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Usurper - Claim to power: A game of lords, rogues and adventurers
by Nordic Weasel Games

Usurper is a fantasy adventure game of lords, rogues and adventurers.

Using a simple resolution table with a wide range of outcomes, Usurper lets you crawl through dungeons or rule over your domain with equal ease.

Loaded with random generators, a creative character creation process and NPC's that will fit on index cards, what adventure will you play today?

Usurper - Claim to power: A game of lords, rogues and adventurers
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OP23 - Treehouse Troubles

OP23 - Treehouse Troubles


A message delivery? That's your first "adventure"? Oh well, a quick trip to the woods and drop off a missive to an Elven Bard and you can do real hero stuff! Upon your arrival problems present themselves because, well you are in Filbar afterall! This adventure setting was designed for 5th Edition AD&D for the Filbar Campaign, for a single 1st level character.  This one page offering was designed...   [click here for more]
Adventures in Filbar   FREE 

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OP24 - Madame Zoloft

OP24 - Madame Zoloft


You pay your bar tab with a ruckus outside. Exiting the establishment, you quickly discover the issue. A circus wagon has appeared in the middle of the street and the citizens are understandably curious about it. A guard recognizes you and quickly explains that it belongs to a "witch" and a reward is offered to you to bring her out. Strange that there are no animals to pull the vehicle... This adventure...   [click here for more]
Adventures in Filbar   FREE 

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OP25 - Slip of The Tongue

OP25 - Slip of The Tongue


After getting paid by Gabriel the Merchant for a job well done, he offers you another, simple task. He is in the process of buying a boat and needs to put some money down on a boat for a pending trip. It is along the way where you and your associate are going so you accept the job. Afterall, it's a simple drop off mission! This adventure setting was designed for 5th Edition AD&D for the Filbar...   [click here for more]
Adventures in Filbar   FREE 

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OP26 - Gatehouse Respite

OP26 - Gatehouse Respite


It has rained all day and in the brief break night is falling and more clouds are rolling in. In the distance you spy the ruins of a keep. Perhaps you will find solace in the old stones. Picking up the pace, you head off to the old gatehouse! This adventure setting was designed for 5th Edition AD&D for the Filbar Campaign, for a two, 3rd level characters.  This one page offering was designed...   [click here for more]
Adventures in Filbar   FREE 

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OP27 - Survivor Point

OP27 - Survivor Point


The sun blazes down upon your face and you quickly realize your sea voyage has been cut short. You wake up on a reef and land is going to be several hundred yards away. You're gonna have to swim for it as no one else is around... This adventure setting was designed for 5th Edition AD&D for the Filbar Campaign, for a single, 2nd level characters.  This one page offering was designed as a 5th...   [click here for more]
Adventures in Filbar   FREE 

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OP28 - Mayhem's Mug

OP28 - Mayhem's Mug


A murderer on the loose has gone into a tavern. You enter but everything seems to be business as usual...until it isn't! The people inside aren't too keen on strangers asking questions so you're on your own. Hopefully they won't be overly helpful to your target... This adventure setting was designed for 5th Edition AD&D for the Filbar Campaign, for a pair of 2nd level characters or quartet...   [click here for more]
Adventures in Filbar   FREE 

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OP29 - West of Eden

OP29 - West of Eden


Pilgrims have hired you and your associates to take them to the lost city of Eden. The town needs to be saved from the ravages of a desert wasteland. It seems like an easy payday but are things ever really that easy in Filbar? This adventure setting was designed for 5th Edition AD&D for the Filbar Campaign, for a quartet of 3rd level characters. This one page offering was designed as a 5th edition...   [click here for more]
Adventures in Filbar   FREE 

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OP3 - Peat's Bog

OP3 - Peat's Bog


The free Filbar Friday offering for August is OP3 – Peat’s Bog. This short adventure can be used to give a 5th level PC an experience point boost, if they have fallen behind. As the name suggests, it takes place in a swamp, where a group of Lizardmen are terrorizing the local farms. Unbeknownst to the farmers, a far larger threat exists in the swamp… The first offering of the month has been...   [click here for more]
Adventures in Filbar   FREE 

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OP30 - Totem Troubles

OP30 - Totem Troubles


A strange wizard brings an unusual totem and begins to tell his tale. Then things get weird in the central plaza of Anu! Our free offering of the month puts a twist on statue problems! This adventure setting was designed for 5th Edition AD&D for the Filbar Campaign, for a quartet of 1st level characters. This one page offering was designed as a 5th edition offering but can easily be adjusted...   [click here for more]
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OP31 - Prison Break

