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 Featured Product
Fathom Sourcebook #1
by Aspen Comics

Jam-packed from cover to cover with detailed character profiles, in-depth power charts, revealing story elements and so much more--this is the definitive source to learn about all things Fathom!

Fathom Sourcebook #1
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 Hottest Non-Core Books, Miscellaneous
 
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Motivations Card Set (for Ironsworn & Starforged)

Motivations Card Set (for Ironsworn & Starforged)


Define your character's drives and be rewarded when fulfilling them This set comprises 30 motivation cards, each representing the most archetypical abstract goals in any fiction. Using them lets you detail your character and give them depth and instinctive purpose. Playing with motivations will also serve as a compass and incentive to roleplay as appropriate to the...   [click here for more]
Ludic Pen  $4.00

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The Pocket Campaign Planner

The Pocket Campaign Planner


IMPORTANT: We want to see this product go to at least Mithral! Yeah, that is a lot, but we know we can achieve it with your help! We encourage (ok, we beg you) to share this book with all your friends and on all your social media. In fact, if we can reach this goal in the next week, we will release the print book version at-cost. That will make this amazing little pocketbook the best value...   [click here for more]
Fat Goblin Games  $2.44

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Infinigrad: The Weird City Toolkit

Infinigrad: The Weird City Toolkit


Infinigrad roils over a corrupted and mutated plane of intersecting multiverses, a situation brought on by wanton abuse of magically weaponry during the Alleyway Conflagration.   After long eons of fighting, The Law was introduced. The Law is a curse that prevents any of The Guilds directly raising arms against one another.   Only The Adventurers, those vagabonds...   [click here for more]
Gorgzu Games  $8.88

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Four-Color Heroics — Superpower Handbook

Four-Color Heroics — Superpower Handbook


While the Four-Color Heroics Core Rulebook states that there is no definitive list of Powers in the game, the Superpower Handbook presents a list of possible Powers. You can implement them verbatim if you wish or simply use them as a starting point for creating your own Powers.  • Loads of Powers, divided into six convenient categories. • Special Rules for each Power that enable you...   [click here for more]
Spectrum Games  $5.95

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~El Plan de Una Noche de Verano (Un Escenario de Fantasía para TSRPG) ~

~El Plan de Una Noche de Verano (Un Escenario de Fantasía para TSRPG) ~


"¡El Plan de Una Noche de Verano" es un escenario de fantasía autónomo para el Juego de Rol Compacto (TSRPG) que está inspirado por William Shakespeare y ambientado en el mundo de los mitos antiguos y leyendas griegas, y que incluye todo lo necesario para jugarlo!  Los personajes de esta aventura son sirvientes elementales de 30 centimetros de altura de la Reina de las Hadas, Titania,...   [click here for more]
Skirmisher Publishing  $2.99

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The Big Book of Backgrounds (5e)

The Big Book of Backgrounds (5e)


P.B. Publishing Presents: The Big Book of Backgrounds Compatible with D&D 5th Edition (OGL) Ruleset The Big Book of Backgrounds was created with both players and GMs in mind, and we sincerely hope you fi nd it to be a useful and fun supplement for all of your 5E characters. This book off ers 43 unique, flavorful and balanced backgrounds for the world’s greatest roleplaying...   [click here for more]
P.B. Publishing  $9.99 $7.49

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Lex Arcana RPG - Britannia

Lex Arcana RPG - Britannia


BRITANNIA Of Mists, Specters, and Sorceries   LEX ARCANA IS THE ALTERNATE HISTORY ROLE-PLAYING GAME SET IN A ROMAN EMPIRE WHICH DID NOT FALL   This official setting module for Lex Arcana explores the mysterious and cryptic Province of Britannia. Britannia is a fierce land of warrior people, illusions, and inexplicable magic – the only Province where Rome was forced to build...   [click here for more]
Acheron Games  $16.00

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Grim & Perilous Solo Rules - Supplement for Zweihander RPG

