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2300AD: The Tricolore's Shadow

2300AD: The Tricolore's Shadow


The players are hired to perform a simple survey mission; however, the presence of a downed French satellite, trigger-happy militia, and the machinations of governments at the highest level will ensure this mission turns out to be anything but simple. Fleeing for safety, the players will have to avoid the governments of Beta Canum-4 as they try to get off-world. ...   [click here for more]
Mongoose  $2.99

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Subsector Sourcebook: Hecate

Subsector Sourcebook: Hecate


The edge of civilization! Hecate Subsector, Subsector D of Earth Sector, is the edge of civilization.  Named for the Greek goddess of magic, crossroads, and entryways, Hecate is the subsector where settled space meets the frontier.  From Hecate, spacers can move into Fjarron, Mazzoni, and Yeager Sectors and into the unknown. Hecate Subsector is home to colonial worlds...   [click here for more]
Independence Games  $19.99

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Class E Starports

Class E Starports


The Class E Starport guide is a Referee resource for the Cepheus Engine RPG and classic 2d6 Science Fiction roleplaying game in the Otdalennyy Subsector (though it should be easily placed anywhere you like) It contains the following: Introduction on how to use this book. The Otdalenny Subsector Standard Class E Starport Certification Requirments Design and specifications for Starport Vehicles The...   [click here for more]
Moon Toad Publishing  $15.00 $10.00

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Copeline-class Merchant Vessel

Copeline-class Merchant Vessel


Best of the best! The Copeline-class merchant vessel is quickly becoming the most popular ship in Earth Sector!  Created in 2348 by Corolys Shipbuilding Company, the ship has overtaken such venerable designs as the Rucker and Atlas among merchants in Earth Sector. The Copeline is a 300-tonne...   [click here for more]
Independence Games  $9.99

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Tree of Life: Altrants in Clement Sector Third Edition

Tree of Life: Altrants in Clement Sector Third Edition


Are you ready to alter your experience? Altrants are defined as groups of humans which have been genetically manipulated to have abilities different than a baseline human. These changes were most often made to allow humans to be able to perform tasks or live in environments which would be difficult or impossible for baseline humans. Tree of Life: Altrants in Clement Sector details...   [click here for more]
Independence Games  $12.99

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Adventure 1: Beltstrike

Adventure 1: Beltstrike


In the Sonares system the Schaeffer belt offers riches to those equipped to exploit it - the hardy men and women who ply the dangers of the asteroid fields: the Belters. When Lothrain Free Company invests in a mining platform, in a bid to gain ground on its immediate competition and the powerful Maas Industries, it triggers a series of events that drive Schaeffer belt tensions to new highs. Everything...   [click here for more]
Mongoose  $14.99

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Special Supplement 3: Vehicle Upgrade Manual

Special Supplement 3: Vehicle Upgrade Manual


Special Supplement 3: Vehicle Upgrade Manual adds many new design options to Supplement 5-6: Vehicle Handbook. Three brand new chassis types are on offer; ekranoplans, rocket planes and ornithopters.  Also in this book are rules for vehicle maintenance, design flaws, new modifications, and new weapons. A system for creating ultra-heavy vehicles is also present, suitable for making the...   [click here for more]
Mongoose  $6.99

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Wendy's Guide to the Fleets of The Colonies Third Edition

Wendy's Guide to the Fleets of The Colonies Third Edition


Incoming Intelligence Brief, Captain! It is often said that war is 90% information and, in 24th century Clement Sector, it is no different.  While most governments have intelligence agencies which provide this sort of information, the general public relies on Wendy's Naval Weekly as the premier source of naval information.  Most starship captains have Wendy's Naval...   [click here for more]
Independence Games  $9.99

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Supplement 15: Powers and Principalities

Supplement 15: Powers and Principalities


This book is, in many ways, a continuation of Supplement 13: Starport Encounters. Whereas that book provided a ready toolkit for referee’s to flesh out starports with ships, crews and passengers, Supplement 15: Powers and Principalities does the same with the forces and organisations that control the planets players land upon – the corporations, governments and religions. Not all...   [click here for more]
Mongoose  $17.99

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Supplement 10: Merchants and Cruisers

Supplement 10: Merchants and Cruisers


Merchants and Cruisers, the tenth book in the highly successful Traveller supplement line, is a giant resource for referee's looking to populate space between the stars with new ships, and players looking for a new ride. Every ship in this book is individually illustrated and presented with a high resolution deck plan. From the tiniest of fighters to powerful cruisers, this book provides not just...   [click here for more]
Mongoose  $14.99

