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Publisher |
Price ▲ |
Based on the great Wired Neon Cities, by Trollish Delver Games and written by Scott Malthouse, this hack tries to enhance the game options by adding a pool of d6 dice (similar to how the Year Zero Engine works), more gear and implants, some combat movements and a few optional rules.
Presented in both a b/w version (MonoChrome) for printers and a full colored version (Neon) that might crash your... [click here for more] |
Olaf Anguera |
Pay What You Want
|
The first expansion for You All Meet In A Tavern, the rapid action retro RPG created by New York Times bestselling author Andy McDermott, brings you four new character classes with which to embark upon epic adventures!
The Champion: a noble warrior for good and justice.
The Half-Genie: magical by nature, with unique enchantments at their command - including a magic carpet!
The Berserker:... [click here for more] |
Andy McDermott |
FREE
|
The Isle of Doom: Adventure Module A2
Arrr! This complete one-shot adventure for You All Meet In A Tavern sends players to the tropics to learn the fate of trader Henry Broucard, seemingly a victim of the notorious pirate Hieronymous Weirdbeard. Weirdbeard's ship has been spotted wrecked by a storm in the Manitou Islands, its crew killed... but they may not be quite... [click here for more] |
Andy McDermott |
FREE
|
Have you purchased the ZWEIHANDER Fantasy Horror RPG: Starter Kit and want to start making your own profession folios? Download this form-fillable 4-page character sheet to get started! ... [click here for more] |
ZWEIHANDER Games |
Pay What You Want
|
Are you creating your own content for the Grim & Perilous Library and need a helping hand? The House Style Guide has you covered. It is inclusive of several Powered by ZWEIHANDER titles, including:
ZWEIHANDER Fantasy Horror RPG: Starter Kit
ZWEIHANDER RPG: Revised Core Rulebook
Flames of Freedom: Grim & Perilous RPG
To Be or Not To Be A Villain
Blackbirds: The Extinguishing
Eternal Night of... [click here for more] |
ZWEIHANDER Games |
Pay What You Want
|
Have you purchased the ZWEIHANDER Fantasy Horror RPG: Starter Kit and need replacement profession folios? Download all twelve to get started! Includes:
Aetherealist
Barber Surgeon
Bounty Hunter
Charlatan
Chosen
Bravo
Investigator
Jester
Pugilist
Reeve
Sellsword
Smuggler
... [click here for more] |
ZWEIHANDER Games |
Pay What You Want
|
Begin your gothic fantasy horror adventures with ZWEIHANDER RPG Reforged Edition: Session Zero! This includes all the rules to play and create your first survivor. This 83-page free download includes:
Chapter 1: Welcome to ZWEIHANDER
Chapter 2: Learn to Play
Chapter 3: Your Lifepath (abbreviated from the full release)
Survivor Sheet (form-fillable)
CHANGELOG We have instituted a new taxonomy for... [click here for more] |
ZWEIHANDER Games |
FREE
|
Express Frontier System (EFS) は、凝縮された簡潔なロールプレイ ゲーム システムであり、上級ゲームマスターまたはすでに Original Frontiers ゲームに精通している人向けに設計されています。これは、世界最大のゲーム コミュニティであるテーブルトップ RPG ゲームの世界に何かをお返しする私の方法でもあります。... [click here for more] |
Original Frontiers |
Pay What You Want
|
In the hallowed halls of Troy, far before the time of Priam and his noble sons, a dire threat looms over the fabled city. Imprisoned within the depths of its formidable walls, the valiant Trojan warrior Tohem, once hailed as a champion of honor and valour, now languishes in chains. For beyond the confines of his cell, the sorcerer Maskanas (adept under the Aspect of War) schemes to ascend the throne... [click here for more] |
Frontier Gaming |
$0.50
|