OP31 - Prison Break


Your adventuring career didn't start the way you expected and now you are rotting in a jail cell. Fortunately the cell is old and there is a mysterious breeze coming from the wall...have you found a way out? This adventure setting was designed for 5th Edition AD&D for the Filbar Campaign, for a pair of 2nd level characters. This one page offering was designed as a 5th edition offering but can...   [click here for more]
Adventures in Filbar   FREE 

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OP33 - Slavers of Sawtooth

OP33 - Slavers of Sawtooth


Your trek through the frontier shows positive signs as indicators show a thorp nearby. As you close in on your destination, tendrils of smoke do not bode well for the residents... This adventure setting was designed for 5th Edition AD&D for the Filbar Campaign, for a pair of 3rd  level characters. This one page offering was designed as a 5th edition offering but can easily be adjusted for other...   [click here for more]
Adventures in Filbar   FREE 

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OP34 – Attack on the Aqueduct

OP34 – Attack on the Aqueduct


Your trip across the frontier is nearly complete as you arrive on the outskirts of Angola. A quick trip over their bridge/aqueduct is the last leg. You and your cohort have been wondering about the feat of engineering and move quickly up the hill to view it! This adventure setting was designed for 5th Edition AD&D for the Filbar Campaign, for a pair of 2nd  level characters. This one page offering...   [click here for more]
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OP35 - Golden Ball

OP35 - Golden Ball


A stay with a Tabaxi pasha has led to an adventure opportunity. The feline lord tells you that a golden ball, a family heirloom, has been stolen and he would like it back. For his hospitality, you feel obligated to assist! This adventure setting was designed for 5th Edition AD&D for the Filbar Campaign, for a trio of 2nd  level characters. This one page offering was designed as a 5th edition...   [click here for more]
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OP36 - Errand for Endle

OP36 - Errand for Endle


The adventuring trail hasn't been successful for you and your stomach is growling. Perhaps a farm ahead can give you a meal for a chore. A very quick scenario to help introduce a new player to your game! This adventure setting was designed for 5th Edition AD&D for the Filbar Campaign, for a single PC at first level. This one page offering was designed as a 5th edition offering but can easily...   [click here for more]
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OP37 - Dalton the Usurper

OP37 - Dalton the Usurper


Lord Peyton has hired you as scouts as he lays siege to nearby fortress. The goal is to capture a warlord named Dalton. As the fortress falls, your liege offers a substantial bounty on the miscreant's head. The reward is too much for you to sit on the sidelines any longer and you spy an opening in the curtain wall and charge forward! This adventure setting was designed for 5th Edition AD&D for...   [click here for more]
Adventures in Filbar   FREE 

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OP38 - Shelter

OP38 - Shelter


Your adventuring career is off to a slow start and to make matters worse, it looks like the skies are going to pour down upon you. You need to find shelter and find it fast. As luck would have it, an old farm is just ahead on the trail...it's your lucky day.  This adventure setting was designed for 5th Edition AD&D for the Filbar Campaign, for a single PC of first level. This one page offering...   [click here for more]
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OP39 - Riverbend Outpost

OP39 - Riverbend Outpost


Training has ended and you have become a guard in the Elven Kingdom! After graduation you are ready for some action and learn you are being sent to Riverbend Outpost. Some issues exist at that location but not like on the Orcish frontier. You head out the next day and arrive in the region as the sun starts to sink. This adventure setting was designed for 5th Edition AD&D for the Filbar Campaign,...   [click here for more]
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OP4 - Leprechaun's Luck

OP4 - Leprechaun's Luck


OP4 - Leprechaun's Luck is today’s Filbar offering. This single page, single player adventure introduces a new adventurer to the exploration life! Despite reservations by their family, the young PC opts to head to a nearby town to begin their career. The road to Remus is blocked thanks to a raging river but there was a shortcut that could be taken… This adventure setting was designed for 5th Edition...   [click here for more]
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OP40 - Mesopotamia

OP40 - Mesopotamia


From here to there isn't always just a journey, sometimes it is the adventure itself. The party is headed for a job opportunity and all they have to do to get there is cross the Daunted Mountains and the Harbinger River...how tough could that be? This adventure setting was designed for 5th Edition AD&D for the Filbar Campaign, for a trio of PCs of third level. This one page offering was designed...   [click here for more]
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OP41 - Gritty Flats

