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Usurper - Claim to power: A game of lords, rogues and adventurers
by Nordic Weasel Games

Usurper is a fantasy adventure game of lords, rogues and adventurers.

Using a simple resolution table with a wide range of outcomes, Usurper lets you crawl through dungeons or rule over your domain with equal ease.

Loaded with random generators, a creative character creation process and NPC's that will fit on index cards, what adventure will you play today?

Usurper - Claim to power: A game of lords, rogues and adventurers
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 Hottest High Fantasy, GMs Day Sale
 
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EE3: The Haunted Forest (Essential Enemies #3)

EE3: The Haunted Forest (Essential Enemies #3)


Essential Enemies 3: The Haunted Forest is a third party monster manual for use with Old-School Essentials and other old school fantasy role-playing games. This zine contains the following monsters: Alchemical Greenery: Mutant plants that produce floating bubbles full of alchemical substances. The Brambelf: A goblin made of thorns, eternally surrounded...   [click here for more]
Chthonstone Games  $10.00

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100 Fantasy Professions (That Aren't "Adventurer")

100 Fantasy Professions (That Aren't "Adventurer")


Most of the time when we gather round a table and roll up our characters, we tend to think of them in terms of their class name. However, nobody shows up to a job interview and explains how they have a dozen years of experience in the field as a barbarian. No one does an apprenticeship as a rogue. And generally, if you refer to someone as an "adventurer" that is usually a polite way of saying that...   [click here for more]
Azukail Games  $2.49 $1.99

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The Psychic - 5e Class

The Psychic - 5e Class


Call them psions, mystics, talented, mutants, or psychics, many are the names given to those who strive to conquer their mind. Students of the mind and body, psychics are the masters of psionic energy. Capable of manipulating the world with their mind, psychics are proof that a strong mind can bend the world to its needs. The psychic is a full psionic class that uses its mind to...   [click here for more]
Team Walrus Designs  $7.95 $6.36

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Terrain Toolbox (5e)

Terrain Toolbox (5e)


The oil-soaked bridge leaps into flames. Skeletal hands burst from the soil and clutch at your ankles. The massive stone you stand on flies through the air and crashes into the cloud giant as you leap off and attack. Every battle take place somewhere, thus every battle features terrain. Sometimes all you need is a place to stand, maybe some trees or ruins to provide cover,...   [click here for more]
Sneak Attack Press  $5.99

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Dungeon Crawl Classics #81: The One Who Watches From Below

Dungeon Crawl Classics #81: The One Who Watches From Below


A Level 1 Adventure The rumors are true! The secret cave of the mystics holds a hoard of treasure vast enough to buy the kingdom seven times over. Gold coins piled as high as snow banks! Gleaming swords and jewel-encrusted wands crackling with arcane energy! Precious gems as large as your fist! The only thing standing between your present circumstances and a life of fabulous wealth is a pesky,...   [click here for more]
Goodman Games  $6.99

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Call to Arms: Powders and Dusts

Call to Arms: Powders and Dusts


Call to Arms: Powders and Dusts Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms: Powders and Dusts includes a review of and expansion to mundane, magical, cursed,...   [click here for more]
Fat Goblin Games  $3.95

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Dungeon Crawl Classics #68: People of the Pit

Dungeon Crawl Classics #68: People of the Pit


DCC #68: The People of the Pit A Level 1 Adventure for DCC RPG It has been years since the last virgin was sacrificed: and now the pit beast awakens once more! Every generation it stumbles forth on undulating tentacles from its resting place deep below the great ravine, its towering blubbery mass ravaging the land before returning to slumber for decades. But this time is different. The...   [click here for more]
Goodman Games  $6.99

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Tales from the Ninth World

Tales from the Ninth World


THERE HAVE BEEN EIGHT PREVIOUS WORLDS. Each world stretched across vast millennia of time. Each played host to a race whose civilizations rose to supremacy but eventually died or scattered, disappeared or transcended. During the time that each world flourished, those that ruled it spoke to the stars, reengineered their physical bodies, and mastered form and essence, all in their own...   [click here for more]
Monte Cook Games  $2.99