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Widowed

Widowed


There is only one law on the pirate world of Theev. The Blacksand Widows enforce that law with brutal efficiency and remorselessness. Sharing one consciousness, one mind, and through their cybernetic enhancements, the Widows are all but unassailable. But where there is a computer, there is a hack. An attempt to crash the Widows’ network results in one sole unit of the collective, Q2,3nrpi2, being...   [click here for more]
Mongoose  $3.49

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The Restless Prairie

The Restless Prairie


The heroes are hired to recover a valuable cargo that has been lost on the planet Orianic. But an easy find-and-recover mission is complicated by strife between several bands of the world’s hardy but xenophobic natives, the dangerous true nature of the cargo, and a shocking twist that means prison — or worse — for the PCs. The Restless Prairie is a short adventure for 2D6 science fiction...   [click here for more]
Michael Brown  $1.00

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Referee's Aid 5: Type-Y Yacht

Referee's Aid 5: Type-Y Yacht


For the very rich, starships are eminently affordable purchases. Although a starship may be bought as an investment, then hired out to other organisations or used for mercantile operations, a yacht is a personal vessel. Most are specially commissioned or refitted to fulfil a specific purpose, and can provide some inspiration of what can be done with an open-ended budget without simply sinking...   [click here for more]
Mongoose  $2.99

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2300AD: Salvage Rights

2300AD: Salvage Rights


Salvage Rights is the second adventure in the Grendelssaga (after Rescue Run), a series of three adventures set on the rogue world of Grendel, in the Queen Alice’s Star system. Grendel is largely unexplored, an uninhabitable world in the next orbit out from the human colony world of Beowulf. Salvage rights are a concept in maritime law, that were later extended into outer space. These laws state...   [click here for more]
Mongoose  $8.99

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Career: Star Marshal

Career: Star Marshal


“Evenin’, Anse,” Shaughnessy boomed as she entered the saloon. She chose not to see the bartender hastily relocate something beneath the bar.   “Evenin’, Marshal,” he replied, glancing briefly to a group of scruffy men at a nearby table. Shaughnessy made her way over to them. Three of the men saw her as she approached and shifted uneasily in their chairs. But she was...   [click here for more]
Michael Brown  $1.00

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Career Book 1

Career Book 1


Career Book 1 from Spica Publishing includes eight new careers for use in your science fiction game or campaign!  Adventurer: Having crossed sectors in your search, you finally locate the ancient device inscribed with alien writing. Travel, excitement, danger, ancient artefacts. This is why your patron pays you such good money! Bounty Hunter: Any...   [click here for more]
Spica Publishing  $6.99

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21 Pirate Groups

21 Pirate Groups


Ahoy, mateys! Within these pages are some of Clement Sector's most notorious buccaneers, freebooters, marauders, and raiders.  The worst of the worst.  21 Pirate Groups provides worthy enemies (or allies, we don't judge) for your characters as they ply the spacelanes. Have your characters face off against the growing Red Talon Cartel, the fanatics of The Righteous Few or the horror...   [click here for more]
Independence Games  $5.99

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The Caduceus Circuit

The Caduceus Circuit


A common traffic accident sends a young doctor’s life into a tailspin when she unintentionally exposes a local drug cartel’s illicit shipment. After the syndicate begins targeting the physician, she decides to quit the planet, but not before making one final visit to her rural patients. Enter the PCs, who are hired to defend the medic from the assaults of an increasingly-desperate enemy. Will the...   [click here for more]
Michael Brown  $1.00

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100 Rumours to Hear in or About the Great Rift: Corridor and Reft

100 Rumours to Hear in or About the Great Rift: Corridor and Reft


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
Mongoose  $1.99

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Revels of the Damned

Revels of the Damned


The Pleasure Festival is a time for fun, food, revelry, and no-holds-barred hedonism. Unfortunately for the PCs and the other visitors to the Pleasure Guild, it's also a time for an ancient evil to awaken and continue a mission begun millennia ago. The result is insanity, calamity, and visions of impending doom. Can the adventurers get to the bottom of the chaos and put a stop to it? Or will they also...   [click here for more]
Michael Brown  $2.00