OP41 - Gritty Flats


While on caravan duty, your group was attacked and you knocked out. With all but one other member dead, you two must get your bearings and get out of the desert before your bleached bones grace the sand! This adventure setting was designed for 5th Edition AD&D for the Filbar Campaign, for a pair of PCs of second level. This one page offering was designed as a 5th edition offering but can easily...   [click here for more]
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OP42 - Bell Tower Bravery

OP42 - Bell Tower Bravery


An urban kidnapping sets the stage for a PC to shine as a hero. The hunchback in the tower has stolen a lovely lady who needs rescuing! This adventure setting was designed for 5th Edition AD&D for the Filbar Campaign, for a single PC of second/third level. This one page offering was designed as a 5th edition offering but can easily be adjusted for other formats. Don’t forget to follow us on...   [click here for more]
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OP43 - The Blue Spot

OP43 - The Blue Spot


Your jungle trek has led you to a bizarre burial ritual. Hidden in the foilage, you observe the locals toss a body into a water source. What you find unusual was that the body was covered in expensive jewelry. If they've thrown one body in, you bet they have thrown in more. Once the natives leave you decided to go for a dip... This adventure setting was designed for 5th Edition AD&D for the Filbar...   [click here for more]
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OP44 - Stage Fright

OP44 - Stage Fright


A wanted poster, a foot pursuit, and an abandoned theater is how this short scenario starts. The party is chasing down the wanted criminal Elmer Otto for a quick payday! This adventure setting was designed for 5th Edition AD&D for the Filbar Campaign, for a pair of PCs of second. This one page offering was designed as a 5th edition offering but can easily be adjusted for other formats. Don’t...   [click here for more]
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OP45 - Isle of Lime

OP45 - Isle of Lime


A tale of a magical sword buried on an island is tantalizing to say the least. I mean, who leaves a valuable sword in a grave. Such a waste. You've been warned not to go grave robbing but if you wait till later, you might be able to borrow a boat and take a look around the Isle of Lime! This adventure setting was designed for 5th Edition AD&D for the Filbar Campaign, for a single, third level...   [click here for more]
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OP5 - Corsair Cove

OP5 - Corsair Cove


OP5 – Corsair Cove is a short scenario involving the recently discovered lair of a pirate ship. With raids becoming a huge problem, the local magistrate has enlisted your group’s assistance to resolve the issue. The hidden lair has been found and you are being sent directly into this hidden cave along the cliffside to deal with them. Only a lightning raid stands the best chance of solving the problem....   [click here for more]
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OP6 - Haunted Hill

OP6 - Haunted Hill


OP6 – Haunted Hill is a special, Halloween release for Adventures in Filbar™! It was created to give a single, first level player an opportunity to prove themselves to their mentor. After years of study you decide you are ready to get on with your adventuring career but your trainer wants you to prove yourself. After a courier goes missing, you have been tasked to go to the region of Haunted Hill....   [click here for more]
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OP7 - Noel Needs Elves

OP7 - Noel Needs Elves


Noel Needs Elves is our Christmas tongue-in-cheek adventure! While it could be a 'real' adventure it was designed to just have a good time with some holiday strangeness! After getting done with your first adventure you head to a fortress in a canyon to resupply and heal up. There you meet Lady Noel who is involved in a fight of her own. She trades you healing for the promise to deliver a message to...   [click here for more]
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OP8 - Channel of Hagar

OP8 - Channel of Hagar


You and your associates were planning on making it big as adventurers...you just didn't think it would happen so soon! This one page offering takes the players through the wilderness with an opportunity to swing by for some healing as well! This adventure setting was designed for 5th Edition AD&D for the Filbar Campaign for a four 1st  level characters.  This one page offering was designed...   [click here for more]
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OP9 - Phaegor's Manor

OP9 - Phaegor's Manor


Everyone starts out their career with big dreams ready to take on the world. As you head out towards your fame you discover an abandoned manor house. With hope your in your heart you wonder if anything of value is left in the ruined building. Cautiously you enter... This adventure setting was designed for 5th Edition AD&D for the Filbar Campaign, for a single 1st level character.  This one page...   [click here for more]
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OS191 - Mine Mayhem

