The Rifter® Number SeventyThe Rifter® #70 is about magic, monsters, and strange people and places. There is the Frost Mage and 60+ cold-based spells (all official source material), the Splicers® Technojacker explored in-depth revealing many new powers and abilities (official source material), the City of New Strawn, Kansas, on Rifts® Earth, monsters from the... [click here for more]
The Rifter® Number 52 is our annual “horror” issue with a twist: Dark and dangerous magicks. There are Living Rune Weapons, new Atlantean Tattooed Men O.C.C.s, new Magic Tattoos, Cannibal Magic and more. Plus adventure ideas, fiction, coming attractions and news.
The Rifter® is your doorway to unlimited imagination and numerous Palladium role-playing worlds.... [click here for more]
The Rifter® Number 56 helps you find adventure in the reaches of Rifts® outer space, in the shadowy places of Beyond the Supernatural™, in the back alleys of Nightbane® and throughout the Megaverse® via time travel. This issue is packed with thought-provoking ideas, monsters and mayhem for your enjoyment.
The Rifter® is your doorway to unlimited imagination... [click here for more]
This is a sneak preview of The Rifter® #62.
This sneak preview includes the front cover, credits, contents, "From the Desk of Kevin Siembieda," Palladium News, Megaversal Ambassador program details, Rifts Black Market and Vampire Kingdoms O.C.C. Experience Tables, excerpts from articles about Deathspike, Dark Magic, and Castle Sturmgard, as well as Doc... [click here for more]