Title |
Publisher |
Price |
THE WYVERN CALLS!
Fill your Old-School Essentials role-playing game with four new tales of weirdness and whimsy. Wyvern Songs is an anthology of original adventures written by Brad Kerr. Drop one into an ongoing campaign, run one as a one-shot, or mash them together in a fantasy sandbox with an included hex map.
Featuring art by Matt Stikker, Sam Mameli, Amanda Lee Franck, Tyler Smith Owings, Will... [click here for more] |
Swordlords Publishing |
$20.99
|
WELCOME TO THE CRYSTAL FRONTIER! Adventure in a desolate magic-stained wasteland where fabulous crystal spires and fortresses plummet from the skies to tempt the desperate and the bold with magical gems and golden treasures. Find your fortune or find your death as you plunder the fallen sky tomb of an Empyrean despot.
SCHEME with the unnatural denizens of the Crystal Tomb!... [click here for more] |
Ratking Productions |
$16.00
|
From the author of the adamantine-best-selling book Return of the Lazy Dungeon Master...
Ten underground adventures for the fifth edition of the world's most popular fantasy roleplaying game, set within a ruin-filled mountain torn apart by the mysterious Grendleroot.
For a thousand thousand years, an ancient entity has been trapped in the heart of a mountain formed from rock not of this... [click here for more] |
SlyFlourish |
$29.99 $24.95
|
Every home needs its heroes…
Your small village seems like a haven to you and your friends, but it is not safe.
Dangerous faeries lurk in the forest just outside of town, wicked men and ferocious monsters are a constant threat, and sometimes dark forces find their way into your neighbors’ hearts. You and your companions are young and untested, but ready to protect what matters.... [click here for more] |
Flatland Games |
$29.99
|
Danger and glory await the bold...
In the common rooms of the great city’s countless inns, in the bathhouses of the merchant quarter, and before the altars of a thousand gods, brave and desperate adventurers meet and make plans. They leave every day and seek their fortunes in the Sunken Lands.
Travel with us through sunken lands...
Lots of times, we want... [click here for more] |
Flatland Games |
$29.99
|
Enter a garden of earthly delights.
The sun has stopped setting over the king's favorite garden. It seemed like a harmless curiosity at first but the animals have turned violent and strange alien beings have appeared. The duke has placed a bounty for enterprising sell-swords to end the curse of endless daylight.
Hideous Daylight is an adventure module for Old-School Essentials,... [click here for more] |
Swordlords Publishing |
$9.99
|
Horror at the MERCC provides all of the post-apocalyptic mutant mayhem you’d expect, combined with the uniquely cool genre of horror. This is the latest adventure module from TSG, High Dive Games. A 2nd level adventure for the MCC RPG system, that is a follow-up to the 1st level adventure Get Me the Juice or it provides an adventure location capable of being dropped... [click here for more] |
TSG, High Dive Games |
$11.99
|
This module includes a cover folder with maps and a complete description booklet to form a ready-made scenario for DUNGEONS & DRAGONS® Basic Set. It has been specially designed for use by beginning Dungeon Masters so that they may begin play with a minimum of preparations.
Within are many features to aid novice players and Dungeon Masters: legends, history and background information, a list... [click here for more] |
Wizards of the Coast |
$9.99
|
Sooner or later, you're going to need more story!
The GameMaster's Apprentice is a genre-and-system-neutral deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs.
You can view the cards' complete instructions for free by clicking the preview link beneath the thumbnail above, or view the Quickstart Guide and... [click here for more] |
Larcenous Designs, LLC |
$20.00
|
Barely one day's march from Kelven, the uncharted tracts of the Dymrak forest conceal horrors enough to freeze the blood of civilized folk. Those who have ventured there tell how death comes quick to the unwary - for the woods at night are far worse than any dungeon. But you are adventurers, veterans of many battles, and the call of the will is strong. Will you answer the call, or are... [click here for more] |
Wizards of the Coast |
$11.99 $10.79
|
Module B1: "In Search of the Unknown," forms a complete adventure for use with Dungeons & Dragons Basic Set. It is especially designed as an instructional aid for beginning Dungeon Masters and players, specifically created to enable new Dungeon Masters to initiate play with a minimum of preparation.
