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Fantastic Adventures: Ruins of the Grendleroot for 5e

Fantastic Adventures: Ruins of the Grendleroot for 5e


From the author of the adamantine-best-selling book Return of the Lazy Dungeon Master... Ten underground adventures for the fifth edition of the world's most popular fantasy roleplaying game, set within a ruin-filled mountain torn apart by the mysterious Grendleroot. For a thousand thousand years, an ancient entity has been trapped in the heart of a mountain formed from rock not of this...   [click here for more]
SlyFlourish  $29.99 $24.95

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Arms of the Chosen

Arms of the Chosen


Take up the panoply of legendary heroes and lost ages, and awaken the world-shaking might of their Evocations. Before the dawn of time, the Exalted wielded god-metal blades to cast down the makers of the universe. In an ancient epoch of forgotten glories, Creationís greatest artificers forged unimaginable wonders and miracle-machines. Now, in the Age of Sorrows, kingdoms go to war over potent artifacts,...   [click here for more]
Onyx Path Publishing  $30.00

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Sly Flourish's Fantastic Adventures

Sly Flourish's Fantastic Adventures


Sly Flourish's Fantastic Adventures is a book of ten short adventures for the fifth edition of the world's most popular roleplaying game. Each adventure is written for 2nd to 5th level and is designed so GMs can drop them into any fantasy campaign world. Whether you run a homebrew setting or a published game world, these adventures will fit in as either main adventure hooks or side quests to be undertaken...   [click here for more]
SlyFlourish  $20.00

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V20 Beckett's Jyhad Diary

V20 Beckett's Jyhad Diary


It’s ever been a loaded word among vampires. Jyhad is in force everywhere from lofty, perfumed Elysium to cloying, smoke-filled blood feasts. Jyhad’s the eternal game played by elders, Methuselahs, and worse — it’s the agenda of beings so utterly beyond humanity, one such as yourself could scarcely understand its movements.    Luckily for you, you’ve picked up a copy...   [click here for more]
Onyx Path Publishing  $50.00

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V20 Lore of the Clans

V20 Lore of the Clans


Lore of the Clans My sire always told me, “There’s no instruction manual for being dead, strákur.” I believed her, because she was older and smarter than me, and we value knowledge if nothing else. Many sires spill a lot of poison into the ears of their childer, telling them the One True Way to be a vampire. Some vampires don’t even bother, kicking their errant progeny to the streets...   [click here for more]
Onyx Path Publishing  $40.00

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Miracles of the Solar Exalted

Miracles of the Solar Exalted


The blessing of the Unconquered Sun unlocks the potential within each of his Chosen, allowing their heroic skills to become expressions of divinity. More than any other Exalted, the Charms of a Solar express who she is and what shape her legend will burn into the world. This book contains over 80 new Solar Charms embodying a range of concepts and stories dreamed up by players of Exalted and meticulously...   [click here for more]
Onyx Path Publishing  $12.99

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Titanomachy (A Collection of Threats for Scion Second Edition)

Titanomachy (A Collection of Threats for Scion Second Edition)


The second war against the Gods fast approaches. Are you prepared? Scion: Titanomachy has everything a Storyguide needs to bring the Second Titanomachy — a phase in the eternal cold war against the Gods — to their Scion Second Edition games. It presents new threats from the Titans to their servants, plus their fell powers and Birthrights — ripe for use as antagonists...   [click here for more]
Onyx Path Publishing  $29.99

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Chronicles of Darkness: Hurt Locker

Chronicles of Darkness: Hurt Locker


"Of course it hurts. Everything hurts. If you're alive, you hurt. Don't think of yourself as bleeding out; think of yourself as more alive." Horror is all about the stakes. And most commonly, pain, injury, and death are those stakes. Hurt Locker is all about the stuff that hurts. We talk why it hurts, how it hurts, and how to deliver pain at your table beyond just rolling the dice and marking...   [click here for more]
Onyx Path Publishing  $25.00

