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Tiny Cthulhu

Tiny Cthulhu


Can You Withstand the Onslaught of Cosmic Horror? The classic TinyD6 minimalist ruleset delves into the unknowable and horrible mysteries of classic Mythos stories inspired by the works of Chambers, Lovecraft and more! Using the rules in this book, you'll be able to play investigators, doomed heroes, and classic cosmic horror characters of all types, from scientists and librarians, to WWI veterans,...   [click here for more]
Gallant Knight Games  $17.99

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Flying Circus - Core Rulebook

Flying Circus - Core Rulebook


Flying Circus is an in-depth, highly detailed Powered by the Apocalypse-derived roleplaying game of aviation fantasy, set in a world of machines and magic inspired by the works of Hayao Miyazaki. In the aftermath of a massive industrial war, the world is slowly pulling itself back together, but danger still lurks in the skies of Himmilgard. The only thing standing between the world and chaos are...   [click here for more]
Newstand Press  $35.00

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City of Mist: Player's Guide

City of Mist: Player's Guide


The Player's Guide includes everything essential for players of City of Mist, both old and new - an introduction to the setting, tools for creating unique modern fantasy characters, the complete cinematic game rules, and a dramatic character development system. What's in this book: Chapter 1: The Lowdown has the inside scoop on the life of a Rift (a Player Character)...   [click here for more]
Son of Oak Game Studio  $19.95

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The Solo Investigator's Handbook

The Solo Investigator's Handbook


5e Solo Gamebooks presents The Solo Investigator's Handbook, a 95-page supplement for Call of Cthulhu. This product is the result of months of work and extensive playtesting, and contains a full system for generating on-the-fly, immersive adventures for your investigator(s). Using paper, pen, dice, this system, and your fevered imagination, you can generate full scenarios for yourself without the need...   [click here for more]
Chaosium  $9.99

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Strange Adventures: Volume One

Strange Adventures: Volume One


Odd events are happening in Small Towns. There are Shadows in Sharon Hollow, and Strange Things are Afoot at the Circle Q... Not to mention there is some Double Trouble at Skateland! Will a bunch of Boxcar Boys face a Minor Threat of Ghosts & Steel? Or will there be a Culling in Cheyenne? Only YOU can find out!   Strange...   [click here for more]
Hunters Entertainment  $4.99

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City of Mist: MC Toolkit

City of Mist: MC Toolkit


The Master of Ceremonies' (MC) Toolkit is designed to support City of Mist MCs in every aspect of gamemastering. It includes step-by-step guides for creating and running your own City of Mist series, as well as ample ready-to-play content: challenges, adversaries, arch-villains, and a full case - "Gambling With Death" - so you can start playing right off...   [click here for more]
Son of Oak Game Studio  $19.95

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Ex Novo

Ex Novo


Ex Novo is a playable city-generator that helps you construct, and populate fictional villages, towns, and cities. This physical game can be played solo or with up to 3 friends. Playtime ranges from 1 to 3 hours.  Meet with your friends, and collaboratively draw the map of your city as you explore the history of its founding, and the forces, factions, and events that shape...   [click here for more]
Sharkbomb  $9.99 $5.99

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Strange Adventures: Volume Two

Strange Adventures: Volume Two


Even more odd events are happening in small towns. Something's Brewing in Eastwick like a Storm in the Castle. Some kids are Following the Path while others are in Uncharted Territory. It might seem like there's Banality Next Door or like There's No Such Place as Koreatown. There are even Students on ScootersKids in BooksKids...   [click here for more]
Hunters Entertainment  $4.99

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Fate Worlds: Worlds on Fire

Fate Worlds: Worlds on Fire


Flexible RPG systems like Fate Core are terrific if you have the time and energy to put into building a world. But we also realize that sometimes extensive prep just isn’t feasible. The good news? You can still experience the Fate awesomeness with the help of the Fate Worlds expansion. Fate Worlds Volume One: Worlds on Fire is the first in a two-volume set. In Worlds on Fire, you get five rich story...   [click here for more]
Evil Hat Productions, LLC  $7.50

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Never Going Home: Tome of Corrupted Beasts

Never Going Home: Tome of Corrupted Beasts


The Veil has thinned. The Corruption seeps in. The war is the least of your worries. 24 Monsters 3 Adventures Sourcebook for Never Going Home ...   [click here for more]
Wet Ink Games  $10.00

