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Future Armada: Invictus
by 0-hr

At almost 2400 ft long, this carrier is meant to serve as ready-made vessels that can be used as is or adapted to other progress levels, or game systems. OGL stats are provided for ship and crew, as are rendered exterior views, and miniature scale maps in full color and printer-friendly versions.

Sample documents are available for this and all Future Armada i

Future Armada: Invictus
 
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Wally DM's Journal of Puzzle Encounters

Wally DM's Journal of Puzzle Encounters


Hello there adventurers and welcome to Wally DM! Thank you for purchasing my Journal of Puzzle Encounters. Within this journal you will find 60 puzzles that you can use to add an element of mystery, intrigue and fun to your fantasy role-playing games. Your players will have their characters swapping out gems of an owl statue to open doors, turning their hand to stone to unlock a portal, or tasting...   [click here for more]
Wally DM  $4.99 $2.49

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Ray Guns & Ruins

Ray Guns & Ruins


This dual-themed sourcebook is devoted to both descriptions and statistics for ray guns of all sorts, military and civilian, and material that can be used to make wastelands and ruins themselves, and not just their inhabitants, significant and interesting. Items of the latter sort include spontaneously-generated technology that can be used as rewards or dangers, ideas on how to spice up ruins with...   [click here for more]
Skirmisher Publishing  $2.99 $2.54

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Content Conversion Guide (Pathfinder / 5E / P2E / OSR / DCC / d20 3.5)

Content Conversion Guide (Pathfinder / 5E / P2E / OSR / DCC / d20 3.5)


Executive Summary If you've ever wanted to take adventure content from one system and use it in another, this book has been designed to be of invaluable help.  For D/GM/judge/referees, for game designers, for indie RPG authors, or for someone looking to investigate the mechanics of other TTRPG rules systems, this book is designed to be a massive accelerant to the conversion process and a window into...   [click here for more]
Infinium Game Studios  $40.00 $4.99

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City Builder: A Guide to Designing Communities

City Builder: A Guide to Designing Communities


City Builder: A Guide to Designing Communities is a writer's resource specifically designed to help storytellers create exciting and compelling urban areas and other sorts of communities and places within them. It is a universal sourcebook that can support the needs of any ancient, Dark Ages, Middle Ages, Renaissance, or fantasy fiction or role-playing game setting.  This comprehensive, fully-illustrated...   [click here for more]
Skirmisher Publishing  $24.99 $18.74

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FlexAI Guidebook (unisystem/5E/Pathfinder/P2E)

FlexAI Guidebook (unisystem/5E/Pathfinder/P2E)


Check out the optional, but hugely useful, Digital Resource Companion, which contains all 860 tables and tens of thousands of results in Excel files for use during gameplay. FlexAI is an attempt to model and simulate monster and NPC behavior in combat and social encounters.  It scales in complexity from very simple to as complex as you as a GM would like it to be. ...   [click here for more]
Infinium Game Studios  $40.00 $9.99

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Encounters - Volume III - Dark Depths of the Underearth 5E/3.5E - Foundry VTT

Encounters - Volume III - Dark Depths of the Underearth 5E/3.5E - Foundry VTT


In the darkness beware of the lights. Salamanders preparing an ambush for unsuspecting travelers. Drow outpost attacked by monsters. An aboleth plotting in the lake deep underground. The creatures of the Underearth lurk in the corridors to drag heroes into the darkness. This encounter pack contains 10 carefully designed encounters, with monster tactics, leads, hooks, and new monsters and...   [click here for more]
Dragonshorn Studios  $7.95

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DCC Day #2: Beneath the Well of Brass

DCC Day #2: Beneath the Well of Brass


From DCC Day 2021! A level 0 adventure for DCC RPG! As long as you’ve known of the flame-licked caves and suffocating caverns, they have been forbidden to your people. But three days ago the Black King and his brigands overran your small hamlet, taking friends and family hostage. His demands are as simple as they are impossible: Venture into the burning caverns and return with the...   [click here for more]
Goodman Games  $6.00 $5.10

