A FANTASY ROLEPLAYING GAME WHERE YOU PLAY AN ANCIENT, POWERFUL WEAPON AND THE HEROES YOU WIELD ARE DISPOSABLE HIT POINTS.
Who was the wielder, Elric or Stormbringer?Did anyone ever really master Sauron's One Ring? Or was it the master of all who carried it?Orna, the Sword of Tethra, tells the hero who picks it up the stories of all its murders... thousands upon... [click here for more]
Visions of Doom
Thomas Rhymer is blessed—or burdened—with the Sight, and the mystic investigator knows something terrible is coming to the city of San Francisco. The Bay Area has its own mystic protector, the young hero known as Gatekeeper, chosen guardian of the Dimension of Doors, but then why is Rhymer experiencing visions of impending doom for the city and its protector?
Across... [click here for more]
NOTE: This product is the hero lab files for the Chronomancer's Handbook. For the pdf, please go to:
/product/258760/The-Chronomancers-Handbook
The Chronomancer's Handbook is an expansion to the Time sphere from the Spheres of Power magic system. Inside these pages you’ll find new talents, new feats, new archetypes, and more for making the most of Time magic in your games.
The... [click here for more]
Note: This product is for the Hero Lab files for the Auspician's Handbook. You can find the PDF at /product/241800/The-Auspicians-Handbook
The Auspician’s Handbook is an expansion to the Fate sphere from the Spheres of Power magic system. Inside these pages you’ll find new talents, new feats, new archetypes, and GM advice for making the most out of the Fate sphere and... [click here for more]
Welcome to the introductory installment of Scarlet Tales, a series of gamebook-style solo adventures in the classic style of old school fantasy! In this story you can be a mighty Warrior, a cunning Rogue or a mysterious Enchanter, and face the threats hidden among the shady walls of Castle Mud. Using a totally dice-less gaming system prepare yourself to fight terrible monsters, defeat them with... [click here for more]