The Kashna Nations, an offshoot of the fractured Macedonian Greek confederation of nation-states, have expanded further North and are now a threat to the Illyrians and their large Kingdom. The Harut, Macedonia’s other major force, have banded with the remainder of Atlantis to regain control of the Ionian Sea and it’s shoreland territories. Thermonad, King of Macedonia, has concocted a plan to break... [click here for more] |
Frontier Gaming |
$0.50
|
The Kayubis people are the descendants of the God-King Kayuxix of the isle of Antuata, a now-derelict isle off the coast of Tyre. Kayuxix was said to have the ability to morph into an apex predator resembling a large feline when entering battle. The God-King went undefeated for centuries, claiming dominion over an Empire which spanned territory from the Aegean to the Caspian. But, it is believed, that... [click here for more] |
Frontier Gaming |
$0.50
|
HOW TO PLAY
In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of... [click here for more] |
Frontier Gaming |
$0.50
|
HOW TO PLAY
In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of... [click here for more] |
Frontier Gaming |
$0.50
|
During the time of the Extinguishing Mercia (the Midlands of England) is a scene of perpetual warfare, where violence rules and crime and punishment are virtually indistinguishable. Borche la Guerre, the charismatic leader of the Wessex Cohort mercenary company, is no stranger to such conflict. As a child the young Borche was persecuted for his French blood, taken from his parents and tortured into... [click here for more] |
Frontier Gaming |
$0.50
|
HOW TO PLAY
In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of... [click here for more] |
Frontier Gaming |
$0.50
|
HOW TO PLAY
In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of... [click here for more] |
Frontier Gaming |
$0.50
|
HOW TO PLAY
In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of... [click here for more] |
Frontier Gaming |
$0.50
|
HOW TO PLAY
In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of... [click here for more] |
Frontier Gaming |
$0.50
|
HOW TO PLAY
In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of... [click here for more] |
Frontier Gaming |
$0.50
|
HOW TO PLAY
In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of... [click here for more] |
Frontier Gaming |
$0.50
|
HOW TO PLAY
In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of... [click here for more] |
Frontier Gaming |
$0.50
|
HOW TO PLAY
In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of... [click here for more] |
Frontier Gaming |
$0.50
|
HOW TO PLAY
In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of... [click here for more] |
Frontier Gaming |
$0.50
|
HOW TO PLAY
In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of... [click here for more] |
Frontier Gaming |
$0.50
|
The restored Pendragon line, thriving after the chaos of the Extinguishing, has consolidated power on the South Western coast of England. Camelot now stretches from Cornwall to Dorset, with a loyal protectorate in Caerleon, Wales. The great King Durmorg Pendragon, after a decade of tireless struggle, now lays on his deathbed. His two sons Mandrake and Luthor (known as the Two Wolves), once the most... [click here for more] |
Frontier Gaming |
$0.50
|
HOW TO PLAY
In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of... [click here for more] |
Frontier Gaming |
$0.50
|
**Join the Epic Frog-Mouse Wars in Mice-at-Arms TTRPG!**
Embark on a thrilling adventure crafted by the Grandmaster Radan Chrobok, the mastermind behind the incredible DMDU! Dive into the conflict between the mighty frogs and cunning mice with this open multi-scenario designed for the Mice-at-Arms TTRPG and all mouse-related tabletop role-playing games.
