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0-hr: Atlas

0-hr: Atlas


ATLAS Dropship   The goal of the ConFederation’s “Project Atlas” was to build a dropship for soldiers and mechs. The Meridian variant was the primary focus of the contract - a spherical “tail lander” designed to haul a lance of four massive combat mechs plus the personnel and supplies needed to maintain a forward base in support of the squad. To recoup costs and...   [click here for more]
0-hr  $6.95

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100 Books to Find in or About the Great Rift: Afawahisa, Riftspan Reaches and Touchstone

100 Books to Find in or About the Great Rift: Afawahisa, Riftspan Reaches and Touchstone


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Books to Find in or About the Great Rift: Corridor and Reft

100 Books to Find in or About the Great Rift: Corridor and Reft


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Rumours to Hear in or About the Great Rift: Corridor and Reft

100 Rumours to Hear in or About the Great Rift: Corridor and Reft


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
Mongoose  $1.99

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100 Rumours to Hear in or About the Great Rift: Riftspan Reaches, Touchstone and Afawahisa

100 Rumours to Hear in or About the Great Rift: Riftspan Reaches, Touchstone and Afawahisa


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
Mongoose  $1.99

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1st Generation Armoured Alpha series spacestation 3D STL model

1st Generation Armoured Alpha series spacestation 3D STL model


This is a basic 3D model for the 1st Generation Armoured Alpha series spacestation. 1st Generation Russian built Armoured Alpha series spacestation. Done during the Serpenti War period. Model complexity is suitable for tabletop miniature purposes, or a miniature starship display collection. An iconic starship from the FSpaceRPG universe, but can be used with many other science fiction roleplaying...   [click here for more]
FSpace Publications  $7.00

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200ton Missile carrier boat ship plans sheet

200ton Missile carrier boat ship plans sheet


This Just the Deckplans version of the 200ton Missile carrier boat from Philip's forthcoming ship catalog book as a sheet designed for quick and easy printing on A1 plotters (or tiled on smaller sheets). A simple set of deckplans for use with any science fiction roleplaying game at 3/4 inch scale. ...   [click here for more]
FSpace Publications  $2.49

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200ton Robby class trader ship plans sheet

200ton Robby class trader ship plans sheet


This Just the Deckplans version of the 200ton Robby class trader from Philip's forthcoming ship catalog book as a sheet designed for quick and easy printing on A1 plotters (or tiled on smaller sheets). A simple set of deckplans for use with any science fiction roleplaying game at 3/4 inch scale. ...   [click here for more]
FSpace Publications  $2.49

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21 Organizations

21 Organizations


This second edition version of 21 Organizations provides 23 diverse groups from Independence Games' Clement Sector setting each with their own unique history, motives, and goals.  Read about groups as varied as The Reliable Starship Escort Service, The Ducks of Death, Doctors Across the Stars, and Harbringer Productions. In addition, 21 Organizations also includes details and career tracks for the...   [click here for more]
Independence Games  $5.99

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21 Pirate Groups

21 Pirate Groups


Ahoy, mateys! Within these pages are some of Clement Sector's most notorious buccaneers, freebooters, marauders, and raiders.  The worst of the worst.  21 Pirate Groups provides worthy enemies (or allies, we don't judge) for your characters as they ply the spacelanes. Have your characters face off against the growing Red Talon Cartel, the fanatics of The Righteous Few or the horror...   [click here for more]
Independence Games  $5.99

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21 Plots

21 Plots


Have you planned an adventure and, suddenly, your players decide to go a different direction?  Have you been working all week and need some inspiration for a weekend game?  Are you having a mental block? We're here to help! The second edition of our insanely popular 21 Plots presents 21 situations with 6 possible outcomes for a Referee to use with a gaming group.  Within these pages, you will...   [click here for more]
Independence Games  $5.99

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21 Plots Go Forth

21 Plots Go Forth


Coming up with a new adventure can be a challenging process and sometimes a Referee needs a helping hand.  Perhaps your campaign isn't quite ready.  Maybe the last campaign finished a session or two early.  Maybe your players have strayed from the expected path.  We're here to help you! 21 Plots Go Forth is the fourth in our highly successful Plots series.  The book...   [click here for more]
Independence Games  $5.99