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V20 Lore of the Bloodlines

V20 Lore of the Bloodlines


The Clans are not the only vampires that strut, if I might steal from the Bard, upon this great stage of fools. There are the errant Kindred inaccurately collected under the sobriquet of “bloodlines.” While their role in the eternal conflict between the childer of Caine is small, it is often incredibly impactful.    As such, I provide this corollary to my original study....   [click here for more]
Onyx Path Publishing  $20.00

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The Realm

The Realm


From the chaos of the Dragon-Blooded Shogunate's collapse arose the Scarlet Empress, hero-tyrant and founder of the Realm. In the centuries since her ascendancy, the Scarlet Realm has become Creation's foremost imperial power. Kingdoms and city-states across Creation look toward the Blessed Isle at the world's center and bow in submission to the authority of the Scarlet Throne, the might of the Imperial...   [click here for more]
Onyx Path Publishing  $30.00

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V20 Dark Ages Companion

V20 Dark Ages Companion


Travel the long roads and deep seas in search of power and experience danger, or tackle the wilderness to hunt monsters and face death. Settlements large and small dot the black expanse with the promise of sanctuary, life, and community. These bastions of civilization present cold comfort, when playing host to vampire warlords and sadistic Cainite faiths. Whether led by a Prince, a coordinated belief,...   [click here for more]
Onyx Path Publishing  $25.00

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Chronicles of Darkness: The Contagion Chronicle

Chronicles of Darkness: The Contagion Chronicle


The world is ill. You have everything to lose through its sickness. Loss. Change. Chaos. Your own blood will rebel against you. Your own herd. Your own loved ones. Do not believe that just because you’ve had a hundred years on this earth, you’ll be exempt. Just because you were ignorant of it until now does not make you immune. Your waking to the reality of this...   [click here for more]
Onyx Path Publishing  $45.00

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V20 Companion

V20 Companion


Can a Prince command a Priscus? How have the Anarchs fared during the modern nights? Can the Harpies declare a boon null? These questions and more secret details of the Kindred condition have their answers within the V20 Companion. A complementary sourcebook detailing some of the finer points of being undead, this is the first supplement released in support...   [click here for more]
Onyx Path Publishing  $20.00

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W20 Changing Breeds

W20 Changing Breeds


Changing Breeds for Werewolf: The Apocalypse 20th Anniversary Edition is here! Everything you need to play any of the other werecreatures of the World of Darkness, including the Lost Breeds. Creatures of the Wild The Garou are not the only changing creatures to stalk the world. Other shapeshifters hunt in places where wolves do not tread, from sun-lost seas...   [click here for more]
Onyx Path Publishing  $40.00

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Fear's Sharp Little Needles - 26 Modern Day Call of Cthulhu Scenarios

Fear's Sharp Little Needles - 26 Modern Day Call of Cthulhu Scenarios


Customers are advised that contents of this book include themes of disease, infection, and contamination that may upset the reader (and players).   Fear's Sharp Little Needles is an ENnie award winning anthology of 26 one-night modern day scenarios for the Call of Cthulhu roleplaying game published by Chaosium, Inc, edited by Jeff Moeller...   [click here for more]
Stygian Fox  $59.95

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Shadowed Keep on the Borderlands (5e)

Shadowed Keep on the Borderlands (5e)


A 5e compatible adventure for 1st-level PCs by Creighton Broadhurst Hidden deep in the borderland forest, bandits lurk in the ruined castle of a long-dead border lord. Their incessant raids draw a band of neophyte heroes to the derelict keep. There they discover fouler, more odious dangers lurk below the ruins.  Dare you brave the terrors of the Shadowed Keep to crush that which lurks within or...   [click here for more]
Raging Swan Press  $21.95

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Thousand Years of Night

Thousand Years of Night


We grow old, but we never grow older. That’s the problem you see.  Timelessness is not stagnation, we continue to grow and change throughout the years.  If we don’t, then the world changes without us and we die.  You may think that with a multitude of people coming, going, dying and running away, we’d be tired, done, or ready to give up.  Instead,...   [click here for more]
Onyx Path Publishing  $25.00