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The Value of Crystal

The Value of Crystal


An influential noble depends on the adventurers’ skills to retrieve a family heirloom from an ex-fiancée after a bad breakup. The problem is that the heirloom — and the former lover — is on a heavily-secured research station owned by a star-spanning corporation not known for their kindness. It remains to be seen if the heroes can survive murderous armed guards, being in the middle of a relationship...   [click here for more]
Michael Brown  $1.00

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Adventure 3: Trillion Credit Squadron

Adventure 3: Trillion Credit Squadron


The fighting arms of the navy are the core of those organisations and Adventure 3: Trillion Credit Squadron allows players to construct, deploy and engage these fleets. This book takes what was presented in Book 2: High Guard and pushes further into the organisation and building of capital ships, the equipment they use, and the locales they fight within. The assets available to...   [click here for more]
Mongoose  $14.99

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The Pierian Dagger

The Pierian Dagger


A little knowledge is a dangerous thing…the heroes discover the truth behind this old maxim for themselves when a simple run of cargo to a xenoarchaeological team on the planet Alkhost goes awry. The expedition seems to have unearthed secrets long-buried that should’ve stayed that way. But what secrets? And why is a tribe of barbarians willing to commit murder to protect them? The Pierian Dagger...   [click here for more]
Michael Brown  $1.00

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Alien Module 2: Vargr

Alien Module 2: Vargr


Callously viewed by other races as thieves, vagabonds and pirates, the wolf-like Vargr are a complex and varied race whose society is light years beyond their stereotype. Alien Module 2: Vargr peels back the layers of prejudice to reveal a fascinating race who have a powerful effect on their region of the galaxy. This book is packed with information for both players and referees. New rules for careers...   [click here for more]
Mongoose  $20.99

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Alien Module 1: Aslan

Alien Module 1: Aslan


The Aslan are revealed as never before in this mighty 200 page tome. Including new careers, equipment and vehicles, Alien Module 1 also delves into their ship construction and features an entirely new sector to expand your playing area beyond the Spinward Marches - the Trojan Reaches. With this book, you will be able to create alien characters, use the Aslan as patrons, or simply let your players...   [click here for more]
Mongoose  $20.99

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Incarnation

Incarnation


When the PCs accept a job transporting an attorney to a meeting with a local noble, an approaching radioactive dust storm is the least of the dangers they face. Their destination, an opulent but neglected mansion presided over by a reclusive Countess and her loyal servant, holds within madness, torture, and deadly secrets kept for decades. Prevented from leaving by the raging radstorm, the heroes may...   [click here for more]
Michael Brown  $3.00

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Supplement 16: Adventure Seeds

Supplement 16: Adventure Seeds


The game session arrives. You have not had time to prepare the game this week and then the players announce they want to jump to a system you have not yet fully detailed. You need an adventure, quick. This book finishes the referee’s toolkit ‘trilogy’ that started with Supplement 13: Starport Encounters and continued with Supplement 15: Powers and Principalities. Supplement...   [click here for more]
Mongoose  $14.99

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Adventure 4: Into the Unknown

Adventure 4: Into the Unknown


Into the Unknown casts the players as Exploratory Scouts on board the IISS Spartan Wainwright, a Donosev-class Survey Scout. Their mission is to conduct a Class IVb survey of system N-83-Aleph and confirm an overview of the system obtained from pre-jump assessment phases conducted earlier and survey in detail any potentially inhabitable planets. While there, they will uncover the descendants of a...   [click here for more]
Mongoose  $14.99

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Tim's Guide to the Ground Forces of Hub Subsector

Tim's Guide to the Ground Forces of Hub Subsector


Stay informed! In an ever-changing universe, it is important to know the military situation that you might find when you arrive on a planet. While governments have vast intelligence networks for that sort of information, the general public relies on the Tim’s Guide to help them understand each planet’s ground forces. As the Wendy’s Guides are for space navies, the Tim’s...   [click here for more]
Independence Games  $9.99

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Ship Files: DeVass Class Private Starship

Ship Files: DeVass Class Private Starship


This book details the DeVass Private Starship. A small vessel ideal for players and for adventures in just about any setting. A toy for the rich and successful. Slow, but with a luxury and stylish interior for those who want to travel in style. Contains:  Description and Technical Information. 2 versions, the A and the B (J3) version. Deckplans for both vessels. Colour plates of example craft. Game...   [click here for more]
Moon Toad Publishing  $3.99

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Ships of Clement Sector 15: Milligan-class Hospital Ship