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TinyZine Compendium - 2020

TinyZine Compendium - 2020


The 2020 TinyZine Compendium is here! Compiling all the 2020 TinyZines into a print format, this book collates the entire years worth of Gallant Knight Games' e-zine into a convinient print format! Containing new heritages, adventures, previews, optional mechanics, and more for a variety of Gallant Knight Games, you'll get material for:  Tiny Frontiers - Revised Tiny Dungeon: Second Edition Tiny...   [click here for more]
Gallant Knight Games  $19.99

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Never Going Home: Book of Whispers

Never Going Home: Book of Whispers


The Others speak words of power. They are Corrupting your mind. They say you can do anything. You are starting to believe them. 3 Magic Paths 9 Constructs 9 Fetishes The Corruption Pool 4 Adventures Sourcebook for Never Going Home ...   [click here for more]
Wet Ink Games  $10.00

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The Warrior Adept

The Warrior Adept


Magical practitioners wielding weapons of pure magic, formed by their will. Their Spirit Weapon is whatever suits them—a sword and shield, a polearm, dual axes, even a pool cue.  The Warrior Adept includes a fully-realized Arcane Background, a supporting Power Edge, and the means to create a Spirit Weapon. If for any reason you would like this title but cannot afford it, please...   [click here for more]
Pinnacle Entertainment  $1.50

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Spirit of 77 Core Rulebook

Spirit of 77 Core Rulebook


Hey there, all you boppers! Get ready for slam-bang action and high octane excitement with Spirit of 77 - the 1970’s pop culture RPG that turns up the volume and never slows down! Kung-fu tough guys, good old boy truckers, starry-eyed rockers and hardboiled sleuths, all jam-packed into one funky, easy to learn game system that's Powered by the Apocalypse. Included...   [click here for more]
Monkeyfun Studios, LLC  $19.99 $12.99

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Ex Umbra

Ex Umbra


Ex Umbra is a playable dungeon-generator to construct fictional underground caves, labyrinths and tombs. This physical print-and-play game can be played alone or with up to 3 friends. Playtime ranges from 1 to 4 hours.  Meet with your friends and collaboratively draw the map of your dungeon as you collect questionable rumors about its threats and treasures.  Ex Umbra is a generator...   [click here for more]
Sharkbomb  $9.99

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Campaign Options: The Feat Reference Document

Campaign Options: The Feat Reference Document


Everything You Don't Already Have!! The Feat Resource Document has over 700 feats from the publisher of the Pathfinder Roleplaying Game Core Rulebook! It's the ultimate compilation of feats that aren’t in the online Resource Document, taken from more than 100 adventures, companions and campaign sourcebooks. All are in as close to their original format as possible with only those...   [click here for more]
Rogue Genius Games  $14.99

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Fae Noir

Fae Noir


The Great War is over, but its scars have yet to heal. Will you play a pistol-packing elf or magic-slinging private eye? Fast-driving bootlegger or tango-dancing troll? It is the Roaring 20's and everyone wants to forget the horrors of a war that spanned continents and dimensions. But the changes it wrought are not so easily dismissed. Humanity struggles to understand a...   [click here for more]
Green Fairy Games  $9.95

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Junkyard Arsenal

Junkyard Arsenal


This small supplement is aimed at adding more flavor and options to almost any gear-starved setting, be it a gritty guerilla war, criminal faction feuds, barren post-apocalyptic wastelands or an untamed space frontier. Inside you'll find: A system for crafting DIY firearms with appropriate quirks and shticks. Two Professional Edges to improve your heroes' gunmaking expertise. 27 scrappy and unorthodox...   [click here for more]
Pinnacle Entertainment  $1.00

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Never Going Home: Tears in the Sea

Never Going Home: Tears in the Sea


1917 The Corruption is spreading everywhere there is war. Join the German crew of U-19 as they track down the secrets of PROJECT RIPTIDE. Aboard the cursed U-boat the flesh of her former crew will mock you. In the North Sea the British Grand Fleet will hunt you. When will your suffering end? Tears in the Sea A Campaign Dossier for...   [click here for more]
Wet Ink Games  $10.00

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Never Going Home: Blood on the Snow

Never Going Home: Blood on the Snow


1916 The Others have always been speaking to us. Join the Russian army as their advance west ends and a long series of retreats begins. You will find it is hardly any safer in the interior, where terrible fear walks the woods and political turmoil shakes the streets. What do you make of the madman running the palace? Blood on the Snow A Campaign Dossier...   [click here for more]
Wet Ink Games  $10.00

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Never Going Home: Bones in the Dust