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Die Vecna Die! (2e)

Die Vecna Die! (2e)


The End of the World Is at Hand! A hideous death cult has seized control of an ancient artifact-monument known as Tovag Baragu. The power behind the cult is the Old One himself, Iuz the Evil, demonic master of an empire. He's on an all-or-nothing quest for supremacy over the world—and the heavens beyond.   To stop him, heroes must face horrors never dreamed of, journeying...   [click here for more]
Wizards of the Coast  $9.99

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Dark Alleys & Twisted Paths (13th Age Compatible)

Dark Alleys & Twisted Paths (13th Age Compatible)


Dark Alleys & Twisted Paths (13th Age Compatible) is a massive expansion book for all classes of the Core Book and 13 True Ways. You get a ton of new goodies, new races, new talents, new spells, new powers, new feats for every PC you can imagine, on over 240 pages. My first 13th Age expansion book, Dark Pacts & Ancient Secrets, was all about expanding wide with new classes,...   [click here for more]
Kinoko Games  $18.00

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The Art of Sly Flourish's Fantastic Locations

The Art of Sly Flourish's Fantastic Locations


This book contains all of the artwork in Sly Flourish's Fantastic Locations in beautiful full page spreads. It also includes ten original pieces of art not found in the main book. The intent is to give your players beautiful views of the locations and lairs they discover in their travels. For more information, please see Sly Flourish's Fantastic Locations. ...   [click here for more]
SlyFlourish  $5.00

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Men & Monsters of Polynesia

Men & Monsters of Polynesia


One of the most fascinating regions of our own world is most assuredly Polynesia, a vast triangular area in the Pacific Ocean that encompasses Hawaii, New Zealand, Easter Island, Samoa, and Tahiti. This area is home to numerous creatures and beings that can be readily adapted for use in role-playing games and used either in conjunction with campaigns that have a South Seas flavor or as part of one-off...   [click here for more]
Skirmisher Publishing  $1.99

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The Imperfect Lotus

The Imperfect Lotus


The Imperfect Lotus is a PDF-exclusive (not available in print) Exalted Second Edition supplement to the upcoming release, Scroll of the Monk. Many rare and exotic martial arts are practiced in Creation. Within this tome are enclosed some of the rarest, arts uncommon even compared to their rarified brethren. When your Exalt's back is against the wall and all hope seems lost, these styles' unexpected...   [click here for more]
White Wolf  $2.99

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Atlas of the Dragonlance World (1e)

Atlas of the Dragonlance World (1e)


Krynn... Enter the spell-binding world of the Dragonlance Saga with this volume of beautifully rendered maps. Accompany the Heroes of the Lance on their epic travels across Krynn in this magnificently illustrated volume. Behold the beauty of the King Priest's Hall of Audience in the Temple of Istar. Smell Raistlin's herbs as you wander the hallways of the Tower of High Sorcery at Palanthas. Become...   [click here for more]
Wizards of the Coast  $4.99

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Warlock! Phantasmagoria

Warlock! Phantasmagoria


This is a supplement for Warlock!, the old-school roleplaying game inspired by the early days of British tabletop gaming. I, Dolkepper the master magician, have collected here what the manticore Strix told me of the creatures of the Kingdom. Some of these beings I know exist, some I have never heard of, and some I fear the beast created for my amusement and to ensure the Rebeck brandy kept flowing....   [click here for more]
Fire Ruby Designs  $7.00

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Courts of the Shadow Fey for 5th Edition

Courts of the Shadow Fey for 5th Edition


Intrigue & Adventure in the Shadow Realm! A 5th Edition planar adventure for 7th- to 10th-level characters 150 pages of action and adventure by Wizards of the Coast designer Dan Dillon and award-winning RPG veteran Wolfgang Baur The Free City of Zobeck has thrived since overthrowing the tyrannical Stross family. But an ancient bargain gives the Queen of Night and Magic a claim...   [click here for more]
Kobold Press  $24.99 $19.99

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Dragon Egg Heist: A 5e One-Shot Adventure

