Title |
Publisher |
Price |
Any necromancer worth their salt will be there . . .
Something strange is going on at the 10th Annual International Funeral and Crematory Trade Show, held at the resplendent Tampa Bay Hotel. Federal agents suspect the event serves as cover for a secret gathering of cultists, and want the heroes to investigate. Of special interest are two German attendees, former members of the (now defunct)... [click here for more] |
Chaosium |
$3.99
|
HYPERBOREA 3E Player's Manual
++++
HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure material (circumstances, challenges, quests, mysteries, etc.), and the players create player characters (PCs),... [click here for more] |
North Wind Adventures |
$12.00
|
Now updated to Mothership 1E! One sits down on a desert sand dune, sees nothing, hears nothing. Yet through the silence something throbs, and gleams... - Antoine de Saint-Exupéry
Desert Moon of Karth is a space western sandbox adventure zine for the Mothership Sci-Fi Horror RPG .
Karth is a tiny mesa studded moon on the galaxy's edge. The only way down is an... [click here for more] |
Joel Hines |
$7.99
|
With the rising of the Blood Moon, the accursed abode of the Blood King returns to this world. The lord of all vampires comes to claim the blood that is owed to him. His halls contain treasures and secrets that would make any ambitious adventurer abandon reason and caution to seek them out. Will you risk your soul for gold and glory in the Halls of the Blood King?
A fantasy horror... [click here for more] |
Necrotic Gnome |
$7.50
|
HYPERBOREA 3E Referee's Manual
++++
HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure material (circumstances, challenges, quests, mysteries, etc.), and the players create player characters... [click here for more] |
North Wind Adventures |
$12.00
|
Polygon.com Recommends: “Flames of Freedom tabletop RPG mixes Hamilton with Stranger Things … one of the best new TRPGs released this year.”
Forbes.com: “Fight The Shadows Of American History With The Flames Of Freedom RPG… For fans of this era of history, or tabletop gamers looking to do something a little different with their... [click here for more] |
Andrews McMeel Publishing |
$19.99
|
You were betrayed. Marked for sacrifice. Branded. But they didn’t count on your determination and will to live. Or perhaps it was just pure rage. That terrible night, when your world was turned upside down, you discovered who you really are. Regardless of the reason or how, you survived. But now, you are being hunted. Terrible creatures, demons and spirits of the dead, torment... [click here for more] |
Blackoath Entertainment |
$15.00
|
ATLAS OF HYPERBOREA
The map of Hyperborea presented in 16 sectors. Also includes an unlabeled centrefold of the entire realm.
+++++++++++++++++
HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure... [click here for more] |
North Wind Adventures |
$5.00
|
This deck contains all the encounters found in the core Ker Nethalas: Into the Midnight Throne book. It is supposed to be used as an alternative to the tables in the book, but it still requires the core rules to be properly used.
Each card presents a single combat encounter, with all of the creature's stats and combat action tables. The deck also includes all the Overseers found in the book, for... [click here for more] |
Blackoath Entertainment |
$5.00
|
Survival is the ability to swim in strange water." -Frank Herbert
Tide World of Mani is a revolution sandbox adventure module for the Mothership Sci-Fi Horror RPG.
Mani is an ocean world, the only spit of land is the shoals of the Last Atoll, a settlement in the shadow of a crashed colony ship turned palace, ruled with an iron fist by the Land Barons, ancestral lords of the Atoll,... [click here for more] |
Joel Hines |
$15.00
|
Refuse, Resist, Retaliate!
The Nazi war machine blazed a trail of destruction and tyranny across Western Europe for over half a decade, but in response, heroic Resistance movements rose up to counter the hated occupier.
In this brand new Achtung! Cthulhu Resistance-themed source book you’ll find ample opportunity as a player to explore new Resistance archetypes like... [click here for more] |
Modiphius |
$12.50
|
This deck contains all the events and tables found in the core Ker Nethalas: Into the Midnight Throne book dedicated to dungeon generation. It is supposed to be used as an alternative to the tables in the book, but it still requires the core rules to be properly used.
