you for a mere wizard, but you need no books, words, or instruments to draw forth...   [click here for more]
Awful Good Games  $2.25

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The Selkie Envoy: An Ironsworn Adventure

The Selkie Envoy: An Ironsworn Adventure


The villagers of Stormlook are at their cliff’s edge. One of their own went missing. Another turned up dead. Their fish stocks are dwindling, and they’re hungry to blame one group: the selkie, a people who can transform between human and seal. Stormlook's leader asks for your help to traverse the Captiva Icemark, a perilous ice shelf, and establish contact with the selkie. Will you swear upon...   [click here for more]
chihuahuazero  $4.99

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The Sorcerer - A Dungeon World Playbook

The Sorcerer - A Dungeon World Playbook


Some might scoff at feelings and emotions as weaknesses and unneccesary. But your emotions are more than just weak feelings. Your emotions are magic. Raw, powerful, wild. What you feel powers and directs your mystic abilities. You also have sharp insight into the emotions of others, and on occasion manipulate those feelings. But beware, dark emotions and dark magics carry dark consequences....   [click here for more]
Adrian Thoen  $1.99

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The Apothecary - A Dungeon World Playbook

The Apothecary - A Dungeon World Playbook


Apothecaries excel in keeping everyone on their feet, and helping them bounce back when they get knocked down. You aren't solely a supporting class, however: by examining creatures (living or dead), you can learn how to really hit them where it hurts. As you level up you can focus on improving your healing skills, patch people up or make medicine much more quickly, branch out into alchemy,...   [click here for more]
Awful Good Games  $2.50

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The Warden - A Dungeon World Playbook

The Warden - A Dungeon World Playbook


Wardens are exceptionally tough defenders of the wild. Not only does each warden type gain a bonus effect or ability while using the defend move, they have a pool of Might points that let them more reliably dish out damage, reduce damage suffered, better overcome attacks and effects physically, and compel enemies to face them. As with most of our classes, as you level up you can branch out in various...   [click here for more]
Awful Good Games  $2.50

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Dangerous Space Jail

Dangerous Space Jail


Danger Floats Above! After a successful adventure in the Goblin Badlands, the heroes retire to the town of Meridor to rest and recreate. That plan falls apart when the heroes are roused out of bed in the wee hours of the morning by the Mayor. A floating fortress has appeared over the town square, the likes of which have never been seen before. The fortress is motionless, save for...   [click here for more]
Encoded Designs  $3.95

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The Fool - A Dungeon World Playbook

The Fool - A Dungeon World Playbook


You don't really understand why your companions make you sleep on the other side of the camp, or why they all shout "No!" when you go to investigate some curious thing. You're not sure if the big one has forgiven you for tripping them while they were fighting that huge beast yesterday. And you keep meaning to ask the one with the oily grin why they keep calling you 'scapegoat'. ...   [click here for more]
Adrian Thoen  $1.99

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The Necromancer - A Dungeon World Playbook

The Necromancer - A Dungeon World Playbook


The bad news is, you're dead. The good news is that you're taking it pretty well. You awake as a specter, marked with deaths touch. You don't remember much about your previous existance, but you do know all there is to know about death. You raise your hand, and watch as the energies of the dead move to your whim. You make corpses dance, commune with spirits, and eat souls for breakfast. The...   [click here for more]
Sandy Pug Games  $1.99

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The Mirkasa Chronicles: A Dungeon World Adventure

The Mirkasa Chronicles: A Dungeon World Adventure


“...And so, the adventurers travelled north to frosty MIRKASA, a chilled and grim land. Would the warriors brave the minotaur lords of the mountain peaks, the enigmatic forces in the forests, or the evil presence lurking in the mines? And when they returned to town to reap their reward, would they be treated as heroes - or heretics?” The Mirkasa Chronicles is a winter-themed...   [click here for more]
Joe Banner  $8.00

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Temple of Hell - DW Compatible

Temple of Hell - DW Compatible


Temple of Hell A Dungeon World Adventure for Group or Solo Play Dungeon World is one of my favorite fantasy games and equally at home used for GM led groups or solo play, using any of the available oracles or sets of solo tools. Temple of Hell has the characters investigate the final resting place of a mage of legendary reputation.  They will soon find out the source of the mages power and have...   [click here for more]
Parts Per Million  $3.99

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The Giant - A Dungeon World Playbook

The Giant - A Dungeon World Playbook


“Fee, Fie, Foe, Fum! I smell the blood of a Smallfolk man!” Oh the funny little tales the smallfolk tell about you. Little worlds about small deeds, their tiny mouth incapable of truly describing you and your deeds properly. Puny words like brute, thug, beast cannot do you or your heritage justice. Your people have a duty that goes back into times...   [click here for more]
Adrian Thoen  $1.99

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The Troll - A Dungeon World Playbook

The Troll - A Dungeon World Playbook


Strong and tough, you can easily hurl objects and creatures about, and shrug off blows and effects that would fell or cripple lesser creatures. The only thing you fear is the sun's light: it will gradually turn you to stone, but until then you can benefit from it in a variety of ways (just be sure to find some cover before it's too late). You start by choosing from several troll types, and your advanced...   [click here for more]
Awful Good Games  $2.50

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Assassins of the Vast Desert - DW Compatible

Assassins of the Vast Desert - DW Compatible


Assassins of the Vast Desert A Dungeon World Adventure for Group or Solo Play Dungeon World is one of my favorite fantasy settings and equally at home used for GM lead groups or solo play, using any of the available oracles or sets of solo tools. Assassins of the Vast Desert has the character(s) track a band of assassins back to their desert hideout. An artifact has been stolen, and the players need...   [click here for more]
Parts Per Million  $3.98

