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Ravine
by Top Cow

A fantasy in the tradition of "The Lord of the Rings" and "Game of Thrones," "Ravine" contains the most stunning artwork of Stjepan Sejic's career, and Ron Marz's scripting sets up a multi-volume epic.

Ravine
 
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Early Middle Ages Volume 1

Early Middle Ages Volume 1


Buy the Bundle, get both volumes for 50% off! A system-agnostic sourcebook in two volumes, for any historical or fantasy game. Early Middle Ages presents a real-world account of Europe from the dawn of the 9th century through the 11th century. Based on the academic work of Henry Osborn Taylor, it focuses on the effect of Christianity on scholarship and culture,...   [click here for more]
Dancing Lights Press  $5.00

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The Black Hack Second Edition

The Black Hack Second Edition


Black is Back! New expanded Second Edition rules now include a wealth of extra material and tools for every Black Hack GM. The main rules still only take up 30 pages, but the full edition adds over 90 more pages of NPCs, monsters, dungeons, traps, magic items and much more. The Black Hack is a super-streamlined roleplaying game that uses the Original 1970s Fantasy Roleplaying Game as a base,...   [click here for more]
Gold Piece Publications  $6.00

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Medieval Origins Volume 1

Medieval Origins Volume 1


Buy the Bundle, get all 3 volumes for 50% off! A simplified history of Europe leading up to the Middle Ages in 3 volumes.   Blame Gary Gygax. He’s the one that started me down this path. If he hadn’t drawn so much inspiration from real-world history, and chucked it wholesale into 1st Edition Advanced Dungeons & Dragons, I might not have been sucked into using...   [click here for more]
Dancing Lights Press  $5.00

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A History of Witchcraft, Volume 1

A History of Witchcraft, Volume 1


Buy the bundle and get all 4 volumes for 50% off! A system-agnostic sourcebook for any historical, horror, or fantasy game.    This History of Witchcraft is a system-agnostic sourcebook for any historical, horror, or fantasy game. In four volumes it presents a real-world account of witchcraft in England between 1558 to 1718. Based on the academic...   [click here for more]
Dancing Lights Press  $5.00

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Early Middle Ages Volume 2

Early Middle Ages Volume 2


Buy the Bundle, get both volumes for 50% off! A system-agnostic sourcebook in two volumes, for any historical or fantasy game. Early Middle Ages presents a real-world account of Europe from the dawn of the 9th century through the 11th century. Based on the academic work of Henry Osborn Taylor, it focuses on the effect of Christianity on scholarship and culture,...   [click here for more]
Dancing Lights Press  $5.00

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Medieval Origins Volume 2

Medieval Origins Volume 2


Buy the Bundle, get all 3 volumes for 50% off! A simplified history of Europe leading up to the Middle Ages in 3 volumes.   Blame Gary Gygax. He’s the one that started me down this path. If he hadn’t drawn so much inspiration from real-world history, and chucked it wholesale into 1st Edition Advanced Dungeons & Dragons, I might not have been sucked into using...   [click here for more]
Dancing Lights Press  $5.00

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Medieval Origins Volume 3

Medieval Origins Volume 3


Buy the Bundle, get all 3 volumes for 50% off! A simplified history of Europe leading up to the Middle Ages in 3 volumes.   Blame Gary Gygax. He’s the one that started me down this path. If he hadn’t drawn so much inspiration from real-world history, and chucked it wholesale into 1st Edition Advanced Dungeons & Dragons, I might not have been sucked into using...   [click here for more]
Dancing Lights Press  $5.00

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SoRoPlay GamTools Zine: Cyberpunk Ref

SoRoPlay GamTools Zine: Cyberpunk Ref


This 94-page issue is a Cyberpunk Reference (Ref). It has new material built around several questions. This has a tool to help generate random adventure story scene synopsis based on interpreted results. Example of using the Grammar Fuel tool to generate story ideas or dialogue. Noun. Roll 883 = stranger Verb. Roll 290 = drop...   [click here for more]
Ken Wickham  $3.00 $2.50