Never Going Home: Bones in the Dust


1915 The problems started long before the Veil was torn. Join the British and ANZAC forces as they attempt to invade the Ottoman Empire at Gallipoli. There you will meet much more than enemy gunfire. Ancient power is stirring and secretive sects are driving events forward. How much will victory cost you? Bones in the Dust A Campaign Dossier for Never Going...   [click here for more]
Wet Ink Games  $10.00

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Never Going Home: Once More Unto the Breach

Never Going Home: Once More Unto the Breach


The War has many battlefields. Mountains, forests, souls. What's the matter, soldier? Did you expect to live forever? 21 Adventures Sourcebook for Never Going Home Adventures by: Eric Bloat, Jodie Brandt, Craig Campbell, Corey Capps, Elizabeth Chaipraditkul, Brandon Daughenbaugh, August Hahn, Justin Isaac, John Kennedy, Michele Lee,...   [click here for more]
Wet Ink Games  $10.00

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Icarus: How Great Civilizations Fall

Icarus: How Great Civilizations Fall


Icarus is a collaborative storytelling game about how great civilizations fall, written and designed by first-time designer Spenser Starke. This collaborative storytelling game begins with Icarus: A city-nation of your design.  At the height of its power, your city of Icarus has decided to erect a massive, ever-growing monument in the...   [click here for more]
Hunters Entertainment  $8.99

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Patrol - A Vietnam War Roleplaying Game

Patrol - A Vietnam War Roleplaying Game


From 1961 to 1973, the United States was involved in a war unlike any it had ever fought in its history. Millions of young Americans streamed over the Pacific Ocean to fight a war in a country they had never heard of, and thousands didn’t come back. PATROL is a roleplaying game for 3+ players, set during the height of the Vietnam War. Players take the role of American GIs, ARVN soldiers,...   [click here for more]
Newstand Press  $14.00

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Tilt:  An oracle for solo roleplaying

Tilt: An oracle for solo roleplaying


Tilt offers a different take on odds based oracles. Its aim is to help you generate obstacles that encourage problem solving using the resources available to you in your RPG of choice. This is achieved with a simple mechanic that answers Yes and No questions but has a twist of its own. You will find guidelines and examples on how best to achieve this type of play.   In addition to the oracle, included...   [click here for more]
Little Dreamer  $3.75

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City of Mist Case: Killing Her Softly

City of Mist Case: Killing Her Softly


This is a scenario for the City of Mist RPG, compatible with the Core Books bundle which includes the Player's Guide and the MC Toolkit Killing Her Softly A Heartbreaking Case Of Soulful Jazz And Haunting Death  A soulful jazz singer needs the crew’s help with deciphering a series of mysterious killings that circle her in a vicious ghost dance. From Downtown...   [click here for more]
Son of Oak Game Studio  $7.95

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Divine Armory

Divine Armory


"The anvil of justice is planted firm, and Fate who makes the sword does the forging in advance." - Aeschylus The Divine Armory is a book of weapons for Scion Second Edition. It is heavily inspired by World of Darkness: Armory by White Wolf and adds nearly 150 entries of sample weapons, armor, and Relics to your Scion game, as well as new weapon...   [click here for more]
Onyx Path Publishing  $6.95

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City of Mist Case: Carnival of Machines

City of Mist Case: Carnival of Machines


This is a scenario for the City of Mist RPG, compatible with the Core Books bundle which includes the Player's Guide and the MC Toolkit Carnival of Machines A Creepy Case of Mechanical Desires and Killer Rides  When a Rift love triangle ends in a tragic car crash at a Downtown junction, the crew must trace the chain of events back to its source. Was this just...   [click here for more]
Son of Oak Game Studio  $7.95

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Solo Rules Supplement

Solo Rules Supplement


Solo Rules Supplement Solo Roleplaying Rules for Genesys This booklet adds solo roleplaying rules to Genesys. There is a simple yes-no oracle based upon using Boost and Setback dice, advice on creating solo adventures, and how to answer more complex questions. It is an excellent companion to quickstart your way into Genesys. I also import ideas from other games, such as Drama Clocks, from Forged...   [click here for more]
EDGE Studio  $4.95

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City of Mist Case: Broken Glass

City of Mist Case: Broken Glass


This is a scenario for the City of Mist RPG, compatible with the Core Books bundle which includes the Player's Guide and the MC Toolkit Broken Glass A Chilling Case of Shattered Souls and Inner Turmoil  There’s a secret kind of hate blowing through the streets these days, bitter-cold and blood-curdling. People aren’t even sure what they hate anymore, they...   [click here for more]
Son of Oak Game Studio  $7.95

