Title |
Publisher |
Price |
The One Page Dungeon Compendium
A collection of dungeons with all of the 2023 One Page Dungeon Contest entries. This contains all the dangerous dungeons, exciting encounters, amazing adventures, and wonderful worlds. Each one is contained on a single page of the compendium.
There are 112 entries to this year's contest. You get the compiled compendium and a zip file containing... [click here for more] |
Spiel Knights |
Pay What You Want
|
But a few scant leagues from the walls of the bustling town of Greyheim lay the crumbling ruins known as the Castle of the Mad Archmage, Jophob Schlech, long shunned by the local townsfolk. Decades ago, a series of vast treasure hoards were discovered in the twisting mazes beneath the castle proper, along with hungry beasts and deadly traps aplenty. Legends were made in that time; the names of... [click here for more] |
BRW Games |
$24.95
|
Strange happenings are afoot in the dusty, one horse town of Blackwood Gulch, Wyoming. The Posse is summoned by a mysterious connection to assist in an otherworldly investigation. In a town where rumors fly as fast as bullets, can the Posse get to the truth before darkness takes hold?
Shadows of the Sacred Hills is a Weird West Adventure for Savage Worlds. This adventure was developed as a one-shot... [click here for more] |
Pear Tree Studio |
$4.95
|
** This title is currently part of a discount bundle - scroll to the bottom for details! **
THE MIDLANDS
The Midlands PDF (original version softcover/hardcover available via Lulu) is 365 pages of low magic, low prep, customisable sandbox, in a “points of light” medieval fantasy realm. The setting is written for the Low Fantasy Gaming RPG system, a d20 variant under the... [click here for more] |
Pickpocket Press |
$9.95
|
*We Have hit our first milestone, see below*
What is an SRD Hack?
An SRD hack is for those GMs and players that enjoy 5th ed but want to play it with slightly different rules. So we took a look at the SRD released by Wizards of the Coast and tried to hack it to make it more what we wanted to play or make the game better, in our opinion. You can disagree and hate all... [click here for more] |
FeralGamersInc |
$7.00
|
It glorps! It shlorps! It absolutely bevoorps! It is the first official Black Pudding zine collection, available in glorious print!
This collection features everything from the first four issues of Black Pudding, a zine of OSR RPG gaming goodies. Monsters, spells, character classes, character sheets, adventures, and more!
The materials from each issue are presented... [click here for more] |
Random Order Creations |
$5.00
|
Monsters are invading your game!
Fate System Support Fantastic Creatures features a selection of mystical beings to populate your fantasy, horror, western, and futuristic adventures. All of this using the Fate system — monsters ready to challenge the most courageous players.
With unique, simple, and quick rules,... [click here for more] |
Rolepress |
$24.14 $16.89
|
In the market town of Gongfang a restless magistrate oppresses the people, forcing them to surrender sons and daughters to serve a mysterious sorcerer on Red Crow Mountain. In the countryside, a wealthy rice broker torments the common folk with his extortionate exactions, driving the desperate into the forest to escape his thugs and bandits. And beneath those green boughs there are whispers of... [click here for more] |
Sine Nomine Publishing |
$4.99
|
Make More Monsters!
The Genius Guide to the Talented Bestiary is more than just another book of monsters (though we have that too!). The monster creation rules detail the step by step streamlined process for determining a monster’s base statistics. These allow you to quickly and easily design a monster of any size and challenge rating, making unique and balanced threats for your players.... [click here for more] |
Rogue Genius Games |
$27.95 $19.95
|
Heaven's fury lashes the city of Yizhao. Its governor is helpless to discover the crime that has so enraged the celestial Pattern. The grandees of the city maneuver against each other and plot their own purposes in the face of the city's woe, suspicion and avarice driving their private schemes.The city's very existence is at stake as an ancient law and a present wickedness clash in the skies above.... [click here for more] |
Sine Nomine Publishing |
$4.99
|
Simplify Domain gameplay! Expand the scope of your preferred OSR game by making Strongholds mean something! Don't be burdened by new mechanics! Streamline time at the table with simple and familiar rules used in new ways! Grow your domain, engage in diplomacy, and go to war all without having to learn new systems!
