Title |
Publisher |
Price |
Sprawlrunners is a 71-pages setting-agnostic Savage Worlds toolkit to help you run cyberpunk (with optional magic) in your games! It pays hommage to the classic cyberpunk games of old, bringing their (partially mythically enhanced) flavor to the Fast! Furious! Fun! of the Savage Worlds system.
Sprawlrunners includes:
Rules and ideas for playable species and how... [click here for more] |
Pinnacle Entertainment |
$6.99
|
The Cost of Greatness
Every step, every advantage, every millisecond counts. The streets of the Sixth World are mean, and if they want to stay alive, shadowrunners need every advantage they can get to gain a step on the opposition. Fortunately, Run Faster is full of them. With it, you can learn about more metatypes for characters, including hobgoblins, giants, centaurs, and sasquatch;... [click here for more] |
Catalyst Game Labs |
$24.99
|
Nothing Is Free
Guns and ammo cost nuyen. Mastering martial arts takes time. And learning how to use explosives without blowing yourself up takes patience and a steady hand. These weapons and more are out there, waiting for you. You have the chance to use them to become deadlier, faster, more dangerous than the next guy—and more dangerous than you were yesterday. You’ll have to pay the price to... [click here for more] |
Catalyst Game Labs |
$24.99
|
This is a love letter to the action cartoons of the 80s and 90s. More specifically a toolkit for Savage Worlds (Adventure Edition) to emulate the fun and mayhem of the saturday morning animated shows. Whether you plan to use the included microsetting or create your own inspired by your favorite show, you'll find everything you need to play.
More than 30 new Edges.
6 new character races with 25 uniques... [click here for more] |
Pinnacle Entertainment |
$7.00
|
THE INFINITE FRONTIER
The last great undiscovered country is vast, wild, and weirder than you can possibly imagine. And it’s nearby, waiting, accessible by the press of a button, or a simple gesture, or even just a thought. The Matrix holds a whole lot more than selfies and cat videos—it has artificial intelligences, electronic ghosts of people formerly alive (or perhaps still living), and deep... [click here for more] |
Catalyst Game Labs |
$24.99
|
SHADOWRUN DIGITAL TOOLS BOX
The Shadowrun Digital Tools Box is 2 box sets in 1! Whether you're just getting into Shadowrun or you're a runner that's been hitting the streets since the 2050s, you'll find useful material here for running any type of game. Here’s what you get!
BEGINNER BOX
The Shadowrun Beginner Box is the easiest way to dive into the intrigue, grit and... [click here for more] |
Catalyst Game Labs |
$19.99
|
Light splayed in all directions, stretching across the entire lab in bright beams of luminescence. Elana squinted into the bright light as she carefully transferred her own arcane power into the opalescent stone cradled in its beveled setting. The gem dimmed back to a soft glow as it hung on the necklace. Hope filled Elana as she prayed to the gods that this artifact will be powerful... [click here for more] |
Pinnacle Entertainment |
$1.00
|
Righteous Fire
Kill or be killed. Eye for an eye. Get yours while you can. Shadowrunners—and most of the other residents of the Sixth World—are told from birth that those are the principles you must follow to survive. Thinking of others is for suckers. Take care of your own and hope you don’t die early.
But some runners think that’s no way to live. They know the world is stacked against them,... [click here for more] |
Catalyst Game Labs |
$19.99
|
SCREAM YOUR TRUTH
The voices will be heard. The powers of the Sixth World want to control everything, keeping the world pacified through bland entertainment and milquetoast messages.
But they can’t keep everyone quiet. People have ideas screaming to get out and the tools to record and spread them. Whether they’re starting a new band, recording guerrilla trid dramas, or launching a pirate tridcast... [click here for more] |
Catalyst Game Labs |
$24.99
|
Flexible RPG systems like Fate Core are terrific if you have the time and energy to put into building a world. But we also realize that sometimes extensive prep just isn’t feasible. The good news? You can still experience the Fate awesomeness with the help of the Fate Worlds expansion.