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Frontier Explorer - Issue 32

Frontier Explorer - Issue 32


Hello Explorers! Welcome to issue 32 of the Frontier Explorer. We start off with a “Blast from the Past” and a play report of an old Star Frontiers game from decades ago.  The “Blast from the Past” series presents articles found on dead Star Frontiers websites or other places from before the magazine started and the early days of the game.  This issue has three such articles, the a-ready...   [click here for more]
Frontier Explorer  Pay What You Want

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A History of Witchcraft, Volume 2

A History of Witchcraft, Volume 2


Buy the bundle and get all 4 volumes for 50% off! A system-agnostic sourcebook for any historical, horror, or fantasy game.   This History of Witchcraft is a system-agnostic sourcebook for any historical, horror, or fantasy game. In four volumes it presents a real-world account of witchcraft in England between 1558 to 1718. Based on the academic...   [click here for more]
Dancing Lights Press  $5.00

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A History of Witchcraft, Volume 3

A History of Witchcraft, Volume 3


Buy the bundle and get all 4 volumes for 50% off! A system-agnostic sourcebook for any historical, horror, or fantasy game.   This History of Witchcraft is a system-agnostic sourcebook for any historical, horror, or fantasy game. In four volumes it presents a real-world account of witchcraft in England between 1558 to 1718. Based on the academic...   [click here for more]
Dancing Lights Press  $5.00

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A History of Witchcraft, Volume 4

A History of Witchcraft, Volume 4


Buy the bundle and get all 4 volumes for 50% off! A system-agnostic sourcebook for any historical, horror, or fantasy game.   This History of Witchcraft is a system-agnostic sourcebook for any historical, horror, or fantasy game. In four volumes it presents a real-world account of witchcraft in England between 1558 to 1718. Based on the academic...   [click here for more]
Dancing Lights Press  $5.00

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The Black Hack

The Black Hack


The Black Hack is a super-streamlined roleplaying game that uses the Original 1970s Fantasy Roleplaying Game as a base, and could well be the most straightforward modern OSR compatible clone available. If speed of play and character creation, compatibility, and simple - yet elegant rules are what you yearn for. Look no further! The Black Hack is a fast playing game and the rules can be picked...   [click here for more]
Gold Piece Publications  $2.00

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The Complete Guide to Creating Epic Campaigns

The Complete Guide to Creating Epic Campaigns


For use with ALL SYSTEMS AND GENRES OF PLAY. Join Guy - host and creator of the highly popular YouTube channel - How to be a Great GM as he takes you through, step by step, how to create your own RPG Campaign from scratch. For novice Game Masters and Experienced Game Masters alike, this 140-page tome contains everything...   [click here for more]
Geekstable  $10.95

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SoRoPlay GamTools Zine: Weird & Cosmic Horror Ref

SoRoPlay GamTools Zine: Weird & Cosmic Horror Ref


This 75-page issue is a Weird & Cosmic Horror Reference (Ref). It has new material built around several questions. This has a tool to help generate random adventure story scene synopsis based on interpreted results. Example of using the Grammar Fuel tool to generate story ideas or dialogue. Noun. Roll 883 = temperature Verb. Roll 290...   [click here for more]
Ken Wickham  $3.00 $2.50

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INDEX CARD RPG Vol. 1

INDEX CARD RPG Vol. 1


INDEX CARD RPG gives you 100 unique pieces of dungeon art for your tabletop! Print and cut places, props, monsters, traps and more. Use as terrain, monster mini's, or as a story and dungeon building creativity tool! Just two easy cuts per page makes 4 cards. Also included is a full card title and description listing to get your devious imagination turning! SECOND EDITION...   [click here for more]
RUNEHAMMER GAMES  $6.50

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Vampire: The Masquerade, Winter's Teeth #8