Demesnes & Domination is a rules... [click here for more] |
Arcane Sword Press |
$5.00
|
More magical items! This fourth volume of the supplement provides twenty (20) additional Terrinoth magic items. Each is derived from classic magical items in various other fantasy roleplaying games. Like previous volumes, this product describes each item along with an illustration, rules for using it in Genesys, and the information needed for player characters to craft their own (if the GM allows... [click here for more] |
EDGE Studio |
$2.99
|
Volume V in the Terrinoth Treasures series features (15) magic items exclusively derived from the Descent boardgame and expansions. As with other volumes in the series, each item is illustrated along with optional rules for players to create the items.
The exotic components of these items can even serve as adventure seeds as adventurers seek out dragon scales, rare gems, ogre's blood, or other exotic... [click here for more] |
EDGE Studio |
$2.99
|
"The following is a compilation containing the eight best entries of the universally celebrated and critically-acclaimed No Artpunk competition. You will find therein no fancy layouts, graphic design high-school projects, goofy ideas or political finger-wagging. Instead the talents of these chosen few have been devoted to that highest achievement: the creation of great adventures using oldschool rulesystems.... [click here for more] |
The Merciless Merchants |
FREE
|
Grizelda’s Gear offers over 200 different pieces of equipment for adventurers, including those giving minor bonuses to various skill checks. Sneaky stuff, instruments for Bards, religious trappings for Priests, and varieties of food & drink are just some of the categories of gear listed inside.
Gear like: Tents, Bladeboots, Disguise Kit, Caltrops, Silk Rope, Glue, Medieval clothing,... [click here for more] |
EDGE Studio |
$3.49
|
Adventures in Alchemy is a supplement geared towards GMs and players who want to add a lot of flavor to their Terrinoth campaign when it comes to alchemy ingredients and magical components.
This tome offers 50 new alchemical concoctions which may be useful to adventurers, and new options for alchemy-minded characters!
In addition, it offers dozens of alchemical components to make these concoctions,... [click here for more] |
EDGE Studio |
$3.99
|
More magical items! This sixth volume of the supplement provides twenty (20) additional Terrinoth magic items. Each is derived from magical items in Runebound, Descent, or various other fantasy roleplaying games. Like previous volumes, this product describes each item along with an illustration, rules for using it in Genesys, and the information needed for player characters to craft their own... [click here for more] |
EDGE Studio |
$2.99
|
Castaways Guide to Cragbarren Expanded
This is the newly updated and expanded castaways guide given to characters by Cedric as they first arrive on the island. This new edition includes:
New Map of Cragbarren
Complete Guide to the City of Gnarling
New Weapons and Armour
Guilds that characters can join
Two new classes, The Alchemist and the Necromancer
Necromancer spell lists
Map Pack as a separate... [click here for more] |
FeralGamersInc |
$7.99
|
Dangerous Dragons is designed to be a definitive tome on the dragons of Mennara.
Join the intrepid Dwarven Dragon Hunter Corbin as he helps you understand all there is to know about the most dangerous beasts in the world.
This tome contains:
The history of dragons in the world of Mennara
Various age categories of dragons with stat notes for each category
Information about 17 (canon) named... [click here for more] |
EDGE Studio |
$2.99
|
This D&D 5e adventure is made for a party of three to five 5th-level characters and should take the players to level 8 by the end of it.
The adventure takes place in Jadeleaf Jungle, a vast and dense forest teeming with exotic creatures and secrets, as well as within the ancient temple of Naiset.
What should I expect to find in this adventure book?
