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Mutant: Year Zero - Zone Compendium 4 - Eternal War

Mutant: Year Zero - Zone Compendium 4 - Eternal War


Slowly, the robot boots up again. It feels its circuits wake up, system after system coming online. Recharging and repairs are complete. The robot runs a quick diagnostic scan of its key functions. 73% capacity. It will have to do. The order must be completed. The robot draws its laser rifle and assumes a firing stance, bracing the rifle on a rusty metal beam, scarred by enemy fire. The robot scans...   [click here for more]
Free League Publishing  $9.99

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The Day After Ragnarok

The Day After Ragnarok


Submachine Guns and Sorcery! Mighty-thewed barbarians and grim mercenaries roam the desolate plains of Ohio. Giant snakes, and those who worship them, prowl the ruins of St. Louis. Pirates battle the Japanese invaders in the South China Sea. Bold British agents, equipped with experimental bio-technology, thwart the insidious infiltration of Stalin's humanzees. Sky-raiders strike from hidden bases...   [click here for more]
Atomic Overmind Press  $12.95

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One Page Apocalypse: Volume 1: Christmas Fallout

One Page Apocalypse: Volume 1: Christmas Fallout


Welcome to One Page Apocalypse, a simple and easy role-playing-game for the solo player. You only need some printer paper, dice, and a pencil to play, making it perfect for a plane ride, hotel room, or anywhere else. The game works with a procedurally generated game map, adding some randomness to the game. This first volume marks the opening to Season 1 of the game--set in chilling nuclear winter...   [click here for more]
Micro RPG  $1.49

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Rifts® World Book 32: Lemuria™

Rifts® World Book 32: Lemuria™


Rifts® World Book 32: Lemuria™ Rifts® Lemuria is packed with new magic, weapons, living power armor, monstrous war steeds, weapons, and gear suitable for landlubbers and aquatic adventurers alike. The Lemurians are an amphibious people with floating cities and magic-based technology that allows for land and underwater adventures alike. Discover the secrets and people of this lost and forgotten...   [click here for more]
Palladium Books  $16.99

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Rifts® World Book 11: Coalition War Campaign™

Rifts® World Book 11: Coalition War Campaign™


Rifts® World Book 11: Coalition War Campaign™ The year is 105 P.A. and Emperor Prosek has unveiled the Coalition’s new Campaign of Unity, a plan to expand the CS and sweep aside demons, aliens and users of magic. The Siege on Tolkeen begins and the secessionist State of Free Quebec must be punished and brought back into the fold. Coalition War Campaign™ is packed with new...   [click here for more]
Palladium Books  $12.49

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Cha'alt Ascended

Cha'alt Ascended


VENGER CON III: Revenge of the OSR is happening July 19th - 22nd in Madison, WI.  Find info and weekend badges for purchase over at Tabletop Events. ____________ Cha'alt Ascended is special, something I've been thinking about doing for awhile now.  I know some publishers have come out with their own list of "old school feats", but this is mine. ...   [click here for more]
Kortthalis Publishing   FREE 

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Rifts® Duty's Edge™

Rifts® Duty's Edge™


***Available in PDF and E-Book Formats!*** Rifts®: Duty's Edge™ 300 years after the Great Cataclysm and the Coming of the Rifts, humankind struggles against inhuman invaders, dark magic and demon plagues. A barren and empty land. The civilizations of the Middle East and much of the world have been long-since destroyed. Here, only lakes of glass and fading radiation...   [click here for more]
Palladium Books  $12.99 $7.99

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Rifts® Conversion Book Three: Dark Conversions™

Rifts® Conversion Book Three: Dark Conversions™


Rifts® Dark Conversions™ Rifts® Conversion Book Three The focus of Dark Conversions™ is on creatures of darkness and other monsters such as Alien Intelligences, Elementals, Were-Beasts, vampires, weird supernatural beings, Elementals, the Nightbane and others. If you are looking for practitioners of dark magic, villains, monsters and vile horrors to pit against your heroes, this...   [click here for more]
Palladium Books  $12.49

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Rifts® World Book 29: Madhaven™

Rifts® World Book 29: Madhaven™


Rifts® World Book 29: Madhaven The ruins of Manhattan – better known as Madhaven – are a place of madness, ghosts and monsters. For some the ruins offer the promise of ancient secrets, power or treasure. For the mutants who inhabit the shattered landscape, it is truly a haven. For the Knights of the White Rose it is a hiding place. For many others, however, Madhaven is...   [click here for more]
Palladium Books  $8.49

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Star Intrigue

Star Intrigue


Sci-Fi Secrets and Sedition Star Intrigue lets your star-spanning heroes find fame and fortune like never before, forging potent personal brands whose influence spans entire systems and founding factions to further their interests and promote their power across the planets. You’ll find rules for characters developing their own personal brands, allowing them...   [click here for more]
Legendary Games  $9.99