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21 Plots III

21 Plots III


Running a game can often be challenging. Perhaps your campaign isn't quite ready.  Maybe the last campaign finished a session or two early.  Maybe your players have strayed from the expected path.  Or maybe you're looking for a short session idea for a new group of players. Whatever the reason, we're here to help!  Much like 21 Plots and 21 Plots Too before it, 21 Plots III presents 21 situations...   [click here for more]
Independence Games  $5.99

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21 Plots Too

21 Plots Too


Following in the footsteps of our popular supplement 21 Plots, 21 Plots Too presents 21 situations with 6 possible outcomes for the Referee to use with a gaming group.  These quick adventures are sure to rescue a Referee or Gamemaster when they are in desperate need of an adventure for their group.  Didn't get time to plan this week?  Need something for a quick pick-up game?  Do you require a...   [click here for more]
Independence Games  $5.99

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21 Plots: Misbehave

21 Plots: Misbehave


"Let's be bad guys!" The newest in our popular 21 Plots series, 21 Plots: Misbehave is the second of a series of scenarios targeted to a theme.  21 Plots: Misbehave presents 21 situations of questionable legal status with 6 possible outcomes for the Referee to use with a gaming group.   These can be useful not only when planning a short diversion from the main campaign, but also on those occasions...   [click here for more]
Independence Games  $5.99

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21 Plots: Planetside

21 Plots: Planetside


Have your players suddenly decided to take time on a world that you originally intended to be a mere pit stop?  Do you need a quick adventure for a new group?  Have the players decided to go in a completely different direction?  We have the cure! A twist on our popular 21 Plots series, 21 Plots: Planetside is the first of a series of scenarios targeted to a theme.  21 Plots: Planetside presents...   [click here for more]
Independence Games  $5.99

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21 Plots: Samaritan

21 Plots: Samaritan


Sometimes all a person needs is a helping hand. The newest in our popular 21 Plots series, 21 Plots: Samaritan is the third of a series of scenarios targeted to a theme.  21 Plots: Samaritan presents 21 patrons who, for one reason or another, need the help of your characters.  Each situation has 6 possible outcomes which can be chosen or randomly determined by the Referee. These can be useful not...   [click here for more]
Independence Games  $5.99

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21 Vehicles Third Edition

21 Vehicles Third Edition


Need a ride? 21 Vehicles is the first book in a new series set within our Clement Sector setting.  Within this publication are details and illustrations of twenty-one civilian and military vehicles that can be typically found within Clement Sector. All the vehicles have been designed using the Cepheus Engine Vehicle Design Guide (also written by the author of this book)...   [click here for more]
Independence Games  $7.99

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21 Villains

21 Villains


Where would the good guys be without the villains? 21 Villains provides 21 assorted antagonists to use against your characters.  From street thugs to dictators, this volume has them all!  Each villain comes complete with illustrations by expert artist Bradley Warnes and background history, stats and goals with which to challenge your characters.  Your characters can face off against such enemies...   [click here for more]
Independence Games  $5.99

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2300AD Core Rulebook Revised

2300AD Core Rulebook Revised


Sekai’s augmented reflexes saved his life yet again, as the silent White Wing swooped down at him, talons extended, mouth opening to deliver its disorienting scream. He dropped to the ice-encrusted snow, while his pistol, the big Rawlings Blackbird, seemed to leap into hands. His aim dropped to the White Wing’s bird-like head as it oriented on him, his finger tightening on the trigger as the...   [click here for more]
Mongoose  $29.99

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2300AD: Atlas of the French Arm

2300AD: Atlas of the French Arm


The French Arm is the most heavily-settled branch of human exploration and expansion, running from Earth though the link at Wolf 359 and extending all the way up to the Wolf Cluster and Kaefer space, with the colony world of Aurore being the furthest, and most recent, permanent settlement. The Atlas of the French Arm coves all the worlds and colonies within this immense region of space, including...   [click here for more]
Mongoose  $23.99

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2300AD: Black as Pitch

2300AD: Black as Pitch


Black as Pitch is the thirdadventure in the Grendelssaga (after Rescue Run and Salvage Rights), a series of three adventures set on the rogue world of Grendel, in the Queen Alice’s Star system. Grendel is largely unexplored, an uninhabitable world in the next orbit out from the human colony world of Beowulf. The British colonial government of Alicia is eager to engage with the Pentapods, having...   [click here for more]
Mongoose  $8.99