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DCC Day 2021 Adventure Pack

DCC Day 2021 Adventure Pack


From DCC Day 2021! Three all-new adventures! This year’s release contains three new adventures: “Temple Siege” for DCC by Julian Bernick, “Fathoms Beneath Witch Isle” for DCC Dying Earth by Marc Bruner, and “The Neverwhen Rock” for MCC by Bob Brinkman. For DCC RPG, Temple Siege is a level...   [click here for more]
Goodman Games  $6.00 $5.10

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Six Spells: Blood

Six Spells: Blood


Many believe blood magic is solely the purview of necromancers and sorcerers, but these wizards were not the first to use it, and Druids and other nature priests understood for far longer that life comes from death. This mini-publication contains six blood-oriented spells — Blood Harvest, Blood Spawn, Butcher’s Cure, Cleanse the Water, Death Brings Life, and Egg Sacrifice — compatible with any...   [click here for more]
Skirmisher Publishing  $0.50 $0.43

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Into the Arctic

Into the Arctic


Perry Fehr returns to the Porphyra Roleplaying Game and the Lands of Porphyra Campaign Setting with a new sourcebook of arctic options. Within its pages you will find new and updated material on: Races of the Snowy Lands: Iktaq, Pasakoyonai (human), Sikayan (human), Ith'n Ya'roo, Orcam, and Undine Pantheon of the Snowy Lands: Anguta, Malina, Anningan,...   [click here for more]
Purple Duck Games  $6.99

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Spheres of Akasha

Spheres of Akasha


Two Powerful forces Become one! Spheres of Akasha binds the power of Veilweaving with the strength of the Spheres! This book presents two paths to fusing the adaptable mysticism of veils with the talents of might and magic: The Sphereshaper - A variant of the vizier veilweaving class specializing in mnemonic veils granting them the skills of martial geniuses and arcane masteries...   [click here for more]
Lost Spheres Publishing  $8.95 $7.61

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Six Spells: Mythos

Six Spells: Mythos


“Mythos” is a word that evokes a certain ilk of horror that emphasize humanity’s utter isolation and inconsequence in a monstrous, unforgiving universe, in which things do go bump in the night and humans are the food or playthings of terrible entities. Most of those initial stories came directly from author H.P. Lovecraft, but other writers of his era used the Mythos with his permission and...   [click here for more]
Skirmisher Publishing  $0.50 $0.43

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Interplanetary Feats

Interplanetary Feats


This publication contains 62 Feats developed for use with any roleplaying games with futuristic themes that use the OGL/d20 system, from ones that enhance performance on spacecraft and zero-G conditions, to those that are useful planetside.  Feats are special abilities a character possess that either give bonuses to the character’s skills, saving throws, or attacks or allow a character to transcend...   [click here for more]
Skirmisher Publishing  $1.99 $1.69

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Content Conversion Mapping Inventory (Pathfinder / 5E / P2E / OSR / DCC / d20 3.5)

Content Conversion Mapping Inventory (Pathfinder / 5E / P2E / OSR / DCC / d20 3.5)


Executive Summary This Excel document is the optional companion to the Content Conversion Guide. The Content Conversion Mapping Inventory contains complete lists of mappings from Pathfinder First Edition content into 5E/Fifth Edition, Pathfinder Second Edition (P2E), OSR, DCC, and/or d20/v3.5,...   [click here for more]
Infinium Game Studios  $24.99 $4.99

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Encounters - Volume I - Skirmishes on Country Roads 5E/3.5E - Foundry VTT

Encounters - Volume I - Skirmishes on Country Roads 5E/3.5E - Foundry VTT


The Danger Lurks on Every Crossroad Evil fey waiting for easy prey to drown in the depths of a lake. Gnolls collecting toll on the only road between two villages. Guardian of Tree Spirit looking for vengeance. Something lurks on every corner, ready to pounce on unsuspecting heroes. This encounter pack contains 10 carefully designed encounters, with monster tactics, leads, hooks, and new monsters,...   [click here for more]
Dragonshorn Studios  $7.95

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A Rainbow of Slimes

A Rainbow of Slimes


Although green is the most common slime color, there are many others, the products of alchemy, magic, demonic corruption, trickster gods, and a variety of bizarre causes! This mini-supplement describes 20 variations on the classic dungeon hazard, each of which has a different effect on living flesh, some of them using this transformation to power magical or non-magical abilities. “A Rainbow of...   [click here for more]
Skirmisher Publishing  $0.50 $0.43