Grim & Perilous Solo Rules - Supplement for Zweihander RPG


Why You Need This Book Because all role-playing is improv and whether you are playing solo or more commonly as GM to a group of players, there are times when you will have to improvise. These tools will guide you through the improv with prompts to inspire your imagination. They will allow you to spin stories and create plots that you had not even considered, without...   [click here for more]
ZWEIHANDER Games  $4.95 $3.50

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Gods and Monsters • A World of Adventure for Fate Core

Gods and Monsters • A World of Adventure for Fate Core


The world is young and majestic, and humans eke out a living and dream of civilization. But you are not like them: you are a god. A primal creature, your soul a blazing font of power, your body an expression of your nature. The more extreme your behavior the greater the power you can wield—but it is easy to become lost in a single facet of your existence and cross the line from god to monster....   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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100 Oddities for a Thieves' Guild

100 Oddities for a Thieves' Guild


Welcome to Skirmisher Publishing’s Oddities for a Thieves’ Guild, second entry in an ever-expanding series of curiosities for places absurd, bizarre, creepy, devastated, enervated, and frustrated (we can go on and come up with an entire alphabet of abject adjectives, but we have already calibrated our cogitation contraptions to alliterative mode).  Oddities are the details that can transform...   [click here for more]
Skirmisher Publishing  $0.99

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Rescue of the Blackthorn Clan: A Couple's Adventure Module: OGL 5th Edition

Rescue of the Blackthorn Clan: A Couple's Adventure Module: OGL 5th Edition


Make Date Night an Adventure Looking for an RPG specifically made for a couple to play together? We’ve got you covered. We have modules compatible with version 3.5 and 5th edition of the game that started it all, as well as Pathfinder. We created modules where both people can be players and enjoy the unfolding story, not where one knows all and spells out the story for the other...   [click here for more]
Urban Realms  $8.99

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Demeanors Card Set (for Ironsworn & Starforged)

Demeanors Card Set (for Ironsworn & Starforged)


Denote your character's personality and be rewarded when roleplaying them This set comprises 36 demeanor cards, each representing archetypical personality types. Using them lets you detail your character and give them depth and a unique feel. Playing with a demeanor will also serve as a compass and incentive to roleplay as appropriate to the narrative, and be mechanically...   [click here for more]
Ludic Pen  $4.50

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SOLO FASERIP

SOLO FASERIP


Solo FASERIP Compatible with FASERIP and FASERIPopedia These solo rules were requested by one of my patreons. FASERIP is a retro-clone of the Marvel Super Heroes game from the 1980s. It has a rather unique resolution mechanic that is very simple to use. FASERIP is very popular and well-supported. You can find the free rules here. https://www.drivethrurpg.com/product/177913/Faserip These rules require...   [click here for more]
Parts Per Million  $4.95

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Mythic Magazine Volume 6

Mythic Magazine Volume 6


Mythic Magazine #6 Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games. This issue contains: • Creating Mystery Adventures: Create genuine mysteries in Mythic with this approach that serves as an overlay to standard Mythic play, guiding your Adventure...   [click here for more]
Word Mill Games  $4.95

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The Warrior Adept

The Warrior Adept


Magical practitioners wielding weapons of pure magic, formed by their will. Their Spirit Weapon is whatever suits them—a sword and shield, a polearm, dual axes, even a pool cue.  The Warrior Adept includes a fully-realized Arcane Background, a supporting Power Edge, and the means to create a Spirit Weapon. If for any reason you would like this title but cannot afford it, please...   [click here for more]
Pinnacle Entertainment  $1.50

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Anarchy in Dragon City - Lullaby

Anarchy in Dragon City - Lullaby


Your contact, Clive, is a mechanic, weapons dealer, and fence who operates out of Flaming Canyon City's Overwatch district. He's looking for some old-world technology for a pet project. He learned that Reclamations, Inc. is about to auction off a duplicate to collectors or scrap it for parts. Clive knows where the auction is taking place, and that’s where you come in. Clive's pet project leads the...   [click here for more]
EDGE Studio  $3.95