**Key Features:**
1. **Repaired Rulebook:**... [click here for more] |
DMDU |
Pay What You Want
|
Cronkersburg, Ohio – the City of Stars – sprang from a localised war between organised criminals and rebel Magic Users. These rejects of their respective civilised societies spilled so much of each others blood that they grew to recognise and adapt to the strengths of their foe. In time this urban warfare became a conflict of two houses both alike, and some years later it became clear both factions... [click here for more] |
Frontier Gaming |
$0.50
|
Some Magic is far more ancient than humanity itself. Some Magic dwells within the elements which formed Gaia, and it from this Magic which all elemental Abilities are granted. When these elements collide with the Universal forces of War, Heart, and the Underworld, there is not telling what the cosmos may choose to bring to the surface. There are few in this world that can claim the ability of raising... [click here for more] |
Frontier Gaming |
$0.50
|
In a quiet Wyoming town surrounded by dense forests, a Coven of witches stir after centuries of dormancy. Drawn by the mystical energy emanating from a secluded lake, they begin practicing dark rituals to tap into the ancient power that lies beneath its surface. Unbeknownst to the townspeople, the witches' actions unleash a malevolent force that awakens something ancient and monstrous in the lake.... [click here for more] |
Frontier Gaming |
$0.50
|
Cass Rena, a powerful Freeriver from the largely unaligned Mid-West, has stumbled upon an ancient orb pulsating with ominous energy – a device capable of bending minds to its will. The orb is capable of emitting EMP, bolstering Magical energy, and may completely “shut down” if handled by one it hasn’t chosen. Cass’s grapple to contain the orb's enigmatic power has led to attention from three... [click here for more] |
Frontier Gaming |
$0.50
|
In the shadows, a clandestine Magical society lurks, wielding ancient powers to shape the course of history. Their methods are dark, their motives inscrutable, and their actions veiled in shadow. As a lone agent standing against this secret group, you are tasked with unravelling the mysteries of their arcane machinations. Armed with your wits, skills, and perhaps a few hidden talents of your own, you... [click here for more] |
Frontier Gaming |
$0.50
|
The Watchers of Layl protect the interests of the Gaian Consortiu (GC) in Jadid Assyria, the newly restored modern Kingdom of Assyria comprising of the remnants of Iraq, Kuwait, and Syria formed in 2062. The Watchers of Layl operate mostly in and around the Temple of Layl (Temple of Night) in Nineveh, the capital City located in the North of Jadid Assyria. King Saif al Ruh, through his pursuit of tolerance... [click here for more] |
Frontier Gaming |
$0.50
|
The Bryce Coyote Run (BCR) is a series of railway train stops at temporary stations set up by the Federal Government, and known only to Agents of the National Bureau of Criminal Investigation. These Agents are placed throughout New Mexico and have infiltrated every criminal gang of note, gathering intel on potential threats. The reason for this level of security is that the BCR will be used to transport... [click here for more] |
Frontier Gaming |
$0.50
|
Described by lawman Jim O’Dugan as a one-woman force of nature, Carina Solitaire is a bank robber, gunslinger, cattle rustler, and all-round scourge of Santa Torina. Though to hear Carina tell it, she has never committed an unprovoked crime nor wronged a person who didn’t deserve it, it seems that her luck has finally run dry. The Jessop Posse have branched out across three towns; Tuckerville,... [click here for more] |
Frontier Gaming |
$0.50
|
The sleepy town of Kingsville is a forgotten old mining centre, now a place for drunkards and brawlers to swap stories while half-heartedly swigging from whichever bottle they choose. The business which takes place here is largely corrupt, and a thriving black market exists within the town borders. Law is scantly found, and easily bought. There are those, however, who believe that Kingsville is not... [click here for more] |
Frontier Gaming |
$0.50
|
No stranger to the way of the gun, Vanessa Marshall was raised as an outlaw by her father – a deserting United States Army Sergeant scarred by the guilt of his actions during the Ghost Dance War. In his struggle to shelter his family, along the way the Sergeant lost his wife, Vanessa’s siblings, and eventually his will to live. Despite her father’s best efforts, Vanessa found herself alone on... [click here for more] |
Frontier Gaming |
$0.50
|
In the last bastion of the Wild Wes, where lawlessness often reigns supreme and opportunities for both glory and infamy abound, you find yourself entangled in a web of deceit and danger. It all began with a simple plan – a bank heist, a chance to line your pockets with ill-gotten gains and disappear into the sunset. But in this harsh and unforgiving landscape, nothing ever goes according to plan.... [click here for more] |
Frontier Gaming |
$0.50
|
Cirsa the Fixer is an expert hacker and spy, capable of layering technical and social subterfuge on a mass scale. Cirsa is also an aficionado of acquisitions, and it is said that there is nothing she is not able to obtain for the right price.
___________________________________________________________________________
This NPC Profile is provided to the Storyteller to expand gameplay and provide... [click here for more] |
Original Frontiers |
$0.50
|
Jenna Tarn is a diplomat and Magic-user, renowned for her calming influence and network of information gatherers. Even those who do not like Jenna often cite her as a person whose word is worthy of respect, taking heed when she speaks.
