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You enter a vast hall, some 50 by 65 foot. The 20 foot high, vaulted ceiling is supported by 30 pillars, and riddled with cracks. Tapestries hang in tatters from the walls, and it’s impossible to tell what was once depicted on them. Some remnants of words or aphorisms remain, painted on the pillars, a single letter still legible in places. Wooden benches are piled up against the walls, apparently... [click here for more] |
0one Games |
$1.85
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Even as you approach this darkened chamber, you are overwhelmed by the offensively pungent odor of rotting dung. The stonework here seems different then the rest of the dungeon, strangely out of place, as does the symmetrically awkward structure of the room. Pillars line the room, spaced 5-feet from the outer walls in 10-foot intervals. Unfortunately, your examination of the room is cut quick by... [click here for more] |
0one Games |
$1.85
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At the tunnel’s end is an empty suit of armor posed with its arms swept toward the entrance as though welcoming you in with a bow. The corridor leads to a large room scattered with fragments of brass horns and other instruments. Only the enormous pipe organ opposite the entrance has escaped destruction. Above its vast and varicolored keyboard, long pipes crawl in a twisted mass toward the ceiling.... [click here for more] |
0one Games |
$1.85
|
As emerge through the salt covered door, your eyes are assaulted by a disorienting contrast of glare and shadow. Like the cramped tunnels leading here, the room inside is limned with salt deposits that cover the walls, floor, and ceiling. Scattered throughout the small chamber, a half dozen or so massive crystalline formations jut in threatening angles like frozen thorn bushes after a midwinter’s... [click here for more] |
0one Games |
$1.85
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A thick stone door blocks the doorway, its surface carved with hundreds of shells and undersea plants. The stone has been smashed away around a keyhole beneath a rusty iron pull-ring. It looks as though the lock were destroyed and later repaired. The dungeon’s brick walls give way to a tunnel hewn roughly through the rock. Though wide and high enough to stand upright, the tunnel seems perilous,... [click here for more] |
0one Games |
$1.85
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The arched stairwell dips slightly before it climbs upwards into what appears to be a small symmetrical chamber filled with a dull greenish glow. A distorted and crumpled humanoid shadow trickles across the room’s rune-scripted walls dissipating down the dark basalt steps. The chamber itself is small and stark, with the exception of it its centerpiece, a raised dais bearing... [click here for more] |
0one Games |
$1.85
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The trapdoor lifts upward to reveal a vaulted chamber lined with ten stone sarcophagi, each carved with a humanoid figure and engraved with dust-caked runes. A ten-foot statue of a vulture-like humanoid stands in an alcove halfway down the left wall. The statue has enormous wings and talons tipped with obsidian. Discover the Crypt of the Plague-Bringers! The Dungeon... [click here for more] |
0one Games |
$1.85
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Behind the door, the passage opens into a stale, moldy smelling narrow corridor that arches steeply downwards. Whether the passageway was hand-carved or is simply a crude nature passage, is visually undecipherable as the walls, floor, and ceiling are completely overgrown with pustulate, spongy-looking, sickly grey fungus. Haphazardly constructed, like makeshift suspension bridge, a flight of stairs... [click here for more] |
0one Games |
$1.85
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Despite the passage of untold centuries, the chamber beyond has lost little of its grandeur and awe. Tucked neatly in the chamber’s perimeter alcoves are six black marble statues of great warriors armed with swords and shields. Gold and silver necklaces hang from the necks of each statue, and an illuminated torch is tightly wedged between an outstretched arm and torso. A tile mosaic of a man wearing... [click here for more] |
0one Games |
$1.85
|
The trap door opens, dim light flickers and unearthly shadows bounce and reflect from every angle and you’re immediately assaulted by the foul stench of ancient rotting blood. A faint creaking sound comes from the ceiling above. As your eyes quickly adjust, you realize that the walls and ceiling of the room are covered in large mirrored panels set into a spidery framework of black lacquered bone. ... [click here for more] |
0one Games |
$1.85
|