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V20 Rites of the Blood

V20 Rites of the Blood


In the deepest crimson depths of their being, raw power waits to be brought to the surface. Through their force of will, Kindred can drag this power kicking and screaming into the open to perform miraculous feats and twisted blasphemies. These rituals have been developed to direct and focus this new force, unconstrained by the structure of the known Disciplines. As such, only one word has been seen...   [click here for more]
Onyx Path Publishing  $25.00

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V20 Dark Ages Tome of Secrets

V20 Dark Ages Tome of Secrets


Every occult order worth its weight has a library of mystic truths. But the truly wondrous, truly frightening truths require you look deeper. That you delve in long, lost places. These, my friend, are those long, lost places.  — Creidne  The Tome of Secrets is a treatment of numerous topics about Cainites and stranger things in the Dark Medieval World. It’s...   [click here for more]
Onyx Path Publishing  $20.00

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V20 Ghouls & Revenants

V20 Ghouls & Revenants


By Blood It Is Done Bound by their masters' blood, ghouls serve the undead and fight their battles in the shadows. Dragged, seduced, or forced into the night, ghouls live at the whims of their masters--for better or for worse. By Blood It Is Made Anew Revenants are twisted and unique. They have vampiric powers and extended life, as well as a form of the Beast all...   [click here for more]
Onyx Path Publishing  $25.00

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Tomb of Dreams an Exalted 3rd Edition Jumpstart

Tomb of Dreams an Exalted 3rd Edition Jumpstart


Once, in the time before the gods forgot their names, when the world was flat and floated on a sea of chaos, there was an age of gleaming cities, untamed wilderness, enlightened devils, greedy spirits, and mighty heroes. This was the age of the Exalted, champions empowered by the highest of gods. Tomb of Dreams will jumpstart your group’s Exalted game—all you...   [click here for more]
Onyx Path Publishing  $8.00

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Secrets of the Covenants

Secrets of the Covenants


"They say to judge a man by the company he keeps. By this measure, as by any other, we are liars and monsters." -- Getter Kahn, Bishop of Filth Vampires gather under many banners. But five have endured the tumult of Western history better than any other. The Carthian Movement. The Circle of the Crone. The Invictus. The Lancea et Sanctum. The Ordo Dracul. Each has its fierce devotees, its...   [click here for more]
Onyx Path Publishing  $30.00

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V20 The Black Hand: A Guide to the Tal’Mahe’Ra

V20 The Black Hand: A Guide to the Tal’Mahe’Ra


We Deal in the Truth. Every interaction, every fight, every clandestine meeting, it’s all about the truth. The truth hurts. The truth kills. But in the end, the truth protects. The truth shapes the world. Shape the world with us. The Tal’Mahe’Ra, the Black Hand, plays the long game. They’re fighting a war of millennia, and the stakes could never be higher than they are tonight....   [click here for more]
Onyx Path Publishing  $35.00

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Trinity Continuum: Distant Worlds

Trinity Continuum: Distant Worlds


New Mysteries, New Worlds, New Aliens, and Alien Heroes! Distant Worlds expands the setting of Trinity Continuum: Aeon with new worlds, new alien mysteries, and rules for playing actual aliens, the secretive telepathic Qin. Distant Worlds requires both Trinity Continuum:Aeon and the Trinity Continuum Corebook to play. Inside, you will find: Further information about...   [click here for more]
Onyx Path Publishing  $30.00

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Player's Guide to Solo Roleplay

Player's Guide to Solo Roleplay


Players Guide to Solo Roleplaying Using Cepheus Engine for Solo Play. Solo roleplay is put forward as being for anyone who wants to play when there is no one else available. Most solo tools are actually built with the Game Master in mind. GMs are naturally more used to improvising entire scenes, creating NPCs on the spot, and having to grab random tables to create content on the fly. These are not...   [click here for more]
Parts Per Million  $13.99 $9.99