The cards presented here are meant to replace every table found on the "Exploring Ker Nethalas" chapter. This includes room and... [click here for more] |
Blackoath Entertainment |
$10.00
|
This deck contains all the Mastery Abilities found in the core Ker Nethalas: Into the Midnight Throne book. It is supposed to be used as an alternative to the tables in the book, but it still requires the core rules to be properly used.
This deck is meant to allow players to have easy access to their character's Mastery Abilities, instead of having to rely on the book or writing down all the details... [click here for more] |
Blackoath Entertainment |
$5.00
|
This deck contains all the map and corridor illustrations found in the core Ker Nethalas: Into the Midnight Throne book. It is supposed to be used as an alternative to the table in the book, but it still requires the core rules to be properly used.
The deck contains 100 rooms and corridors, to be used as a substitute to the map generation table found on the core rulebook. ... [click here for more] |
Blackoath Entertainment |
$5.00
|
This deck contains all the items found in the core Ker Nethalas: Into the Midnight Throne book. It is supposed to be used as an alternative to the tables in the book, but it still requires the core rules to be properly used.
Every item found on the "Spoils & Loot" chapter of Ker Nethalas is found in this book. This includes all weapons and armor, magic items, relics, potions, and more! ... [click here for more] |
Blackoath Entertainment |
$10.00
|
The Late Trapper's Lament
An adventure in Hyperborea for characters of 1st through 2nd level
++++++++++++++
“You there, marines! I have a task for you. Come earn your keep, dogs.”
Your party has accepted work as marines aboard a cog called Otherworldly Obelisk. The ship has berthed in Ragnarrheim, a Viking town of New Vinland, with plans to continue to Port... [click here for more] |
North Wind Adventures |
$10.00
|
With the rising of the Blood Moon, the accursed abode of the Blood King returns to this world. The lord of all vampires comes to claim the blood that is owed to him. His halls contain treasures and secrets that would make any ambitious adventurer abandon reason and caution to seek them out. Will you risk your soul for gold and glory in the Halls of the Blood King?
A fantasy horror... [click here for more] |
Necrotic Gnome |
$7.50
|
THE ANTHROPOPHAGI of XAMBAALA™
An adventure in Hyperborea designed for from four to six characters of 1st through 3rd level
Furtive and odious tales circle through various Hyperborean ports of call. Rumours whisper of an ancient occult city, Xambaala, clinging to the edge of the Zakath Desert. Perhaps the hideous horrors said to assail the city in the darkest... [click here for more] |
North Wind Adventures |
$10.00
|
RATS in the WALLS and OTHER PERILS™
An adventure in Hyperborea designed for from four to six characters of 1st or 2nd level
Rats in the Walls and Other Perils features the classic Astonishing Swordsmen & Sorcerers of Hyperborea adventure, “Rats in the Walls”, by Jeffrey P. Talanian. This adventure, originally published in 2014... [click here for more] |
North Wind Adventures |
$10.00
|
THE LOST TREASURE of ATLANTIS™
An adventure in Hyperborea designed for from four to six characters of 6th through 8th level
In the far reaches of Hyperborea’s Crab Archipelago lies a small, mountainous island known as Crystal Point. Passing sailors recently have witnessed a crimson glow in Crystal Point’s waters and beams of russet light shining up from its steep... [click here for more] |
North Wind Adventures |
$10.00
|
In this issue, we have interviews with the creators of Neon Lords of the Toxic Wasteland, BattleTech author Blaine Pardoe, and Miguel Ribeiro of the RedRoom. Also read our battle report of the Martian Empire battle for Venus wargame, Find out how to make money marketing your ttrpg, see the beautiful and talented Cosplay artist Dragunova, and more! ... [click here for more] |
Mad Scribe Games |
$9.99
|
ART IS HERE. POD IS READY!
Dagon in 60 Seconds is a new town, hexcrawl, and wild heist set in the world of Dungeon Grand Prix.