You enter a large T-shaped room. Large panels of plain gray granite form the walls floor and ceiling. In the center is a raised dais atop of which sits a massive statue of an obese three-horned, four-armed, monkey-like creature. Large gems glitter in each of its eye sockets, and its long forked tongue slithers from an eerie smile. Hammered into the side of the statue, several iron spikes spaced... [click here for more] |
0one Games |
$1.85
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The great doors open smoothly outward to reveal a ten foot wide limestone tunnel leading deep into an expansive vault with a ceiling stretching over 25 ft. above the floor. Obscene glowing skulls light the vault chamber ahead of you from steel hooks mounted on the walls. They stare covetously down at the treasure and objects d?art strewn across the floor and around the four limestone pillars. There... [click here for more] |
0one Games |
$1.85
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The Spirit of the White Wyvern Game Pack Content • 34 pages adventure: Fully usable with The White Wyvern Inn Black & White miniature scale tiles, The Spirit of the White Wyvern is made for a group of player characters of levels 4 to 5, inclusive. Whether your taste is for roleplay, investigation, or daring combat, experience the welcome at the White Wyvern Inn. With cheerful customers,... [click here for more] |
0one Games |
$6.98
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The Terror of Tumbledown Game Pack Content • 28 pages adventure: “The Terror of Tumbledown” is a Pathfinder Roleplaying Game compatible scenario for 5th-level player characters, written by Willie Walsh and illustrated by Bradley McDevitt and Gerry Swanson. The adventure makes a stiff challenge especially in its final encounters, and it introduces three new dangerous monsters. It is set... [click here for more] |
0one Games |
$7.98
|
There is an evil in this world, and by tonight we will all face it. Either we will die, or live long enough to be Notorious!
NOTORIOUS brings a new system, and a new concept game to 218 Games! We are launching our Hybrid RPG set with this first installment.
We have taken the elements of board games and table top role playing games, to combine them into a unique quick... [click here for more] |
218 Games! |
$6.70
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About the Halls of Runehammer
The Halls of Runehammer is a classic dwarven dungeon crawl for 5th edition dungeons and dragons. The core adventure module is desigend for characters who are second level and should take a party up to 4th level. The Halls of Runehammer was funded by 151 backers on Kickstarter on May 8th, 2017. The following are some of the highlights of the kickstarter and game.
Features... [click here for more] |
A Hole In The Ground Terrain & Games |
$4.99
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FOR USE IN FANTASY GROUNDS
A Pathfinder Roleplaying Game compatible adventure for four to six 5th level PCs
When the PCs are asked to serve as bodyguards to one of the nobles of Stoneholme, it seems like a simple enough job, but his subsequent death will force them into a web of intrigue, mystery and danger. Under suspicion for the strange death they were hired... [click here for more] |
AAW Games |
$6.99
|
Please Note: The Mecha Hack has everything you need to play! This game is based on The Black Hack, but it’s a full, standalone game, and does not require any additional products in order to use.
Suit up with The Mecha Hack!
If you’re a fan of Gundam, Robotech, Pacific Rim, BattleTech, or Transformers, this is the rules-lite robot RPG you’ve been waiting for.... [click here for more] |
Absolute Tabletop |
$6.95
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The Lord of Hukabah Keep
The first module in a series of exploration adventures, The Lord of Hukabah Keep sees the players waking up on the shore of a jungle island with no idea how they got there. Wild creatures and other stranded adventurers vie for territory while exploring dangerous landscapes, dark caves, and ancient fortresses.
Who will wear the Hukabah amulet and become... [click here for more] |
Azansketh |
$4.99
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Wolfwood Weirding
The second module in a series of exploration adventures, Wolfwood Weirding finds our heroes standing on the cliff face overlooking a vast, hundred-acre wood with a mountain waterfall at the other side. They will embark on a series of thrilling monster hunts in order to track down three cursed beasts who roam these lands. Will they succeed in defeating their quarry,... [click here for more] |
Azansketh |
$4.99
|
The influence of the Norse and Viking society and especially their mythology on today's fantasy literature, television and games can hardly be overestimated, heavily influencing fantasy legends like Tolkiens Lord of the Rings, R.R. Martins Game of Thrones and several pen and paper RPGs. So its about time to bring it all the way back to the northern roots.