Rich story and... [click here for more] |
Yellowbyte Studios |
$7.45
|
River trade between Farholme and Nordskamp depends on the working operation of the Dragon’s Gullet, an old water lock system built by dwarves. The Gilded Spear, an adventuring group claimed the ancient complex has been cleared of danger and an expedition was sent to inhabit and operate the water lock system. Your party is hired as extra muscle to protect the first river trade boat set for departure... [click here for more] |
The Merciless Merchants |
$5.00
|
An Astounding Adventure of Moon Madness!
Chaos reigns across the globe, as Moon Madness washes over the people! Huge tidal waves smash against coastal cities! Society appears on the verge of collapse! Only one thing could be responsible: the baleful influence of the Moon!
And when the first Lunar expedition vanishes, it falls to the “Second Stringers,” a stalwart team of heroes drawn from around... [click here for more] |
Triple Ace Games |
$9.99
|
Boons & Banes is an optional mechanic designed to add flavor and detail during the character creation process. It provides minor and major benefits which may be chosen (at an XP cost) as well as minor and major drawbacks (which grant extra XP) to use during character creation. The GM is free to set a “Carryover XP Cap” to limit how much can be carried over for skills, talents, etc.
Boons... [click here for more] |
EDGE Studio |
$2.99
|
Rewarding Rumors is a collection of (14) different mini-adventure guides. They are adapted from the Rumor cards used in the 1st edition of the DESCENT boardgame and each has a unique story as a springboard for adventure.
In that game (also set in the Terrinoth setting), after emerging from the dungeon and returning to town, the player characters could elect to spend some of their gold... [click here for more] |
EDGE Studio |
$2.99
|
Starvation is upon two barbarian clans. Hope for survival rides on a scout’s report of sighting a dead Solifugas, a colossal ice worm. Hunting bands are set out to collect meat for survival but none have returned. You have been tasked to find them and bring back meat for the clan to survive the winter. But winter has been harsh and merciless this year, and other humanoids are rushing for the food... [click here for more] |
The Merciless Merchants |
$6.00
|
Mennara is filled with dangerous, awe-inspiring, and unique places. From the Black Citadel of Llovar, the founder of the Uthuk Y’llan, to the Den of Thieves in Al-Kalim, this book details (15) different unique locations which can serve as the basis for an adventure or an encounter. Each location is fully described along with unique qualities of the place and the types of foes the PCs may run into... [click here for more] |
EDGE Studio |
$3.49
|
It has been over 20 years since Necromancer Games first unleashed the Tome of Horrors, and our philosophy has not changed... everybody needs more monsters! Necromancer Games has always been known for its monsters, and with the Tome of Essential Horrors, we would like to introduce those unique and mysterious creatures to your Old-School... [click here for more] |
Necromancer |
$17.99 $10.79
|
Adventures in Alchemy II is a followup supplement geared towards GMs and players who want to add a lot of flavor to their Terrinoth campaign when it comes to alchemy ingredients and magical components.
This tome offers dozens of new alchemical concoctions which may be useful to adventurers, and new options for alchemy-minded characters!
In addition, it offers more alchemical components to... [click here for more] |
EDGE Studio |
$3.99
|
Don't let your game suffer from a lack of healing options. Embrace the Classes of Essential Healing, and give your PCs and monsters the fighting chance they deserve. Get ready to heal, protect, and restore with these incredible additions to your game!
With the Old-School Essentials game, Necromancer Games’ Tome of Essential Horrors, and the Healer and... [click here for more] |
Necromancer |
$1.99 $1.19
|
With the Old-School Essentials game, the Tome of Essential Horrors, and our meticulously crafted tables, your OSE game will excel. As your adventurers explore new realms, face fearsome monsters, and uncover hidden treasures, these tables will help banish monotony and your gaming group will embark on unforgettable adventures!
Tables of Essential... [click here for more] |
Necromancer |
$1.99 $1.19
|
A World of Steam and Darkness!