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The Metamorphica Revised

The Metamorphica Revised


Random Mutation Tables If your game has a need for random mutation tables and procedures for creating all sorts of mutant abominations or unnatural things, whether they are corrupt demons and unique monsters or strange aliens and new superheroes, The Metamorphica is the book for you. As a collection of biological, psychic, and supernatural mutations, all grouped into tables...   [click here for more]
Chthonstone Games  $15.00

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Lasers & Liches: Game Master's Beats

Lasers & Liches: Game Master's Beats


Welcome to the Retroverse! An exciting new 5E universe from Lasers & Liches that resides in a place of half faded memories, barely remembered songs, lost childhood friends, outdated styles, abandoned dreams, lost playthings, vapor ware, and time corroded nostalgia. A place both strange and familiar. A place for adventure, friendship, chaos, and the magic of yesteryear. In short, a place that combines...   [click here for more]
Lasers & Liches  $35.00 $30.00

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Mythic Magazine Volume 32

Mythic Magazine Volume 32


Mythic Magazine #32 Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games. This issue contains: "Gather A Crew" Mythic Adventures: Whether you want to stage a heist or embark on a dangerous mission, this Mythic overlay helps capture the feel of the "gather...   [click here for more]
Word Mill Games  $4.95

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No Nights Off: Volume 2

No Nights Off: Volume 2


No Nights Off: Volume 2 is a 23-page adventure for Mutants and Masterminds designed to be played at PL6 or PL8. This adventure is created for Street-Level Heroes; delve into Wonder City dark underbelly to stop an empire of drug dealers and manufacturers that prey on civilians in this futuristic noir setting.  Includes: 23 Page Adventure designed for...   [click here for more]
Weeknight Hero  $9.99

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100 Oddities for a Viking Encounter

100 Oddities for a Viking Encounter


Welcome to the tenth title in Skirmisher Publishing’s popular and ongoing “100 Oddities” series! "100 Oddities for a Viking Encounter" is a thematic sourcebook that contains lists of 100 Items, 20 Places, and 30 People & Monsters that can be used separately or in conjunction with one another to add some evocative details to a Viking-themed encounter or to construct one from scratch. These...   [click here for more]
Skirmisher Publishing  $1.99

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The GallantVerse Campaign Guide

The GallantVerse Campaign Guide


THE GALLANTVERSE NEEDS HEROES! The GallantVerse Campaign Guide is the first expansion for the award-winning Tiny Supers roleplaying game. This book is packed with expansion material for your Tiny Supers campaign, including: GallantVerse setting expansions for South America, The European Union, and archvillain Thule's Atlantis! Three new archetypes: The Brute, Stalker and...   [click here for more]
Gallant Knight Games  $9.99

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100 Oddities for a Sewer [Revised, Updated & Expanded]

100 Oddities for a Sewer [Revised, Updated & Expanded]


Welcome to “100 Oddities for a Sewer,” the eleventh entry in Skirmisher Publishing’s bestselling “100 Oddities” series of universal mini-sourcebooks! Sewers figure in a lot of roleplaying games, especially those set in or involving cities and, from the lowly rat-slaying forays of fledgling heroes to quests against monstrous beasts that dwell within them, they can keep adventurers busy. They...   [click here for more]
Skirmisher Publishing  $1.99

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Ready....Fight! An Unarmed Combat Supplement for Genesys

Ready....Fight! An Unarmed Combat Supplement for Genesys


Have you already leapt into the fun, fast-paced, rich narrative world of the Genesys Roleplaying Game? Add muscle to your game with Ready….Fight! An Unarmed Combat Supplement for Genesys! Developed by Fantasy Flight Games veteran freelancer Keith Ryan Kappel, this unarmed combat supplement offers new character options for players who specialize in a martial...   [click here for more]
EDGE Studio  $9.95

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Muses & Horreurs

Muses & Horreurs


Muses & Horreurs est une extension à Muses & Oracles, lui ajoutant 100 nouvelles cartes horrifiques au format tarot, pour improviser des éléments lors d'une partie de jeu de rôle à plusieurs ou en solo, ou bien pour aider à trouver l'inspiration lors de l'écriture de scénarios. Le PDF des cartes de Muses & Horreurs n'est pas accompagné du livret...   [click here for more]
Pierre Gavard-Colenny  $8.51