Vampire: The Masquerade, Winter's Teeth #8


A member of the Twin Cities Court is destroyed, and vampire hunters are running rampant. The Court wants Cecily Bain and her fake fledgling, Ali, to find out who's behind it all. The only problem? Cecily is starting to think Ali might be the one responsible, as blood and betrayal fill the icy Minnesota night. Intended for readers 15+ Also available now from Vault Comics: Interceptor Poli...   [click here for more]
Vault Comics  $3.99

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The Pirates' Who's Who Volume 1

The Pirates' Who's Who Volume 1


Buy the Bundle, get all 4 volumes for 50% off! An encyclopedic reference to historical pirates in 4 volumes. This version of The Pirates’ Who’s Who, presented in 4 volumes, was edited with the creative tabletop roleplayer in mind. It provides an overview of the topic of piracy, and discussed the way its history has been documented. There’s a lot of...   [click here for more]
Dancing Lights Press  $5.00

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The Pirates' Who's Who Volume 2

The Pirates' Who's Who Volume 2


Buy the Bundle, get all 4 volumes for 50% off! An encyclopedic reference to historical pirates in 4 volumes. This version of The Pirates’ Who’s Who, presented in 4 volumes, was edited with the creative tabletop roleplayer in mind. It provides an overview of the topic of piracy, and discussed the way its history has been documented. There’s a lot of...   [click here for more]
Dancing Lights Press  $5.00

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The Pirates' Who's Who Volume 3

The Pirates' Who's Who Volume 3


Buy the Bundle, get all 4 volumes for 50% off! An encyclopedic reference to historical pirates in 4 volumes. This version of The Pirates’ Who’s Who, presented in 4 volumes, was edited with the creative tabletop roleplayer in mind. It provides an overview of the topic of piracy, and discussed the way its history has been documented. There’s a lot of...   [click here for more]
Dancing Lights Press  $5.00

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The Pirates' Who's Who Volume 4

The Pirates' Who's Who Volume 4


Buy the Bundle, get all 4 volumes for 50% off! An encyclopedic reference to historical pirates in 4 volumes. This version of The Pirates’ Who’s Who, presented in 4 volumes, was edited with the creative tabletop roleplayer in mind. It provides an overview of the topic of piracy, and discussed the way its history has been documented. There’s a lot of...   [click here for more]
Dancing Lights Press  $5.00

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The Lazy Dungeon Master

The Lazy Dungeon Master


You love Dungeons and Dragons. As an experienced dungeon master you've run dozens, if not hundreds of games. You put a lot of work into making your games great. What if there's another way to look at how you prepare your game? What if it turned out you could spend less time, less energy, and have a better game as a result? It's time to unleash the Lazy Dungeon Master. Written in the style of Sly...   [click here for more]
SlyFlourish  $5.99

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KOBOLD Guide to Plots & Campaigns

KOBOLD Guide to Plots & Campaigns


Run Your Best Campaign Yet Whether you’re a new gamemaster or a seasoned vet looking for a new angle to shake up your game, these 19 essays by expert gamemasters help construct your campaign from the ground up—and keep your players engaged until the dramatic conclusion. Kobold Guide to Plots & Campaigns shows how to begin a new campaign, use published adventures or loot...   [click here for more]
Kobold Press  $9.99 $5.99

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Never Unprepared: The Complete Game Master's Guide to Session Prep

Never Unprepared: The Complete Game Master's Guide to Session Prep


"Gnome Stew has hit another home run for the Game Master. Never Unprepared has earned a permanent place in my GM toolbox, right along side the likes of Robin’s Laws of Good Game Mastering, Hamlet’s Hit Points, Play Dirty, Eureka, and Masks. Highly recommended." -- RoleplayDNA review 2013 Origins Award nominee for Best Game-Related Publication - 2013 ENnie Award nominee...   [click here for more]
Encoded Designs  $9.95

