Title |
Publisher |
Price |
Blood Will Out!
Shadowrunners have a lot of rules, and each and every one of them can be overruled by the proper amount of nuyen. So when shadowrunners talk about “never trusting an elf,” that’s more of a bargaining position than anything else. Luckily for them, some elves have plenty of scratch they can use as a persuasive tool. And for the tasks they have in front of them,... [click here for more] |
Catalyst Game Labs |
$6.99
|
Friend of the Desperate and the Hunted
The only friend you’ll ever need. The last friend you’ll ever have. Your gun is the one thing in your life that should be dependable, that should always make a nice loud bang when you squeeze the trigger, and should always bring down whoever you think should fall. Of course, if your weapon is going to be that important to you, you’ll need one that... [click here for more] |
Catalyst Game Labs |
$11.95
|
The Edge of Now
Some people think that being state-of-the-art means being on the bleeding-edge of technology. That’s part of it, but only a small part. If you really want to be current, if you want to know what’s going on in the world and how it might affect you, you need to know about a lot more than new tech. You need to know about current events—like the speech Hestaby gave to the... [click here for more] |
Catalyst Game Labs |
$7.95
|
Things That Go Boom in the Night
The corporations of the Sixth World love a good challenge—as long as it suits them. Ending world hunger? Not interested. Eliminating poverty? There’s no margin in that. Finding creative and more effective ways to blow things up and/or reduce them to rubble? That, they can do.
War is raging on the Aztlan-Amazonia border, and there are plenty of other places... [click here for more] |
Catalyst Game Labs |
$7.95
|
No Job Is Easy
No matter what Mr. Johnson says, shadowrunners are never hired to do anything easy. If the job were easy, Mr. Johnson would do it himself. Sharp shadowrunners learn to recognize when a job is going to present extra challenges. There are certain signs, such as: 1) Mr. Johnson is openly auditioning multiple teams, both to find the right people and to set the auditioning parties on edge.... [click here for more] |
Catalyst Game Labs |
$5.95
|
A Wasteland Gatehouse in a post-apocalyptic desert battlemap
The Wasteland Gatehouse Battle Map is part of a set of maps based on the theme of the wasteland and the desert in a post-apocalyptic world. A bit like Mad Max. Fierce vehicles, like raptors in search of carrion, invaded the area. A huge mechanical monster, like a War Rig, managed to breach... [click here for more] |
Amatsu |
$2.99 $1.99
|
A Post-apocalyptic fortified Outpost in a desert battlemap
The Fortified Outpost Battle Map is part of a set of maps based on the theme of the wasteland and the desert in a post-apocalyptic setting. A bit like Mad Max or Doomsday (for those of you who know this little hidden pleasure of Neil Marshall).
The attack of the barricade battle map... [click here for more] |
Amatsu |
$2.99 $1.99
|
Dangers Below
One of the tricks of shadowrunning in the Sioux Nation is keeping your eye on the things you can’t see. It’s not just the spirits and the unseen magical beings of the world—though that’s part of it—but the dangers underground. The poisons seeping into the earth from abandoned mines, and the vast complex that has been built underground, out of sight of the rest of the population.... [click here for more] |
Catalyst Game Labs |
$7.99
|
This Is Not for You
Metrópole was not built with shadowrunners in mind. Or even metahumans, for that matter. In the Awakened country of Amazonia, the great dragon Hualpa reigns, critters walk the streets under full protection of the law, and the people struggle to figure out how they’re supposed to fit into this huge mess.
And huge it is. With many kilometers of coastline, thousands of tangled... [click here for more] |
Catalyst Game Labs |
$7.99
|
A Post-apocalyptic defended Pump Station
The Wasteland pump Station battle map is part of a set of maps based on the theme of the wasteland and the desert in a post-apocalyptic setting. A bit like Mad Max or Doomsday.