Dragon Egg Heist: A 5e One-Shot Adventure


Steal the dragon's eggs under its nose...or die trying. This adventure is designed for a party of 3-5 8th-level players and is meant to last 5-8 hours. Given the party’s high level, somewhat experienced players are assumed, so the encounters are more challenging than most. What to expect: A balance of exploration, roleplaying, and combat, A multitude of mutated new monsters, A...   [click here for more]
SeaBreeze Games  $2.54

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Book of Blades: Expanding the Paladin for 5th Edition

Book of Blades: Expanding the Paladin for 5th Edition


Are You Good For It? Kobold Press proudly presents part six of our smash series, Book of Blades: Expanding the Paladin! No other class goes big like the paladin. Spells and swords have never gone together better than in this high AC package. Divine Smite lays waste to foes and Lay on Hands divinely empowers friends. Now, see a new take on the paladin in this...   [click here for more]
Kobold Press  $4.99

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13 True Ways

13 True Ways


13 True Ways is now available in PDF! Get the expansion book for the 13th Age fantasy roleplaying game, by the game’s core creative team of Rob Heinsoo, Jonathan Tweet, Lee Moyer and Aaron McConnell. Omens of the Age As the 13th Age unfolds, its mysteries—and dangers—grow more numerous. Undreamed-of creatures crawl up from the underworld, descend from the sky on metallic wings,...   [click here for more]
Pelgrane Press  $20.95

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Dragonlance Campaign Setting (3.5)

Dragonlance Campaign Setting (3.5)


Sagas from the lands of Krynn are filled with valiant heroes destined to discover ancient secrets and vanquish terrible evils. Like those great champions, you will band together with brave companions to set forth on daring adventures. The tales of those bold deeds will become the newest legends in the world of Dragonlance. From Solamnic Knights and Dragon Riders to kender, tinker...   [click here for more]
Wizards of the Coast  $14.99

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Book of Blades: Expanding the Monk for 5th Edition

Book of Blades: Expanding the Monk for 5th Edition


Let’s Drop Our Weapons and Fight Like Civilized People Kobold Press proudly presents part four of our smash new series, Book of Blades: Expanding the Monk! Even when you’re out of weapons, you’re not unarmed. But don’t let that be an excuse not to carry weapons! Monks find a new center of calm in this 12-page tome. Inside, you’ll find: Historical...   [click here for more]
Kobold Press  $3.99

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Fragged Kingdom

Fragged Kingdom


The Archdruid is dead! Now is the time to reclaim the world for civilisation. Akharon is a world scarred by a magical druidic war and overflowing with monsters. Much has been lost, waiting to be reclaimed by those bold enough to set foot outside of civilisation's last bastion, Stronghold. It is a world besieged by malevolent forces who channel the planet’s own dark magic and direct strange...   [click here for more]
Design Ministries  $18.00

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Sidequest Decks: Dungeons, Caves, & Ruins Fantasy

Sidequest Decks: Dungeons, Caves, & Ruins Fantasy


Dungeons, caverns, and ruins are the centerpiece of a great fantasy adventure. Sidequest Decks: Dungeons, Caverns, & Ruins Fantasy are filled with dynamic adventure outlines and maps! This is part of our Sidequest Decks series with sidequests for many genres & settings. Draw a card for an adventure outline. The outline includes backstory, ways to...   [click here for more]
Inkwell Ideas  $4.99

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Book of Blades: Expanding the Ranger for 5th Edition

Book of Blades: Expanding the Ranger for 5th Edition


You Will Meet a Tall, Dark Ranger Kobold Press proudly presents part four of our smash new series, Book of Blades: Expanding the Ranger! No other class has a bag of melee tricks like the ranger. Two weapon fighting, archery, favored enemies, animal friends… so we added more! Track down a new take on the ranger in this 12-page tome. Inside, you’ll find: Historical...   [click here for more]
Kobold Press  $4.99

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DLC2: Dragonlance Classics Volume II (2e)

DLC2: Dragonlance Classics Volume II (2e)


