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Astonishing Adventures: Whatever Happened to the Next-Gen?

Astonishing Adventures: Whatever Happened to the Next-Gen?


Whatever Happened to the Next-Gen? Doctor Sin, an old foe of Duncan Summers, formerly Freedom City's hero Raven, has come out of the woodwork to enact a long-planned revenge against his aging nemesis. Can former members of the Next-Gen and current Claremont Academy students work together to fend off the diabolical villain? Whatever Happened to the Next-Gen? is an adventure for...   [click here for more]
Green Ronin Publishing  $5.99

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Cosmic Handbook

Cosmic Handbook


The cosmos is a vast realm of primal powers, alien empires, and wonders and dangers beyond imagining. Now it is yours to explore with The Cosmic Handbook for the Mutants & Masterminds Superhero Roleplaying Game. This sourcebook looks at the universe beyond Earth, from the history of the cosmic in the comics to the conventions of cosmic stories and characters. In the pages of The Cosmic Handbook...   [click here for more]
Green Ronin Publishing  $14.95

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The Rifter® #84

The Rifter® #84


The Rifter® Number Eighty-Four The Rifter® #84 focuses on adventure in dark corners of various worlds. Places where danger threatens, monsters and evildoers lurk in the shadows, and people are in need of heroes. Adventure source material for The Palladium Fantasy RPG®, Heroes Unlimited™, Beyond the Supernatural™, Nightbane®, and Rifts®. The Rifter® is all...   [click here for more]
Palladium Books  $8.49

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Rifts® Adventure Guide

Rifts® Adventure Guide


Rifts® Adventure Guide™ The ultimate Rifts® reference on creating and running adventures Over 150 adventure ideas. How to create, design, plot and run role-playing game adventures by Palladium’s top game designers and writers Kevin Siembieda, Erick Wujcik and Bill Coffin. From finding ideas and getting started, to adventure structure and character archetypes. Examples...   [click here for more]
Palladium Books  $24.95 $12.49

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Astonishing Adventures - NetherWar 1: Assault on the Nerian Nexus

Astonishing Adventures - NetherWar 1: Assault on the Nerian Nexus


The NetherWar kicks off as the dark forces of Earth Prime vie for dominance is the wake of the Master’s Mage’s vanishing! And without a guardian, Adrian Eldrich’s former sanctum has become a warehouse of magical power up for grabs. The immortal witch Medea, leading some of Freedom City’s most notorious magical villains, prepares an all-out-assault on the stronghold of power, and brave heroes...   [click here for more]
Green Ronin Publishing  $5.99

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Astonishing Adventures - NetherWar 2: Pentagram Peril

Astonishing Adventures - NetherWar 2: Pentagram Peril


The Master Mage is dead and the NetherWar has begun as dark magic rises across Earth Prime! To preserve her place in the arcane hierarchy, the fiendish HellQueen has allied herself with the Factor Four to steal and destroy the Bloodstones of Vhoka to absorb their incredible power. The heroes must travel to the ends of the Earth to track the mystical thieves and stop their magical mistress before she...   [click here for more]
Green Ronin Publishing  $5.99

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PFRPG 16: Wolfen Empire™, for Palladium Fantasy RPG® 2nd Edition

PFRPG 16: Wolfen Empire™, for Palladium Fantasy RPG® 2nd Edition


The Wolfen Empire™ Adventure sourcebook for The Palladium Fantasy RPG®, Second Edition The dream of a Wolfen Empire has grown into a reality that the rest of the world can no longer ignore. The 12 tribes stand united and the Wolfen’s resolve strengthens. A clash between humans and Wolfen in the Eastern Territory seems inevitable and tensions strain. This adventure sourcebook presents...   [click here for more]
Palladium Books  $10.99

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Astonishing Adventures - NetherWar 4: Bound by Gold

Astonishing Adventures - NetherWar 4: Bound by Gold


He's Baaaaaaack... In their effort to stop Toy Boy’s rampage, the heroes have inadvertently released the former Master Mage: Malador the Mystic, and now the dread Atlantean intends to bind the spirit of his dead rival, Adrian Eldritch, into an undead servant to aid his conquest of the world! With so much at stake, the heroes find an unlikely ally who has an agenda all her own....   [click here for more]
Green Ronin Publishing  $5.99

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Astonishing Adventures: NetherWar 5 - Three Made One

Astonishing Adventures: NetherWar 5 - Three Made One


Everything's Fine... Great, Even! Darkness has descended as a newborn god, Triune, begins transforming Earth-Prime into a hellish netherworld. But as Freedom City descends into hell, the heroes find themselves in a perfect heaven they may not even want to escape. Can they find their way back to the real world, rally their allies, and save the world in one final battle against the...   [click here for more]
Green Ronin Publishing  $5.99

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PFRPG 15: Land of the Damned™ Two: Eternal Torment™, for Palladium Fantasy RPG® 2nd Edition

