Villains Unlimited™For Heroes Unlimited™, 2nd Edition
An epic sourcebook that features rules for designing your own super-organizations, the Jury, the S.C.R.E.T. government agency, Game Master tips, villain teams, and a rogues gallery of 80+ villains waiting to drop into your adventures.
80+ villains, plus villainous teams and organizations.The Jury – heroes or villains?... [click here for more]
The Rifter® Number Eighty
This Rifter® is all about new ideas, pushing the envelope, trying new things and alternative methods, rules and approaches to create epic adventure! Role-playing games (and The Rifter®) are all about expressions of your imagination. Of making ideas, characters and stories come to life. RPGs are flexible. Malleable. Alive and changing. There is... [click here for more]
The Rifter® Number Eighty-Two
This Rifter® is all about discovery and unleashing the power inside of you. That’s true whether you are playing a Chaos Earth® Pyromancer™ learning to survive and save lives after the Great Cataclysm; or a newly awakened Nightbane® seeking his or her purpose in a dark world of conspiracy and demons; or a Heroes Unlimited™ vigilante... [click here for more]
The Rifter® Number Seventy-Four
Explore Rifts Earth and visit a couple of unique wilderness towns. Moorcroft is a town few know about due to the influence of its Hidden Rift (see The Rifter® #73), and has more than its share of Nexus Born and secrets. The Town of Karimyo in the wild lands of the Pecos Empire is another place for adventure. The Rifts® short story,... [click here for more]