This Norse Campaign package includes the main... [click here for more] |
Björn Karsten Wendisch |
$15.85 $14.95
|
**CHOOSE THIS VERSION FOR ROLL20 VIRTUAL TABLE TOP (VTT) CONTENT**
Delta World: Everything has changed.
DELTA WORLD is a wild and sparsely populated future Earth. It is 150 years after The Great Catastrophe, an apocalyptic global war that resulted in the complete destruction of civilized society. The environmental contamination from chemical, biological and radiological... [click here for more] |
Blue Crab Party, L.L.C. |
$29.99
|
**CHOOSE THIS VERSION FOR ROLL20 VIRTUAL TABLE TOP (VTT) CONTENT**
Delta World: Everything has changed.
DELTA WORLD is a wild and sparsely populated future Earth. It is 150 years after The Great Catastrophe, an apocalyptic global war that resulted in the complete destruction of civilized society. The environmental contamination from chemical, biological and radiological... [click here for more] |
Blue Crab Party, L.L.C. |
$29.99
|
Under the eye of the Infinitesimal Jester
You hold the fate of worlds in your hands with the FateStorm FateDeck
This high-resolution file provides you with the 22 cards of the FateDeck, representing the primary archetypes of the Solüus multiverse. Each card also displays the archetype’s elemental affinity, favoured descriptor and attribute ratings as well as the card’s number... [click here for more] |
Broken Tower |
$5.00
|
This sourcebook for the Urban Knights 1970s cop show RPG takes the action from the mean streets of the 1970s to the glitz and dazzle of the 1980s! Rev up your imported sports car and crank the synth-pop soundtrack, because it's time to bust perps '80s style!
Includes detailed setting information, optional rules (including options for grittier, more realistic combat), and tips for transitioning your... [click here for more] |
C Michael Hall |
$9.99 $4.99
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An epic adventure for students in necromancy. The heroes are students at the College of Necromancy in the Magiocracy of Caldwen. Their goal is to learn new magic to reach the next level of education in the dark arts. As they attempt to pass the school's tests, the students become embroiled in a secret war between rival factions as well as a murder mystery. Will the sudents survive?... [click here for more] |
Calidar Publishing |
$5.95
|
NOTE: THIS IS THE ROLL20 CONVERSION.
YOU CAN ALSO PURCHASE THIS TITLE AND THE DIGITAL VERSION TOGETHER
Risk is the Reward
Shadowrun, Sixth World brings speed and depth of play to one of the greatest role-playing settings of all time, and now the full ruleset is available on Roll20! You can use these rules... [click here for more] |
Catalyst Game Labs |
$19.99
|
Built from the ground up to be beginning friendly, System Spike will introduce you to the world of Shadowrun 5E as you chart a course through the shadows and your first significant run. Including maps, suggestions, plot hooks, and quick reference guides to enemies and security, everything about System Spike has been designed to help both new Shadowrun GMs and players get a feel for the world they're... [click here for more] |
Catalyst Game Labs |
$5.00
|
Rubble Redux: Insula of the Waning Moon is the first of a series of resource books for Runequest Gamemasters detailing an insula or city block that makes up the ruins of the Big Rubble in Prax. Set in the rich fantasy world of Glorantha created by Greg Stafford and based on real archaeological plans reworked for roleplay gaming, each publication provides a realistic and practical... [click here for more] |
Chaosium |
$10.95
|
Experience a new and unique fantasy rpg setting in a world without elves, orcs, and dwarves! Or Humans for that matter.
Hatch a character and enter a world of fowl adventure!
Battle the Cult of Cluckthulu!
Confront a Tyrannosaurus!
You may be a chicken, but you aren't a coward!