Fate Worlds Volume One: Worlds on Fire is the first in a two-volume set. In Worlds on Fire, you get five rich story... [click here for more] |
Evil Hat Productions, LLC |
$7.50
|
Sew ’Em Up, Ride ’Em Out
The only reason shadowrunners have scars to show off during their downtime is that when they got hit, someone had the guts, the skill, and the speed to pull them out of whatever drekstorm they’d gotten themselves into. Maybe it was a DocWagon High Threat Response team who rode in to save the day, or maybe a teammate who’d picked up some handy medical skills in the course... [click here for more] |
Catalyst Game Labs |
$4.95
|
Ride the Crashing Wave
Magic is wild. Magic is undisciplined. You can try to impose order and understanding on it, but that’s just surface. Underneath is chaos, an erratic heart beating to a staggering rhythm. You don’t control it, any more than a surfer controls twenty-meter-tall wave; you don’t direct the wave, you ride it, capture a piece of its power, and hope to survive. If you do it right,... [click here for more] |
Catalyst Game Labs |
$24.99
|
The Universe of Magic
Magic cannot be contained or easily defined. It can barely be controlled. It is large, omnipresent, and multi-faceted. It contains multitudes.
A few of those multitudes are in this book, such as Pierre Dubois, media personality and Psionist researcher; a band of fortune seekers known as Treasure Hunters, Inc.; strange crystalline entities who may be forming a dangerous... [click here for more] |
Catalyst Game Labs |
$6.95
|
Lethal Force
You're not a noob. You're not a poseur. You're a shadowrunner. When you pick a weapon, it's with a purpose, and 99 times out of 100, that purpose is to bring suckers down. You're going to choose your weapon carefully, and you know that the more options you have, the better your final choice will be.
Gun H(e)aven 3is about options. Pistols, rifles, machine guns, even a flamethrower—they're... [click here for more] |
Catalyst Game Labs |
$7.95
|
"The Old Ones were, the Old Ones are, and the Old Ones shall be. Not in the spaces we know, but between them ..."
◊
Mankind likes to believe itself the foremost power in the world, and the universe beyond. But this is a prideful illusion. A lie. Long before we rose from the slime, other powers far greater held sway upon our planet ... and those same powers were always destined to one day return... [click here for more] |
Cthulhu Reborn |
$22.95
|
ALL IN!
They’re all here. Everyone of them. The legends, the liars, the betrayers, the winners, the craven, the brave, the powerful, the down-trodden. The people who leaked secrets and got killed for it, and the secrets that no one has discovered yet. The dark bargains, the shady deals, the desperate maneuvers. Everything that makes the Sixth World the high-revving nightmare... [click here for more] |
Catalyst Game Labs |
$19.99
|
The Job of Death
Some people call it wetwork. Others call it murder. A small group calls it justice. It's assassination and it's one of the jobs shadowrunners might be hired to do. And given that people are, you know, pretty protective about their lives, anyone who takes such a job is going to have to be at the top of their game to pull the job off and collect a payday. Especially if they plan... [click here for more] |
Catalyst Game Labs |
$4.95
|
Big Bang Boom
Look, do you want a really nice gun, or do you want something that’s going to do the job? When you’re firing a projectile at high speeds, do you really need frills like blued steel, personalized grips, or a safety? And when you’re a real-sized being—like a troll or an ork, instead of one of the punier things—don’t you want something that was designed from the ground up with... [click here for more] |
Catalyst Game Labs |
$9.99
|
THE CLOAK OF DEATH
It’s thick. Luxurious. Concealing. The cloak of death will make you feared, envied, and maybe even wealthy. It will also smother your soul. The best assassins in the Sixth World can gain untold wealth and make the whole world shake, but they also will be hunted and stalked until the end of their days. Assuming their conscience doesn’t eat them alive.
Hard Targets is... [click here for more] |
Catalyst Game Labs |
$25.00
|
Magical practitioners wielding weapons of pure magic, formed by their will. Their Spirit Weapon is whatever suits them—a sword and shield, a polearm, dual axes, even a pool cue.
The Warrior Adept includes a fully-realized Arcane Background, a supporting Power Edge, and the means to create a Spirit Weapon.