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FlexTale Solo Adventuring QuickStart (multisystem: Pathfinder, P2E, 5E, OSR))

FlexTale Solo Adventuring QuickStart (multisystem: Pathfinder, P2E, 5E, OSR))


SUMMER 2020: Launch Discount & Full FTEG SAT To celebrate the launch of the QuickStart, the price is only $1 (versus a normal price of $5).   Anyone who buys the QuickStart now will receive a discount on the full FTEG Solo Adventuring Toolkit to reflect their early investment, and in recognition of the fact that the entirety of the QuickStart will be included in the full FTEG...   [click here for more]
Infinium Game Studios  $5.00

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FlexAI Digital Resource Companion (unisystem/5E/Pathfinder/P2E/OSR)

FlexAI Digital Resource Companion (unisystem/5E/Pathfinder/P2E/OSR)


Executive Summary This product contains Excel documents that are optional companions to the FlexAI Guidebook. Every single one of the 860 tables and tens of thousands of randomized monster and character behavior results is mapped out here. At customer request, these Excel files have been provided for those who wish to make use of the logic and heuristics contained in the FlexAI Guidebook...   [click here for more]
Infinium Game Studios  $40.00 $9.99

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Steampunk Archaeologist

Steampunk Archaeologist


In a grand age of exploration, there are those willing to risk life and limb to bring the treasures of ancient cultures back home for others to see and study. They use scholarly research and high explosives to unearth the wealth of the past, pack it into boxes, and ship it by train and steamboat for display in museums newly built by their wealthy patrons. Some of these adventurers are studious scholars...   [click here for more]
Skirmisher Publishing  $0.50 $0.43

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Encounters - Volume III - Dark Depths of the Underearth 5E/3.5E

Encounters - Volume III - Dark Depths of the Underearth 5E/3.5E


In the darkness beware of the lights. Salamanders preparing an ambush for unsuspecting travelers. Drow outpost attacked by monsters. An aboleth plotting in the lake deep underground. The creatures of the Underearth lurk in the corridors to drag heroes into the darkness. This encounter pack contains 10 carefully designed encounters, with monster tactics, leads, hooks, and new monsters and...   [click here for more]
Dragonshorn Studios  $4.99

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Post-Apocalyptic Barbarian

Post-Apocalyptic Barbarian


The wasteland is a cruel place, coddling no weakness and rewarding only strength and tenacity. Out of its blasted terrain ride a people as harsh and deadly as the irradiated land that bore them. Survivors, scavengers, and throwbacks, they are all that remains when warfare and catastrophe burns away the façade of civilization. They are Post-Apocalyptic Barbarians. Born from the ashes of world-shattering...   [click here for more]
Skirmisher Publishing  $0.99 $0.84

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100 Oddities for a Wizard's Library

100 Oddities for a Wizard's Library


Welcome to 100 Oddities for a Wizard's Library, third entry in Skirmisher Publishing's ever-expanding series of curiosities designed to fill the empty corners of your campaign worlds!  Oddities may clutter a shelf or lie forgotten in a corner but are not defined by where they are so much as what they are and are unusual by their very nature. A dead rat in the basement of an abandoned...   [click here for more]
Skirmisher Publishing  $1.99 $1.49

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Dungeon Crawl Classics #67: Sailors on the Starless Sea

Dungeon Crawl Classics #67: Sailors on the Starless Sea


A Level 0 Adventure Find out why this is among the most-celebrated adventures for DCC RPG! Since time immemorial you and your people have toiled in the shadow of the cyclopean ruins. Of mysterious origins and the source of many a superstition, they have always been considered a secret best left unknown by the folk of your hamlet. But now something stirs beneath the crumbling...   [click here for more]
Goodman Games  $6.99 $5.24

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A Dekas of Alchemical Items II (PFRPG)

A Dekas of Alchemical Items II (PFRPG)


This is a collection of ten new alchemical items that characters could buy or craft, which may be useful in different situations, or which could be used against them by enemies. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. The items are as follows: Aerodynamic Coating Bug Repellent Fire Out Glowing Ink Light Stick Mirror Anywhere Quick...   [click here for more]
Azukail Games  $1.79 $1.49

