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How to Write Adventure Modules That Don't Suck

How to Write Adventure Modules That Don't Suck


How to Write Adventure Modules that Don’t Suck Over the last 15 years, Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry’s best-known adventure writers. Each article gives a different perspective...   [click here for more]
Goodman Games  $15.00

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Tome of Horrors (5e)

Tome of Horrors (5e)


Now for 5th Edition! Frog God Games unleashes the next iteration of its iconic Tome of Horrors series for 5th Edition. Hordes of sinister adversaries, restless dead, and other horrific monstrosities to gleefully challenge your players’ expectations. Bursting with hundreds of creatures, new additions as well as converted classics, in a library-bound...   [click here for more]
Frog God Games  $29.99

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Fifth Edition Foes (5e)

Fifth Edition Foes (5e)


Fifth Edition Foes is a first step into supporting the Fifth Edition of everyone’s favorite roleplaying game. The monsters in this book should be familiar to anyone who enjoyed the Tome of Horrors supplements (all four volumes of it) published by Necromancer Games during the Third Edition era. Many of these monsters reach back further than those books, though, since they’re culled from...   [click here for more]
Frog God Games  $9.99

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Castles & Crusades Free City of Eskadia

Castles & Crusades Free City of Eskadia


Eskadia, The Jewel of the North. One of the most powerful of the western City-States in the Haunted Highlands, Eskadia has the singular distinction of being one of the deadliest cities in all of the world. Trade barons and guild-masters constantly vie for power and control over shipping and rights to raw materials. Sweatshops and workhouses crank out finished goods and crafts to be traded and sold...   [click here for more]
Troll Lord Games  $24.99 $18.00

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Grand Duchy of Reme

Grand Duchy of Reme


The Grand Duchy of Reme is a vast realm: a network of well-settled river valleys running through enormous areas of almost-uncharted wilderness. To the west, Reme’s territory extends to the Deepfells Mountains and the forbidden Green Realm of the wild elves. To the east, it reaches to the town of Fareme near the western edge of the Stoneheart Valley. Its northern border is the Wizard’s Wall across...   [click here for more]
Frog God Games  $24.99

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One Last Thing (5e)

One Last Thing (5e)


A friend has passed to the great beyond, and a funeral has lain him to his final rest. Something, however, seems hollow and different about the affair. There is unfinished business, and everyone knows it — yet nobody knows just what it is that everyone seems to have forgotten. It feels almost that the dearly departed has some other task, some incomplete goal that must be achieved before it can move...   [click here for more]
Frog God Games  $8.99

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Grand Duchy of Reme Sourcebook (5e)

Grand Duchy of Reme Sourcebook (5e)


Convenient Reference Guide to Reme. They contain reference stats for use with the Region book for easy use at the gaming table and to convert the system-neutral book into your rules-system of choice, as well as detailed encounter tables for the region. Keep your reference stats and general description open at the same time in separate books. The stats contained in the Convenient Reference Guide are...   [click here for more]
Frog God Games  $19.00

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Castles & Crusades Fortress of The Three

Castles & Crusades Fortress of The Three


Enter Dirty Bowbe’s Roadhouse and you’re likely to find more than you bargained for, whether in coin or blood. Volbroth Bearhair has come looking for his men. Camped along the shores of Lake Ugashtan they had begun the construction of a trading post, but they are gone. When he went to check on them all that remained was a smoking hole in the ground and rumors of a tower now vanished. Thus people...   [click here for more]
Troll Lord Games  $14.99

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Grand Duchy of Reme Sourcebook (PF)

Grand Duchy of Reme Sourcebook (PF)


Convenient Reference Guide to Reme. They contain reference stats for use with the Region book for easy use at the gaming table and to convert the system-neutral book into your rules-system of choice, as well as detailed encounter tables for the region. Keep your reference stats and general description open at the same time in separate books. The stats contained in the Convenient Reference Guide are...   [click here for more]
Frog God Games  $19.00

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The Devil of Murder Cliffs (5e)

The Devil of Murder Cliffs (5e)


In the pale light of the witching hour when the moon shows off its twin horns, 'Tis said that a devil rises from the deep with a murderous taste for the soul. You will know ere he stalks for the crows love to talk About how they have picked clean your bones. An adventure for 4–6 characters of levels 3–5, though it can easily...   [click here for more]
Frog God Games  $10.99

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Grand Duchy of Reme Sourcebook (Swords and Wizardry)

Grand Duchy of Reme Sourcebook (Swords and Wizardry)


Convenient Reference Guide to Reme. They contain reference stats for use with the Region book for easy use at the gaming table and to convert the system-neutral book into your rules-system of choice, as well as detailed encounter tables for the region. Keep your reference stats and general description open at the same time in separate books. The stats contained in the Convenient Reference Guide are...   [click here for more]
Frog God Games  $19.00

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One Last Thing (PF)

One Last Thing (PF)


A friend has passed to the great beyond, and a funeral has lain him to his final rest. Something, however, seems hollow and different about the affair. There is unfinished business, and everyone knows it — yet nobody knows just what it is that everyone seems to have forgotten. It feels almost that the dearly departed has some other task, some incomplete goal that must be achieved before it can move...   [click here for more]
Frog God Games  $8.99

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The Devil of Murder Cliffs (SW)

The Devil of Murder Cliffs (SW)


In the pale light of the witching hour when the moon shows off its twin horns, 'Tis said that a devil rises from the deep with a murderous taste for the soul. You will know ere he stalks for the crows love to talk About how they have picked clean your bones. An adventure for 4–6 characters of levels 3–5, though it can easily...   [click here for more]
Frog God Games  $10.99

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One Last Thing (Swords and Wizardry)

One Last Thing (Swords and Wizardry)


A friend has passed to the great beyond, and a funeral has lain him to his final rest. Something, however, seems hollow and different about the affair. There is unfinished business, and everyone knows it — yet nobody knows just what it is that everyone seems to have forgotten. It feels almost that the dearly departed has some other task, some incomplete goal that must be achieved before it can move...   [click here for more]
Frog God Games  $8.99

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  Wraith: The Oblivion 20th Anniversary Edition