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Micro Tails: March 2021

Micro Tails: March 2021


Hello, Readers and Gamers! Welcome to the first issue of Micro Tails zine! And yes, for those of you wondering, TAILS is the intended spelling! It is a reference to a running character who will appear throughout the magazine issues--Sylvia Tails. Her adventures, and those of fellow heroes she encounters, will drive the fiction and game elements you are going to experience here! Each issue of the Micro...   [click here for more]
Micro RPG  $2.99 $0.99

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Spellcaster: The Frostgrave Magazine #1

Spellcaster: The Frostgrave Magazine #1


Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago. This first issue contains: * Rules for using black powder firearms * Rules for horses in the Frozen City * Rules for Knightly Orders which add variety to your knights and templars * Alone in the Crypt –...   [click here for more]
Joseph A. McCullough  $5.00

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Brukesian Duchy Hexcrawl - OSR

Brukesian Duchy Hexcrawl - OSR


The Brukesian Duchy Hexcrawl by Elven Tower Go Here for the Free Preview The Brukesian Duchy is a human territory by the northern border of a kingdom. The kingdom’s capital is so far south that the crown’s influence is negligible. It is surrounded by dangerous forests that a court of cruel fey princes rule. The regional map is generic in its contents and geography. It requires little effort...   [click here for more]
Elven Tower  $9.95 $4.95

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GEBB 107 – #ClubBouncersBeLike

GEBB 107 – #ClubBouncersBeLike


An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies. If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base in Antarctica didn't get the memo. As much as some...   [click here for more]
Skirmisher Publishing  Pay What You Want

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GEBB Issue #2

GEBB Issue #2


An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies. If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base in Antarctica didn't get the memo. As much as some...   [click here for more]
Skirmisher Publishing  $1.99

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Vampire: The Masquerade, Winter's Teeth #6

Vampire: The Masquerade, Winter's Teeth #6


Lick the blood off your lips...the next arc of Vampire: The Masquerade is here! After learning a disturbing fact about her fake childe’s past, Cecily must keep her secrets close and Ali at arm’s length. As she searches the streets of the Twin Cities for answers, a terrifying possibility surfaces: perhaps Ali has learned the Masquerade better than Cecily herself. Intended for readers 15+...   [click here for more]
Vault Comics  $3.99

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The Jewel Of Need- A Titan's Vow Story

The Jewel Of Need- A Titan's Vow Story


A Novella to bring life to the setting of the upcoming arena combat and management game - Titan's Vow _________________________________________________ Jump into the world of Arena Combat & Management with this Titan’s Vow story. Pit life may appear unforgiving and unfair for those who take a back seat in their own destiny, but where fortune favours the bold, so too do actions have consequences....   [click here for more]
Frontier Gaming  $4.99

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Tomb of Dreams an Exalted 3rd Edition Jumpstart

Tomb of Dreams an Exalted 3rd Edition Jumpstart


Once, in the time before the gods forgot their names, when the world was flat and floated on a sea of chaos, there was an age of gleaming cities, untamed wilderness, enlightened devils, greedy spirits, and mighty heroes. This was the age of the Exalted, champions empowered by the highest of gods. Tomb of Dreams will jumpstart your group’s Exalted game—all...   [click here for more]
Onyx Path Publishing  $1.99

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20 Min Prep Time Method

20 Min Prep Time Method


Are you tired of having to memorize pages and pages of tedious information just to run a small dungeon? Or maybe tired of writing down names for a zillion NPCs just to get your players through a market area? Yeah, me too.  I hate memorizing stuff, and I hate prep work that's too long, so in the course of 25 years, I've learned a thing or two on how to prep, what to prep, and what to leave to the...   [click here for more]
Steampop Games  Pay What You Want

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Spellcaster: The Frostgrave Magazine #2