Note: Maps for this product have been added to the digital file. To receive the scanned maps, please purchase the digital version or digital + print combo. You hold in your hands the second in a series of all-in-one reprints of the epic adventures of the Dragonlance saga. This booklet comprises the adventures previously published as Dragons of Ice, Dragons of Light,...   [click here for more]
Wizards of the Coast  $4.99

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E-Z DUNGEONS: Expansion Set 11

E-Z DUNGEONS: Expansion Set 11


Your dungeon just got more deadly! This all new expansion set for our wildly popular E-Z DUNGEONS terrain line brings you a customizable eyebeast, a massive slime cube complete with skeletal remains that can be placed over miniatures to engulf them, two fireplaces, four different altars and a new staircase. This set also features our Dragon Layers which allow you to customize the model's appearance...   [click here for more]
Fat Dragon Games  $4.99 $3.74

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Book of Blades: Expanding Mentors & Rivals

Book of Blades: Expanding Mentors & Rivals


Get Schooled, One Way or Another Kobold Press proudly presents part 2 of our smash new series, Book of Blades: Mentors and Rivals! The mentor is a vital part of every hero’s journey, and there’s a lot of adventure in a good, recurring rival. But how do you get those elements included in a campaign? Answers abound in this 16-page supplement for martial characters...   [click here for more]
Kobold Press  $4.99

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Dwimmermount (Labyrinth Lord version)

Dwimmermount (Labyrinth Lord version)


The gates of Dwimmermount have opened. After years of rumors, it is time to discover the secrets of this vast mountain fortress for yourself…   Dwimmermount™ is a classic megadungeon and old-school campaign setting presented use with Labyrinth Lord™ and other d20-based fantasy role-playing games. The 400-page Dwimmermount adventure includes: 16 maps and...   [click here for more]
Autarch  $10.00

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Somnus Domina: Witchcraft (5e Sorcerous Origin)

Somnus Domina: Witchcraft (5e Sorcerous Origin)


Sorcerers who can track their ancestry back to witches and druids who performed natural rituals to influence the forces of nature and karma. That magic has been fused with their very blood and awakened, after remaining vestigial for generations. They can influence the natural forces of life for both good and evil purposes. Those of this origin may be related to well-meaning nature spirits, be the result...   [click here for more]
Logan Laidlaw  $2.99

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Cult of the Sheep: A 5e One-Shot Adventure

Cult of the Sheep: A 5e One-Shot Adventure


Two sheep in a trenchcoat, twice the fun! When a flock of Awakened sheep cover themselves in trenchcoat robes and start a human-hating, sheep-saving cult, the world needs heroes. The players must solve the mystery of oddly-shaped cultists, then either defeat a terrifying Avatar of the Sheep God or negotiate a more peaceful solution. A 5e one-shot adventure for all-around...   [click here for more]
SeaBreeze Games  $2.99

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Beyond Damage Dice: New Weapon Options for 5th Edition

Beyond Damage Dice: New Weapon Options for 5th Edition


A Weapon is Much More than Just the Damage It Deals… Down to 5 hp and fighting for your life against trolls, dragons, werebeasts, or worse? You’ll need to use your weapons to their fullest potential: to confuse, disorient, and disadvantage your enemies before moving in for the kill. Beyond Damage Dice offers unique maneuvers for specific weapons found in the core Fifth Edition rules and...   [click here for more]
Kobold Press  $2.99

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250 Best Magic Items: Curios, Oddities, and Trinkets

250 Best Magic Items: Curios, Oddities, and Trinkets


Give 5e fantasy heroes and villains an edge. Give them the 250 Best Magic Items for all 5th Edition character classes! Items that add spice to low and mid-level play Items that let you change spell damage type Items that unlock bonus powers based on class Dozens of magical books to stock your shelves An easy inventory for magic shops, guilds,...   [click here for more]
MageGate Games  $14.99

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FR1 Waterdeep and the North (1e)

FR1 Waterdeep and the North (1e)