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Mythos Society Guide to New England

Mythos Society Guide to New England


The Mythos Society Guide to New England is an expansive universal sourcebook that can be used to enhance any horror, mystery, or adventure roleplaying scenarios set in New England. This fictional travel guide is intended to be a fun and provocative read for anyone interested in the esoteric history of New England, and a resource for stories or other projects that have horror or the weird as...   [click here for more]
Skirmisher Publishing  $9.99

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DUST Adventures Corebook

DUST Adventures Corebook


DUST Adventures RPG is a rules-light exciting roleplaying game set in Paolo Parente's DUST Universe and inspired by the epic tales arising from the DUST Tactics miniatures game. From the mind of Paolo Parente comes the world of Dust. Another Earth. A different 1947. The Second World War has raged for nearly a decade and its grip has spread to every continent on the planet. War has advanced swiftly...   [click here for more]
Modiphius  $7.00

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Clink RPG

Clink RPG


An RPG of Mysterious Drifters and Risky Coin Flips A non-linear, coin-based story game focusing on shady drifters who lead a dramatic, nomadic, dangerous life Clink is a tabletop RPG about drifters, the creeds that bring them together, and the history that drives them apart. Tell a story inspired by spaghetti westerns, ronin tales, and shows like Firefly or Supernatural. ...   [click here for more]
Technical Grimoire Games  $10.00

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Skill Adventures

Skill Adventures


Skill Adventures This 80 page, fully illustrated book contains some 20 ready made Skill Adventures (sometimes known as Skill Challenges) and enough assets to help even a veteran GM create more! The Skill Adventures include Chases, Military Skill Adventures, Travel Skill Adventures, Social Skill adventures and more! The easy to learn mechanics of a Skill Adventure are spelled...   [click here for more]
EDGE Studio  $6.99

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Factions 1: A Faction Talent Supplement

Factions 1: A Faction Talent Supplement


Have you already joined the fun, collaborative narrative world of the Genesys Roleplaying Game? Add support to your game with Factions 1: A Faction Talent Supplement for Genesys! Developed by Fantasy Flight Games veteran freelancer Keith Ryan Kappel, this factions supplement offers a new rules subsystem for adding faction alignments and abilities for players and adversaries...   [click here for more]
EDGE Studio  $2.99

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Aces High!  (SWADE option)

Aces High! (SWADE option)


Jump in the cockpit and start up the engines! Early biplanes, modern fighters, spaceships, and even transforming aircrafts are waiting for brave pilots to soar the skies and dive into battle! Aces High! is an alternative fighting system that expands on the SWADE Quick Encounters rules, and is designed to represent dogfights that maintain...   [click here for more]
SpaceOrange42  $5.99

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The Medic - A Dungeon World Playbook

The Medic - A Dungeon World Playbook


The Medic: Available for free here! Another hard day in Dungeon World. The Wizard blew his toes off, the Thief lost an eye, the Fighter took yet another ax to the shoulder. And then you had to perform that emergency operation on the attack zombie going for The Bard's squishy little arms, slicing off its jaw off before it could get a bite in. You sigh to yourself. You're The Medic, and these fools...   [click here for more]
Liberi Gothica Games  $2.49

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Torg Eternity - Cyberpapacy Sourcebook

Torg Eternity - Cyberpapacy Sourcebook


WORSHIP AT THE ALTAR OF THE HOLY MACHINE... The Cyberpapacy is a realm of oppressive technology ruled by High Lord Jean Malraux, the first and only Cyberpope. According to the Church, flesh is sinful and metal is clean. The Cyberpapacy arrived in Avignon as saviors crusading against the demons and invaders from the other realms. It has spread across France and Spain, and even as far as Brazil. Within...   [click here for more]
Ulisses Spiele  $19.99

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Weird Adventures

Weird Adventures


Welcome to the City... The streets are mean--and what lurks beneath them is even meaner. Only the most hard-boiled adventurers make it in this town.  You think you got what it takes? Grab your gun or grimoire and find out. Weird Adventures is a setting where traditional rpg fantasy meets the Pulp era.  It's a world where hobogoblins hop trains, gargoyles...   [click here for more]
Hydra Cooperative  $9.99

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The Wolverines Take the Highway to the Danger Zone - GRADUATION SALE!

The Wolverines Take the Highway to the Danger Zone - GRADUATION SALE!