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2300AD: French Arm Adventures

2300AD: French Arm Adventures


Explore the sights and mysteries of the French Arm, one of humanity’s main thrusts into the depths of space.  This book contains a series of linked adventures set in the French Arm, allowing you to kick start a 2300AD campaign quickly and with the minimum of fuss.  Combined with the forthcoming French Arm sourcebook, referees will have everything they need for months of adventuring through an area...   [click here for more]
Mongoose  $23.99

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2300AD: Hard Suits, Combat Walkers and Battlesuits

2300AD: Hard Suits, Combat Walkers and Battlesuits


This new supplement for 2300AD expands the roles of combat walkers, hard suits and battlesuits, introducing new designs ready to take to the stars. Battlesuits are clam-shell-style unpowered armour (sometimes with assistive exoskeletons), while hard suits are humanoid suits of powered combat armour with enhanced capabilities. Combat walkers are the large but lightweight, non-humanoid walking vehicles....   [click here for more]
Mongoose  $7.99

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2300AD: Liberty

2300AD: Liberty


The colony of Ellis is the pride of the United States. America’s newest state has grown into the largest and most important colony in the American Arm. Hard work, ingenuity and persistence turned a desert planet into a breadbasket. While the future seems nothing but bright for Ellis, the colony has serious problems. Crime is on the rise as the planet’s population grows. Smuggling is as endemic...   [click here for more]
Mongoose  $8.99

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2300AD: Libreville - Corruption in the Core Worlds

2300AD: Libreville - Corruption in the Core Worlds


Libreville is the heart of Earth’s multi-world civilisation. With the base of the Beanstalk located inside the mega-city it links humanity to the far-flung colonies. It is home to largest maritime port complex on Earth, and air and spaceports dot the nearby Gabon countryside. It is also a corporate haven as every major commercial enterprise and foundation on Earth has an office in Libreville. Residential...   [click here for more]
Mongoose  $11.99

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2300AD: Rescue Run

2300AD: Rescue Run


Rescue Run is the first adventure in the Grendelssaga, a series of three adventures set on the rogue world of Grendel, in the Queen Alice’s Star system. Grendel is largely unexplored, an uninhabitable world in the next orbit out from the human colony world of Beowulf. Rescue Run introduces the world of Grendel and its conditions, and is a sourcebook for the small outpost run by the University of...   [click here for more]
Mongoose  $5.99

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2300AD: Salvage Rights

2300AD: Salvage Rights


Salvage Rights is the second adventure in the Grendelssaga (after Rescue Run), a series of three adventures set on the rogue world of Grendel, in the Queen Alice’s Star system. Grendel is largely unexplored, an uninhabitable world in the next orbit out from the human colony world of Beowulf. Salvage rights are a concept in maritime law, that were later extended into outer space. These laws state...   [click here for more]
Mongoose  $8.99

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2300AD: Ships of the French Arm

2300AD: Ships of the French Arm


The French Arm is a web of transport routes, outposts, way-stations, and colonies. All of these far-flung settlements are served by fleets of commercial ships carrying supplies and colonists, military vessels providing protection and regulation, and explorer vessels forever pushing the boundaries of explored space. Outside of traffic between Earth and Tirane, the route from Beta Canum to Earth is the...   [click here for more]
Mongoose  $23.99

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2300AD: Terror's Lair

2300AD: Terror's Lair


You, American Marshal Obadiah Thomas, have been assigned to capture Felix Berthold. When the Ann Arbor arrived at Earth’s orbital station, all passengers going on to Tirane transferred to the New Orleans, another passenger liner. You have joined them undercover as a nanoelectronics parts salesman. The New Orleans will be in Earth orbit for only another six hours, finishing the...   [click here for more]
Mongoose  $2.99

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2300AD: The Tricolore's Shadow

2300AD: The Tricolore's Shadow


The players are hired to perform a simple survey mission; however, the presence of a downed French satellite, trigger-happy militia, and the machinations of governments at the highest level will ensure this mission turns out to be anything but simple. Fleeing for safety, the players will have to avoid the governments of Beta Canum-4 as they try to get off-world. ...   [click here for more]
Mongoose  $2.99