The North...rugged mountains and dense forests, which hide many beings hostile to man (who has settled here but lightly). Many dungeons and ruins also lie hidden in the Northern wastes, relics of the former splendor of the dwarven kingdoms, now lost and abandoned, and of earlier, fallen kingdoms of men. Waterdeep...crossroads of the world, City of Splendors. Here are wealth and goods from every...   [click here for more]
Wizards of the Coast  $4.99

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Aegis of Empires Art and Map Collection

Aegis of Empires Art and Map Collection


Adventure Awaits in the Lost Lands!    The Aegis of Empires Art and Map Collection Guide is here, with every map and illustration from the entire Aegis of Empires Adventure Path, including both fully detailed and unkeyed player-friendly maps.  Each individual adventure that is part of the Aegis of Empires...   [click here for more]
Legendary Games  $4.99

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Enchiridion Alchimia

Enchiridion Alchimia


Everything that exists has an essence: a set of instructions from the Akashic Records within the aether on how to look, behave and function. Alchemists can draw these essences out of an object, purify and isolate them, and then imbue them into an alchemical concoction to create powerful arcane affects on the material plane. With enough study, forethought and imagination, any alchemist can have the...   [click here for more]
Stormforge Productions  $4.99

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Terrinoth Treasures: Volume IV

Terrinoth Treasures: Volume IV


More magical items! This fourth volume of the supplement provides twenty (20) additional Terrinoth magic items. Each is derived from classic magical items in various other fantasy roleplaying games. Like previous volumes, this product describes each item along with an illustration, rules for using it in Genesys, and the information needed for player characters to craft their own (if the GM allows...   [click here for more]
EDGE Studio  $2.99

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Wastes of Chaos for 5th Edition

Wastes of Chaos for 5th Edition


Enter Devastated Lands Ruled by Chaos! Venture beyond the civilized world into the howling badlands, where villainous cults do as they please and ancient constructs lie buried beneath the dust. Heroes brave enough to embrace arcane corruption can unearth great riches, forgotten magic, and powerful secrets—or a swift demise. Wastes of Chaos for 5th Edition brings you everything you need to...   [click here for more]
Kobold Press  $29.99

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The Ecstasy of Bleakwash Village 5e

The Ecstasy of Bleakwash Village 5e


Explore a cult-ridden village in this adventure for 2nd-level characters set in the world’s greatest roleplaying game! Syra Fallbrook, a talented blacksmith, is due to be executed. Her only crime was trying to prevent the Cult of the Engine from taking and sacrificing her daughter, Ariadne, in a dark ritual beneath the town.     The party find Bleakwash a closed off and inhospitable...   [click here for more]
HisCursedness  $2.99

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The Serpent Cult

The Serpent Cult


The Serpent Cult is a short, system neutral adventure module. It is designed to be playable in one session. The adventure is built system neutral but contains a bestiary and treasure section tailored for the Adventurous ttrpg. The adventure contains: A small region, The Windswept Coast, The small town of Haven, 4 Unique NPC:s, complete with goals, fears and quirks to make them...   [click here for more]
Dawnfist Games  $1.95

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Excalibur Unbound - Core Rulebook

Excalibur Unbound - Core Rulebook


Introduction The Bryttania of Excalibur Unbound differs greatly from the history we have been presented. In this account (beginning in the 7th Century AD) the peoples of the fragmented British Isles remain untouched by a history of Roman oppression or grim Monotheistic ideals of servitude. The people are still connected to Universal Magical energy bonded to the Old Gods. Though the human Kingdoms...   [click here for more]
Original Frontiers  $9.99

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100 Landmarks for a Fantasy City

100 Landmarks for a Fantasy City


This supplement has 100 different landmarks that could be found in a fantasy urban setting. They range in size from single stones to districts of the settlement in question. Some are comparatively normal locations, whilst others are peculiar in one or more ways. They can be used to help flesh out a fantasy city and in some cases as potential adventure hooks. This PDF supports Adobe layers and the...   [click here for more]
Azukail Games  $1.99 $1.79

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Living Fantasy Trading Markets #2

