The colelction of adventures includes 22 separate Amazing Tales products. The Quickstart rules, and 21 different adventures, originally written to help kids through lockdown. Each month I'll nominate a charity to receive funds donated for the bundle.
Charities supported to date
May 2020: The Child's Play and Extra Life Charities.
June 2020: Black Lives Matter
July 2020: Unicef Coronavirus Children's... [click here for more]
Escape from Fox Island is a shorter one-act adventure that we refer to as a “One-Shot". This is an adventure designed to be completed in one game session. Shadow Deep is intended for mid-level characters, which may be characters that players have advanced from previous play, or selected from a collection of pre-made characters provided at the end... [click here for more]
is a complete three-act adventure that may span several gaming sessions to complete. Like The Garden Raid, The Fairy Ring of the Nibble Onions is designed for low-level characters and is well suited for new GMs who want to try their hand at running a more complex adventure. Set in the full bloom of spring, it contains a collection of colorful NPCs... [click here for more]
The Garden Raid is an introductory adventure that can serve as a tutorial for basic game mechanics and offers common challenges players may face in the game. It takes place in late winter, when the snow and ice lingers and the first buds of spring are appearing. The central premise is a familiar theme in fictional works featuring rabbit characters, from Peter Rabbit... [click here for more]
The Mound of the Basking Vultures is the final adventure offered here. This is another One-Shot adventure intended to be playable in a single gaming session. It is designed for low-to-mid-level characters. Set in autumn, and suitable for a Halloween-inspired evening, it features a horror theme complete with a mysterious hound, a gloomy vulture, strange moaning, and a ghost.... [click here for more]
Hi, Bebarce here. I just wanted to post an important update regarding Power Outage. I am in the firm belief that there shouldn't be barriers for kids to experience the joy of games. From March 15th until yesterday (April 14th) I had made Power Outage available for free. I am now returning the price to $4. HOWEVER, as mentioned below if you are an organization that could use Power Outage... [click here for more]
Using Hero Kids.
It was recently pointed out to me that most solo role-playing appealed to GMs, as they were already used to improvising and creating content on the fly. Players are more used to improvising from prompts within the context of a scene. This is the 'What do you do?" question. This solo book is aimed at players, although GMs can use it just as easily. In... [click here for more]