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Deadball: Year II

Deadball: Year II


"Breezy fun…. [Deadball] captures the spirit and feel of the sport." —Baseball Prospectus "With Deadball you can simulate America’s Pastime during any season, no matter where you are." —Sports Illustrated Kids Deadball: Year II is an expansion to the bestselling Deadball: Baseball With Dice. Featuring new rules, a franchise generator,...   [click here for more]
W.M. Akers  $10.00 $5.00

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Teratogenicon

Teratogenicon


TERATOGENICON - our most impressive book so far - is a collection of tables and essays on how to create your own monsters. It contains one chapter for each of the fourteen most famous monster types (aberrations, beasts, celestials, constructs, and so on). Each chapter examines specific habits, appearance, goals, traits, powers, origins, and many other topics. In addition, the appendixes will...   [click here for more]
Chaos Factory Books  $11.99

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Mythic Magazine Volume 28

Mythic Magazine Volume 28


Mythic Magazine #28 Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games. This issue contains: Never-Ending Adventures: Thoughts and strategies on constructing solo adventures that have no specific quest and no goal-oriented end. Mythic RPG Narrative...   [click here for more]
Word Mill Games  $4.95

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Don't Lose Your Mind

Don't Lose Your Mind


A pair of government agents stalk a runaway girl armed only with a teddy bear. They are never heard from again. A psychopathic hero wields every blade that ever murdered, carving off pieces of his personality in an effort to beat back the Nightmares. A temptress lures the cruel and vile to assault her—only to trap them in a prison built from her own ribcage. Trailing ash and burning footprints...   [click here for more]
Evil Hat Productions, LLC  $10.00

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Ascendant Rogues Gallery

Ascendant Rogues Gallery


Set in the immersive Ascendant Universe™, this 256-page sourcebook offers: Thirty-eight fully illustrated antagonists, ranging from the villainous weapons inventor Parabellum to the fiery immortal Karma Fire and duplicating speedster Flashmob. Each antagonist has a backstory, designer’s notes, and story hooks to use in your game. Thirty-eight in-character dossiers, written by Squadron Intelligence,...   [click here for more]
Autarch  $20.00

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Ultraviolet Grasslands and the Black City

Ultraviolet Grasslands and the Black City


The Ultraviolet Grasslands and the Black City is a tabletop role-playing game book, half setting, half adventure, and half epic trip; inspired by psychedelic heavy metal, the Dying Earth genre, and classic Oregon Trail games. It leads a group of ‘heroes’ into the depths of a vast and mythic steppe filled with the detritus of time and space and fuzzy riffs. Note!...   [click here for more]
WTF Studio  $25.00

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Mythic Magazine Volume 2

Mythic Magazine Volume 2


Mythic Magazine #2 Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games. This issue contains: • Making The Most Of Altered Scenes: Tips and suggestions for creating Altered Scenes in Mythic, with the new Scene Adjustment Table for a random twist. ...   [click here for more]
Word Mill Games  $4.95

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Technology Compendium: Sir Arthour’s Guide to the Numenera

Technology Compendium: Sir Arthour’s Guide to the Numenera


This is the full version of Technology Compendium: Sir Arthour’s Guide to the Numenera. Check out the free preview. Hundreds of new cyphers, artifacts, and oddities for your Ninth World campaign! The namesake of the entire game line, the “numenera” are artifacts, oddities, and little bits of almost magic-like technology left to the Ninth World by a billion years of previous civilizations....   [click here for more]
Monte Cook Games  $14.99

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Expanded Wealth

Expanded Wealth


This small supplement gives players and GMs a more tangible way to interact with the new Wealth system introduced in Savage Worlds, with clear and simple modifiers for prices, improved Gambling rules when using Wealth, and even a Lifestyle system that can be easily used to track how your players are living within their world, and if they're trying to live within their means. This product...   [click here for more]
Pinnacle Entertainment  $1.99

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100 Oddities for an Egyptian Tomb [Revised, Updated & Expanded]

