Title |
Publisher |
Price |
The Vaelorian Codex is Blackoath Entertainment's official zine for Ker Nethalas: Into the Midnight Throne. Each issue of the Vaelorian Codex offers a mix of short content updates for Ker Nethalas, such as new Domains to explore, new rules and systems, explorations of specific themes within the game, new enemies and items, and more.
In this First... [click here for more] |
Blackoath Entertainment |
$12.00
|
Mythic Magazine Compilation #4
Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games.
This compilation collects the complete volumes 19-24 into a single book. Articles include:
Tips For Threads List Management: Move over Characters List, quit hogging... [click here for more] |
Word Mill Games |
$35.95
|
Scout Magazine volume II has arrived!
This is a supplement to be used with Old-School Essentials or Dolmenwood and other traditional medieval fantasy TTRPGs
In Volume two you will find:
4 brand new adventuring classes:
Transmuter: A specialized magic-user class
Mystic: The classic iteration of the oriental martial artist (the old school Monk)
Shadowborn: A roguish... [click here for more] |
PBernardo |
$8.00
|
Mythic Magazine Compilation #1
Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games.
This compilation collects the first six issues, volumes 1-6, into a single book. Articles include:
Removing Ambiguity From Ambiguous Events: A discussion about how to... [click here for more] |
Word Mill Games |
$24.95
|
Mythic Magazine Compilation #2
Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games.
This compilation collects the complete volumes 7-12 into a single book. Articles include:
Customizing A Solo Adventure Before You Begin: Suggestions and rules for making... [click here for more] |
Word Mill Games |
$27.95
|
The magazine dedicated to adventuring against the Cthulhu Mythos continues!
Issue #5 includes:
2 adventures dual-statted for Call of Cthulhu 7th edition and Cthulhu Dark or Pirate Borg A group of vassals investigate disappearances during the Trojan War (Ancient Greece, 15 pages)
A pirate crew tries to ride out a hurricane (Golden Age of Piracy,... [click here for more] |
Bayt al Azif |
$19.00
|
Created with the support of hundreds of generous patrons, AXIOMS is a quarterly magazine devoted to the Adventurer Conqueror King System. This exclusive compendium compiles the ninth through sixteenth issues of AXIOMS into an easy-to-use reference. It includes:
Issue #9 - All Creatures Great and Small
Issue #10 - Macabre Monsters, Twisted Temples, and Grim Guardians
Issue #11 - The Empyrean... [click here for more] |
Autarch |
$25.00
|
*Now includes Full-detail and simplified VTT maps in a .zip folder.
Across the woods and between the mountains lies Lugos Valley
The region has never been peaceful: it is home to ravenous beasts, shapeshifting serpents, and legions of undead. But lately, a struggle between the lich Duchess Dragomir and her vampire husband Count Brasov has thrown... [click here for more] |
Chris Powell |
$10.96
|
Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago.
This first issue contains:
* Rules for using black powder firearms
* Rules for horses in the Frozen City
* Rules for Knightly Orders which add variety to your knights and templars
* Alone in the Crypt – a solo Frostgrave scenario... [click here for more] |
Joseph A. McCullough |
$11.00
|
*Now includes Full-detail and simplified VTT maps in a .zip folder.
The idyllic Ballyhob Glen is a living fairytale kingdom where humans and fey have coexisted for millenia. Now however, the evil Archfey Morgana has usurped Queen Titania’s throne and sows seeds of chaos in Ballyhob and the Fey Realms! Overrun with monsters and teeming with fairy magic, both worlds are ripe for adventure! This... [click here for more] |
Chris Powell |
$10.83
|
The magazine dedicated to adventuring against the Cthulhu Mythos continues!