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Trinity Continuum: Terra Firma

Trinity Continuum: Terra Firma


Bleeding Edge Dangers and Ancient Mysteries!  Terra Firma expands the setting of Trinity Continuum: Aeon by revealing some of the many wonders and secrets found on Earth and Luna, while also providing Storytellers with the material they require to set exciting campaigns on either of these two worlds.  Terra Firma requires both the Trinity Continuum Core...   [click here for more]
Onyx Path Publishing  $30.00

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Half Damned

Half Damned


Family? Ha!  My mother would show up every few years and suddenly be very into my life.  She would take me out of school to take trips with her, or buy me anything I wanted, but she never really listened to me when I tried to talk to her.  I’d meet these people, all weird, all terrible, and then she’d be gone again.  To say that I resent...   [click here for more]
Onyx Path Publishing  $25.00

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Midgard Campaign Setting

Midgard Campaign Setting


The World is Ready. Are You? Midgard is lost in an age of war: of dark wilderness, and lost empires sunk beneath the waves. Only magic and the warmth of hope keeps lights aglow when dread things prowl, and priestly wardings tremble and bend before the fury of demonic rage. In this dark time, new heroes must arise to claim the crowns of Midgard, and restore the jewels to her scattered thrones......   [click here for more]
Kobold Press  $40.00

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W20 Umbra: The Velvet Shadow

W20 Umbra: The Velvet Shadow


Beyond the Material Only foolish werewolves believe that they can win the war against the Wyrm in the physical world alone. Some use the Penumbra as a shortcut, a staging ground, or as a way to set traps for spiritually-aware foes. Others take Moon Bridges to the Realms of the Near Umbra, seeking powerful spirit magics or a concentration of the Wyrm’s forces headed to attack Gaia....   [click here for more]
Onyx Path Publishing  $20.00

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Chronicles of Darkness: Dark Eras

Chronicles of Darkness: Dark Eras


Darkness Is Always With Us We have shared the world with monsters for millennia.In the time of Alexander the God-King, mages fought their secret wars. In Elizabeth’s London, vampires built their own empire brick by bloody brick. Before the founding of America, hunters fought enemies within and without. And in the Cold War, as the clock ticked towards Armageddon, we could have been...   [click here for more]
Onyx Path Publishing  $55.00

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Trinity Continuum: Aeon Aexpansion

Trinity Continuum: Aeon Aexpansion


New Equipment, New Threats, and New Heroes!  The Æon Æxpansion expands the setting of Trinity Continuum: Æon by adding wondrous new technologies, two new types of playable characters, and a variety of terrifying new opponents.  The Æon Æxpansion requires both Trinity Continuum: Æon and the Trinity Continuum Core Rulebook to play. Inside, you will find: Information about new noetic biotech,...   [click here for more]
Onyx Path Publishing  $20.00

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W20 Book of the Wyrm

W20 Book of the Wyrm


Coils of the Corruptor From the Umbral realm of Malfeas to the boardrooms of Pentex and its subsidiaries, minions of the Wyrm plot to kill Gaia. Warped fomori, monstrous Banes, and Wyrm-tainted shapeshifters lash out at the world with acidic claws. The Maeljin Incarna steals the easily forgotten, ignored, or missed to populate their perverse realms. Factories belch smoke that blackens...   [click here for more]
Onyx Path Publishing  $30.00

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Solo Adventures compatible with Stars Without Number

Solo Adventures compatible with Stars Without Number


Too Many Games Too many games get bought and never played. With these rules, you will be able to play Stars Without Number without a GM. Grab the rulebook off the shelf. Make yourself a character and start playing. This book is an interactive set of solo rules that guide your improvisation and acts as a GM for your adventures. In place of the common lists of words, this booklet uses...   [click here for more]
Parts Per Million  $10.99

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Full Fathom Five: Call of Cthulhu