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2300AD: Tools for Frontier Living

2300AD: Tools for Frontier Living


Packed full of essential equipment and tools for players venturing out to the far frontier, this book will be a vital companion for any game for 2300AD.  From a detailed look at various colonies situated far from civilisation to the ships that supply them, Tools from Frontier Living is also a firm resource for weapons, tools, vehicles and other necessities that could mean the difference between life...   [click here for more]
Mongoose  $17.99

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2D6 Powers

2D6 Powers


Heroes possessing supernatural or superhuman abilities have been a staple of literature and entertainment for millennia. From such ancient figures as Samson, Hercules, Hanuman, and Robin Hood to the modern-day exploits of John Henry, The Shadow, Superman and Wonder Woman, superheroes have been part of a rich mythos that continues to this day. Superheroes and their amazing powers have been featured...   [click here for more]
Michael Brown  $5.00

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2D6 Talents

2D6 Talents


The Cepheus Engine and Original Science Fiction Roleplaying Game (OSFRPG) systems are sublime examples of gaming minimalism that sets up enough of a game world or a situation to allow the Referee to hang his or her own ideas on its framework while providing satisfying and memorable RPG experiences. But sometimes, the Player Characters can use a little something…more. Especially when their skills...   [click here for more]
Michael Brown  $2.00

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2nd Generation Armoured Alpha series spacestation 3D STL model

2nd Generation Armoured Alpha series spacestation 3D STL model


2nd Generation Russian built Armoured Alpha series spacestation. Done during the Serpenti War period. Model complexity is suitable for tabletop miniature purposes, or a miniature starship display collection. An iconic starship from the FSpaceRPG universe, but can be used with many other science fiction roleplaying games. STL model file sales for home printing are for personal non-commercial usage...   [click here for more]
FSpace Publications  $7.00

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300ton Bunjil class light military transport ship plans sheet

300ton Bunjil class light military transport ship plans sheet


This Just the Deckplans version of the 300ton Bunjil class light military transport from Philip's forthcoming ship catalog book as a sheet designed for quick and easy printing on A0 plotters (or tiled on smaller sheets). A simple set of deckplans for use with any science fiction roleplaying game at 3/4 inch scale. ...   [click here for more]
FSpace Publications  $2.99

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300ton Bunjil class trader ship plans sheet

300ton Bunjil class trader ship plans sheet


This Just the Deckplans version of the 300ton Bunjil class trader from Philip's forthcoming ship catalog book as a sheet designed for quick and easy printing on A0 plotters (or tiled on smaller sheets). A simple set of deckplans for use with any science fiction roleplaying game at 3/4 inch scale. ...   [click here for more]
FSpace Publications  $2.99

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A Cemetery by the Moon Unblessed

A Cemetery by the Moon Unblessed


When the brutal government of the planet Taras unceasingly conducts ethnic cleansing and other pogroms, it's up to the adventurers -- working with an interstellar sophont-rights organization -- to bring the atrocities to light. But a simple mission to gather information becomes a life-or-death struggle when the Tarans decide the visitors are becoming too nosy. Will they end up just more occupants of...   [click here for more]
Michael Brown  $1.00

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A Fifth of 21 Plots

A Fifth of 21 Plots


Have a shot of adventure! Coming up with a new adventure can be a challenging process and sometimes a Referee needs a helping hand.  Perhaps your campaign isn't quite ready.  Maybe the last campaign finished a session or two early.  Maybe your players have strayed from the expected path.  We're here to help you! A Fifth of 21 Plots is the fifth in our puntastically named and...   [click here for more]
Independence Games  $5.99

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A Job in Skenadel

A Job in Skenadel


You have been hired to discretely find something that isn't supposed to be there. Easy, right? It's in Skenadel, a tower so tall it protrudes from the atmosphere...and there are other people on this treasure hunt, too. Well, at least it's legal...right? "A Job in Skenadel" includes a description of a magastructure tall enough to reach out of the atmosphere, and a short adventure set...   [click here for more]
Mongoose  $2.00