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KOBOLD Guide to Monsters

KOBOLD Guide to Monsters


Let the Monster Masters Guide You Classic monsters can get stale, and Game Masters often need to generate their own monstrosities to properly challenge players. But concepting, creating, and using monsters is no easy feat for any Game Master—and that’s where this book comes in. In these pages, 15 of the brightest stars in the gaming industry share their wisdom for conceptualizing, developing, and...   [click here for more]
Kobold Press  $12.99 $11.04

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100 Oddities for a Creepy Old House

100 Oddities for a Creepy Old House


Welcome to "100 Oddities for a Creepy Old House"! This sourcebook features 100 strange and unique things that characters in game sessions or stories might find while exploring a decrepit old home.  Oddities are the little touches that fill up the corners of lives. In our own mundane world, they might be limited to old, chewed pencils, unused key-fobs, or a half-finished decorative spoon collection...   [click here for more]
Skirmisher Publishing  $1.99 $1.49

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Player's Handbook (3.5)

Player's Handbook (3.5)


Endless adventure and untold excitement await! Prepare to venture forth with your bold companions into a world of heroic fantasy. Within these pages, you'll discover all the tools and options you need to create characters worthy of song and legend for the Dungeons & Dragons roleplaying game. The revised Player's Handbook is the definitive rulebook for the 3.5 edition of the Dungeons...   [click here for more]
Wizards of the Coast  $9.99 $7.49

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Encounters - Volume II - Deadly Sands and Treacherous Seas 5E/3.5E - Foundry VTT

Encounters - Volume II - Deadly Sands and Treacherous Seas 5E/3.5E - Foundry VTT


Drown in the Sands. Sink in the Ocean. Mummies waking in an ancient tomb. Sand demon destroying oasis. Megalodon assaulting ship carrying heroes. Sand and water are waiting for adventurers to sink them and make them perish. This encounter pack contains 10 carefully designed encounters, with monster tactics, leads, hooks, and new monsters, items, and spells to spice up your game. Easy to use...   [click here for more]
Dragonshorn Studios  $7.95

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A Magical Medieval Society: Western Europe Third Edition

A Magical Medieval Society: Western Europe Third Edition


This third edition of A Magical Medieval Society: Western Europe adds an entirely new chapter about how to make realistic place names. A total of 18 new pages of material are contained in the 3rd edition. The below quote was said about the 1st Edition of A Magical Medieval Society: Western Europe. "If you're a DM and running a D&D game, you should have this book. Period." Monte Cook,...   [click here for more]
Expeditious Retreat Press  $30.00 $22.50

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Red Hand of Doom (3e)

Red Hand of Doom (3e)


Who Can Stand Against the Son of the Dragon? The Wyrmsmoke Mountains shook with the thunder of ten thousand screaming hobgoblin soldiers. From the phalanx emerged a single champion. One by one the tribes fell silent as the warlord rose up, blue scales gleaming along his shoulders, horns swept back from his head. A hundred bright yellow banners stood beneath him, each marked with...   [click here for more]
Wizards of the Coast  $9.99 $7.49

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A Dozen New Druid Feats

A Dozen New Druid Feats


Druids are the unquestioned masters of the natural world, with the ability to assume animal form and sway the forces of life and death in the wilds. This publication presents a dozen new feats for players and storytellers seeking to improve and customize the capabilities of their Druids, including ones that enhance such characters’ use of Wild Shape and Reincarnate. And, while these Feats...   [click here for more]
Skirmisher Publishing  $0.99 $0.84

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The Last Deaths of Summer 5E/3.5E - Foundry VTT

The Last Deaths of Summer 5E/3.5E - Foundry VTT


Extraplanar Evil Watches Your Every Move Mysterious illness has fallen upon mage living in the tower. His apprentice scrambles to find a cure and uncover his secret, but the time is running out. A creature from another plane is watching her struggle, planning its next move. Will you stop it before the summer ends? The Last Deaths of Summer is a two-session adventure for a party of 4th level...   [click here for more]
Dragonshorn Studios  $9.95

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Masters of the Occult: Play Manga d20