In Aden, a thousand-year Golden Age of prosperity gave rise to an unprecedented development: the fusion of magic and technology into a unique discipline called mechamagic. Arcane power, steam power, and gundpowder changed the world almost overnight. The Golden Age ended, and the Age of Thunder began. It seemed there would be no limit to the industry and ingenuity of... [click here for more] |
Kyoudai Games |
$19.99 $1.00
|
More magical items! This seventh volume of the supplement provides twenty-two (22) additional Terrinoth magic items. Each is inspired by magical items from Runebound, Descent, or various other fantasy roleplaying games. Like previous volumes, this product describes each item along with an illustration, rules for using it in Genesys, and the information needed for player characters to craft... [click here for more] |
EDGE Studio |
$2.99
|
Boons & Banes II expands on an optional mechanic designed to add flavor and detail during the character creation process. It provides minor and major benefits which may be chosen (at an XP cost) as well as minor and major drawbacks (which grant extra XP) to use during character creation. The GM is free to set a “Carryover XP Cap” to limit how much can be carried over for skills, talents,... [click here for more] |
EDGE Studio |
$2.99
|
This is a supplement for use with OSRIC and early editions of Dungeons and Dragons.
The Arch Lich Malcon has been working for centuries compiling arcane knowledge. He has decided to share it with others and has written this extensive tome on the subject. This tome has new spells for magic users, clerics, illusionists, druids, bards, paladins, rangers and even a few for some lowly NPC types that could... [click here for more] |
Old School Role Playing |
Pay What You Want
|
INTO THE YNFERNAEL
Only the mightiest heroes can hope to fight the demons from the Ynfernael! This supplement provides all you need to know about these horrors and the realm in which they dwell.
Inside:
Information about the Ynfernael realm and how to visualize it with the other Planes of Power.
General information about demons such as common abilities, weaknesses, and how they are summoned.
15... [click here for more] |
EDGE Studio |
$3.49
|
What is a hero without monsters to vanquish?
This 328-page book presents hundreds of different creatures for use in the Pathfinder Roleplaying Game. Within this tome you'll find fire-breathing dragons and blood-drinking vampires, vile demons and shapechanging werewolves, sadistic goblins and lumbering giants, and so much more! Yet not all the creatures in this book are enemies, for some can serve lucky... [click here for more] |
Paizo |
$19.99
|
There was a point in my GMing that I started skipping travel adventures because I had no fresh ideas. This 5 Room Dungeon generator for forests will help you create interesting and challenging encountrers and adventures your players won't be expecting.
Within this GM Cheat Sheet you shall find a 5 Room Dungeon creator, and lots of tables filled with ideas for creating great forest adventures.
Choose... [click here for more] |
Roleplaying Tips Publishing |
$3.00
|
Cities of Splendor: Tour Guide of the Free Cities is a more in-depth look at each of the Free Cities of Terrinoth. Using the same organizational method as Kyle Skarp’s “New Angeles Tour Guide”, (with his permission), each of the eight (8) Free Cities include:
The official heraldry of the city (pictured, as sourced from the Runebound game).
General information about the city, it’s... [click here for more] |
EDGE Studio |
$2.99
|
Spells are not just letters engraved in a book, spells are essential beings that exist in the planes. When a wizard casts a spell, it only manifests one instance of it. But what happens when these disembodied beings manifest themselves on the prime material plane?
Furthermore, can a player interact with the extraplanar essence of a spell in any other way?
... [click here for more] |
Xacur |
$2.00
|
The Great Game is Afoot!
it’s a time of revolution, a time of exploration & discovery...
The Great Campaign is an epic adventure set over four parts. Our heroic globetrotters travel to Cambridge where they are drawn into a dangerous plot to overthrow the British Government! As more clues are discovered our heroes uncover an anarchist group, the Commonist League, who believe that new technology... [click here for more] |
Triple Ace Games |
$19.99
|
Guimond's Light
Beware the woolly menace!
Just what manner o' beast is "Old Gumption," and where are the crows? These secrets and more may be left hanging after you have visited "Guimond's Light.
OSE Level 1 or 2
Another Waterby Adventure.