100 Oddities for an Egyptian Tomb [Revised, Updated & Expanded]


Ancient Egypt’s tombs and funerary rites have long captivated the imagination of many, with their impossibly rich golden treasures, mummies, elaborate beliefs in a physical afterlife, curses, and hordes of servants doomed to eternal bondage. And for each god of rejuvenation, light, and life, there is a monster of damnation, consumption, and terror.   "100 Oddities for an Egyptian Tomb" provides...   [click here for more]
Skirmisher Publishing  $3.99

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Solo Fate

Solo Fate


Do you want to play FATE? Do you want to learn how the game plays? These rules replace the need for a GM allowing you to run the game that you want to play. Solo campaigns can be sweeping adventures limited only by your imagination. This booklet will unleash your adventures. No experience necessary! Solo is a perfect way to learn...   [click here for more]
Parts Per Million  $4.95

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Heroes Unlimited™ RPG, 2nd Edition

Heroes Unlimited™ RPG, 2nd Edition


Heroes Unlimited™ RPG, Revised Second Edition Virtually every type of hero imaginable, whether inspired by comic books, pulps, novels, film or television, is waiting to be created and played. The stuff of action-packed adventure! Over 100 super abilities, plus scores of sub-powers. Over 40 psionic powers. Over 100 magic spells, plus Enchanted Weapons and Objects. Robot...   [click here for more]
Palladium Books  $26.95 $11.87

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Focal Point: The Complete Game Master's Guide to Running Extraordinary Sessions

Focal Point: The Complete Game Master's Guide to Running Extraordinary Sessions


The heart of roleplaying is the gaming session, that point when everyone is gathered around the gaming table — and exactly when so many of your game mastering skills are most needed. To the best of our knowledge, there's never been a system-neutral book focused on running great sessions. Until now. Focal Point: The Complete Game Master's Guide to Running...   [click here for more]
Encoded Designs  $11.95

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Motif World Engine (Worldbuilding Scene & Setting Seed Generator)

Motif World Engine (Worldbuilding Scene & Setting Seed Generator)


Now a Silver Best Seller! Thank you for your support! Motif World Engine is a companion product to the Motif Story Engine It provides guidance and flavors for generating worlds and settings "the Motif way" using a d6 based oracle system. Enhance your session zero and prep experiences!  Generate seeds for enemies, loot, vehicles, and more! Guidance for worldbuilding...   [click here for more]
Thought Punks  $15.00 $7.50

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Twilight 2000: Cold War Goes Hot vol 1.1

Twilight 2000: Cold War Goes Hot vol 1.1


Welcome to edition 1.1 of The Cold War Goes Hot, an irregular e-zine for players of the 4th edition of Twilight 2000. This 18 page inaugeral issue covers: * New careers (Media nd INtelligence Analyst) * New archetypes (Career NCO and Navy/Air Force transfer) * What rifle would my German PC carry? * British character generation rules * US military use of shotguns * The M231 * British small arms...   [click here for more]
Free League Publishing  $3.95

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Brancalonia - The Empire Whacks Back

Brancalonia - The Empire Whacks Back


The Empire Whacks Back is the first official game campaign for Brancalonia – The Spaghetti Fantasy RPG. This new expansion includes the stretch goals unlocked during the crowdfunding campaign, and eventually has around 192 richly illustrated full-color pages, with maps, characters, antagonists, monsters, and other images evocative of the Bounty Kingdom. In this book you can find: • A description...   [click here for more]
Acheron Games  $15.20

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Monster of the Week Supplement (MotW): The Ultimate Creature Compendium Vol.1

Monster of the Week Supplement (MotW): The Ultimate Creature Compendium Vol.1


 This is a custom/homebrewed Monster Guide for fans of the Tabletop Roleplaying Game, Monster of the Week. We hope that you will find inspiration inside this book for a clever one-shot or perhaps a longer story arc! Keep an eye out for more MotW Supplements! Within this Handbook, you will find 25 of the most common and deadly beasts we've encountered here at Sierra Corp. May this invaluable information...   [click here for more]
Roll Players  $7.99 $5.00