Living Fantasy Trading Markets #2


Knave and OSR compatible with a few tweaks! Living Society #2: Trading Markets explores concepts, mechanics, and ideas for the concepto of trade in a fantasy world. Each concept in the index describes a 1 page descriptor, material, or lists of narratives elements you can use to enrich your fantasy. Do you thinkg that there is little to no interesting thing about trading in your world? Learn some concepts,...   [click here for more]
Role&Roll  $1.99

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Sidequest Decks: Wilderness & Frontier Fantasy

Sidequest Decks: Wilderness & Frontier Fantasy


Need fantasy adventure ideas in wilderness or frontier areas? Use our Sidequest Decks: Wilderness & Frontier Fantasy. Each card is a dynamic adventure! This is part of our Sidequest Decks series with sidequests for many genres & settings. Draw a card for an adventure outline. The outline includes backstory, ways to get the PCs involved, encounter...   [click here for more]
Inkwell Ideas  $4.99

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The Spellslinger - A Dungeon World Playbook

The Spellslinger - A Dungeon World Playbook


Magic’s got all sorts that practice it. It’s got lifelong scholars, weedy folk glued to books talking about theories and dynamics and whatnot. Magic’s got priests and sorcerer knights, saying their gift comes from a God on high blessing their acts and granting them power. Magic’s got all sorts of kooks believing and doing any number of crazy things.   Not you.   You...   [click here for more]
Adrian Thoen  $1.99

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Manual of Adventurous Resources: Light & Dark (A5E)

Manual of Adventurous Resources: Light & Dark (A5E)


The popular Manual of Adventurous Resources series continues in volume 3: Light & Dark! MoAR Light & Dark fills in the edges of the benevolent and sinister ends of the flavor (and often moral) spectrum with divinely-empowered do-gooders and sinister, ruthless ne'er do well options. This volume includes the following: One new heritage: unliving. While this is technically...   [click here for more]
Purple Martin Games  $14.00

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The Sunless Citadel (3e)

The Sunless Citadel (3e)


Evil Grows beneath the Earth Why should anyone travel the cracked cobblestones of the Old Road? The fortress that once cast its shadow across the road does so no longer - some whisper that the earth swallowed the fortress whole in an age long past. Four brave adventurers resolved to discover the truth and set off down the Old Road, but they never returned. "The Sunless Citadel"...   [click here for more]
Wizards of the Coast  $4.99

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Sunken City Omnibus (DCC RPG)

Sunken City Omnibus (DCC RPG)


The Sunken City Adventure Omnibus & Guide contains four complete beginning adventures and a host of new material to enhance your Dungeon Crawl Classics campaign. Features include: Every best-selling Sunken City Adventure (Perils of the Sunken City, The Ooze Pits of Jonas Gralk, A Gathering of the Marked, Lair of the Mist Men) combined and refined into a single...   [click here for more]
Purple Sorcerer Games  $12.99

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Townsfolk

Townsfolk


Townsfolk introduces a score of NPC’s and over 50 pages of content ready for any fantasy setting. Each character has a full colour portrait and a common role to play in the average town but they have been fully detailed to bring them to life and make running them as simple as possible for the GM. Our townsfolk feature full stat blocks with tailored abilities and weapons,...   [click here for more]
toosarpin  $4.99

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ACKS Domains at War: The Complete Set

ACKS Domains at War: The Complete Set


Tomorrow you will bring the battle to the foe. Tonight you walk among the troops you’ll lead. The mercenaries are veterans and sleep while they can, but the peasants levied from your lands seek courage in tales of your previous victories. In the cover of darkness, you can listen rather than lead. Remember when you were like them? Back when you first entered the dungeon, you wielded a sword to...   [click here for more]
Autarch  $20.00 $14.00

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1d100 Plus Villainous Events

1d100 Plus Villainous Events


Every adventure needs a strong, unpredictable, and at the same time believable villain, that evokes interesting stories and memorable spectacles. This is a simple tool that helps you run more dramatic games, with inspiration for dynamic conflicts, that can be applied to any style of fantasy roleplaying game! Introduce a new dimension to your campaign narratives – no more passive,...   [click here for more]
Lore Wise Games  $1.99

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