PFRPG 15: Land of the Damned™ Two: Eternal Torment™, for Palladium Fantasy RPG® 2nd Edition


Land of the Damned™ Two: Eternal Torment™ A Sourcebook for the Palladium Fantasy RPG®, Second Edition The legendary Land of the Damned is said to have been created by the Gods of Light to lock away from the world the Minions of Darkness that once served the Old Ones. The Land of Eternal Torment is the place where the worst of the worst were condemned to walk the earth as...   [click here for more]
Palladium Books  $12.99

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Century Station™ for Heroes Unlimited™ 2nd Edition

Century Station™ for Heroes Unlimited™ 2nd Edition


Century Station™ A Heroes Unlimited™, 2nd Edition Sourcebook An entire city full of heroes, villains, superhumans, mutants, criminals, aliens and secrets. A playground for crimebusters and superhuman adventurers of all kinds. A great sourcebook for G.M.s and players alike with scores of heroes (optional player characters) and villains. Mega-City of Century Station mapped and...   [click here for more]
Palladium Books  $12.49

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PFRPG 14: Land of the Damned™ One: Chaos Lands™, for Palladium Fantasy RPG® 2nd Edition

PFRPG 14: Land of the Damned™ One: Chaos Lands™, for Palladium Fantasy RPG® 2nd Edition


Land of the Damned™ One: Chaos Lands™ A Sourcebook for the Palladium Fantasy RPG®, Second Edition The legendary Land of the Damned is said to have been created by the Gods of Light to lock away from the world the Minions of Darkness that once served the Old Ones. The Northern Mountains are the first obstacle one must brave to gain entry – higher than Earth’s tallest...   [click here for more]
Palladium Books  $24.95 $12.99

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Gramercy Island™ for Heroes Unlimited™ 2nd Edition

Gramercy Island™ for Heroes Unlimited™ 2nd Edition


Gramercy Island™ Penitentiary A Heroes Unlimited™, 2nd Edition Sourcebook The first super-prison in the world, where the most dangerous and powerful criminals are contained. A great sourcebook for G.M.s and players alike, with scores of villains, Mega-Villains, vigilantes and lunatics of every level and stripe. Gramercy Island Penitentiary mapped and described. 98 prisoners....   [click here for more]
Palladium Books  $24.95 $12.49

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Astonishing Adventures: Into the Idiot Box

Astonishing Adventures: Into the Idiot Box


Into the Idiot Box What begins as a normal day fighting crime becomes an impossible journey into a dimension of nostalgia-fueled television when a cosmic trickster demands the heroes relieve his boredom. As (bad) luck would have it, the trickster isn't the only force working against the team. Can they return reality to its regularly-scheduled programming? Or will they be trapped forever in...   [click here for more]
Green Ronin Publishing  $5.99

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Rifts® World Book 27: Adventures in Dinosaur Swamp™

Rifts® World Book 27: Adventures in Dinosaur Swamp™


Rifts® World Book 27: Adventures in Dinosaur Swamp™ If you thought Dinosaur Swamp was scary before, you ain’t seen nothin’ yet. This World Book presents a host of new and strange dinosaurs and other dimensional misfits, ghosts, Indians, and dinosaurs that use magic and a few who even speak. Plus startling revelations about Deearn Neenok, details on his second expedition to Dinosaur...   [click here for more]
Palladium Books  $10.49

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Rifts® Coalition Wars® Book 4: Cyber-Knights

Rifts® Coalition Wars® Book 4: Cyber-Knights


The Cyber-Knights struggle to find their place in a conflict that threatens to tear them apart. The secrets of the Cyber-Knights revealed. The Cyber-Knight O.C.C. and new abilities explored in detail. In-depth examination of the Code of Chivalry. Cyber-Knight factions and rules of conduct. Fallen Cyber-Knights, Robber Knights, Despoilers. The Cyber-Knights' role at Tolkeen. Lord Coake and states for...   [click here for more]
Palladium Books  $8.99

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Astonishing Adventures: Green Thumb, Black Heart

Astonishing Adventures: Green Thumb, Black Heart


Green Thumb, Black Heart The competitive world of college sports can have a significant impact on institutions of higher learning, and the colleges and universities of Freedom City are no different in that regard. The success of a sports program can bring in huge amounts of income from ticket sales, alumni donations, sponsorships, and licensing--enough for a college to overlook some...   [click here for more]
Green Ronin Publishing  $5.99

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Astonishing Adventures: Prodigal Sun

Astonishing Adventures: Prodigal Sun


The Flegere system was supposed to be the Lor Republic’s grand experiment. Blessed with not one but four habitable planets, its colonies attracted citizens from all corners of the Republic and beyond. But now that the Republic has fallen, the four worlds stand at the brink of war, the system’s star has turned red, and in the middle of it all Blackstar and his Blackguard attack without cause or...   [click here for more]
Green Ronin Publishing  $5.99