All you need to play is this book and a pile of pennies
Simple 3 Stat System (ATK, SPD,... [click here for more] |
ChickenMaker |
$3.00
|
Solar Echoes Mission, Operation: Broken Citadel
An Extended Mission for characters of levels 3-4
(Sequel of Operation: Void Hunter, but can also be played as stand-alone)
When the Union Guard space station Citadel suddenly suffers extreme damage, everyone is in a panic,... [click here for more] |
Corefun Studios, LLC |
$7.00 $4.90
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Solar Echoes Mission, Operation: Void Hunter
An Extended Mission for characters of levels 3-4
(Prequel to Operation: Broken Citadel)
Why is the Union Guard sending you to Sa'mesh? The Krissethi planet is officially labeled a wildlife preserve,... [click here for more] |
Corefun Studios, LLC |
$7.00 $4.90
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Solar Echoes, Mission: Derelict
A Quick Mission for characters of levels 1-3, ready as stand-alone or for easy insertion into an existing campaign
A distress beacon has been traced to a battered starship drifting through an empty region of space. Were they attacked, or was this simple misfortune? Mysteriously, there is no sign that the crew or anyone else escaped.... [click here for more] |
Corefun Studios, LLC |
$5.00 $3.50
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Solar Echoes Mission: Temporal Wake
A Quick Mission for characters of levels 11-13, ready as stand-alone or for easy insertion into an existing campaign
A temporal experiment goes horribly wrong, catapulting you and your team into a distant, deadly future. Cut off from both allies and resources, you must find a way to return home while preventing this nightmare... [click here for more] |
Corefun Studios, LLC |
$5.00 $3.50
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Solar Echoes Mission: The Heist Stratagem
An Extended Mission for characters of levels 1-3, ready as stand-alone or for easy insertion into an existing campaign
Go under-cover as civilians into a mafia-owned bank, ready for a heist that you know is coming. Use your wits to survive, your stealth to elude, and your resourcefulness to craft weapons from common items... [click here for more] |
Corefun Studios, LLC |
$5.99 $4.19
|
Solar Echoes Mission: The Immortals
An Extensive Mission for characters of levels 8-9, ready as stand-alone or for easy insertion into an existing campaign
Go under-cover and investigate the mysterious cult of the Immortals. Become one of the criminal underworld to discover the truth—a horrifying answer that will take you and your team beyond the very edge... [click here for more] |
Corefun Studios, LLC |
$7.00 $4.90
|
Solar Echoes, Mission: The Seeds of Chaos
A Quick Mission for characters of levels 1-3, ready as stand-alone or for easy insertion into an existing campaign
All of the robots in the Tri-Sun Mall have malfunctioned and have gone totally haywire! You and your team must stop the dangerous robots and prevent them from destroying the shopping center. Investigate... [click here for more] |
Corefun Studios, LLC |
$5.00 $3.50
|
Into the Shadow of Darkness, a 10th level adventure for The Dales of The Great Wyrm Lake Roleplaying Game, which introduces the Gamemaster and Players to a world of sword and sorcery fantasy. Into the Shadow of Darkness uses the D10 Pentra System, of which only a 10-sided die is needed to play this RPG adventure. Pick up your sword and shield, prepare your Wyrm Magic, concentrate on your Psi, and enter... [click here for more] |
Creepy Assassin |
$1.95
|
Queen of the Dark Moor, a 7th level adventure for The Dales of The Great Wyrm Lake Roleplaying Game, which introduces the Gamemaster and Players to a world of sword and sorcery fantasy. Queen of the Dark Moor uses the D10 Pentra System, of which only a 10-sided die is needed to play this RPG adventure. Pick up your sword and shield, prepare your Wyrm Magic, concentrate on your Psi, and enter the The... [click here for more] |
Creepy Assassin |
$1.95
|
Shadows of a New Dawn, a 5th-6th level adventure for Aphelion's Gate: A Science Fiction Roleplaying Game, which introduces the Gamemaster and Players to The Galaxy of alien worlds and adventure. Shadows of a New Dawn uses the D10 Pentra System, of which only a 10-sided die is needed to play this RPG adventure.