Issue #3 includes:
3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu/The Fall of DELTA GREEN)
A mysterious murderer stalks the industrial workers of Berlin (Classic Era 1920s, 19 pages)
A military team is sent to investigate... [click here for more] |
Bayt al Azif |
$18.00
|
“That is not dead which can eternal lie…”
The magazine of modern horror gaming, The Black Seal, is back from an extended suspended animation with an 80-page issue for Call of Cthulhu seventh edition.
The Black Seal #4 is an issue about the ‘persistence of life’ with six articles and scenarios related to this theme or are adjacent to it. Filling out the rest... [click here for more] |
Sixtystone Press |
$24.99
|
Generators for the natural wonders of space
Made for the Starforged 2023 Jam, Space Sightings Expanded is a system-agnostic supplement that offers a compendium of generators for the natural wonders you might discover while voyaging through space. Each one of these random tables provides optional rules for each of the space sightings, as well as plenty of adventure... [click here for more] |
Ludic Pen |
$11.50 $10.00
|
The magazine dedicated to adventuring against the Cthulhu Mythos continues!
Issue #4 includes:
3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu)
A group of strangers awakens in an unfamiliar place (Classic Era 1930s, 10 pages)
A death sets off a search for an unorthodox architect (Classic Era 1930s, 15 pages)
A... [click here for more] |
Bayt al Azif |
$18.00
|
Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago.
This issue contains:
* Rules for Dragons in Frostgrave, including a co-operative scenario.
* Traps in Ghost Archipelago, including a solo scenario.
* Frostgrave Mech War, rules and a scenario for fighting... [click here for more] |
Joseph A. McCullough |
$13.00
|
*Now includes Full-detail and simplified VTT maps in a .zip folder.
Either intentionally or unintentionally, the party has teleported to the mysterious Ebonpeak Isle, home of the most prestigious magical academy of the Known World. To their surprise, however, they find the island floating through the Temporal Plane!
To return home, the party will need to solve the... [click here for more] |
Chris Powell |
$7.62
|
Scout Magazine has arrived!
This is a supplement to be used with Old-School Essentials or Dolmenwood and other traditional medieval fantasy TTRPGs
In Volume one you will find:
4 brand new adventuring classes:
Necrourge: A character who benefits from many of the abilities of undead.
Crone: A Hag in the form of a playable class.
Merchant: A trader who focuses on... [click here for more] |
PBernardo |
$8.00
|
The stars are right for a new magazine dedicated to adventuring against the Cthulhu Mythos!
Issue #1 includes:
3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu/The Fall of DELTA GREEN)
A group of teenagers must survive the night in an abandoned school (Modern Era, 10 pages)
A team of investigators... [click here for more] |
Bayt al Azif |
$10.00
|
The new magazine dedicated to adventuring against the Cthulhu Mythos continues!
Issue #2 includes:
3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu)
Royal agents investigate the murderous Beast of Gévaudan (18th century, 12 pages)
A party celebrates the return of an adventurer from his latest expedition... [click here for more] |
Bayt al Azif |
$15.00
|
Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago.
This issue contains:
* Expanded rules for rangifer, including rangifer shamans with their own spell list, new rangifer soldier types, and a two-scenario solo campaign.
* Rules for making deals with thieves’ guilds in Frostgrave.... [click here for more] |
Joseph A. McCullough |
$12.00
|
Add a Thieves' Guild to your D&D campaign!
Unearthed Spoils Special Edition - In The Shadows contains the following content:
OVERVIEW - Let’s make a deal! Learn about Thieves’ Guilds, and what it takes to join their ranks.
THE SEEDY UNDERBELLY - Organize a Thieves’ Guild in your campaign with these expansive rules.
ROGUISH ARCHETYPES - These five subclasses... [click here for more] |
Grim Press |
$29.99
|
Created with the support of hundreds of generous patrons, AXIOMS is a quarterly magazine devoted to the Adventurer Conqueror King System. This exclusive compendium compiles the first eight issues of AXIOMS into an easy-to-use reference. It includes:
Issue #1 - Magic. Eldritch secrets are revealed.