Spellcaster: The Frostgrave Magazine #2


Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago. This issue contains: * Rules for Dragons in Frostgrave, including a co-operative scenario. * Traps in Ghost Archipelago, including a solo scenario. * Frostgrave Mech War, rules and a scenario for fighting...   [click here for more]
Joseph A. McCullough  $6.00

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Taking the Narrative by the Tail: GM Intrusions & Special Effects

Taking the Narrative by the Tail: GM Intrusions & Special Effects


Great moments don't just happen on their own. GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories. But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a sampling...   [click here for more]
Monte Cook Games  $0.79

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KOBOLD Guide to Worldbuilding

KOBOLD Guide to Worldbuilding


The Essential Elements for Building a World Roleplaying games and fantasy fiction are filled with rich and fascinating worlds: the Forgotten Realms, Glorantha, Narnia, R'lyeh, Middle-Earth, Barsoom, and so many more. It took startling leaps of imagination as well as careful thought and planning to create places like these: places that readers and players want to come back to again and again. Now,...   [click here for more]
Kobold Press  $14.99

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Unframed: The Art of Improvisation for Game Masters

Unframed: The Art of Improvisation for Game Masters


Twenty three short essays from twenty three exceptional Game Masters and creators that will invariably aid you in your quest to make your games better because they reflect what happens, rather than what you have planned.” — Sean’s Pick of the Day review 2015 Golden Geek Award nominee for Best Supplement and Best Artwork & Presentation Improvisation...   [click here for more]
Encoded Designs  $9.95

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Vault of the Sea Goddess

Vault of the Sea Goddess


A hundred years ago, the Great Cataclysm caused the lighthouse of Amphitritos to fall into the sea and, with it, the crystal trident that for long years had guided mariners safely through the islands of the Dodecanese. Now, three adventurers, pious rogue Neeko, Aigyptian warrior Kari, and Gnome artificer Zopee, have sought out the ancient site in a quest to retrieve the holy relic and restore it to...   [click here for more]
Skirmisher Publishing  $2.99

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The Black Hack - Classic Monsters

The Black Hack - Classic Monsters


Classic Monsters is designed to support and enhance your Black Hack Second Edition games. It features over 240 monsters, drawn from B/X and First Edition sources of the The World's Most Popular Fantasy Role Playing Game, all converted for use with The Black Hack. This will allow Black Hack GMs to easily use original or OSR modules in their games without...   [click here for more]
Gold Piece Publications  $5.00

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Odyssey: The Complete Game Master's Guide to Campaign Management

Odyssey: The Complete Game Master's Guide to Campaign Management


If you’re planning on running a campaign, you’ll want this book.” — Critical Hits review 2014 ENnie Award nominee for Best Aid/Accessory - 2013 Golden Geek Award nominee for Best Supplement Do you ever wish you had a guide to help make running ongoing campaigns easier and more fun? Then you need Odyssey: The Complete Game Master's Guide...   [click here for more]
Encoded Designs  $11.95

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100 Oddities for a Graveyard

100 Oddities for a Graveyard


Welcome to 100 Oddities for a Graveyard, the fourth entry in Skirmisher Publishing’s popular "Oddities" series! As roleplaying locales go, graveyards are classic, and can play a part in just about any type of game. As long as adventurers venture and people die, there will be graveyards. Fantasy, historical, urban, modern, horror, and even sci-fi or post-apocalyptic games can all benefit...   [click here for more]
Skirmisher Publishing  $1.99 $1.19

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The Sword of the Bastard Elf

The Sword of the Bastard Elf


Kicked out of home at the cruelly young age of 60, you're left to fend for yourself in the wilds surrounding Bilgeton. You are the Bastard Elf: embark on an epic quest in search of your human father and his fabled couch upon which you might crash, or blow that off as soon as something better comes along. Can you survive in this strange and vicious fantasy realm? The Sword of the...   [click here for more]
Two-Fisted Fantasy  $4.99

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Miskatonic Country Scenarios: A Keeper's Guide