If for any reason you would like this title but cannot afford it, please... [click here for more] |
Pinnacle Entertainment |
$1.50
|
The Jungle Next Door
You live in any sprawl long enough, you’ll find out that there’s a lot more to it than businessmen and soykaf stalls. Any sprawl worth its mettle has its dark corners, its forgotten places, its spots that are just as wild and untamed as the deepest rainforest.
Seattle, the prime metroplex in the world for shadowrunning, is filled with such places, and Sprawl Wildsgives... [click here for more] |
Catalyst Game Labs |
$12.00
|
The Wild Calls
Gangers. Corp security. Mr. Johnson. Organized crime. Other shadowrunners. Running in the Sixth World does not exactly lack for obstacles, but only foolish runners worry solely about metahuman opponents. There are plenty of other ways the world can kill you, from throat-ripping martachoras to blood-sucking chupacabras, from the aggressive gamma spider to the swarming harpy. While most... [click here for more] |
Catalyst Game Labs |
$24.99
|
Street Magic is the advanced magic rulebook for Shadowrun, Fourth Edition. It provides background details on everything known to magic in the year 2070, from the nature of mana and astral space to and its effects on society and the Awakened. It also covers a few things that aren't known - or at least understood - such as the metaplanes and hostile spirits. It also contains advanced... [click here for more] |
Catalyst Game Labs |
$12.00
|
Hit Your Marks
The hotel bartender who slips you a guest’s room number because he thinks it will help him get lucky. The security guard who lets a team into a top-secret facility because he thinks he’s pitching in on covert-ops training. The business suit who drops ten thousand nuyen on a project because he thinks it’ll earn him fifty thousand.
Marks, all of them, and the Sixth World is full... [click here for more] |
Catalyst Game Labs |
$25.00
|
This is a supplement for the City of Mist RPG, compatible with the Core Books bundle which includes the Player's Guide and the MC Toolkit
If Dreams Could Kill is the ultimate expansion for diversifying player options to help players both experienced and new get the most out of their City of Mist experience.
Unlike the other expansions from Shadows & Showdowns,... [click here for more] |
Son of Oak Game Studio |
$14.95
|
This is a supplement for the City of Mist RPG, compatible with the Core Books bundle which includes the Player's Guide and the MC Toolkit
Suits Unveiled is a 100-page expansion that ushers both the MC and players who wish to portray Gatekeepers into the world of the Gatekeepers and the Mist, helps you integrate them into your series, and uncovers the secrets of this hidden... [click here for more] |
Son of Oak Game Studio |
$14.95
|
This is a supplement for the City of Mist RPG, compatible with the Core Books bundle which includes the Player's Guide and the MC Toolkit
Overlooked Attractions provides MCs with 40 exciting new locations and intriguing locals with which to populate their City. Each of these new items is designed for a specific narrative situation such as the crew seeking more information,... [click here for more] |
Son of Oak Game Studio |
$14.95
|
The Inverse World – so named by outsiders, who came from beyond the world’s crust. Inside, they found a massive, windy void, with a glowing star shining in the center. A ring of islands orbits this star, and far above lies a ceiling of stone. The Inverse World is on the inside of a planet, and could even be inside of an already existing campaign world, if you dig deep enough.
The... [click here for more] |
Liberi Gothica Games |
$15.00
|
Power Play
The Seattle sprawl is an iconic part of the Sixth World, and it’s about to take the next step in its evolution. Its mother country to the east, the UCAS, is flailing, and pressure is building for Seattle to make its own path and go independent. Lots of power players are trying to force the city’s hand one way or another, and lots of money is flowing to the shadows to help or hinder those... [click here for more] |
Catalyst Game Labs |
$12.99
|
NIGHT FALLS...IT WILL ONLY GET WORSE
The first night of a citywide blackout usually has rioting and lawlessness. The second night continues the chaos. The third night? Well, whoever heard about a citywide blackout going three nights?
It’s about to happen, and shadowrunners caught in the middle will have to deal with more than darkness. There will be howling critters roaming free. Strange spirits... [click here for more] |
Catalyst Game Labs |
$19.99
|
DO THE COLLAPSE!