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A Life Worth Living

A Life Worth Living


“Terese was in trouble, and had asked me for help. I guess it was good I was going to Earth, even if it was a long way to go.” The friends you make in service during times of war stay with you. So when one asks the Player Characters for help in a suspicuiously vague message they become embroiled in a race against time to not only save their friend but also themselves. ‘A Life Worth...   [click here for more]
Stygian Fox  $4.99

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A Warrior's Soul

A Warrior's Soul


What is an Aslan warrior to do when his flesh does not mirror his soul? There is little honour to be found on the exile planet of Kteiroa, but when Tikhnal is challenged by a dishonourable braggart, there is no recourse but to fight. But the braggard isn’t just a brute. He is out for gain, planning to step over Tikhnal's corpse to take the one thing he has left – his ship. However, to fight a...   [click here for more]
Mongoose  $3.49

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Ad Astra

Ad Astra


In the mid-21st century, the dream of faster-than-light travel was finally achieved. Suddenly the doorway to the stars was flung wide open. But the new frontier was colonized not as an organized, united effort -- it became a massive “land rush.” The Anisoi, debased descendants of a once-mighty empire laid low by a mysterious calamity, could only watch as the newcomers laid claim to stars they once...   [click here for more]
Michael Brown  $5.00

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Adventure 1: Beltstrike

Adventure 1: Beltstrike


In the Sonares system the Schaeffer belt offers riches to those equipped to exploit it - the hardy men and women who ply the dangers of the asteroid fields: the Belters. When Lothrain Free Company invests in a mining platform, in a bid to gain ground on its immediate competition and the powerful Maas Industries, it triggers a series of events that drive Schaeffer belt tensions to new highs. Everything...   [click here for more]
Mongoose  $14.99

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Adventure 2: Prison Planet

Adventure 2: Prison Planet


At some point in time, every Games Master will need this adventure - after all, it is the lot of players to constantly get into trouble with the law, and one day they will cross the line. . . Featuring an entire planetary prison, Prison Planet will integrate new arrivals into a life behind bars, working dangerous mines, surviving feuding factions and, possibly, allow an escape. With two different...   [click here for more]
Mongoose  $14.99

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Adventure 3: Trillion Credit Squadron

Adventure 3: Trillion Credit Squadron


The fighting arms of the navy are the core of those organisations and Adventure 3: Trillion Credit Squadron allows players to construct, deploy and engage these fleets. This book takes what was presented in Book 2: High Guard and pushes further into the organisation and building of capital ships, the equipment they use, and the locales they fight within. The assets available to...   [click here for more]
Mongoose  $14.99

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Adventure 4: Into the Unknown

Adventure 4: Into the Unknown


Into the Unknown casts the players as Exploratory Scouts on board the IISS Spartan Wainwright, a Donosev-class Survey Scout. Their mission is to conduct a Class IVb survey of system N-83-Aleph and confirm an overview of the system obtained from pre-jump assessment phases conducted earlier and survey in detail any potentially inhabitable planets. While there, they will uncover the descendants of a...   [click here for more]
Mongoose  $14.99

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Adventurers Ready

Adventurers Ready


Designed for use in Cepheus Engine and other classic 2D6 science fiction game, Adventurers Ready contains a party of pre generated PCs, and a ship for them to fly into the deep dark of the void. A brief background for each PC is provided along with a character card including stats, skills, and a portrait. A starship named “Matty” is provided too, she’s a rather special 200 trader with its own...   [click here for more]
Felbrigg Herriot  $1.99

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Aid and Comfort

Aid and Comfort


An asteroid strikes the planet Hanalda with the force of millions of nuclear weapons, leaving death and destruction in its wake. The adventurers, as part of the interstellar government’s efforts to help the survivors, are on hand to help the relief agency with several missions to render aid. But their efforts are complicated not only by the aftermath of the impact and the fires, but bureaucracy,...   [click here for more]
Michael Brown  $1.00

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Alell, civilized and cultured- see it while you can.

Alell, civilized and cultured- see it while you can.


Alell, civilized and cultured- see it while you can.   “The concert hall at Alell is the finest venue in the Imperium and almost acoustically perfect, unfortunately the locals are a pain in the arse.” Gallably Morinon, Chief Conductor of the Reginian Symphony     The Overall Vibe Alell is a beautiful world with a moderate temperature, rich blue sky and lush vegetation...   [click here for more]
Mongoose  $5.00

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