Full Fathom Five: Call of Cthulhu


A scenario by Paul Fricker. Taking inspiration from Moby Dick, Full Fathom Five puts the players aboard a whaling vessel in 1847. As the ship sails across the Pacific Ocean strange and terrible events unfold. You’ve been at sea for 13 months. There’s salt in your beard, and weevils in your biscuits! The scenario is intended for four to six players, with advice included...   [click here for more]
Chaosium  $11.99

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Beast Player's Guide

Beast Player's Guide


"You know what’s out there? No, you don’t. Stop trying to list them off. Yeah, yeah, you’ve met the vampires and the werewolves and the ghosts and so forth, but you haven’t seen a hundredth of what’s really there. Look, I’m not shaming you. I’m trying to make a point. You don’t know. You never will. There’s no complete picture, no magic moment where you see the whole truth and...   [click here for more]
Onyx Path Publishing  $25.00

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Time is Come Round: The Contagion Chronicle Jumpstart

Time is Come Round: The Contagion Chronicle Jumpstart


The world suffers from illness. It shivers and shudders as the Contagion takes hold. In Houston, Texas, a woman has gone missing and you’re the ones to find and rescue her. But all is not what it seems. Prepare to draw back the curtains and peek backstage.   Welcome to the Chronicles of Darkness. A world like our own, but uglier, more brutal — infinitely more dangerous. This...   [click here for more]
Onyx Path Publishing  $10.00

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Memento Mori

Memento Mori


There is more to death than you know, more than you’ve seen in the scant moments since you’ve come back. Places twisted by grief and despair. Bound who’ve made dark bargains with the Gods Below for power. Faith and memories crafted into tools, and sometimes into weapons.  The Underworld runs deep, lifetimes stacked on stolen lifetimes, all to squeeze us down to fuel, to fodder, for the bastards...   [click here for more]
Onyx Path Publishing  $12.99

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The Duel at Dangerford

The Duel at Dangerford


The Duel at Dangerford contains a RuneQuest: Roleplaying in Glorantha scenario in three acts by Nick Brooke featuring half the Provincial Army of Lunar Tarsh: Drama! Excitement! Betrayal! Foul Lunar Sorcery! Appendices suggest extra colour (and contain extensive SPOILERS) for two published scenarios: The Smoking Ruin and The Dragon of Thunder Hills....   [click here for more]
Chaosium  $7.95

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Vampire Translation Guide

Vampire Translation Guide


Have you always wanted to include the Ravnos into your Requiem game? Or perhaps the Invictus into your Masquerade game? This guide will help you translate the feel and core elements from each version of Vampire into the other game system and background. This book includes: • Translations of all of the clans between versions of Vampire • Suggestions and ideas on how...   [click here for more]
White Wolf  $15.99

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W20 Kinfolk: A Breed Apart

W20 Kinfolk: A Breed Apart


Born to Run The Garou are born of two kinds: humans and wolves. These are their Kinfolk — those “of the blood.” These special people — whether of two legs or four — carry in them the hope of the Garou: the promise of future generations. Although Garou are born to Kinfolk, nobody knows they’re different until they undergo their First Change. Until such a blessed (or cursed)...   [click here for more]
Onyx Path Publishing  $17.01

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Hunter: Mortal Remains

Hunter: Mortal Remains


As the Prey Evolves...  Everywhere you turn, a vampire eats some poor factory worker. Werewolves shred cars. Witches curse the innocent. Serial killers devastate communities.  But what about the stranger aspects of the World of Darkness?  Mortal Remains picks up where we left off with Night Stalkers, Spirit Slayers, Witch Finders,...   [click here for more]
Onyx Path Publishing  $25.99

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A Rough Guide to Glamour

A Rough Guide to Glamour


Winner of the Gold Ennie Award for "Best Organized Play" 2021! A Rough Guide to Glamour is your indispensable companion for any visit to the capital city of the greatest empire the world of Glorantha has ever known! This 111-page book contains: A comprehensive map, gazetteer and guidebook detailing the capital of the Lunar Empire; Portraits and descriptions of...   [click here for more]
Chaosium  $26.95