Some are careful, others are chaotic. Some are new, others old. Some are ruthlessly calculating and logical, others have only the barest acquaintance with sanity. But they’re all in the shadows, they’re all dangerous, and they’re all things you need to know.
Collapsing Now details ten organizations poised to make an impact on the ever-shifting structures of the Sixth... [click here for more] |
Catalyst Game Labs |
$19.99
|
This is a supplement for the City of Mist RPG, compatible with the Core Books bundle which includes the Player's Guide and the MC Toolkit
Don’t Believe The Truth is a 75-page expansion that reveals the council of Avatars who run the City, their individual operations, Rifts in their service, and the details of their shadowy agreement to maintain the status quo in the City.... [click here for more] |
Son of Oak Game Studio |
$14.95
|
Infinite Shadows
It’s the shadowrunning capital of the world for a reason. Seattle offers an unparalleled intersection of corporate, political, and criminal powers. This is where icons are made—like the Ancients, the Halloweeners, the Finnigan Crime Family, the Skraacha, Dante’s Inferno, Renraku Arcology, the Big Rhino, and the Alabaster Maiden. And this is where runners like Dodger, Sally Tsung,... [click here for more] |
Catalyst Game Labs |
$24.99
|
Stretch Your Reality
There are waking dreams, there are active hallucinations, there are feverish visions that cannot be classified. And then there are the metaplanes, an adrenaline-fused combination of all of these, and more. Everything you dream of, everything you fear, everything beautiful and everything grotesque can be found out there. If you travel to the planes, you may lose your life, lose... [click here for more] |
Catalyst Game Labs |
$7.99
|
Over the Edges
The Sixth World has been carefully divided and partitioned to keep people in their place, living under the thumbs of those who draw the lines. Shadowrunners, though, have never been good at staying where they’re supposed to be. They've got goods to smuggle, bounties to avoid, and a host of other reasons to cross the walls and borders the rest of the world has put up.
These... [click here for more] |
Catalyst Game Labs |
$7.95
|
TOTAL DARK
Voice scream in the darkness. Voices of the lost drift through the night. Their sound is despair, sorrow, and terror. The noise grinds at your soul, but only thing worse than listening to the chorus of pain is joining it.
The world is changing. Desperate times require desperate measures, and the ground beneath your feet will shake when those measures are meted out. Hold on, buckle up, and... [click here for more] |
Catalyst Game Labs |
$22.99
|
The War Within
Not all has been right in our shadows of late. Especially in the dark shadows of my mind.
Those were among FastJack’s parting words to JackPoint when he left, the victim of a condition that divided his mind against itself. And the condition is spreading. Across the Sixth World, people’s minds are in schism, as new personalities emerge and battle the old. The world is in chaos, and... [click here for more] |
Catalyst Game Labs |
$24.99
|
Alone in the Loop
Solo Roleplaying Tales from the Loop
Tales from the Loop is Free League's rules-light Zero Engine game of coming of age and exploring the 1980s that never was.
These add-on rules add solo roleplaying to Tales, trying to keep the rules-light feel while maximizing the amount of mystery in playing the game.
These rules make strong use of countdowns, and drama dice to control outside... [click here for more] |
Free League Publishing |
$4.95
|
All Kinds of Power
Arcane sites crackling with magical energy. High-stakes corporate maneuvering, complete with draconic influence. Smugglers and shamans, charismatic chiefs and feckless rogues. All this and more waits in the Sioux Nation for runners looking to branch out and run headfirst into new challenges in the unending quest to earn a few nuyen while staying alive and free from corporate... [click here for more] |
Catalyst Game Labs |
$7.99
|
Big, bad, and awesome
They can call you a trog. Sure they can. Let ’em think it’s smear. Let them show you what they don’t know. Let them ignore history, the great accomplishments orks and trolls have made in every field in the Sixth World, the homes and enclaves they’ve built out of nothing. There’s enough talent in the trog population to punch, hack, rig, charm, or enchant that smug smile... [click here for more] |
Catalyst Game Labs |
$24.99
|
Layers of Power
The topmost layers of power have been scraped away, some wealth has been removed, but that doesn’t mean the western borders of the UCAS have nothing of worth. Hidden weapons may yet be found. Secret powers may rise. And maneuvering for wealth? What would the Sixth World be without it?