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Dungeon World Missing Paths: Alchemist

Dungeon World Missing Paths: Alchemist


When lost in the Dungeon World, move to the Rite path! Love the old feel, new rules of the award-winning Dungeon World, but reached the end of the book?  Need a break from your long campaign with a one-shot but don’t want to give up the themes and character classes you love?  Dungeon World Missing Paths adapts and reimagines your favorite classic and modern fantasy archetypes...   [click here for more]
Rite Publishing  $3.99

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Root of Evil - DW Compatible

Root of Evil - DW Compatible


Root of Evil A Dungeon World Adventure for Group or Solo Play Dungeon World is one of my favorite fantasy settings and equally at home used for GM lead groups or solo play, using any of the available oracles or sets of solo tools. Root of Evil describes the descent into madness of a druid over the death of his sacred oak, and the dryad that lives with it. That tipping over the edge puts into place...   [click here for more]
Parts Per Million  $3.98

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Spark of Light - DW Compatible

Spark of Light - DW Compatible


Spark of Light A Dungeon World Adventure for Group or Solo Play Dungeon World is one of my favorite fantasy games and equally at home used for GM led groups or solo play, using any of the available oracles or sets of solo tools. Spark of Light is set in a fantastic underground cavern, the hiding place of a holy artefact.  The character(s) have to overcome death defying barriers, terrible monsters...   [click here for more]
Parts Per Million  $3.99

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Baronica: A Dungeon World Campaign Front

Baronica: A Dungeon World Campaign Front


Adventure Awaits! Enter the mystical realm of Baronica... The High King is dead. Long live the King! But who will become the new High King? And what is the Purple Sorceress plotting? Finally, is there any truth to the rumors that the Dark Lord has risen again? Fight dragons! Rescue princesses (or even princes)! Follow the legendary Azure Unicorn and determine the fate of a kingdom!...   [click here for more]
Three Sages Games  $2.25

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The Abjurer - A Dungeon World Playbook

The Abjurer - A Dungeon World Playbook


A strong set of armor and a stout shield are not the only defenses against vicious monsters and vile magic. The Abjurer weaves spells of protection to shield himself and his allies from the horrible things that adventurers often find themselves facing. His enchantments can ward away evil creatures, banish demons, punish attackers and more. The Abjurer is the first in a series of playbooks for the...   [click here for more]
Mike Wice  $1.99

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La Pourriture Winterbrook - Un module d'aventure indépendant du système

La Pourriture Winterbrook - Un module d'aventure indépendant du système


Quelque chose ne sent pas bon... Les civilisations s'élèvent et s'effondrent et les os des héros se transforment en poussière. À une époque antérieure à l’écriture, où le pouvoir était la seule monnaie d’échange, quelque chose de misérable était tué sur les rives du fleuve. Il s'enfonça dans la boue et s'envenima. Même les voyageurs les plus prudents cherchent de...   [click here for more]
kirilot  $9.99 $6.66

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The Illusionist - A Dungeon World Playbook

The Illusionist - A Dungeon World Playbook


A dazzler of sights, sounds and a trickster of light and dark who wears visages both alluring and grotesque. The Illusionist is a cunning spellcaster who specializes in misdirection, deception of the senses, tricks of the light, and the horrors of the dark. The Illusionist manifests illusions so powerfully exquisite or tremulously terrifying that they become dangerous. The Illusionist is one of many...   [click here for more]
Mike Wice  $1.99

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The Dwarven Legacy - DW Compatible

The Dwarven Legacy - DW Compatible


Dwarven Legacy A Dungeon World Adventure for Group or Solo Play Dungeon World is one of my favorite fantasy settings and equally at home used for GM lead groups or solo play, using any of the available oracles or sets of solo tools. Dwarven Legacy is a tough adventure! As the screenshots below show, the biggest threat is a dragon! this adventure is not for the faint-hearted! The entrance to a dwarven...   [click here for more]
Parts Per Million  $3.99

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Foul Sewers - DW Compatible

Foul Sewers - DW Compatible


Foul Sewers A Dungeon World Adventure for Group or Solo Play Dungeon World is one of my favorite fantasy settings and equally at home used for GM lead groups or solo play, using any of the available oracles or sets of solo tools. When teeming humanity, and dwarf and elf-manity, fills a city to overflowing, the impact goes way beyond the city walls. In this adventure, other races join forces to fight...   [click here for more]
Parts Per Million  $4.00

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Circles of Power - Apprentice Edition

Circles of Power - Apprentice Edition


For generations, your people you have suffered. Your elders recount tales of hardship and hate. The young look to their futures with fear and despair. The Dominant Society controls all of the levers of power, creating laws that protect their interests above yours. Wealth and influence is held only by a few in the dominant Society, to use as they see fit. Your people are left only with silenced voices...   [click here for more]
Genesis of Legend Publishing  $5.00

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Evergreen Valley - DW Compatible

Evergreen Valley - DW Compatible


Evergreen Valley A Dungeon World Adventure for Group or Solo Play Dungeon World is one of my favorite fantasy settings and equally at home used for GM lead groups or solo play, using any of the available oracles or sets of solo tools. Evergreen Valley is an overground adventure where the characters are needed to retrieve the cure for a plague ravaging the town of Evergreen.  The plague is having...   [click here for more]
Parts Per Million  $3.99

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