Remember it's not a race, IT'S AN ADVENTURE! and everything that CAN be in a kart, IS in a Kart!
The Solera family once held estates in that most benighted and witch-ridden of lands, the ancient province of Averoigne. Their search for... [click here for more] |
Orbital Intelligence LLC |
$12.00
|
It’s way past high noon...
The sky turns blood red and a chill wind blows in from the prairie as night falls over the Weird West. It’s a different world out here, far from 'progress' and the churning factories of the East. Something slumbers beneath the sprawling deserts, the black copses of pinewood.
Something... ancient.
When the sun goes down, people walk who ought not to... [click here for more] |
Garnett Elliott |
$6.00
|
Newly updated for HYPERBOREA 3e, North Wind Adventures presents the HYPERBOREA MAP. Also available in Atlas format, here at DriveThruRPG.
++++++++++++++++++++
HYPERBOREA is the premier sword-and-sorcery and weird science-fantasy tabletop role-playing game. Its milieux are inspired by the fantastic literature of Robert E. Howard, H.P. Lovecraft, and Clark... [click here for more] |
North Wind Adventures |
$4.00
|
GHOST SHIP of the DESERT DUNES™
An adventure in Hyperborea designed for from four to six characters of 2nd through 4th level
Somewhere in the depths of Diamond Desert lie the skeletal remains of Ymir’s Serpent, a legendary Viking longship. In days of yore, Sigtrygg Forkbeard led his company upriver, piercing the desert’s hostile heart. There the Vikings unearthed... [click here for more] |
North Wind Adventures |
$10.00
|
THE SEA-WOLF'S DAUGHTER™
An adventure in Hyperborea designed for from four to six characters of 7th through 9th level
Your party finds itself in the employ of Ragnarr the Sea-Wolf, a jarl of New Vinland and a reaver of old. His daughter, a shield-maiden named Gunnhildr, has been abducted by a brute called Björn Blackbeard. During a desperate search, the Sea-Wolf... [click here for more] |
North Wind Adventures |
$10.00
|
A deadly funnel (Level 0+) adventure and mini-setting, for 4-6 players, revolving around an ever mutating and evolving moth grub. THE grub has escaped and you have been charged by the God-Queen to bring it back to the hatchery, but this is a funnel after all… so stuff will inevitably go wrong and will likely be fatal.
It’s a tiny worm, that grows and grows and grows, and rampages, and bursts... [click here for more] |
Orbital Intelligence LLC |
$15.00
|
"This thing is pretty f#cking Lovecraftian!" ~ Abdul Alhazred
Dead God Excavation is a short adventure for characters between 1st and 3rd level. I happen to think it's perfect for kicking off a gonzo, eldritch, science-fantasy campaign. If you incorporate this into your "session zero"... respect, hoss!
This scenario was written for Crimson Dragon Slayer... [click here for more] |
Kortthalis Publishing |
$2.50
|
There exists a prophecy of unknown origin that they will fight to the death against the onslaught of piracy to protect the town, dying and ultimately summoning an army of servitors to exact their dying wishes. But that’s silly.
Depending on who you talk to this is either 1 (me), or 3 (editor) new adventures for Dungeon Crawl Classics. Spanning from a town with (lots of) problems,... [click here for more] |
Orbital Intelligence LLC |
$30.00
|
FORGOTTEN FANE of the COILED GODDESS™
An adventure in Hyperborea designed for from four to six characters of 5th through 7th level
More than a month ago, your party found itself in Port Zangerios, where you heard of an Esquimaux thief selling a treasure map. Low on wealth but high in courage, you sought him out. The man turned out to be a fearful ex-slave who had “acquired”... [click here for more] |
North Wind Adventures |
$10.00
|
THE MYSTERY at PORT GREELY™
An adventure in Hyperborea designed for from four to six characters of 4th through 6th level
Until about three years ago, the peculiar town of Port Greely was renowned as a prolific exporter of crustaceans. Then the Greely lobstermen severed all ties with outside partners. Subsequent attempts at renegotiation were shunned. More recently,... [click here for more] |
North Wind Adventures |
$10.00
|
THE BEASTS of KRAGGOTH MANOR™
An adventure in Hyperborea designed for from four to six characters of 4th through 6th level
Your party have travelled northeast from the great city of Khromarium, through the unforgiving expanse known as the Lug Wasteland. You undoubtedly seek greater riches in the north: ruined tombs secreting ancient artefacts, deep caves filled... [click here for more] |
North Wind Adventures |
$10.00
|
All the bloodsucking, none of the baggage!