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Rifts® Coalition Wars® Book 1: Sedition

Rifts® Coalition Wars® Book 1: Sedition


The Coalition Army is in place and making war on Tolkeen! Chapter One lays the groundwork and offers several avenues of adventure. How and why the war started. Emphasis on the Tolkeen Military and defenses. Ley line magic and magical artifacts. New Techno-Wizard devices, weapons and war machines. Coalition and Tolkeen war plans. Coalition-Tolkeen Time-line. Key people, places and maps. 160 pages. ...   [click here for more]
Palladium Books  $10.49

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Rifts® Coalition Wars® Book 2: Coalition Overkill

Rifts® Coalition Wars® Book 2: Coalition Overkill


The war escalates and turmoil intensifies. A new breed of Coalition Officers begin to come to the forefront, and with them cruelty, murder and genocide. A foul ruthlessness sweeps both sides of the conflict. The monstrous Daemonix. Over 60 Villains and NPCs, with General Drogue leading the pack. Bounty Hunters, and Mercenaries, and their role in the war. Tolkeen's strategies and tactics. The Coalition's...   [click here for more]
Palladium Books  $8.49

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Rifts® Machinations of Doom – Graphic Novel & Sourcebook

Rifts® Machinations of Doom – Graphic Novel & Sourcebook


Rifts® Machinations of Doom™ Graphic Novel & Sourcebook There has never been anything like it in role-playing. A graphic novel that is the introduction to a new crisis and numerous adventures for a Rifts® sourcebook. The graphic novel is a 72 page, black and white tour de force by fan-favorite artist, Ramon Perez. The comic originally appeared serialized in the pages of...   [click here for more]
Palladium Books  $18.95 $9.49

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Emerald City Knights Chapter 2: Out of Their League

Emerald City Knights Chapter 2: Out of Their League


A Heroes Journey Adventure For Mutants & Masterminds Third Edition Previously in Emerald City Knights: Chapter 0 – The Silver Storm (free download!) Chapter 1 – Life in the Aftermath Emerald City Knights is a complete Mutants & Masterminds Third Edition adventure set in Emerald City, Freedom City's west-coast counterpart. This downloadable product includes...   [click here for more]
Green Ronin Publishing  $3.95

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Emerald City Knights Chapter 3: Power Play

Emerald City Knights Chapter 3: Power Play


A Heroes Journey Adventure For Mutants & Masterminds Third Edition Previously in Emerald City Knights: Chapter 0 – The Silver Storm (free download!) Chapter 1 – Life in the Aftermath Chapter 2 – Out of Their League Emerald City Knights is a complete Mutants & Masterminds Third Edition adventure set in Emerald City, Freedom City's west-coast...   [click here for more]
Green Ronin Publishing  $3.95

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Astonishing Adventures: Whatever Happened to the Next-Gen? (Roll20 Edition)

Astonishing Adventures: Whatever Happened to the Next-Gen? (Roll20 Edition)


Whatever Happened to the Next-Gen? Doctor Sin, an old foe of Duncan Summers, formerly Freedom City's hero Raven, has come out of the woodwork to enact a long-planned revenge against his aging nemesis. Can former members of the Next-Gen and current Claremont Academy students work together to fend off the diabolical villain? Whatever Happened to the Next-Gen? is an adventure for...   [click here for more]
Green Ronin Publishing  $5.99

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In Nomine: Heaven and Hell

In Nomine: Heaven and Hell


Better to Reign in Hell . . . At least that's what Lucifer thought. But when you take a closer look at the home that he and the other Fallen have carved out for themselves, you might have a different opinion. Heaven, on the other hand, is a lovely place – but even Paradise may not be what mortals expect . . . Book Three of The Revelations Cycle, Heaven and...   [click here for more]
Steve Jackson Games  $9.00

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Spectre of Sorrows: Age of Mortals Campaign II (3.5)

Spectre of Sorrows: Age of Mortals Campaign II (3.5)


A New Kind of Ghost Story… A group of scarred survivors look to the horizon, ready to escape the horrors of the Desolation. Bearing powerful magic and a terrible secret, they are the target of powerful enemies—including deadly servants of Chemosh and a distant, enigmatic threat. With luck and courage, they’ll survive to understand how their quest relates to the spectral image of a long-dead elven...   [click here for more]
Wizards of the Coast  $14.99

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Astonishing Adventures - The NetherWar Series Guide

Astonishing Adventures - The NetherWar Series Guide


Darkness looms and the dark powers of magic swell to bursting. The darkness has spent a decade preparing in silence, and now all the pieces are in place for NetherWar. The world needs heroes to tackle to rising tide of evil magic in this multi-part adventure for Mutants & Masterminds. But what kind of heroes can answer the call? The NetherWar Series Guide offers players...   [click here for more]
Green Ronin Publishing   FREE 

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  “Lost in Shadow” - and other starting quests for beginner heroes. (5E)