Issue #2 - Beastmen. The savage swords of chaos, are unleashed.
Issue #3 - Economics. He who has the... [click here for more] |
Autarch |
$25.00
|
Populated Hexes Monthly Issue 32 takes a brief look at the southern Zelaian Steppes, examining commonly encountered monsters, before delving into the main topic: artifacts. This issue begins a look at those most potent magical items, crafted by Men of long-ago ages, when magic was more potent, or by the gods themselves. It provides a number of random tables that can be used to generate artifacts, normal... [click here for more] |
Third Kingdom Games |
$6.95
|
Low Stakes
A Game to Play in the Shadows
In Low Stakes, you portray a gothic horror monster (like a vampire, werewolf, or ghost) or one of their human friends sharing a home with other monsters in the modern day. As it turns out, you're not very good at it.
In this GM-less RPG, you'll engage in sitcom-style shenanigans as you and your friends guide your characters... [click here for more] |
NerdBurger Games |
$14.99
|
"This is a highly important fact in view of the shadow which fell so suddenly upon me... It may be that centuries of dark brooding had given to crumbling, whisper-haunted Arkham a peculiar vulnerability as regards such shadows"
- H.P. Lovecraft, "The Shadow Out of Time"
With our first 'regular' issue of the Arkham Gazette we could not help but make Arkham itself the focus on this issue. ... [click here for more] |
Sentinel Hill Press |
$9.99
|
"[H]e went back to Arkham, the terrible witch-haunted old town of his forefathers in New England, and had experiences... which made him seal forever certain pages in the diary of a wild-minded ancestor."
HP Lovecraft - "The Silver Key"
Welcome to the latest issue of The Arkham Gazette, the magazine all about Lovecraft Country for the Call of Cthulhu© role-playing... [click here for more] |
Sentinel Hill Press |
$16.99
|
“Innsmouth? Well, it’s a queer kind of a town down at the mouth of the Manuxet. Used to be almost a city—quite a port before the War of 1812—but all gone to pieces in the last hundred years or so... And why is everybody so down on Innsmouth? Well, young fellow, you mustn’t take too much stock in what people around here say... Some of the stories would make you laugh—about old Captain... [click here for more] |
Sentinel Hill Press |
$20.00 $14.99
|
Once upon a time, there was a shining city. It was hailed as a technological marvel, designed by architects who wanted to reach for the sky. The citizens of the city pumped money and resources into their beautiful home, and considered themselves to be the luckiest people in the world. And maybe they were- but below the soaring spires and vibrant colors lived a different sort of people- people who... [click here for more] |
Polyhedral Mice Games |
$8.99
|
Issue 4 of Black Dragon contains an in-depth article on generating unique cults, a pair of articles looking back on second edition AD&D, and a look at tavern staff miniatures! ... [click here for more] |
Cunning Plan |
$7.00
|
"When a traveller in north central Massachusetts takes the wrong fork at the junction of the Aylesbury Pike just beyond Dean’s Corners he comes upon a lonely and curious country."
- The Dunwich Horror
This issue of the Arkham Gazette was developed as a 'proof' of concept' test to see if the idea for a magazine focused on the Lovecraft Country setting for The Call of Cthulhu... [click here for more] |
Sentinel Hill Press |
Pay What You Want
|
Then beyond the hill’s crest I saw Kingsport outspread frostily in the gloaming; snowy Kingsport with its ancient vanes and steeples, ridgepoles and chimney-pots, wharves and small bridges, willow-trees and graveyards; endless labyrinths of steep, narrow, crooked streets, and dizzy church-crowned central peak that time durst not touch; ceaseless mazes of colonial houses piled and scattered at... [click here for more] |
Sentinel Hill Press |
$20.00 $18.99
|
Mad Scribe Magazine is a new indie tabletop gaming magazine meant to evoke the style of the popular gaming magazines of the 80s & 90s. It features exclusive interviews, topical articles, comics, adventure modules, cosplay images, wargame battle reports, and game reviews.