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Wisdom from the Wastelands Issue #52: Nanotech Undead

Wisdom from the Wastelands Issue #52: Nanotech Undead


In the Ancients’ movies and literature, undead were often created by magic, curses, or other supernatural phenomena. The hideous and terrifying creatures now stalking the wastelands are closer to another theme from the ancestors’ popular culture: technology run amuck, the escaped infectious creations of mad scientists. But the Ancient biotech engineers were not usually mad, and the infections did...   [click here for more]
Skirmisher Publishing  $2.99

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T2000 v1 Survivors' Guide to the United Kingdom

T2000 v1 Survivors' Guide to the United Kingdom


Nuclear hit list for the United Kingdom. World-wide British order of battle. The UK's marauder bands and free cities. "There'll Always Be An England... From Land's End to Dover, from the Channel islands to the Shetlands, the Survivors' Guide to the United Kingdom describes what happened to the United Kingdom during the war and afterward. It explains just what the word "England"...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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Savage Rifts: Archetypes Set 2 (SWADE Edition)

Savage Rifts: Archetypes Set 2 (SWADE Edition)


These ready-to-play archetypes for Savage Rifts® include: City Rat Burster Combat Cyborg Crazy Mystic Techno-Wizard Savage Rifts® brings the incredibly popular world of Palladium Books’ Rifts® to the award-winning Savage Worlds system by Pinnacle Entertainment Group. The gates of the Megaverse® bring infinite...   [click here for more]
Pinnacle Entertainment  $4.99

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Rifts® World Book Three: England™

Rifts® World Book Three: England™


Rifts® World Book Three: England™ The return of Erin Tarn. Magic wands and staves. Healing and magic herbs & devices. Temporal Magic, with 25 new spells and O.C.C.s. The Chiang-Ku Dragon – creators of Tattoo Magic! Many new optional player classes and races, including the Temporal...   [click here for more]
Palladium Books  $10.49

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T2000 v1 Small Arms Guide

T2000 v1 Small Arms Guide


The Small Arms Guide is a sourcebook for Twilight: 2000 which contains a consolidated listing of every personal firearm in the basic game, as well as additional material of interest to both players and referees. In response to player requests, the single entry for the generic pistols (such as the 9mmP Auto) of the basic rules has now been expanded to include every major handgun type in...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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Breach & Clear

Breach & Clear


Breach & Clear is a GM's resource for creating installations and bases for players to explore. From twisted, thrumming machine hives to soaring high-tech spires, Breach & Clear has everything you need to create an immersive and richly populated environment. Features include: Installation generator to help with mission planning or on-the-fly location creation. A stack of themes and meta-plots...   [click here for more]
Brutal Games  $8.00

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Eclipse Phase: Firewall Hack Pack

Eclipse Phase: Firewall Hack Pack


The Firewall Hack Pack contains: Images of 16 Sample Characters with transparent backgrounds. (150DPI PNG format) 14 other images from Firewall, including the Cover art Singularity data files for all 16 Sample Characters (requires update to Singularity 1.0.3.4) All of the material in the hack pack is made available under a Creative Commons Attribution- Noncommercial-Share Alike 3.0 Unported...   [click here for more]
Posthuman Studios  $4.99

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Wisdom from the Wastelands Issue #3: High-Tech Weapons

Wisdom from the Wastelands Issue #3: High-Tech Weapons


Like magical weapons in fantasy games, high-technology firearms are treasures that adventurers seek out with great eagerness in the post-apocalyptic world. No matter how cool a weapon is, however, players will always be looking for something better to use against the many hazards that populate the science fantasy post-apocalyptic wastes, and this third issue of Wisdom from the Wastelands is...   [click here for more]
Skirmisher Publishing  $0.99

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In The Light Of A Ghost Star

In The Light Of A Ghost Star


Earth was abandoned ages ago during the red giant expansion. Now, dimly lit by the ghost light of a dead white dwarf, it lies layered with eons of forgotten civilizations. From the warmth of Martian reactor cities, scavengers hire illegal transportation to earth to delve into its depths, looking for ancient treasures. There they must deal with ghosts, machines, and the strange life that has evolved...   [click here for more]
Highland Paranormal Society  $15.00

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AZ: After Zombies

AZ: After Zombies


Survive! You have survived the cataclysm, can you survive the aftermath? The world as you know it is gone. In the wake of a terrible disease, the dead have risen to walk the Earth and humans are no longer at the top of the food chain and civilization has collapsed. Welcome to the world AFTER ZOMBIES. After Zombies is a d% RPG with no character classes. All skill and combat checks are rolled...   [click here for more]
Apocalyptic Games  $9.99

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Mutant Race (Pathfinder Roleplaying Game)

Mutant Race (Pathfinder Roleplaying Game)