It’s the end of one chapter in your life, and time to start another. High School Graduation. It’s the 80’s and the world is at your fingertips. Trouble overseas? Not your problem. Rumors of a Commie invasion? Sounds like a grown-up issue. Now is time for more important things. A summer job. Parties. College. Maybe telling your crush how you really feel about them before it’s too late....   [click here for more]
Pinnacle Entertainment  $2.50

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Temples & Tombs

Temples & Tombs


Terror! Suspense! You will not believe the dangers in store for your intrepid heroes! Will they discover ancient secrets, lost civilizations, or priceless treasure? Will they escape treacherous villains, evil super powers, or deathly traps? Temples & Tombs is a roleplaying game devoted to creating the fast-paced adventures popularized in pulp magazines that led to films like Raiders of the Lost...   [click here for more]
Gallant Knight Games  $9.99

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Cthulhu Live 3rd Edition (LARP)

Cthulhu Live 3rd Edition (LARP)


This newest and best edition of Cthulhu Live includes a richly detailed and uniquely playable rules system that incorporates decades of best practices and refinements from hundreds of gamers worldwide. Features of this self-contained live-action roleplaying game include:  All-new rules for skills, combat, Sanity, Magic, and Psychic powers. Extensive information on organizing events, stagecraft...   [click here for more]
Skirmisher Publishing  $9.99

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The Great American Novel

The Great American Novel


The Great American Novel, A Roleplaying Game is a collaborative storytelling tabletop roleplaying game for 3 to 6 players that uses character-driven game play to create a literary experience for a variety of settings and genres. The Great American Novel has three specific criteria for every Novel to create an experience resembling some of the best American literature:...   [click here for more]
Gallant Knight Games  $10.00

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Simply6: A Fast Universal RPG

Simply6: A Fast Universal RPG


Welcome to Simply6! Simply6 is a fast, light tabletop roleplaying game by Russ Morrissey for 2 or more players which you can play using just six-sided dice. Simply6 is a multi-genre game. You can play in fantasy settings, science-fiction settings, or contemporary settings. You can play in the Wild West or a cyberpunk dystopia. The scope of your setting is entirely up to...   [click here for more]
EN Publishing  $4.99

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Spirit of 77: Wide World of 77

Spirit of 77: Wide World of 77


Spirit of 77 is back and bigger than ever with its follow-up expansion - Wide World of 77! We’re taking you from the dirty city streets to brand new destinations like the squared circle, thunder road raceways and brawl-for-it-all skating rinks along with new Roles, Stories and lots of surprises! We’ve also included three wild Spirit of 77 adventures...   [click here for more]
Monkeyfun Studios, LLC  $15.99 $11.99

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Night's Black Agents: Solo Ops

Night's Black Agents: Solo Ops


You used to be a spy. You were part of the clandestine world, backed up by the full strength of the shadow state. Then you asked the wrong questions, discovered things you shouldn’t know about who really rules the world. You found the truth. You found the vampires – and got burned. You’re all alone against them. One player. One Gamemaster. The odds are against you....   [click here for more]
Pelgrane Press  $24.95

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On the Air rulebook

On the Air rulebook


The spirit of Old Time Radio lives again with On the Air, the storytelling RPG that faithfully emulates the action, excitement and mystery found in the radio programs of the 1930s and '40s. Construct a series, create a sponsor, whip up characters and you're ready to play. Once the series is created, very little prep time is required to play the game, thanks to the narrative...   [click here for more]
Spectrum Games  $9.95

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Deep Morphean Transmissions

Deep Morphean Transmissions


"Hello? Mission control? This is Agent McCormack reporting in. Location... deep dreamscape, second layer, reflection of East-London dockyards. Requesting urgent support. Entire team pinned in combat with unknown assailants."  "At least [fragment missing] on our position. Seemingly human, emerging from the harbour, most with fish-like alterations, many armed. ...I don't know, give me...   [click here for more]
Dying Stylishly Games  $5.00

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Art of Egypt- Masks of Nyarlathotep

Art of Egypt- Masks of Nyarlathotep


This is a set of 24 graphics to be used in the campaign - England Chapter. ...   [click here for more]
Chaosium  $2.50

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Fists of Flux

Fists of Flux


FISTS OF FLUX is a supplement covering Martial Arts in Trinity Continuum, focusing in martial arts, particularly anime and wuxia styles. FISTS OF FLUX includes two books: Fists of Flux, the original book: • Rules for Excelsiors, Talents capable of reaching Tier III. • A versatile system to create techniques, the powers Talents and Excelsiors use to achieve conscious effects over the reality....   [click here for more]
Onyx Path Publishing  $2.00

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