___________________________________________________________________________
This NPC Profile is provided to the Storyteller to expand gameplay and provide further... [click here for more] |
Original Frontiers |
$0.50
|
Jerek Farnir is a bounty hunter and Magic User. Despite his rugged exterior Farnir is known for his stoic nature and strict code of fairness. Farnir has nearly three hundred lawful homicides to his name, all of whom fell foul of his sense of fair play.
___________________________________________________________________________
This NPC Profile is provided to the Storyteller to expand gameplay... [click here for more] |
Original Frontiers |
$0.50
|
Kali Quikz is a former UCE Commando turned bounty hunter. Kali is also known to broker information with underworld parties. She came to prominence as a driver in the Doom Runs of Kaos V, and has been a noted thrill-seeker ever since.
___________________________________________________________________________
This NPC Profile is provided to the Storyteller to expand gameplay and provide further... [click here for more] |
Original Frontiers |
$0.50
|
Lars Wynn is a former Executive of the Triumvirate Pacts, and now a freelance bounty hunter and justiciar. Lars excels at finding the truth where others would seek to conceal it. Though born into privilege, Lars prefers the company of the needy.
___________________________________________________________________________
This NPC Profile is provided to the Storyteller to expand gameplay and provide... [click here for more] |
Original Frontiers |
$0.50
|
Narina Seris is a renowned envoy between the Formarian Star League (FSL) and the Formari people of the Wahid Sector. Of all the FSL to explore beyond the comfort of the Sisters, Narina is known to be one of the most approachable and protective.
___________________________________________________________________________
This NPC Profile is provided to the Storyteller to expand gameplay and provide... [click here for more] |
Original Frontiers |
$0.50
|
Sona Kalorn is a freelance information broker and tutor with the UCE. She uses her talents for espionage for what she likes to call the greater good – helping the most people she possibly can. She also teaches the controlled us of Magic, business acumen, and spycraft.
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This NPC Profile is provided to the Storyteller to... [click here for more] |
Original Frontiers |
$0.50
|
The Ashen Raiders are a Formari mercenary company. Their number comprises mostly of veterans of the many conflicts fought among the Formari of Earth descent. A state of mutual enmity, isolated clashes, and cold wars between the Trinity Pact and the United Colonies of Erisia (UCE) have provided a steady flow of disaffected military personnel, battle-worn and dissuaded from the notion of humans killing... [click here for more] |
Original Frontiers |
$0.50
|
Many systems of belief flourish throughout the Known, and the good news for believers is that they are usually correct; the Universe will help the faithful adherent of an ideal to their version of the next world or afterlife at the point of physical death. It is at this point, however, in the brief moment between death and being claimed by the Universe, where the soul is most vulnerable. In the Spirit... [click here for more] |
Original Frontiers |
$0.50
|
The Bearer of Whispers has been a long standing rumour in the furthest reaches of the Known, a watchword for raiders and roguers, and for all those who would menace the peace of the peaceful. Some say the Bearer of Whispers is a wayward Magic User, an individual touched by the Spirit Realm and left to function in the Corporeal. Some say the Bearer of Whispers has fought for justice in every Universal... [click here for more] |
Original Frontiers |
$0.50
|
The Beast Messiah is perhaps the most dread of all cruiser ships to prowl the Deep Space of the Wahid Sector. Captained by the necro-scientist Doctor Mave Gravis, the ship itself is a colossal laboratory. Doctor Gravis, though most of her physical makeup is cybernetically enhanced, is technically the only bipedal sentient member of the Beast Messiah’s crew. The ship’s central AI, Aura, works in... [click here for more] |
Original Frontiers |
$0.50
|
Pilgrimages to the Belmar Isle on Planet Nilrov are considered an essential aspect of cultural life for practitioners of Sea Magic. Belmar is also seen as a truly neutral place for political discourse, and is favoured by dignitaries and diplomats for its verdant beauty as the idea of a utopian microcosm. The Isle has long been secured by the Belmar Wardens, a non-Arcane organisation comprised of those... [click here for more] |
Original Frontiers |
$0.50
|