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Encounter Theory

Encounter Theory


Write or publish better adventures! Ben Riggs has read and reviewed hundreds of adventures for Geek & Sundry and the Plot Points podcast. In Encounter Theory he channels that accumulated wisdom into tools you can use to make your adventures better. He has invented a theory of adventure design to cut away unhelpful ideas and created 14 playplans, tools which will apply the theory to help...   [click here for more]
Plot Points Publishing  $12.99 $9.99

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Essential Tables For Jungle Adventures

Essential Tables For Jungle Adventures


Step into the unknown; the danger and adventure of the jungle. Essential Tables For Jungle Adventures is a series of 39 different tables to aid you in creating and running jungle adventures and campaigns. In addition, the supplement also comes with a handful of premade NPCs, some details on jungles, and an overview of running a jungle hex crawl complete with a map. It’s everything you need to start...   [click here for more]
Mellow Golem Games  $1.99

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Microscope Explorer

Microscope Explorer


Winner of the Indie RPG Award for Best Supplement An expansion for Microscope, the fractal role-playing game of epic histories, loaded with tools and strategies to get the most out of your games. New step-by-step SEEDS get you started playing more quickly, or roll up a random ORACLE seed to spark your imagination. Techniques for using Microscope for WORLD-BUILDING, rules...   [click here for more]
Lame Mage Productions  $11.99

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Necessary Evil: Cosmic Crisis

Necessary Evil: Cosmic Crisis


A Galaxy of Trouble! When all the super heroes of the world are blown to kingdom come by an army of invading aliens, who will save the day? The only forces left to take on the alien menace are the crafty and self-serving super villains!   Years after the original invasion, a formidable group of Cosmic criminals gets one chance to free themselves from an intergalactic prison and save...   [click here for more]
Pinnacle Entertainment  $17.99

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Unique Warlock Patron: Incunabulum Obscurum

Unique Warlock Patron: Incunabulum Obscurum


Do you want to play a Warlock in your next 5e game but aren't interested in the run-of-the-mill Patrons from the handbook? Or, maybe you ARE interested, but just not in the generic "Fiend" or "Great Old One" because you need specifics. Maybe you want something unique and provocative but don't have the time to create one; besides, then you would have to crunch the numbers to make sure it fits in line...   [click here for more]
Chanting Druid  $2.00

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Limithron's Guide to Naval Combat for 5E

Limithron's Guide to Naval Combat for 5E


Everything you need to run naval combat and ship to ship creature combat in 5e. Weigh anchor, hoist the mains, and set sail... rough seas lie ahead! Crew up a nimble sloop and tack into the wind. Load a Man of War with enough cannons to scare every captain in these waters. Wage all out war with the largest fleet to ever set sail. Capture a magical ship with legendary abilities. Do all this and more...   [click here for more]
Limithron  $9.99 $5.99

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ASSIGNMENT: DANGER! Espionage Thriller RPG for EZD6

ASSIGNMENT: DANGER! Espionage Thriller RPG for EZD6


Welcome to the world of ASSIGNMENT: DANGER!  The masses go about their day thinking the world is safe. We know better, Agent.  Clandestine Cabals and insidious syndicates are lurking in the shadows, vying for power and control. Shrouded in mystery, these villainous organizations operate underground, their motives veiled in deception. They have surreptitiously infiltrated...   [click here for more]
Hounds and Jackals Games and Magic  $9.99

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Ty'ink’s Treasury of Traps - A Game Masters Resource of 140+ Contraptions, Devices, Pits, Spikes, Collapsing Ceilings and More

Ty'ink’s Treasury of Traps - A Game Masters Resource of 140+ Contraptions, Devices, Pits, Spikes, Collapsing Ceilings and More


Are you looking for creative ways to keep your adventurers on their toes? Do you sometimes need to change your dungeons or other environments on the fly to wake up complacent players? Ty'ink’s Treasury of Traps is the ultimate Game Master’s trap and trick resource. The dastardly scenarios in this book will remind your players that dangers might lurk around every corner, behind every...   [click here for more]
Lucky Dice Games  $12.95

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