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American Deadvolution

American Deadvolution


With a campy subject matter spiced with serious undertones, American Deadvolution will help to change the way you role-play. The particular time in history provides additional aspects of horror by removing the reliability of technology but adds opportunities for political intrigue, survival themes, and exploration. Don't let the zombie infested colonial era fool you, its only as comedic as you want...   [click here for more]
At Hand Worx  Pay What You Want

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The Grand Conspiracy

The Grand Conspiracy


What if every crazy conspiracy theory is true? The Grand Conspiracy is a tabletop role-playing game of ordinary humans discovering the truth about aliens, government cover-ups, and anal probes. The system is based on Fudge (the toolkit with which Fate was built). Each player-character has the following attributes: A Desire,...   [click here for more]
Brent P. Newhall's Musaeum  Pay What You Want

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Random Exes

Random Exes


Player characters visit a lot of different places and we don't see every minute of their time "on screen" during the game. Is it strange to imagine that they're getting tangled up in romantic (or casual) relationships? This short document has a few tables for you to roll on to create exes to add in the game. Whether you're a player who wants to see what broken hearts your PC has left behind, or a...   [click here for more]
Devon J. Kelley  Pay What You Want

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Headware

Headware


Headware is a cyberpunk-inspired (I call it "microfunk") singleplayer RPG where you play as a freelance corporate spy with a ROM reader installed in your head. Carry out missions in a version of Wall Street in 1994 as imagined in 1976. Insert cartridges recorded from other people to use their skills for your own ends. Just watch out, because this technology isn't the most reliable. Playable with...   [click here for more]
Eden Reese Potts  Pay What You Want

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Two Tales of Tellene

Two Tales of Tellene


Two short tales of Odd Jill, a traveller on the world of Tellene. In the first, she meets a burrowful of gnomes and must save them from slavery in a pit of snakes. In the second, she faces a fierce monster with an unlikely ally. ...   [click here for more]
Library Ogre Publishing  Pay What You Want

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DoubleZero: System Reference

DoubleZero: System Reference


The DoubleZero™ system is a creative toolkit for roleplaying enthusiasts who want to immerse themselves in the world of modern-era roleplaying and contemporary genres. It provides simple but flexible mechanics and a character creation system under a Creative Commons Attribution-ShareAlike 4.0 International license, meaning others can create and share their own roleplaying experiences...   [click here for more]
Lightspress Media  Pay What You Want

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Ablaneda

Ablaneda


Entre altas montañas, recorrida por ríos profundos y colmada de bosques oscuros donde se esconden horrores, se encuentra Ablaneda, el condado perdido desde hace siglos. Sus habitantes, hoscos y desconfiados, sobreviven como pueden en esta tierra donde gigantescas sierpes, embaucadores duendes e incluso los propios siervos del Maligno acechan constantemente.   En esta tierra...   [click here for more]
Other Selves  Pay What You Want

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Sherwood | A Quickstart RPG of Outlaws and Justice

Sherwood | A Quickstart RPG of Outlaws and Justice


Pick up the full game available now! You might have come for justice, you might have come for glory. Maybe you want revenge or maybe you just have nowhere else to go, but now you’re here, at home in the woods, fighting an endless war against the barons, the sheriff, and the king. What Is Sherwood? Set in a fantastical version of 13th Century England, Sherwood is...   [click here for more]
R. Rook Games  Pay What You Want

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MYNT: Maybe Yes No Twist

MYNT: Maybe Yes No Twist


The MYNT system is designed to focus on storytelling through roleplaying. It can work with any setting. Combat is possible but it is not the focus of this system. It was designed to get players doing more than swinging swords or shooting blasters with the aim of beating a particular number in order to succeed. Action and adventure occur through twists and not continued success on the part of the hero....   [click here for more]
Third Culture Kids  Pay What You Want

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  The Dracula Dossier: Starter Kit [BUNDLE]