Ships of Clement Sector 15: Milligan-class Hospital Ship


Independence Games is proud to present the fifteenth entry in our line of products dedicated to the starships of Clement Sector. Designed to replace the trio of aging Centaur-class hospital ships HMHS Centaur, Polkan and Kinnara in Royal Navy service, the Milligan-class was successfully exported even before the new ship design had been accepted and entered service,...   [click here for more]
Independence Games  $5.99

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2300AD: Terror's Lair

2300AD: Terror's Lair


You, American Marshal Obadiah Thomas, have been assigned to capture Felix Berthold. When the Ann Arbor arrived at Earth’s orbital station, all passengers going on to Tirane transferred to the New Orleans, another passenger liner. You have joined them undercover as a nanoelectronics parts salesman. The New Orleans will be in Earth orbit for only another six hours, finishing the...   [click here for more]
Mongoose  $2.99

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Aramis: The Traveller Adventure

Aramis: The Traveller Adventure


At the very fringe of the Imperium, in a backwater corner of the Spinward Marches, the Aramis subsector has been an undeveloped and often ignored part of Imperial society for generations.  Recently, however, the alien vargr living just across the Imperial border have begun to acquire a taste for the subsector’s exotic and excellent agricultural products, and increased trade is beginning to bring...   [click here for more]
Mongoose  $23.99

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Nightfall

Nightfall


When the adventurers' ship entered the system out of FTL, they immediately discovered that a solar storm was headed their way. But the danger posed by the storm paled into insignificance compared to what was waiting for them on the asteroid on which they took shelter, and within the derelict starship that had gotten there first. Madness, disease, and murder is the fate of all who dare board the lonely...   [click here for more]
Michael Brown  $5.00

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Career: Physician

Career: Physician


The art of medicine has been practiced by humans for thousands of years. Since prehistoric times, when the healing power of certain plants and other natural materials was first discovered, medicine has undertaken a slow but inexorable advance, each new discovery building or improving upon those before it. At the forefront of this advance were those who took up the art of healing, at first blending...   [click here for more]
Michael Brown  $1.00

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Into the Dark

Into the Dark


The Solar System turned out to be a lot less friendly than we expected. Dreams of Martian canals and Venusian jungles died in the harsh light shone by Mariners and Veneras and Voyagers. But what we did get was an array of worlds of awesome majesty, one that's enough to scare off 99% percent of would-be explorers—but not you. Using the Cepheus Engine core rules or other similar game systems, the...   [click here for more]
Baggage Books  $4.99

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Ships of Clement Sector 4-6: Traders, Scouts and Small Craft

Ships of Clement Sector 4-6: Traders, Scouts and Small Craft


Ships of Clement Sector 4-6: Traders, Scouts and Small Craft compiles the fourth, fifth and sixth volumes of our popular PDF starship series.  Included within this book are such varied vehicles as the F38-D Lightning System Defense Fighter, the MC-17-11 Modular Cutter, the Starlight-class Light Trader, the Dromedary-class Tanker and the Jinsokuna Chirashi-class Yacht. Each ship is beautifully detailed...   [click here for more]
Independence Games  $19.99

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2300AD: Ships of the French Arm

2300AD: Ships of the French Arm


The French Arm is a web of transport routes, outposts, way-stations, and colonies. All of these far-flung settlements are served by fleets of commercial ships carrying supplies and colonists, military vessels providing protection and regulation, and explorer vessels forever pushing the boundaries of explored space. Outside of traffic between Earth and Tirane, the route from Beta Canum to Earth is the...   [click here for more]
Mongoose  $23.99

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Book 8: Dilettante

Book 8: Dilettante


Dedicated to nobles and entertainers, Dilettante looks at the wealthier and more ambitious careers. Whether your character is a Baron of the Imperium or a young hopeful setting out to become the galaxy's greatest rock star, Dilettante contains all the options and items you need to get the best out of it. From throwing banquets on a planetary scale to starring in the latest blockbuster vids or performing...   [click here for more]
Mongoose  $14.99

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Wendy's Guide to the Fleets of Hub Subsector Third Edition

Wendy's Guide to the Fleets of Hub Subsector Third Edition


Incoming Intelligence Brief, Captain! It is often said that war is 90% information and, in 24th century Clement Sector, it is no different.  While most governments have intelligence agencies which provide this sort of information, the general public relies on Wendy's Naval Weekly as the premier source of naval information.  Most starship captains have Wendy's Naval...   [click here for more]
Independence Games  $9.99