In addition to descriptive and situational material, this module also includes special informational... [click here for more] |
Wizards of the Coast |
$6.50
|
Terror by night! The village of Orlane is dying. Once a small and thriving community, Orlane has become a maze of locked doors and frightened faces. Strangers are shunned, trade has withered. Rumors flourish, growing wilder with each retelling. Terrified peasants flee their homes, abandoning their farms with no explanation. Others simply disappear. . . No one seems to know the cause... [click here for more] |
Wizards of the Coast |
$11.99 $10.79
|
Against the Slave Lords is a collection of four classic Advanced Dungeons & Dragons adventure modules that form a series -- A1: Slave Pits of the Undercity, A2: Secret of the Slavers Stockade, A3: Assault on the Aerie of the Slave Lords, and A4: In the Dungeons of the Slave Lords -- complete with original black-and-white interior art.
Added to the collection is an all-new fifth adventure -- A0:... [click here for more] |
Wizards of the Coast |
$19.99
|
Run, play or splice up 66 pages of mayhem and weirdness in this Slavic mythic-inspired (with an acid fantasy-twist) mini-sandbox for Labyrinth Lord or the well-aged fantasy rpg of your druthers.
What You Will Find Inside: • A 25-site pointcrawl of the otherwordly Slumbering Ursine Dunes region. Beyond the big ticket adventure sites you will find along the way... [click here for more] |
Hydra Cooperative |
$12.00
|
Mythic
Create dynamic, solo role-playing adventures without preparation. For use as a stand-alone game or as a supplement for other systems.
This PDF file has been updated in 2022 with new artwork.
Mythic Role-Playing brought true, solo play to the world of tabletop role-playing in 2003, kicking off a solo revolution that continues today. The red book... [click here for more] |
Word Mill Games |
$17.95
|
THERE IS A NEW EVOLUTION! Mecha & Monsters: Evolved is available now! This previous version remains available for legacy purposes, though it no longer reflects the latest rules or updates on the TinyD6 system.
Tiny Frontiers: Mecha and Monsters is the first expansion to the science fiction role-playing game, Tiny Frontiers. Utilizing the minimalist, swift and flexible ruleset... [click here for more] |
Gallant Knight Games |
$24.99
|
"It’s easily one of the best, if not the best 5e adventure I’ve seen." — tenfootpole.org
"The Chapel on the Cliffs surpasses any other adventure I've purchased on DriveThruRPG or DMSguild."
"This is easily one of the better adventures that are available on this site."
The Chapel on the Cliffs is a 5th edition horror adventure optimized for a group of 4-5... [click here for more] |
Goblin Stone |
$12.95
|
There’s something lurking out there.
It carries with it a book. A red book.
The book contains devilry, printed on its very pages.
Every tale from this book will scratch at your soul until it leaves a cavity.
Evil shall fill that hole.
Tales of Depravity! is a sourcebook for Players and... [click here for more] |
Onyx Path Publishing |
$13.00
|
Note from the Admins: This is a new Print on Demand version of Red Hand of Doom built from the original digital files. Print copies should look as close to original as we can possibly get.
Who Can Stand Against the Son of the Dragon?
The Wyrmsmoke Mountains shook with the thunder of ten thousand screaming hobgoblin soldiers. From the phalanx... [click here for more] |
Wizards of the Coast |
$19.99 $17.99
|
The magazine dedicated to adventuring against the Cthulhu Mythos continues!