The pumping station continues under a blazing sun. The diesel is flowing and the four-wheelers come to drink and be polished. Could... [click here for more] |
Amatsu |
$2.99 $1.99
|
All the Rage
One of the things the Sixth World excels at is inventing millions of ways to piss people off. Chicago, particularly the Containment Zone, has a special gift for inciting tempers, with its pockmarked roads, feral gangs, bad-tempered thugs, drugged-out vagrants, and many other elements that are irritating at best, fatal at worst.
Fight promoter Sid Gambetti has a lot of pressures piling... [click here for more] |
Catalyst Game Labs |
$5.95
|
Rewind and Reload
Chrome eyes. Computers called "decks." Big hair, big cyberlimbs and bigger guns. It's Shadowrun in the year it all started. Take a step back to Shadowrun's roots with Shadowrun 2050, a book that combines Fourth Edition rules — the smoothest, most accessible rule set Shadowrun has ever had - with the setting that first made the Sixth World a legend.... [click here for more] |
Catalyst Game Labs |
$25.00
|
Update for Sixth World rules
One Stage Before is a classic adventure. This is a document that updates all the NPCs and rules from the original edition to the latest Sixth Edition rules!
Requires the original One Stage Before for story elements ... [click here for more] |
Catalyst Game Labs |
$2.00
|
Alles hat seinen Preis
In der Welt existieren Schatten. Risse im System. Schlupfwinkel in der Gesellschaft. Sie verstecken dich, halten dich am Leben und machen dich zu dem, was du bist: ein Shadowrunner – ein Grenzgänger, ein Glücksritter, zwischen machtvollen Megakonzernen, mystischen Verschwörungen und hungrigen Großdrachen. Jemand, der tut, was kein anderer kann.
Du hast kein... [click here for more] |
Pegasus Press |
$21.22
|
Eat 'Em Up, Spit 'Em Out!
They can have their offices, their paychecks, their 2.2 kids and their robot-trimmed lawns. Screw ‘em. They trudge through life, doing what other people tell them to do, never having an original thought, burying themselves so deep down inside they might never come out.
You’re not them. The world’s not giving you anything, so you’re going to take what you can... [click here for more] |
Catalyst Game Labs |
$19.99
|
Beware the Beasts
The Awakening had a dramatic effect on the world, and those effects have not stopped shaking things up. Across the Sixth World, magic and other environmental factors continue to twist and distort all variety of living things, and the results can be deadly—or useful, to those who know how to harness the powers let loose in the animal kingdom.
Parazoology brings several... [click here for more] |
Catalyst Game Labs |
$7.95
|
Update for Sixth World rules
Elven Fire is a classic adventure. This is a document that updates all the NPCs and rules from the original edition to the latest Sixth Edition rules!
Requires the original Elven Fire for story elements ... [click here for more] |
Catalyst Game Labs |
$2.00
|
Update for Sixth World rules
Ivy & Chrome is a classic adventure. This is a document that updates all the NPCs and rules from the original edition to the latest Sixth Edition rules!
Requires the original Ivy & Chrome for story elements ... [click here for more] |
Catalyst Game Labs |
$2.00
|
Corporate Headhunting
Parker Acson is a hot property. Horizon has just hired him, but they’re the only ones who want him. Acson has gotten the attention of plenty of players in the magical arena, and several of them are interested in getting a piece of him. The runners have been hired to extract Acson by a mysterious Mr. Johnson, and they’re going to have to move quickly to get him out... [click here for more] |
Catalyst Game Labs |
$3.95
|
Step Up
Dear Applicant:
Thank you for applying for membership in our revered magical society. We are certain you understand that we receive more applications than we can accept, due in part to the prestige we enjoy in the Sixth World. We are a group who attracts notice. The mundane citizens of the world look at us with suspicion, while the Awakened look at us with envy, for they believe that... [click here for more] |
Catalyst Game Labs |
$4.95
|
Grab Some Wheels and Ride
It's nice when you can spend the time and the money to pick the exact right vehicle to suit your needs, but time and money are two luxuries shadowrunners don't always have. Sometimes you need just two characteristics in a vehicle: It's cheap, and it moves.