Miskatonic Country Scenarios: A Keeper's Guide


Miskatonic Country Scenarios: A Keeper's Guide Agitated in Arkham? Despairing in Dunwich? Indecisive in Innsmouth? Don't wander the banks of the Miskatonic without this guide to Miskatonic Country scenarios! Since 1983 Chaosium and its licensees have produced dozens of scenarios set in Lovecraft's fictional Massachusetts towns of Arkham, Dunwich, Kingsport, Innsmouth (and more). This guide helps...   [click here for more]
Sentinel Hill Press  $4.99

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Vampire: The Masquerade, Winter's Teeth #1

Vampire: The Masquerade, Winter's Teeth #1


From the internationally bestselling World of Darkness universe, Vault brings readers a brand-new VAMPIRE: THE MASQUERADE comic series, WINTER’S TEETH! When Cecily Baine, a courier for the Twin Cities Camarilla, takes a mysterious young vampire under her wing, she’s dragged into an insidious conspiracy. Will she be able to escape with her unlife and protect her aging, Alzheimer’s afflicted...   [click here for more]
Vault Comics  $3.99

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Vampire: The Masquerade, Winter's Teeth #3

Vampire: The Masquerade, Winter's Teeth #3


When Prince Samantha calls in Cecily and Ali to investigate the murder of three Kindred, the two vampires must learn to trust one another fully if they're going to solve the mystery—and keep their own secrets from the Camarilla. But when they discover that the killings could be linked to a dangerous old grudge, the case leads them to a new breed of enemy they never thought possible! Intended...   [click here for more]
Vault Comics  $3.99

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Rifts® Duty's Edge™

Rifts® Duty's Edge™


Rifts®: Duty's Edge™ 300 years after the Great Cataclysm and the Coming of the Rifts, humankind struggles against inhuman invaders, dark magic and demon plagues. A barren and empty land. The civilizations of the Middle East and much of the world have been long-since destroyed. Here, only lakes of glass and fading radiation remain of the region's once great cities, shrines,...   [click here for more]
Palladium Books  $12.99 $7.99

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Game Angry: How to RPG The Angry Way

Game Angry: How to RPG The Angry Way


Have you ever wondered what the deal is with games like Dungeons & Dragons and Pathfinder? What are they? What are RPGs? How do they work? How do you play them? And what’s a Game Master anyway? Well, wonder no longer. The Angry Game Master is here to explain it all. Game Angry: How to RPG the Angry Way will introduce you to the amazing world of table-top role-playing...   [click here for more]
Angry Games, Inc.  $15.00

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100 Oddities for a Wizard's Library

100 Oddities for a Wizard's Library


Welcome to 100 Oddities for a Wizard's Library, third entry in Skirmisher Publishing's ever-expanding series of curiosities designed to fill the empty corners of your campaign worlds!  Oddities may clutter a shelf or lie forgotten in a corner but are not defined by where they are so much as what they are and are unusual by their very nature. A dead rat in the basement of an abandoned...   [click here for more]
Skirmisher Publishing  $1.99

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Spellcaster: The Frostgrave Magazine #3

Spellcaster: The Frostgrave Magazine #3


Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago. This issue contains: * Expanded rules for rangifer, including rangifer shamans with their own spell list, new rangifer soldier types, and a two-scenario solo campaign. * Rules for making deals with thieves’ guilds in...   [click here for more]
Joseph A. McCullough  $6.50

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100 Oddities for a Wasteland

100 Oddities for a Wasteland


Welcome to 100 Oddities for a Wasteland, the sixth entry in the “Oddities” series of sourcebooks, each of which brings you 100 imaginative elements, curios, and details to add to your games, in whatever way you like.  Previous volumes in this series — including 100 Oddities for a Creepy Old House, 100 Oddities for a Graveyard, 100 Oddities for a Thieves’ Guild,...   [click here for more]
Skirmisher Publishing  $0.99

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