Written for the Tenfootpole Wavestone Keep competition.
Have you played Grandma's Cottage Inc., yet?
Old-School... [click here for more] |
Glenn Robinson |
$1.50
|
The Old Ones are gone...
Stories tell of the day when the skies fell in showers of fiery rock, when the world groaned and shifted, the great beasts of the Old Ones died in an instant, and the stars themselves changed, sending the Old Ones into a deep, eternal slumber. Humankind, now free from the cruel grasp of our former masters, now rules the world from the shining kingdoms the Other... [click here for more] |
Elf Lair Games |
$20.00 $15.00
|
GM Cheat Sheet #09: Polar Adventures will help you craft adventures in any kind of icy and chilly clime, whether it's the arctic, a pocket dimension, or a plane of Hell.
I hope you find it as cool as I do!
List of Tables
d12 Foes
d12 Hazards of Ice and Snow
Town Names Generator
d12 Treasure & Reward Ideas
d12 Means of Ice and Snow Travel
d12 Encounter Locations... [click here for more] |
Roleplaying Tips Publishing |
$3.00
|
Mennara is filled with dangerous, awe-inspiring, and unique places. From the Caverns of Thuul (lair of the Gem Dragon) to the Valley of Souls (rumored resting place of the Crown of the Elder Kings), this book details (15) more different unique locations which can serve as the basis for an adventure or an encounter. Each location is fully described along with unique qualities of the place and the types... [click here for more] |
EDGE Studio |
$3.49
|
This 64-page issue is a Science Fiction Horror Reference (Ref).
Science fiction horror is a subgenre of both science fiction and horror that uses scientific advances or futuristic settings as a source of fear. It often revolves around subjects that include but are not limited to alien invasions, mad scientists, and/or experiments gone wrong. Science fiction... [click here for more] |
Ken Wickham |
$4.99 $4.50
|
The Le Games is happy to announce Enchanted Armory: Arms and Armors! This stregic book (for your 5e games) brings you 33 Amazing magic items that will empower your players to do miraculous things (or something stupid). Inside you'll find:
• Achilles’ Shield • Angelic Flute (Blowgun) • Beowulf Armor • Bezoar Armor • Boots of Fire • Dagger Fall • Demon Hunter’s Bow • Double Dragon... [click here for more] |
The Le Games |
$3.00
|
A collection of 4000+ word PDF supplements for the 13th Age RPG, with new rules systems, 13th Age Bestiary-style monsters, player character options, and more – gathered together for the first time, so you don’t have to wait to get get them all.
13th Age Monthly is overseen and developed by Rob Heinsoo, with a stellar list of contributors that... [click here for more] |
Pelgrane Press |
$24.95
|
The Inglorious History of Rûl builds on the information presented in the Shadow of the Demon Lord Core rulebook as well as the plethora of content put out since its release. It collects many of the narrative threads woven throughout accessories and supplemental lines such as Lands of Shadow and the Legacy of Shadow series to present a more codified and cohesive framework... [click here for more] |
Schwalb Entertainment |
Pay What You Want
|
Fantastic Factions: Organizations in Mennara uses the new rules subsystem introduced in Keith Ryan Kappel’s Factions 1: A Faction Talent Supplement and these rules are referenced with his kind permission (though this does not mean it is officially endorsed).
This supplement covers 10 types of factions within Mennara, all with different ranks and abilities (50 new Talents!).
These... [click here for more] |
EDGE Studio |
$2.99
|
Enchanted Armory: Magical Weapons is packed with 13 unorthodox magical weapons for your 5th edition campaign and 3 Infinity Orbs! These items include: • Bow of Accuracy • Deck of Blades • Dagger of Backstabbing • Gem Blade • Blade of Racial Hatred • Huskbow • Mace of Weakening • Moon Blade • Ring of Weapons • Shield Staff • Trident of the Aqua Men • Tyger Whip • Wand... [click here for more] |
The Le Games |
$2.00
|