Used Car Lotprovides an assortment of vehicles for Shadowrun so that runners can have plenty of options,... [click here for more] |
Catalyst Game Labs |
$7.95
|
Rules for the Breaking
Yuri Yehzov has been off the streets for a long while, surviving by following a few simple rules. Don’t stick your neck out. Don’t get involved in something that is none of your business. And above all, don’t piss off the ferocious mobsters of the Vory y Zakone.
Yuri doesn’t have much left from his shadowrunning days except his cyberears, but that’s enough... [click here for more] |
Catalyst Game Labs |
$1.99
|
LEBE DEINEN TRAUM
Die Sechste Welt ist wild. Sie ist seltsam. Sie ist einzigartig. Und das alles kannst auch du sein. Ob du nun deinen Charakter maximal individualisieren willst, ob du statt Trollen Riesen oder Minotauren spielen möchtest, ob deine Elfin eigentlich eine Dryade oder eine Nächtliche ist: das Universum von Shadowrun ist bunt genug für alle.
Das Schattenkompendium ist ein Quellenbuch... [click here for more] |
Pegasus Press |
$21.22
|
News of the Sixth World
At the end of 2061, a gigantic dragon nobody had ever heard of appeared in the skies of Denver, and promptly began laying waste all around him. Then, suddenly, he was in charge of the place.
This is the news conference telling the world about the change of ... administration.
Originally written for the Year of the Comet event sourcebook for Shadowrun 3rd Edition,... [click here for more] |
Catalyst Game Labs |
$1.00
|
Been There. Run That.
For Players: Expanded character creation rules allow you to customize your character's background with Edges and Flaws and play ghouls or shapeshifters. Also includes rules for running, jumping and even being an escape artist! For Gamemasters: Provides expanded contact rules and introduces Enemies—the evil side of contacts. Plus campaign and... [click here for more] |
Catalyst Game Labs |
$8.00
|
Tír Tairngire Wants You!
Tír Tairngire has changed. The predominantly elven nation has an ork at its head, and the residents have become more welcoming to outsiders, in the sense that they don’t always immediately threaten to shoot them when they come in sight.
There is enough wealth and power in Tír Tairngire to make even the slightest crack in the nation’s façade tempting.... [click here for more] |
Catalyst Game Labs |
$5.95
|
Update for Sixth World rules
Peacekeeper is a classic adventure from Native American Nations, vol. 1. This is a document that updates all the NPCs and rules from the original edition to the latest Sixth Edition rules!
Requires the original Native American Nations, vol 1. for story elements ... [click here for more] |
Catalyst Game Labs |
$2.00
|
The Price of Power
Value is not a secret. When something is worth a lot of money, or conveys a lot of power, or both, people of the Sixth World know. They make it their business to know. That means that when you’re tracking down something with a lot of value, be cautious. You won’t be the only one after it.
In Lethal Forces, Mr. Johnson comes along spinning tales about secret research... [click here for more] |
Catalyst Game Labs |
$5.95
|
Welcome to the virtual matrixscape of the Holostreets chummer, and my crew's first upload to it!