A humanoid scientist who has spoken out against an insectoid race of people that have ecomically... [click here for more] |
Creepy Assassin |
$2.95
|
Souls of Black, a 4th level adventure for The Dales of The Great Wyrm Lake Roleplaying Game, which introduces the Gamemaster and Players to a world of sword and sorcery fantasy. Souls of Black uses the D10 Pentra System, of which only a 10-sided die is needed to play this RPG adventure. Pick up your sword and shield, prepare your Wyrm Magic, concentrate on your Psi, and enter the The Dales of The Great... [click here for more] |
Creepy Assassin |
Pay What You Want
|
The Argent Merchant, a 9th level adventure for The Dales of The Great Wyrm Lake Roleplaying Game, which introduces the Gamemaster and Players to a world of sword and sorcery fantasy. The Argent Merchant uses the D10 Pentra System, of which only a 10-sided die is needed to play this RPG adventure. Pick up your sword and shield, prepare your Wyrm Magic, concentrate on your Psi, and enter the The Dales... [click here for more] |
Creepy Assassin |
$1.95
|
The Eridani Strain, a 3rd level adventure for Aphelion's Gate: A Science Fiction Roleplaying Game, which introduces the Gamemaster and Players to The Galaxy of alien worlds and adventure. The Eridani Strain uses the D10 Pentra System, of which only a 10-sided die is needed to play this RPG adventure.
ExChem Corporation has lost communication with its chemical extraction facility on a desolate planet,... [click here for more] |
Creepy Assassin |
$1.95
|
The Gildwest Pass, a 3rd level adventure for The Dales of The Great Wyrm Lake Roleplaying Game, which introduces the Gamemaster and Players to a world of sword and sorcery fantasy. The Gildwest Pass uses the D10 Pentra System, of which only a 10-sided die is needed to play this RPG adventure. Pick up your sword and shield, prepare your Wyrm Magic, concentrate on your Psi, and enter the The Dales of... [click here for more] |
Creepy Assassin |
Pay What You Want
|
The Reign of Rage, a 1st level adventure for Aphelion's Gate: A Science Fiction Roleplaying Game, which introduces the Gamemaster and Players to The Galaxy of alien worlds and adventure. The Reign of Rage uses the D10 Pentra System, of which only a 10-sided die is needed to play this RPG adventure.
A dangerous drug has been showing up in Aphelion's Gate, causing those who take it to become violent.... [click here for more] |
Creepy Assassin |
Pay What You Want
|
The Society of Masks, an 8th level adventure for The Dales of The Great Wyrm Lake Roleplaying Game, which introduces the Gamemaster and Players to a world of sword and sorcery fantasy. The Society of Masks uses the D10 Pentra System, of which only a 10-sided die is needed to play this RPG adventure. Pick up your sword and shield, prepare your Wyrm Magic, concentrate on your Psi, and enter the The Dales... [click here for more] |
Creepy Assassin |
$1.95
|
Threshold of Power, a 5th through 6th level adventure for The Dales of The Great Wyrm Lake Roleplaying Game, which introduces the Gamemaster and Players to a world of sword and sorcery fantasy. Threshold of Power uses the D10 Pentra System, of which only a 10-sided die is needed to play this RPG adventure. Pick up your sword and shield, prepare your Wyrm Magic, concentrate on your Psi, and enter the... [click here for more] |
Creepy Assassin |
$2.95
|
Looking for some new and exciting horror-themed adventures for your favorite tabletop roleplaying game? Look no further than Riddlehouse Vol. 1! This supplement is packed with scalable adventures, new magical oddities, and creatures to challenge your players. With improved rules systems for scaling encounters and monsters, this supplement is sure to take your game to the next level. So gather your... [click here for more] |
Crimson Terrain |
$15.00
|
Crone is a game about witches, wizened old women who wield vast magical power. These witches don’t build gingerbread houses or eat naughty children - well... most don’t. Instead, they travel the land, going on adventures, visiting ancient ruins, fighting powerful monsters, and trying their best to bring hope back to a world that has almost forgotten it.
The manual for the Crone... [click here for more] |
Crone RPG |
$5.00
|
Amazing Encounters & Places was on Kickstarter from October 26th to November 26th, 2021. One of its add-ons is "The Hunt", a one-shot for Dungeons and Dragons 5e in which youthe party faces off a powerful hunter: an alien creature with a knack for some good meat.
Here's a summary of what you get in this PDF:
11-pages gorgeously laid out with amazing... [click here for more] |
CZRPG |
$9.99 $8.49
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