This is a complete vampire RPG where you get to play demonic bloodsuckers stalking the night, feeding on mortals, and reveling in the dark, pre-apocalyptic cities of the modern era. Whether you're good, evil, or just out for yourself is completely up to you... but every choice has a price.
Blood Dark Thirst uses the VSd6 system,... [click here for more] |
Kortthalis Publishing |
$4.00
|
BENEATH the COMET™
An adventure in Hyperborea designed for from four to six characters of 6th through 9th level
For weeks the Comet has blazed in the sky above Hyperborea, inspiring widespread superstitious dread and fear of some star-borne contagion. Under the light of this harbinger from the Black Gulf, the PCs have come to Bogrest, following a magical treasure map... [click here for more] |
North Wind Adventures |
$10.00
|
Want to dig into something chartreuse, slimy, and covered with tentacles? My latest work, Cha'alt, is right over here: https://www.drivethrurpg.com/product/284600/Chaalt
_______
This is both a self-contained, investigative horror RPG and "weird tales" scenario set in 1970's New Guinea. Funded via Kickstarter with the help of Chris Ayotte, Anthony DiNovo, and... [click here for more] |
Kortthalis Publishing |
$10.00 $5.00
|
Since we last met Ternwillow was destroyed, Civilization was forced under the sea, and mankind is just trying to survive.
A mecha module compatible with TROIKA! We wanted to make something that is playable, hackable, modular, and art.
Find out why Ternwillow has gone underwater through play.
New Pilot Equipment (10) - Aquatic Rebreathers, to Jet-Rafts, and Schooling Remora Countermeasures.
New... [click here for more] |
Orbital Intelligence LLC |
$10.00
|
Beasts, horrors, and humans from stars beyond stars, pour through portals and reduce the land to ash. What more could you want? A talking shotgun? We've got that. A staff that hatches into a living breathing creature? We've got that too.
Ever wanted to take command of a 15 foot tentacled horror? Maybe you would rather find out what it's like to unleash unbridled psionic energy? Perhaps you'd rather... [click here for more] |
Orbital Intelligence LLC |
$10.00
|
“While Earth was ravaged by the Drop, space continued distorting. Strange new entities, unknown to modern and fantastical humanity, roiled in the depths of space.”
Issue 2 features:
new ways use living, sentient, and incubating equipment.
New items for clerics to use
3 new classes!
The reality binder, a mage that acts as a siege tower.
The fear engine, a bard that communes with living... [click here for more] |
Orbital Intelligence LLC |
$10.00
|
Beasts, horrors, and humans from stars beyond stars, pour through portals and reduce the land to ash. What more could you want? A talking shotgun? We've got that. A staff that hatches into a living breathing creature? We've got that too.
Ever wanted to take command of a 15 foot tentacled horror? Maybe you would rather find out what it's like to unleash unbridled psionic energy? Perhaps you'd rather... [click here for more] |
Orbital Intelligence LLC |
$10.00
|
“The ruins of the Unknown City stand at the edge of the Death Wind Steppe, surrounded by the foothills of the Wolf Head Mountains. They are a monument to a once mighty city. Few now know the city‘s history, and how it fell. The city‘s old name, Tetronis, now belongs to a village of simple fisherfolk standing amongst the ruins.