Issue #3 includes:
3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu/The Fall of DELTA GREEN)
A mysterious murderer stalks the industrial workers of Berlin (Classic Era 1920s, 19 pages)
A military team is sent to investigate... [click here for more] |
Bayt al Azif |
$18.00
|
太陽暦1619年――サーター王国。
孤立した山間の氏族で成人を迎えた若者たち。彼らは、ルナー帝国の征服の後に生まれ育った最初の世代であり、彼らは“ケルドンの”カリルが反乱に失敗し、同胞が血を流して死ぬのを目の当たりにしていた。カリルは、それでもサーターを解放する運命にあるのは、自分だと信じる。運命は――あるいは幸運は――この若いサーター人たちを彼女の道へと導こうとしていた。... [click here for more] |
Chaosium |
$32.28
|
In a ruined castle swamped in rancid mud, a fabulous fortune awaits bold adventurers...
In a foggy valley high on the knees of The Spine, a ruined castle sleeps half-buried in rancid mud. A fabulous fortune awaits bold adventurers — if they can survive long enough to keep it!
This fantasy adventure module evokes Old School (OSR) experiences for Old School and New School players alike.... [click here for more] |
Kabouter Games |
$9.95
|
PLAY EVERY ADVENTURE YOU CAN IMAGINE
Experience the thrills of every blockbuster action movie, every heart-pounding first-person shooter, and every explosive, high-octane escapade you can dream up.
Inside this book, you’ll discover everything you need to build the ultimate modern-world campaign filled with cinematic adventure, and to create the dynamic heroes needed to face the harrowing dangers... [click here for more] |
Wizards of the Coast |
$39.99 $35.99
|
Desolate and abandoned, the evil alchemist's mansion stands alone on the cliff, looking out towards the sea. Mysterious lights and ghostly hauntings have kept away the people of Saltmarsh, despite rumors of a fabulous forgotten treasure. What is it's sinister secret? The Sinister Secret of Saltmarsh is the first installment in a series of three modules designed and developed in the United... [click here for more] |
Wizards of the Coast |
$9.99
|
Olden Wood...verdant and dense with thicket and tree. Dangers lurk under shaded boughs, nurtured by wilderness and bloody history. Long ago, it was the domain of faeries and pagan tribes, but civilization arrived at its fringes generations back. Prosperous trade passed easily on roads guarded by holy knights. But in the last generation, the wilderness has slowly reclaimed Olden Wood and traffic has... [click here for more] |
The Merciless Merchants |
$16.00
|
How many times must we witness a hapless group of aspiring ghost hunters spend a night in a “haunted” house before we accept it for the cheap source of jump scares and bottled hysteria that it is?
These places house no ghosts. These people know nothing of the undead. These “ghost hunters” do not understand real fear.
Well, now they’re coming to my house, and I feel it’s high time someone... [click here for more] |
Onyx Path Publishing |
$8.99
|
Danger lurks in the Lendore Isles. Bands of evil creatures prowl the hills overlooking the town of Restenford, seeking unwary victims. Now you have come to this sleepy little village looking for adventure and excitement. You seek to fathom the unexplored reaches of Bone Hill and unlock the mysteries of Restenford. This module contains complete information on the town of Restenford and the... [click here for more] |
Wizards of the Coast |
$10.99
|
"The Old Ones were, the Old Ones are, and the Old Ones shall be. Not in the spaces we know, but between them ..."
◊
Mankind likes to believe itself the foremost power in the world, and the universe beyond. But this is a prideful illusion. A lie. Long before we rose from the slime, other powers far greater held sway upon our planet ... and those same powers were always destined to one day return... [click here for more] |
Cthulhu Reborn |
$34.95
|
This is the second printing of T1. The cover changed between print runs, but the content remained the same.
