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The Book of Wondrous Magic 5E

The Book of Wondrous Magic 5E


Surprise and delight your players with these new magic items for the world's greatest roleplaying game! The Book of Wondrous Magic contains one hundred of the most imaginative and useful magic items ever devised! Each one has been carefully balanced so you can use it in your game right away. The perfect way to liven up any treasure hoard and an essential resource for every...   [click here for more]
M.T. Black Games  $4.95

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Forbidden Hero

Forbidden Hero


Forbidden Hero - Solo Roleplaying in the Forbidden Lands This booklet brings GM-less play to Forbidden Lands This booklet combines two simple game mechanics and some advice on structuring a game for solo play, to give you the option of picking up and playing Forbidden Lands at any time. This book requires you to have both the players handbook and gamemasters guide, as it will direct you to specific...   [click here for more]
Free League Publishing  $4.95

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Dungeon Crawl Solo

Dungeon Crawl Solo


Dungeon Crawl Solo Solo Roleplaying Rules for Dungeon Crawl Classics and Hubris This solo roleplaying supplement enables playing Dungeon Crawl Classics without a Judge. The rules are split into three sections. It is an excellent companion to quickstart your way into Dungeon Crawl Classics. Part 1: This deals with solo playing and the basic yes-no question. These are handled with...   [click here for more]
Parts Per Million  $4.95

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4C Expanded Monstrous Compendium

4C Expanded Monstrous Compendium


In the various worlds that one may travel in the 4CX multiverse, there will be monsters, creatures of legendary stature and mythological might. Within the countless realms, one will also encounter more common beasts, some wild and dangerous, others docile and benign. Herein you will find descriptions of many marvelous creatures that your adventurers may happen to cross paths with. The 4C Expanded...   [click here for more]
Keck Publishing  $10.00

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666 Magick Tomes - Supplement for Zweihander RPG

666 Magick Tomes - Supplement for Zweihander RPG


Why You Need This Book Because without it every arcane tome is just like another. Because it always falls on the GM to decide what spells each book contains Because this book adds color and flavor to otherwise bland Trappings Because you can play for years and never have to use the same book twice. This supplement contains 666 descriptions of arcane tomes. In the Trappings of most foes with the Incantation...   [click here for more]
ZWEIHANDER Games  $9.99

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Magic Items and Exotic Equipment

Magic Items and Exotic Equipment


This book is a standalone magic item vault for Creed's Codex: Arcane Secrets of the Summoners. Exotic equipment has also been included, the base for several magic items. New Magic Items, Exotic Equipment, and Feats! 29 Magic Items with an additional 24 rarity variations Armor, Rings, Staffs, Weapons, and Wonderous magical items included with suggested prices Flavor text for each...   [click here for more]
Knight Vision Creative  $14.99

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Showing Skins Volume 1

Showing Skins Volume 1


Welcome to the first volume of Showing Skins! This is a bundle of 6 skins for Monsterhearts 2 by Avery Alder. Short previews of the bundled skins follow: The Illusionist: Distant, brilliant, versatile, and alone. The Illusionist is the loneliness of living without people to call friends, without...   [click here for more]
Vivian Vanderkolk  $8.00

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  PFRPG 19: Garden of the Gods™, for Palladium Fantasy RPG® 2nd Edition