OS191 - Mine Mayhem


You and your close friends have decided to become adventurers and seek out your destiny. As you head to a Pacifica, a port city, you cross the mining territories and hear a cry for help. It turns out a nearby mining colony has been overrun by humanoids. Looks like your legendary exploits start today! This scenario was designed for a group of 4-6 PCs at 1st level. While it was set for 1st/2nd edition...   [click here for more]
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OS192 - Missionary Retreat

OS192 - Missionary Retreat


A job offer from the high bishop? Looks like your fame is becoming far reaching. You meet with revered figure and discover that he has a task right up your alley. A group of missionaries on an island retreat have not been heard from in a year. He asks that you and your associates go check on them. This scenario was designed for a group of 4-6 PCs of mid level group. While it was set for 1st/2nd...   [click here for more]
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OS193 - Zenovia

OS193 - Zenovia


After days of mindnumbing guard duty for a desert caravan crossing you discover something that peaks your interest. A meteor strike lands close to your campsite. With the caravan settling down after a night's travel, you and your associates opt to investigate it. This scenario was designed for a group of 5 PCs of 3rd level group. While it was set for 1st/2nd edition rules, it is easily altered to...   [click here for more]
Adventures in Filbar  $2.00

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Pangia Compendium

Pangia Compendium


Contained within the pages of this tome is the core of Filbar’s 3rd continent…Pangia. This sourcebook includes various descriptions on fourteen different countries and governments, a complete section on deities, a timeline, color maps, and a collection of magical items used in the setting. We even included some of our favorite house rules used in the campaign! With more than a hundred...   [click here for more]
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Pangia Compendium – Addendum 1

Pangia Compendium – Addendum 1


The Pangia Compendium – Addendum 1 is presented to you free as it is the first offering of the month! This supplement to the Pangia sourcebook offers accounts from seven of the countries. These pieces describe places, people, events and a host of other topics. The offering can easily be used to add depth and flavor to almost any campaign. Best of all…it is the free offering of the month! This...   [click here for more]
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Pangia Compendium – Addendum 2

Pangia Compendium – Addendum 2


How about a little déjà vu today! We’re going with The Pangia Compendium – Addendum 2 is presented to you free as it is the first offering of October! This supplement to the Pangia sourcebook offers accounts from six of the countries. These individual items describe places, people, events and a host of other topics. The offering can easily be used to add depth and flavor to almost any campaign....   [click here for more]
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Pangia Compendium – Addendum 3

Pangia Compendium – Addendum 3


Today brings our third Pangia Compendium Addendum offering. We give you seven more selections that can add depth to your campaign even if it isn’t from Pangia. Details about NPCs, locations, and trinkets are useful to bring flavor to your games and these are setting neutral. Use them as background, use them as a target, they are free so use them at no cost! This information guide is easily adaptable...   [click here for more]
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Pangia Compendium – Addendum 4

Pangia Compendium – Addendum 4


Today brings our fourth Pangia Compendium Addendum offering! We give you six more selections that can add depth to your campaign even if it isn’t from Pangia. Details about NPCs, locations, and trinkets are useful to bring flavor to your games and these are setting neutral. Use them as background, use them as a target, they are free so use them at no cost! This information guide is easily adaptable...   [click here for more]
Adventures in Filbar   FREE 

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Pangia Compendium – Addendum 5

Pangia Compendium – Addendum 5


Today brings our fifth (and possibly final) Pangia Compendium Addendum offering! We give you seven more selections that can add depth to your campaign, even if it isn’t from Pangia. Details about NPCs, locations, and trinkets are useful to bring flavor to your games and these are setting neutral. Use them as background, use them as a target, they are free, so use them at no cost! This information...   [click here for more]
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Par1 - Opportunity to Shine

Par1 - Opportunity to Shine


Par1 – Opportunity to Shine brings your new group of PCs to Jayneville in the country of Pardor. A civil war is raging with neither side able to gain an upper hand. To make matters worse a third faction, “Green skins” has been running around the countryside taking advantage of the chaos. As your party is about to discover, these individuals need to be dealt with, severely! Although...   [click here for more]
Adventures in Filbar  $3.00

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Par2 - Patrician Stronghold

Par2 - Patrician Stronghold


In Par2 - Patrician Stronghold, the base defense of the nation is discussed in detail. For decades the protective ring of fortresses has protected the country from outside forces bent on overthrowing it. This offering explains the general overview of the consistently made fortifications as well as giving a low-level adventure to explore a deserted one! Although set in the Pangia Campaign, this adventure...   [click here for more]
Adventures in Filbar  $3.00