The Village of Hommlet has grown up around a crossroads in a woodland. Once far from any important activity, it became embroiled in the struggle between gods and demons when the Temple of Elemental Evil arose but a few leagues away. Luckily of its inhabitants, the Temple and its... [click here for more] |
Wizards of the Coast |
$11.24
|
There is much to worry about in the mutated world of the future, but Baron Jemmas, Warder of Horn, has more on his mind that most. In recent weeks several of the outlying towns of his Barony have been wiped out by a band of mysterious golden marauders. These creatures struck from nowhere and vanished without a trace when their deeds were done. The Warder has decided that they must be stopped before... [click here for more] |
Wizards of the Coast |
$8.50
|
Not long ago, the valley was green and animals ran free through golden fields of grain. The Princess Argenta ruled over this peaceful land and the people were secure and happy. Then one day, a warrior riding a white dragon appeared in the skies over the castle, and almost overnight the tiny kingdom fell into ruin. Now only ruins and rumors remain, and what legends there are tell of a fabulous treasure... [click here for more] |
Wizards of the Coast |
$9.99
|
— Adventures Await! —
Explore 15 unique adventures from renown creators, with styles ranging from investigation, mystery, lite horror (skeletons, ghosts, zombies), a clockwork dungeon, roleplay, and more!
♦ Into the Clouds by JVC Parry (3rd level)
♦ Murder at Sable Mansion by Oliver Darkshire (3rd level)
♦ Clunkspindle's... [click here for more] |
Jeff Stevens Games |
$31.37
|
Far-Go is dying... the people are afraid... the animals are wasting away... the crops are withering the fields. No one, even Arx Skystone, the high priest, knows what has caused Far-Go's misfortune. YOU are part of a group of young adventurers about to begin the sacred Rite of Adulthood. The last hope of survival for Far-Go rests with your party. On your journey to the Forest of Knowledge, you must... [click here for more] |
Wizards of the Coast |
$8.50
|
The stars are right for a new magazine dedicated to adventuring against the Cthulhu Mythos!
Issue #1 includes:
3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu/The Fall of DELTA GREEN)
A group of teenagers must survive the night in an abandoned school (Modern Era, 10 pages)
A team of investigators... [click here for more] |
Bayt al Azif |
$10.00
|
Wield sword, spell, and sacred fire as you delve into the depths of a scarred city!
By the Light of the Whispering Flame is a pointcrawl “urban dungeon” adventure. It is compatible with Worlds Without Number (WWN) and other old-school fantasy roleplaying games, and is designed for 3 to 5 players, starting at 1st to 3rd level.
More than 90 points of interest spread out... [click here for more] |
Aaron Hedegaard |
$15.00
|
The widow insists there are demons in her house. She hears them at night in her root cellar, and now they call out to her. But she is old and nervous and her mind often plays tricks on her.
Two men, their heads fully sheathed in large, black hoods, dig quickly in the darkness of the cellar. The hole grows deeper as their shovels bite into the earth. "This will teach those meddlers their... [click here for more] |
Wizards of the Coast |
$9.99
|
The end of the road. A lonely fort stands on the banks of a mighty river. It is here the hardy bands of adventurers gather to plan their conquests of The Hill, the hulking mass that looms over this tiny settlement. The Hill is filled with monsters, they say, and an evil witch makes her home there. Still, no visitor to The Hill has ever returned to prove the rumors true or false. The... [click here for more] |
Wizards of the Coast |
$9.99
|
An agent of Kazim-Azizi has acquired an ancient relic — the Sword of Damocles — and intends to bring it to the History Gorger’s lair and add it to the Dragon’s menu.
A group of Heirs (the player characters) have the skills and talents necessary to steal the weapon back, and keep it in The World a little longer. Kazim-Azizi’s agent is going where even Scions fear to tread: to the island... [click here for more] |
Onyx Path Publishing |
$4.99
|
The new magazine dedicated to adventuring against the Cthulhu Mythos continues!
Issue #2 includes:
3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu)
Royal agents investigate the murderous Beast of Gévaudan (18th century, 12 pages)
A party celebrates the return of an adventurer from his latest expedition... [click here for more] |
Bayt al Azif |
$15.00
|
First published in 1981, B2, The Keep on the Borderlands by Gary Gygax as been played by more people than any other roleplaying adventure, providing an introduction to the hobby for hundreds of thousands of gamers. Now, almost twenty years later, the Keep has declined into a sleepy outpost settlement. The trained warriors once stationed here and the experienced adventurers who once flocked to the... [click here for more] |
Wizards of the Coast |
$13.75
|
A Pathfinder Roleplaying Game adventure for four 5th-level PCs by John Bennett
The Lonely Coast’s most remote village, Oakhurst broods under the dark boughs of the Tangled Woods. Rumours of incest, murder and vile rites during the black of night surround its insular citizens. It is a place most wise people avoid as the very air seems inhospitable to strangers. Yet in the rumours is a grain of truth,... [click here for more] |
Raging Swan Press |
$8.50
|
Fate of the Oracle is a complete 5e adventure for characters of 1st to 5th level. It uses the ENNIE Award Winning Arkadia Setting and is compatible with any setting inspired by the history and myths of Ancient Greece.