Masters of the Occult: Play Manga d20


Welcome to the strange and forbidden world of occult magics. It is a world that holds great power and wonder, if your mind is strong enough and attuned to its weird energies. This is a realm of phantoms and dreams that tentatively touches our own reality, a spirit land that can easily drive the most steadfast insane. For the masters of the occult, this realm of apparitions offers boundless magical...   [click here for more]
d20pfsrd Publishing  $5.99 $5.09

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VTT Map+Token Pack: DCC #67: Sailors on the Starless Sea

VTT Map+Token Pack: DCC #67: Sailors on the Starless Sea


The perfect accessory to play DCC #67: Sailors on the Starless Sea on a virtual tabletop! This set of maps and tokens allows you to bring stunning visuals to your online session. All art is from hand-painted originals, scanned and formatted for online play. The look and feel of these tokens capture the spirit of DCC gaming and its Appendix N origins, yet is scaled and prepared...   [click here for more]
Goodman Games  $4.99 $4.24

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Three Alien Vegetable Monstrosities

Three Alien Vegetable Monstrosities


This publication includes entries for three dangerous and creepy plant monsters that can be used in a wide variety of science fiction, modern, horror, and post-apocalyptic scenarios. They are stat'ed for the Pathfinder RPG but can easily be adapted for use with any d20/OGL system games. Monsters in this supplement include the Chomper, a tough beast that has multiple variants; the Sucker Plant, which...   [click here for more]
Skirmisher Publishing  $0.99 $0.84

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Operation: Bughunt - A DCC RPG Supplement

Operation: Bughunt - A DCC RPG Supplement


Compatible with DCC RPG. Suit up, Marine. These bugs ain’t gonna kill themselves! “For the everlasting glory of the infantry.” Frank Loesser, The Ballad of Rodger Young Play as a Combat Medic, Engineer, Grunt, Pilot or Robot as you travel from galaxy to galaxy ridding the universe of the “bugs”. Also included are rules for Cybernetics,...   [click here for more]
Bloat Games  $2.99 $2.24

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Eyrie of the Dread Eye

Eyrie of the Dread Eye


From the imagination of Courtney Campbell, creater of the popular OSR blog Hack & Slash, comes a terrifying new adventure for characters level 6 to 8. The Eye Is Opening. Thousands of years ago, living gods named Khepri wielded powers beyond understanding. Their bizarre magics rived a rent in reality itself. This portal—the Oculus—led to the...   [click here for more]
Autarch  $4.99 $3.74

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Dungeon Master's Guide (3.5)

Dungeon Master's Guide (3.5)


Weave exciting tales of heroism filled with magic and monsters. Within these pages, you’ll discover the tools and options you need to create detailed worlds and dynamic adventures for your players to experience in the Dungeons & Dragons roleplaying game. The revised Dungeon Master's Guide is an essential rulebook for Dungeon Masters of the D&D game. The Dungeon Master's...   [click here for more]
Wizards of the Coast  $9.99 $7.49

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DCC RPG Quick Start Rules

DCC RPG Quick Start Rules


At long last, the DCC RPG quick start rules! These starter rules were written specifically to introduce judges and players to the DCC RPG system. In some areas, rules have been condensed and simplified. These rules will serve primarily to get characters through their first level 0 adventure and their first level 1 adventure. Although the rules go up to level 2, for the full DCC experience...   [click here for more]
Goodman Games  $1.99 $1.49

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Monster Manual (3.5)

Monster Manual (3.5)


Fearsome and formidable foes lurk within. Encounter a horde of monsters armed and ready to battle your boldest heroes or fight alongside them. The fully illustrated pages of this book are overrun with all the creatures, statistics, spells, and strategies you need to challenge the heroic characters of any Dungeons & Dragons roleplaying game. Over 200 creeps, critters, and creatures...   [click here for more]
Wizards of the Coast  $9.99 $7.49

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Delta World Roleplaying Game Setting Core Guidebook

Delta World Roleplaying Game Setting Core Guidebook


SURVIVE AND THRIVE IN A POST-APOCALYPTIC WORLD OF MUTANTS, ANDROIDS, CYBORGS, ROBOTS, AND HIGH TECHNOLOGY! Delta World is a wild and sparsely populated future Earth.  It is 150 years after The Great Catastrophe, an apocalyptic global war that resulted in the complete destruction of civilized society.  The environmental contamination from chemical, biological and...   [click here for more]
Blue Crab Party, L.L.C.  $9.99