The force behind both the old city‘s greatness and its destruction... [click here for more] |
D101 Games |
$11.38
|
FAE HARDER : FAERROR OF THE STRATOSFIEND is a Level 3 adventure for DCC. It is a ridiculous blend of sci-fi and fantasy. It has t-rexes, elves with shock rifles, space ships, and a very angry Stratosfiend general aiming to destroy a Faerie Space Station / Moon.
A rogue Stratosfiend Delver celebrates the yule season by hijacking King Alboran's supernatural satellite and home named Dearg Gaelach,... [click here for more] |
Orbital Intelligence LLC |
$9.00
|
The first issue of an irregular ‘zine for Crypts and Things, with content compatible with other Old School games based on 1st or Original editions.
This small tome contains the following fragments of fear to bring your games to life.
Achievements. A short system that sits alongside the experience system to reward characters for things they have done in their adventures, making... [click here for more] |
D101 Games |
$4.00
|
AS&SH™ Referee’s Screen
The AS&SH Referee’s Screen is a fantastic resource for novice and advanced referees alike, facilitating smoother game play and improved game immersion. Spend less time leafing through rule books, and game on!
This PDF is divided presented in eight landscape-oriented pages. The first four pages are the outside cover art, and... [click here for more] |
North Wind Adventures |
$10.00
|
Warning: there are mature themes and cosmic alienage within... madness may result.
This is an eldritch pulp / investigative horror scenario for The Outer Presence roleplaying game, suitable for experienced characters. It works just as well for the 1970s as it does for 2017. Converting the adventure to your system of choice should be a snap.
Within the scenario, investigators... [click here for more] |
Kortthalis Publishing |
$3.00
|
“While Earth was ravaged by the Drop, space continued distorting. Strange new entities, unknown to modern and fantastical humanity, roiled in the depths of space.”
Issue 2 features:
new ways use living, sentient, and incubating equipment.
New items for clerics and people that heal stuff to use
3 new classes!
The reality binder, a mage that acts as a siege tower.
The fear engine,... [click here for more] |
Orbital Intelligence LLC |
$15.00
|
AS&SH™ ROGUES GALLERY II
In the AS&SH Rogues Gallery II, seven iconic characters (barbarian, cataphract, huntsman, paladin, cryomancer, runegraver, and purloiner), have been developed by David Prata, Jeffrey Talanian,... [click here for more] |
North Wind Adventures |
$5.00
|
Father Christmas, Sinterklaas, and Jolly Old St. Nick have been conflated into something new, something uniquely American. Stolen from a myriad of cultures, devoid of anything but ruthless optimism and joy, half remembered bits of Germanic mythos converge into a new being.
Small miracles spawn in the wake of a flying sleigh pulled by reindeer. Small bright bits of kindness, remembering... [click here for more] |
Chris Mennell |
Pay What You Want
|
In the depths of space no one can hear you scream... unless you're trapped in an elevator hurtling through time and space. Propelled by the cabling of the Cosmic Gantry, and at the behest of the Elevator God herself... Razor-Worn, Henceforth The Shaft!
Inside you will find:
3 New Backgrounds (The Comm-Artist that tames traps, Acceptance the flesh god, and Razor-Worn the elevator... [click here for more] |
Orbital Intelligence LLC |
$10.00
|
This is neither an adventure nor campaign setting, but a place where Lovecraftian horror happens!
There's a monolith and nearby stairway down into the earth. La Bas Chartreuse contains various scenario seeds with specifics that can be used to flesh things out. You'll also find several random tables, a couple of which can be used in many, many investigative horror and eldritch... [click here for more] |
Kortthalis Publishing |
$2.00
|
So this book has NEW CLASSES, like 3 of them. The Half-Ogre Demon-Engine which hunts demons. It has Pteranodons with beaks of steel and rockets. It’s got some BLOOD MECHS that have blood coolant.
Also it has the Cybernetic Satellibat Drones loyal to the Weapons Satellite.
It’s got new spells, like Wait for the Drop which is best described as aggressive portal magic, and Metal Fatigue which fuses... [click here for more] |
Orbital Intelligence LLC |
$10.00
|