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Par4 - Flagitious’ Feint

Par4 - Flagitious’ Feint


While enjoying some downtime in the coastal city of Forby, a disturbance catches your attention. You quickly discover that there is some trouble in the swampland to the north and the captains that navigate the area are quite upset. Is your group ready to get their waders on and figure out the problem in the swamp? This information guide is easily adaptable to most any game and system. Set for a group...   [click here for more]
Adventures in Filbar  $2.00

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Par7 - Siege of Parmatu

Par7 - Siege of Parmatu


With Pardor in the middle of a heated civil war, your PCs have their own futures to ponder. Pulling into the fortified town of Parmatu, the group quickly discovers that they are not the only strangers in town. The plot thickens quickly as the adventurers discover that the other strangers are none other than a member of the royal family. Can the PCs help defend the rightful heir against a group of marauders...   [click here for more]
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PL1 - Encounters at Gormell

PL1 - Encounters at Gormell


PL1 – Encounters at Gormell is the initial adventure for the campaign in the Principality of Lockerbie. This series of adventures are set in the land known for the large city of Kettlespit and the capital of Xado Keep. The land resides to the south of the mountain range called the Spines, home to a devastating series of magic wars years ago. This land was the site of many battles and skirmishes...   [click here for more]
Adventures in Filbar  $3.00

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PL2 - Issue in the Canyon

PL2 - Issue in the Canyon


Adventuring in the Principality of Lockerbie continues with Issue in the Canyon. Your party has enjoyed the advantages of being considered a hero but as the days’ progress, it is back to normal in Gormell. After having a bit of ale at the local tavern you notice a wagon caravan has arrived in town and the people are abuzz over their arrival. Noticing that some of employees are a little beat up,...   [click here for more]
Adventures in Filbar  $3.00

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PL3 - Fane of the Oralites

PL3 - Fane of the Oralites


After your last adventure you had the opportunity to explore the surrounding countryside including the Ravines of Bedic where you discovered the entrance to an old section of forgotten lands of the Abalore. A quick sketch and you return back to town to do a little research. The hidden trail in the ravines appears to have led you to your next adventure with untold riches! This adventure setting was...   [click here for more]
Adventures in Filbar  $3.00

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PL4 - Incursion of the Hobgoblins

PL4 - Incursion of the Hobgoblins


After basking in the glory of your accomplishments, you learn of a problem with a caravan attack. A group of possibly Goblins have brazenly attacked the Hamlet of Kako, burning it to the ground. The information comes from a local farmer that witnessed the carnage. Pack your gear…time to go back to work in the Principality of Lockerbie! This adventure setting was designed for 5th Edition AD&D...   [click here for more]
Adventures in Filbar  $3.00

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PL5 - Phoenix Island

PL5 - Phoenix Island


After carving out quite the reputation, you and your associates have been summoned to meet with the local regent. As you wait in the audience chamber you notice that the furnishings appear to be in the middle of an upgrade. After being introduced to the slovenly king, his vizier explains the task ahead of you. Apparently the monarch wants to decorate his throne room and wants a Giant Ape as the showpiece....   [click here for more]
Adventures in Filbar  $3.00

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PS0 - Provincia Gazetteer

PS0 - Provincia Gazetteer


The World of Filbar contains numerous and varied countries, kingdoms and holdings. The Provincia Gazetteer gives an overview of the land to the north that is ripe for adventurers. This untamed land is currently leaderless and under siege from a rising humanoid population. Once the holdings of a famed warlord, Provincia is now a collection of communities just trying to survive. The most notable center...   [click here for more]
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PS1 - Barrow of the Culder

PS1 - Barrow of the Culder


Barrow of the Culder is the initial adventure in the dangerous land of Provincia. Carrying on from this month’s free adventure, this scenario brings the adventuring party together in the small community of Merrydale. Two PCs will be meeting on the hill outside of town and then move forward to find additional members of the group as well as their first challenge. One PC will have received a job...   [click here for more]
Adventures in Filbar  $3.00

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PS2 - Highway to Upton

PS2 - Highway to Upton


In PS1 - Barrow of the Culder, your newfound companions were offered a paying job as adventurers. With your victory complete it is now time to get paid. The only problem is that your benefactors are not in Merrydale, they are in Upton. With a payday in sight you head out on the Highway to Upton. As an ancient sage once said “It’s not about the destination, it’s about the journey” In this case...   [click here for more]
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