Meet your new Mr. Johnson, a mysterious wheelchair bound man with acidic green cyber eyes wrapped in bandages and enigma. He's got a few simple jobs for you, swap out some commlinks and a few pieces of high end cyberware. Easy work for good nuyen chummer, what could go wrong? Just don't look too deeply... [click here for more] |
Catalyst Game Labs |
$20.00
|
Der Weg jedes Teams legendärer Runner beginnt mit ersten Schritten: Das erste Treffen mit den anderen Runnern. Das erste Training. Der erste gemeinsame Auftrag für einen Schmidt. Der erste Erfolg und die erste Bezahlung. Aber auch: Der erste Fehlschlag. Die erste harte Entscheidung. Der erste Tote im Team. Der erste Verrat. Wie kurz oder lang der gemeinsame Weg des Teams auch ist: Diese ersten Schritte... [click here for more] |
Pegasus Press |
$10.58
|
They’re Not Old—They’re Classic We’d all like access to bleeding-edge, state-of-the-art tech, but we can’t always have it. Sometimes your nuyen’s gotta be spent somewhere else, or sometimes you haven’t got any nuyen to spend. And sometimes those old designs that everyone’s written off show up and kick your ass, proving it’s too soon for them to be forgotten. This Old... [click here for more] |
Catalyst Game Labs |
$6.95
|
Exit Vector is an aerial combat board game set in a dystopian near future where nations, criminal syndicates, and powerful corporations compete for dominance in a world of high technology and magic. Players assume the role of an expert pilot for hire, flying their high performance aircraft on jobs ranging from search and destroy to troop transport.
EXIT VECTOR for SHADOWRUN introduces fun,... [click here for more] |
Catalyst Game Labs |
$15.00
|
Feel More. Do Less.
The Sixth World is full of seductions, and perhaps no siren song is sweeter than that of simsense. Feel the rush of new love without the work of having to date another person. Skydive from the upper reaches of the atmosphere without leaving your couch. Experience every emotion humans are capable of feeling, and do it with a greater intensity than most humans will ever feel.... [click here for more] |
Catalyst Game Labs |
$4.95
|
Claws At Your Throat
Never, ever deal with a dragon. Shadowrunners have heard that dictum so often, they frequently say those words in their sleep. But what the aphorism forgets to tell you is this—what if you don’t have a choice?
The tension between dragons has been growing, and the big lizards are throwing every weapon they have at each other, including shadowrunners—especially shadowrunners.... [click here for more] |
Catalyst Game Labs |
$18.00
|
Update for Sixth World rules
Total Eclipse is a classic adventure. This is a document that updates all the NPCs and rules from the original edition to the latest Sixth Edition rules!
Requires the original Total Eclipse for story elements ... [click here for more] |
Catalyst Game Labs |
$2.00
|
Update for Sixth World rules
Imago is a classic adventure. This is a document that updates all the NPCs and rules from the original edition to the latest Sixth Edition rules!
Requires the original Imago for story elements ... [click here for more] |
Catalyst Game Labs |
$2.00
|
Unusual Suspects
Ten people. Ten very different people. A pirate who has made himself into one of the most wanted men in the world. A datathief whose skill is only matched by his flair and panache. Two corporate giants whose personalities—and actual physical makeup—couldn’t be more different. A troll whose name has a history much older than herself. And other individuals with... [click here for more] |
Catalyst Game Labs |
$7.95
|
Running Into Danger
Illegally entering the Sioux Nation is hard. So is crossing the Sioux National Police. Doing both? That will earn you a good payday or a bullet in the head. But that’s the job that’s been offered. And what shadowrunner worth their mettle can resist the chance to make some powerful friends and even more powerful enemies?
Mika, a shadowrunner active on JackPoint, is hiring, and... [click here for more] |
Catalyst Game Labs |
$5.95
|
"For Enlightenment, Seek Out Absent Friends..." This introductory adventure for Shadowrun, Fourth Edition sends the players in pursuit of an archaic media chip with priceless contents, mixing them up with a media legend’s ancient history.
This adventure is seeded with helpful advice to immediately acquaint new gamemasters with running Shadowrun and also includes a number... [click here for more] |
Catalyst Game Labs |
$7.20
|
Update for Sixth World rules
Eye of the Eagle is a classic adventure from Native American Nations, vol. 2. This is a document that updates all the NPCs and rules from the original edition to the latest Sixth Edition rules!
Requires the original Native American Nations, vol 2. for story elements ... [click here for more] |
Catalyst Game Labs |
$2.00
|
Prepare to Fire
If you’re a shadowrunner, you know that danger is always waiting around the next corner. You better be ready for it. The right gun, the right vehicle, or the right piece of equipment can be the difference between life and death. So make sure you have what you need and can use it fast.