Mad Scribe Magazine is a quarterly publication produced by Mad Scribe Games LLC. Individual copies can be attained via Drivethrurpg.... [click here for more] |
Mad Scribe Games |
$14.99
|
In this issue, we have interviews with the creators of Neon Lords of the Toxic Wasteland, BattleTech author Blaine Pardoe, and Miguel Ribeiro of the RedRoom. Also read our battle report of the Martian Empire battle for Venus wargame, Find out how to make money marketing your ttrpg, see the beautiful and talented Cosplay artist Dragunova, and more! ... [click here for more] |
Mad Scribe Games |
$14.99
|
This is the second issue of Mad Scribe Magazine, the best new tabletop gaming magazine in the hobby. Issue #2 was published in the second quarter, in the month of June 2023. This issue features an interview with the creator of the ttrpg Warpland, a look at Hex Studios' motion picture release of "the Slave & the Sorcerer, the best boardgames of Q2, a battle report of the naval battle game "Galleys,... [click here for more] |
Mad Scribe Games |
$14.99
|
Tales from the Smoking Wyrm is a fanzine inspired not just by the roleplaying game Dungeon Crawl Classics (DCC), but also by the wondrous fanzines of the past 40 years! While we focus on DCC, the material produced can be easily translated into any Old School Renaissance (OSR) system.
Issue #1 contains the following articles:
Cthulhu as Patron Why choose the lesser... [click here for more] |
Blind Visionary Publications |
$10.00
|
In this issue of Mad Scribe join us as we interview tabletop gaming legend Louis Zocchi. indie OSR author Greg Gillespie, Rennaisance man Mark Taormino, and indie film-maker Hilton Ruiz. The RPG Pundit gives us sage advice on how best to incorporate magic in your setting, and Chris Sekinger tells us how to run your own convention. Kyle Woods gives us a review of his top boardgames of Q3, and this quarter's... [click here for more] |
Mad Scribe Games |
$14.99
|
Originally published in 2017, The Blasphemous Tome is the semi-annual fanzine that we create for Patreon backers of The Good Friends of Jackson Elias podcast. Please read the 'Please Note' below before purchasing.
The Blasphemous Tome 2 sees the return of several columns, as well as some new features.
Highlights include:
A Peek Inside the Recording Studio Cocktail Corner The Ludomancers... [click here for more] |
Paul Fricker |
$50.00
|
Bring Some Magic to Your Game!
This book breathes new life into a Quantum Black game. As the power of magic grows in the world of Quantum Black, new threats have emerged. But magic also offers new tools to fight the dark forces that threaten humanity.
Quantum Black Bleeding Edges is bursting at the seams with new content for your game, including:
A New Magic System! A brand-new flexible,... [click here for more] |
Quantum Black Games |
$49.99
|
Tales from the Smoking Wyrm is a fanzine inspired not just by the roleplaying game Dungeon Crawl Classics (DCC), but also by the wondrous fanzines of the past 40 years! While we focus on DCC, the material produced can be easily translated into any Old School Renaissance (OSR) system.
Issue #2 contains the following articles:
King of Beasts A patron for those... [click here for more] |
Blind Visionary Publications |
$10.00
|
Hello Explorers!
The Frontier Explorer presents
UPF Assault Scout Technical Manual
The UPF Assault Scout. Probably the most iconic ship in the Frontier, the assault scout can be seen in almost any SpaceFleet patrol and as part of every planetary militia. Small, fast, and versatile, the assault scout is a ship unmatched by anything in the Sathar fleets.
Despite its advantages,... [click here for more] |
Frontier Explorer |
Pay What You Want
|
Hello Explorers!
Welcome to the 40th anniversary year of Star Frontiers and issue 35 of the Frontier Explorer. This issue starts with a throwback to the early days of the game with an article by Richard Rose about one of the first ships he designed even before he had the Knight Hawks rules. He also gives us a Knight Hawks adventure later in the issue.