The adventure book has over 70 pages of densely packed Greek themed adventure content, set in a bronze age world of heroes and monsters. The layout... [click here for more] |
Arcana Games |
$20.00
|
Your party of stalwart heroes must venture into a lost dwarven mining complex, fighting terrible monsters, bypassing deadly traps, and exploring chambers heavy with the dust of ages. Somewhere deep below the surface lies the heart of darkness - a corrupting evil that must be stopped before its influence can spread!
An adventure for characters levels 3-6.
Product History
L3:... [click here for more] |
Wizards of the Coast |
$9.99 $8.99
|
CARCASSAY: TITAN RAT CITY
The ancient world of Harth withers beneath its dying sun…but it’s not dead yet.
Welcome to the strange and dangerous city of Carcassay, huddled below the skeleton of a titan rat, sprawling above the ruins of countless dead civilizations. This is where folk come to find wealth, power, revenge, secrets, oblivion… and everything in between.
Carcassay... [click here for more] |
Dungeon Age Adventures |
$13.00
|
"For a novice DM (young or old), this is an amazing resource…"
— GeekDad.com
In the frontier stronghold of Purdey’s Rest, rumors of mysterious lost ruins lead a group of young adventurers into the wilderness — and the forgotten dungeons of a legendary dark mage. Facing off against evil bandits, foul undead, and ravenous monsters, the characters seek the rewards... [click here for more] |
Insane Angel Studios |
$20.00
|
Bamboo is strong, resilient, unbreakable. So is our resolve.
Unbreakable is a collection of Asian myth- and folklore-themed adventures written for Dungeons & Dragons 5th Edition. Each original adventure showcases vibrant and diverse Asian cultures featuring their stories, monsters, and so much more.
Volume 1 is currently available as both a digital... [click here for more] |
Unbreakable Publishers |
$39.95
|
In the market town of Gongfang a restless magistrate oppresses the people, forcing them to surrender sons and daughters to serve a mysterious sorcerer on Red Crow Mountain. In the countryside, a wealthy rice broker torments the common folk with his extortionate exactions, driving the desperate into the forest to escape his thugs and bandits. And beneath those green boughs there are whispers of... [click here for more] |
Sine Nomine Publishing |
$7.50
|
*** BEST SELLER - GOLD ***
What Sinister Tidings Are Afloat?
The Claws of Madness is a standalone 5th Edition adventure carefully designed for a group of 1st-level heroes, including new monsters, magic items, and a thrilling story arc. Edited by Michele Carter (co-editor of the 5th Edition Player’s Handbook), this dungeon crawl combines... [click here for more] |
LoreSmyth |
$11.50
|
Investigating a newly-uncovered complex of caves in the side of the Great Rift, you and your companions discover a hive of the mysterious Derro. Now you have discovered that the cave is merely an opening to a vast world beneath the surface of the earth, and an expedition must be undertaken to both explore this dark realm, as well as to halt whatever sinister plans the Derro have for the surface dwellers.... [click here for more] |
BRW Games |
$5.95
|
Someone has "borrowed" a cleric, and without him, the fabled King's Festival cannot go on. Unfortunately, it looks like the orcs have him, and your characters must rescue him. A great learning adventure, King's Festival provides players and DMs with a valuable introduction to fantasy role-playing in the land of Karameikos. Full of helpful hints for the players and the DM, this module also provides... [click here for more] |
Wizards of the Coast |
$9.99
|