Shadowrun Gear Cards, Series 1provide quick reference to 54 different pieces of gear,... [click here for more] |
Catalyst Game Labs |
$5.99
|
Retail Price: $8
First Published: 1989
File Size: ~30mb
A blast of light punches my eyes as I walk down the ramp from street level. The dance floor is an amorphous beast, writhing with a thousand limbs, and the beat of the music red-lines my pulse into overdrive. On the stage, a nova is dancing. Searing beams of the spotlights catch the mirror-bright metal arms, legs, and face, reflecting them... [click here for more] |
Catalyst Game Labs |
$4.00
|
Gardens of Shadows
It’s so easy to forget about plants, especially for sprawl-hardened runners who never have anything underfoot besides plascrete. But you forget about them to your peril. After all, where do you think your deepweed comes from? How about those useful, memory-wiping doses of laés? And what was it about the Brazilian kiwi that made Dunkelzahn so interested in it?... [click here for more] |
Catalyst Game Labs |
$7.99
|
"Crossroads of Crime"
Runner Havens -- the first core setting book for Shadowrun, Fourth Edition -- introduces the players to two of the world's premier shadowrunner sprawls: Seattle and Hong Kong. Each city is described in detail from a shadowrunner's point of view, covering key topics such as the balance of power, corporate and underworld affairs,... [click here for more] |
Catalyst Game Labs |
$14.40
|
THE CENTERS OF POWER
There is nothing in the Sixth World more powerful than the megacorporations. Even great dragons scratch and claw to get a piece of the power wielded by the Big Ten. If you’re running the shadows, you need to know about the megas, because they deal out the biggest paydays—and, if you cross them, the harshest paybacks.
Corporate Guide helps runners learn what... [click here for more] |
Catalyst Game Labs |
$18.00
|
ALL HELL! The diplomats have failed. The tensions have only grown worse. Each side has pushed the other too far, so there's nothing left to do but fight. At the border of Aztlan and Amazonia, war has broken out. The streets of Bogotá are being pummeled, mercenaries are being hired and killed in approximately equal numbers, and blood is being spilled in dark rooms to give strength to mages... [click here for more] |
Catalyst Game Labs |
$18.00
|
GO WILD!
Some people like to talk about the peace and tranquility of nature. Their eyes glaze over, and they rave about cool breezes, fresh air, and flittering butterflies.
They’re not paying attention, and that makes them easy pickings for any of the predators, including me. The Sixth World’s a place of eating or being eaten. Sometimes the critters are waiting deep in the jungle; other times... [click here for more] |
Catalyst Game Labs |
$20.00
|
The Hunt is On
Elizabeth Nunn, a delightful woman who happens to have an odd habit of hanging out in hospitals and abandoned churches, has a grudge. A deep grudge. The kind of grudge that requires professional help to work out, and we’re not talking about a psychotherapist. She needs shadowrunners, and if they’re willing to take on the job, they’ll encounter fierce gangers, wild critters, and... [click here for more] |
Catalyst Game Labs |
$8.99
|
A Half-Step from Chaos
If there’s anything shadowrunners have learned over and over again, it’s that the veneer of civilization coating much of the world is extremely thin (in the Barrens, of course, it’s non-existent). There are so many tensions in the Sixth World that altering the delicate balances just a hair or two can bring chaos and conflict to areas that had previously managed to scrape... [click here for more] |
Catalyst Game Labs |
$5.95
|
CITY OF SECRETS Listen to the whispers—they’re all over town. People have secrets, millions of secrets, and some of them are so explosive they could shift the balance of power in the Treaty City of Denver. Normally, the great dragon Ghostwalker’s tight grip would keep the city under control, but some of the whispers moving around town say that Ghostwalker hasn’t been himself lately.... [click here for more] |
Catalyst Game Labs |
$18.00
|