Tom Verreault continues the starship theme... [click here for more] |
Frontier Explorer |
Pay What You Want
|
Tales from the Smoking Wyrm is a fanzine inspired not just by the roleplaying game Dungeon Crawl Classics (DCC), but also by the wondrous fanzines of the past 40 years! While we focus on DCC, the material produced can be easily translated into any Old School Renaissance (OSR) system.
Issue #3 contains the following articles:
Dor Nyvs A patron for those with their... [click here for more] |
Blind Visionary Publications |
$10.00
|
Now you can get all six copies of Excavator Monthly Magazine in one book!
Each article, relic, mutant beast, non-player character and other feature has been placed into categories within this hefty tome. Never forget a copy again. Both game masters and players of The Mutant Epoch role playing game can carry all the magazines in one handy book and quickly flip to any resource with ease. ... [click here for more] |
Outland Arts |
$27.00
|
Hello Explorers!
Welcome to issue 27 of the Frontier Explorer. Our new author in this issue is Jerry Boucher, who also drew the absolutely amazing cover image for the issue. The cover is a callback, albeit from the sathar side, of the classic Elmore painting that graces the cover of the original rules. His article looks at the construction and use of the sathar weapons.
In addition to Jerry’s... [click here for more] |
Frontier Explorer |
Pay What You Want
|
Hello Explorers!
Welcome to issue 32 of the Frontier Explorer. We start off with a “Blast from the Past” and a play report of an old Star Frontiers game from decades ago. The “Blast from the Past” series presents articles found on dead Star Frontiers websites or other places from before the magazine started and the early days of the game. This issue has three such articles, the a-ready... [click here for more] |
Frontier Explorer |
Pay What You Want
|
Hello Explorers!
Welcome to issue 36 of the Frontier Explorer. While it wasn’t intended, this issue ended up with a Knight Hawks theme with details on a number of different ships and lots of rules related to starships.
Steven Parenteau gives us two different ships with deck plans along with an article about a small PSA inspired by thinking about life onboard those starships. Tom Verreault gives... [click here for more] |
Frontier Explorer |
Pay What You Want
|
Hello Explorers!
Welcome to issue 33 of the Frontier Explorer!
This issue begins with another blast from the past with an old web article by Andrew Campbell on the use of solar sails on ships in the Frontier. Oscar Rios gives us a vrusk name generator as well as a system brief on the Solar Minor system. We finish off the Radiation in the Frontier series by Joseph Cabadas and Jerry Boucher details... [click here for more] |
Frontier Explorer |
Pay What You Want
|
Hello Explorers!
Welcome to issue 26 of the Frontier Explorer. This is a more typical grab-bag issue with no particular theme, although it definitely leans heavily to the weapons and equipment direction. We have articles by two new authors this issue: Nick Landry and John Blaylock, with articles on portable power sources and energy weapons, respectively. I think we can expect to see more articles... [click here for more] |
Frontier Explorer |
Pay What You Want
|
Hello Explorers!
Welcome to issue 24 of the Frontier Explorer. Now that Spacefleet has cleared out the recent sathar incursion, we can start publishing again.
This issue picks up right where we left off including some articles that were ready to go but didn’t make it into issue 23. All of the usual articles (Jurak Hangna, comics, etc) are here along with articles about derlict spaceships, and... [click here for more] |
Frontier Explorer |
Pay What You Want
|
Hello Explorers!
Welcome to issue 28 of the Frontier Explorer. In this issue we have a grab bag of articles including more installments of the Things That Go Boom! series, this time on landmines, a new, optional ruleset for combat and actions, a look back at an old Star Frontiers Choose Your Own Adventure book, and a review of a White Star module.
A fun item is this issue is our Create a Character... [click here for more] |
Frontier Explorer |
Pay What You Want
|