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Dungeon Crawl Solo

Dungeon Crawl Solo


Dungeon Crawl Solo Solo Roleplaying Rules for Dungeon Crawl Classics and Hubris This solo roleplaying supplement enables playing Dungeon Crawl Classics without a Judge. The rules are split into three sections. It is an excellent companion to quickstart your way into Dungeon Crawl Classics. Part 1: This deals with solo playing and the basic yes-no question. These are handled with...   [click here for more]
Parts Per Million  $13.99

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C20 Book of Freeholds

C20 Book of Freeholds


HOME IS WHERE YOU GO... They are the center of Kithain culture, the havens and shelters required when times get grim. They are dreams made manifest, and hopes kept burning. From the Mythic Ages to the present day, freeholds have been the linchpin around which the changeling world turns. Fragile, powerful, mysterious and oft-dangerous, the complex natures of freeholds make for valuable...   [click here for more]
Onyx Path Publishing  $8.51

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W20 Rage Across the World

W20 Rage Across the World


Walking the World The Garou fight their war against the Wyrm throughout the world. Werewolves fight a deadly three-sided war in the Amazon, facing both the Wyrm’s forces and native shapeshifters who do not appreciate the Garou’s incursion. In Cairo, the Arab Spring provides cover for the werewolves’ enemies, but also opportunity and hope. In Iberia and America, the plight of...   [click here for more]
Onyx Path Publishing  $25.00

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V20 Ready Made Characters

V20 Ready Made Characters


Running a one-night game of Vampire: The Masquerade 20th Anniversary Edition? Wanting to start up a new chronicle, but your players aren’t sure what to play? Looking for some examples of how to use the material in Lore of the Clans? Thanks to our generous Kickstarter backers, these thirteen ready-made characters cover each of the vampire Clans. Each character is provided with background,...   [click here for more]
Onyx Path Publishing  $8.51

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Dust to Dust

Dust to Dust


When the ashes cool, all that remains is dust...  Gary, Indiana is a dying city. Its population has halved itself in 40 years, many of its buildings are burned husks, its citizens are disenfranchised and out of work, and even its predators have fled. Of the many Kindred who once hunted this small Midwestern city, only a handful remains. Modius, the Prince of Gary, continues his long...   [click here for more]
White Wolf  $18.99

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Chronicles of Darkness: Dark Eras Companion

Chronicles of Darkness: Dark Eras Companion


Always Another Secret The Chronicles of Darkness stretch back to the beginning of human civilization, and perhaps further. When people fearfully peered into the darkness past their campfires, the Begotten were looking back. When they opened their mouths and spoke, attaching sound to meaning, the Awakened bound those words in power and light. When humanity was forming tribes, werewolves...   [click here for more]
Onyx Path Publishing  $40.00

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Heroes for the World (Ready Made Characters for Scion Second Edition)

Heroes for the World (Ready Made Characters for Scion Second Edition)


"My mother once told me that nothing in this world moves because you will it to. You must bend yourself to your own will, and through that, you can find that the world moves with you." — Yukiko Kuromizu  This book is for use with Scion: Origin and Scion: Hero. Inside you’ll find:  Six Scion characters with backgrounds, motivations, and both Pre-Visitation and Post-Visitation...   [click here for more]
Onyx Path Publishing  $11.99

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APOCTHULHU RPG Core Rules

APOCTHULHU RPG Core Rules


"The Old Ones were, the Old Ones are, and the Old Ones shall be. Not in the spaces we know, but between them ..." ◊ Mankind likes to believe itself the foremost power in the world, and the universe beyond. But this is a prideful illusion. A lie. Long before we rose from the slime, other powers far greater held sway upon our planet ... and those same powers were always destined to one day return...   [click here for more]
Cthulhu Reborn  $34.95

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  Vampire: The Masquerade, Winter's Teeth #1