Age of Rust shines a spotlight on a part of the UCAS that is disintegrating but still has... [click here for more] |
Catalyst Game Labs |
$3.99
|
PAIN POINTS
Chaos is horrible for business—unless your business is shadowrunning. The Big Ten megacorporations of the Sixth World are reeling, with scandals, disasters, and crippling attacks coming at them from all angles. NeoNET is scrambling to maintain AAA status, Ares is trying not to let the secret rot at the heart of the corp become public, while Aztechnology, fresh from taking on a dragon... [click here for more] |
Catalyst Game Labs |
$25.00
|
Lighting the Electric Town
Neo-Tokyo, where the bright neon makes for some deep shadows. It’s not the easiest place to navigate, but the rewards for learning how it works are high. Want a shot at the big time? Then you have to start somewhere. And there are always openings at the bottom.
That doesn’t mean life will be either safe or boring. Dedicated runners can be caught in the mayhem of a troll... [click here for more] |
Catalyst Game Labs |
$5.95
|
Falls from Grace
Once they were at the top of their field, or on the way there. Pro athletes, looking to make bank through fat contracts and endorsement deals, only to have their careers derailed by serious injuries and maybe a bad choice or two. Once their value on the playing field is done, they’re left high and dry, cut loose by the teams and corps who used to love them.
So when you’re income... [click here for more] |
Catalyst Game Labs |
$3.99
|
The Falling Dream
You have seen it. You have felt it. The dream where you are falling, falling, and you cannot see the ground but you know it is there waiting. You may try to brace yourself, you may try to force yourself awake—you do anything to avoid the impact that keeps rushing toward you.
The Seelie Court is the realm of the hidden, the rumored, and the unknown. Fairies, spirits, and enchanted... [click here for more] |
Catalyst Game Labs |
$24.99
|
Advanced computer and magic users share many traits, including their eccentric natures, propensity to recluse themselves, and shared taste for comfortable clothing. It stands to reason therefore, that if the respective users of these arcane skills share personality traits, that they might use their abilities in similar ways as well.
One phenomenon that makes for a fascinating study, but lacks a magical... [click here for more] |
Skirmisher Publishing |
$0.99
|
All-Shaking Thunder
It’s been a tense couple of years (or couple of decades, if we’re being accurate) in the Sixth World. Aztlan and Amazonia have been slugging it out. Great dragons have turned on each other, testing old alliances and forging new ones. Governor Kenneth Brackhaven of Seattle is facing pressure unlike ever he’s ever seen, and scandals seem on the verge of overwhelming... [click here for more] |
Catalyst Game Labs |
$25.00
|
Danger Zones! Shadowrunning can take you all sorts of different places and give you the chance to have all sorts of different guns pointed at you. Whether you’re exploring mysterious islands off the coast of Seattle, collecting bounties on the tightly guarded streets of Manhattan, or trying to survive the chaos and conflict in Bogotá, you’re likely to find yourself in trouble... [click here for more] |
Catalyst Game Labs |
$12.00
|
When the All Souls Church of Deliverance in Sioux Falls begins counting down to the End Days, the Estate sends operatives to determine if the claimed miracles have anything to do with the Strange. Unfortunately, the church's pastor, Father Foss, is already one step ahead of the Estate. The trouble starts on Earth, and if the player characters don’t play their cards right, it could end on Earth...... [click here for more] |
Monte Cook Games |
$3.99
|
The Minefield of Opportunity
The number of ways you can step wrong in Cheyenne are higher than a lot of shadowrunners can count. There are political, ethnic, tribal, and racial divides, and stepping on the wrong side of them can not only end your job prospects, but it can put you in a hastily dug hole in the ground. Move quickly and be agile, though, and you can slip through the snares that trip up... [click here for more] |
Catalyst Game Labs |
$7.99
|