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BLUEHACK™

BLUEHACK™


Now with interior art! If you know about The White Hack, The Rad Hack, and The Black Hack, you know where this is headed. BLUEHACK™ is a traditional tabletop role-playing game, played with paper, pencils and dice – it uses the Holmes Basic edition of that Original 1970s Fantasy Roleplaying Game as an inspiration, but it aims to create a distinct, streamlined flavour all of its own. As...   [click here for more]
Dreamscape Design  $1.49 $1.12

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Six Spells: Alchemists

Six Spells: Alchemists


Alchemists are magical practitioners who specialize in transforming one sort of thing into another. While many fantasy games refer to characters of this sort, few actually put their abilities into game terms and, with that in mind, following are six spells to help those game masters and players who wish to create magic users with alchemical abilities. Some are very powerful but are also time-intensive...   [click here for more]
Skirmisher Publishing  $0.50 $0.38

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Dungeon Crawl Classics #51: Castle Whiterock

Dungeon Crawl Classics #51: Castle Whiterock


The Greatest Dungeon Story Ever Told "As the flame of my second life sputters and dims, I find myself thinking more and more on those heroes who, though we first met as enemies, granted me another opportunity to sip from life's cup. Great were their deeds and deep their wisdom, yet the tale of their adventures in Castle Whiterock has not been told: the helpless lives they saved and the...   [click here for more]
Goodman Games  $59.99 $44.99

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QuaranZine 2020: Volume 1

QuaranZine 2020: Volume 1


Remember the good old days, when roleplaying games were in person, dice rolls were physical, and the finale of every dungeon wasn't a teleconference bug? Those days aren't back, but Quaranzine is here to help. This volume is meant for those judges, scattered across the planes, whose noble spirits have been tested by their social distancing, and are ready to game for a great cause:...   [click here for more]
The Social Distance Collective  Pay What You Want

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Medieval - Regular Issue #1 - 2nd Quarter 2021

Medieval - Regular Issue #1 - 2nd Quarter 2021


Medieval: Real Medieval Life for RPGs This is the first issue of a follow on magazine for the successful Orbis Mundi 2 series of books and this issue covers an entire Medieval Border region (70 square miles) with extensive and detailed descriptions of a Monastic Hold and a Manor...   [click here for more]
Phalanx Games Design  $20.00

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Complete Spell Cards - Updated

Complete Spell Cards - Updated


Complete Spell Cards - Updated! All the spells from the 3.5 System Reference Document (SRD) in easy to use Spell Card format. A great boon for players and Game Masters alike - you'll never again need to search the core rulebooks for those pesky spell descriptions and parameters! (Disclaimer: This PDF is not for on-screen-usage. You'll need to print out the Spell Cards.) The spells are sorted...   [click here for more]
The Other Game Company  $4.45 $3.34

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Book of Challenges: Dungeon Rooms, Puzzles, and Traps (3e)

Book of Challenges: Dungeon Rooms, Puzzles, and Traps (3e)


Danger Around Every Corner and Behind Every Screen! The greatest threat to any adventuring party is a devious Dungeon Master. This book is spring-loaded with ideas, both subtle and sinister, that will ensure every gaming session is appropriately hazardous, including: Over fifty encounters designed to be dropped into any campaign. Scalable scenarios that can be pitted against...   [click here for more]
Wizards of the Coast  $9.99 $7.49

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Axioms Compendium 1-8

Axioms Compendium 1-8


Created with the support of hundreds of generous patrons, AXIOMS is a quarterly magazine devoted to the Adventurer Conqueror King System. This exclusive compendium compiles the first eight issues of AXIOMS into an easy-to-use reference. It includes: Issue #1 - Magic. Eldritch secrets are revealed. Issue #2 - Beastmen. The savage swords of chaos, are unleashed. Issue #3 - Economics. He who has...   [click here for more]
Autarch  $10.00 $7.50

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Nod 36

Nod 36


Welcome to Yore! This first issue of NOD for 2021 visits a land of halflings torn by civil war, introduces you to the halfling saints, and brings you Table Top Soccer. ...   [click here for more]
John M Stater  $3.99 $3.39

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