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Prelude to War: The Rose of Death

Prelude to War: The Rose of Death


A Plague of Roses When bacterial geneticist Dr. Rose is captured by a rebel group with murderous intent, it falls to your travellers to infiltrate their secret base and rescue her. Along the way, they must also intercept a weapons shipment bound for the rebels and deceive their contact within the organization. All the while, millions of lives hang in the balance. Can the travellers...   [click here for more]
Mongoose  $10.00

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2300AD: Black as Pitch

2300AD: Black as Pitch


Black as Pitch is the thirdadventure in the Grendelssaga (after Rescue Run and Salvage Rights), a series of three adventures set on the rogue world of Grendel, in the Queen Alice’s Star system. Grendel is largely unexplored, an uninhabitable world in the next orbit out from the human colony world of Beowulf. The British colonial government of Alicia is eager to engage with the Pentapods, having...   [click here for more]
Mongoose  $8.99

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Aid and Comfort

Aid and Comfort


An asteroid strikes the planet Hanalda with the force of millions of nuclear weapons, leaving death and destruction in its wake. The adventurers, as part of the interstellar government’s efforts to help the survivors, are on hand to help the relief agency with several missions to render aid. But their efforts are complicated not only by the aftermath of the impact and the fires, but bureaucracy,...   [click here for more]
Michael Brown  $1.00

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Ship Design Sheets

Ship Design Sheets


Tired of thumbing through multiple pages of tables and often over two books, then this is for you. Designed with the ship creator in mind, this is a handy set of reference sheets, all collected in one place. Filled with most if not all of the tables you will need. Covering the design sequence for spacecraft and small craft from the Traveller Main Rulebook and Book 2: High Guard.  You do not need...   [click here for more]
Moon Toad Publishing  $2.50

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100 Rumours to Hear in or About the Great Rift: Riftspan Reaches, Touchstone and Afawahisa

100 Rumours to Hear in or About the Great Rift: Riftspan Reaches, Touchstone and Afawahisa


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
Mongoose  $1.99

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Career: Citizen

Career: Citizen


I kept one eye peeled over my shoulder. Across the table from me, The Colonel sipped his tea. Berlin busied himself more with tucking into his…what did the server call it? I forget…with great relish, not even looking about from time to time to see if danger was afoot.   Out of force of habit, I glanced around the small café. It seemed to attract quite the clientele, from...   [click here for more]
Michael Brown  $1.00

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Ship Record Sheets

Ship Record Sheets


One of the key components of most Traveller games is the ship, this book is designed to record all a ships details and hopefully make running a ship easier for the players and referee alike. Inside there are two versions of the same sheet that has room for most, if not all the details and features of any vessel. Also included is a crew roster and small craft sheet. 4 Sample vessels are included...   [click here for more]
Moon Toad Publishing  $3.00

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Outer Veil

Outer Veil


THE YEAR IS 2159 AND THE FRONTIER NEEDS YOU. Written by Omer Golan-Joel with Richard Hazlewood, with art by David Redington and Michael Thomas, Outer Veil is a completely new game universe for Traveller, set in 2159 AD in the space around Sol. As mighty as they are in the Core Worlds, the Federated Nations of Humanity government and the Megacorporations...   [click here for more]
Spica Publishing  $14.99

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Wendy's Guide to the Fleets of Sequoyah Subsector Third Edition

Wendy's Guide to the Fleets of Sequoyah Subsector Third Edition


Incoming Intelligence Brief, Captain! It is often said that war is 90% information and, in 24th century Clement Sector, it is no different.  While most governments have intelligence agencies which provide this sort of information, the general public relies on Wendy's Naval Weekly as the premier source of naval information.  Most starship captains have Wendy's Naval...   [click here for more]
Independence Games  $9.99

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Ships of Clement Sector 10-12: Workhorses

Ships of Clement Sector 10-12: Workhorses


The workhorses get it done! Ships of Clement Sector 10-12 compiles the tenth, eleventh and twelfth volumes of our popular PDF series. Included within this book are the Lee-class merchant vessel, the Fedpost mail courier, and the Broken Hill-class Prospector. We have also included the Wraith-class Intruder and the Venture-class Troop Transport, variants of the courier and the prospector respectively....   [click here for more]
Independence Games  $19.99

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