Crawling out from the wreckage of nuclear, biological, and chemical warzones, created in the laboratories of misguided geniuses, and spawning in realms contaminated by wild magic, mutants are both a race unto themselves and no race at all. Viewed with a mixture of contempt and pity by members of more clearly defined species, mutants are united in desperation by the abnormalities which separate...   [click here for more]
Skirmisher Publishing  $0.99

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T2000 v1 RDF Sourcebook

T2000 v1 RDF Sourcebook


When we got to Bremerhaven, we found that instead of going to America, we could ship out to the Persian Gulf and join the U.S. Central Command (the RDF, some still call it). I should have known better... especially when he started talking about needing "experienced combat veterans, like you men." RDF Sourcebook is different from other Twilight: 2000 publications. It is not an adventure...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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Rifts® World Book 13: Lone Star™

Rifts® World Book 13: Lone Star™


Rifts® World Book 13: Lone Star™ The Coalition State of Lone Star is a wild and woolly place of contrast and conflict. The Coalition States claims the entire State of Texas as their own, but they only control a small corner of it. It is here, at the Lone Star Complex, that the CS engages in genetic engineering and creates the famous Dog Boys and a host of other mutants. The rest of the state...   [click here for more]
Palladium Books  $10.49

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Hypercorps 2099: Thrillville or Killville? (5E)

Hypercorps 2099: Thrillville or Killville? (5E)


HYPERCORPS 2099: Thrillville or Killville? A malicious computer virus has infiltrated Thrillville, the Hypernet’s premier theme park. Those leaving the park find themselves permanently changed for the worse with symptoms that range from malignant depression to catatonia or in some cases, death. Digilife© has been forced to pay out medical fees and thus far their own security measures have...   [click here for more]
Legendary Games  $4.99

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T2000 v1 Going Home

T2000 v1 Going Home


It came as quite a surprise when we finally confirmed it. What remained of the big brass in Europe decided that it was time for everybody to get out of the pool, so they arranged for a few ships to take us back to America. Problem was, nobody believed that the ships would have enough room for everybody. We decided this was the last ride going our way, and it was time to go home. The ships were leaving...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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The Frontier

The Frontier


Burn, slash, cut, incinerate, shoot, maul, vaporise, maim, slaughter, electrocute, rend, blast and disintegrate your way through The Frontier! Inspired by action roleplaying games, such as Borderlands and Destiny, The Frontier is a sci-fi game of hi-octane action that focuses on the simpler pleasures of life. Explore the...   [click here for more]
One Dwarf Army  $8.99 $5.99

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Tales from The Strange

Tales from The Strange


Beneath the orbits and atoms of our natural universe lies a network of dark energy. Those who have learned to access and navigate this chaotic sea have discovered an almost endless set of “recursions” in the shoals of our Earth: Worlds with their own laws of reality, reflected from human experience or imagination, given form in the swirling Chaosphere of the Strange. Worlds teeming with life,...   [click here for more]
Monte Cook Games  $2.99

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Fallout: Wasteland Warfare RPG – The Unexpected Shepherd - PDF

Fallout: Wasteland Warfare RPG – The Unexpected Shepherd - PDF


PROTECTION ORDER - PART 1 This is a 36 page Solo adventure PDF for the Fallout: Wasteland Warfare RPG Expansion. You will receive the PDF immediately on purchase. Delve into the Wasteland with the Fallout: Wasteland Warfare RPG’s Solo missions! The Unexpected Shepherd part one is the first on the list. Take on the foes and threats that the world of Fallout throws at you, where your decisions make...   [click here for more]
Modiphius  $5.00

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Rifts® World Book 25: China Two

Rifts® World Book 25: China Two


Rifts® China 2™ – Heroes of the Celestial Court™ This book has it all! Martial arts, wondrous mystic martial art powers, Chi channeling, Chi powers, Chi weapons, magic items, and special abilities and powers that will blow your mind! Plus, great warriors, demon hunters and their tricks of the trade, blind mystics, fortune tellers, Spirit Hosts (half-man and half-animal spirit), Enlightened...   [click here for more]
Palladium Books  $10.49

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T2000 v1 The Free City of Krakow

T2000 v1 The Free City of Krakow


To the survivors of the US 5th Division, Krakow sounded like a city out of a fairy tale… a castle, an evil king, even a flying carpet. Krakow seemed an island of peace in a war-torn world. The reality was different… The Free City of Krakow is an adventure module for Twilight: 2000. Krakow has been spared the worst of the war's devastation, and has declared itself a free city....   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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Rifts® Sourcebook Three: Mindwerks™

Rifts® Sourcebook Three: Mindwerks™


Rifts® Sourcebook Three: Mindwerks™ A sourcebook for Triax & The NGR™ Nearly a dozen new O.C.C.s and R.C.C.s, including the Mindwerks™ cyborg, Psynetic Crazy, Psi-Bloodhound, Lycanomorph and others. New M.O.M. implants and powers. New robots, power armor, and weapons. The New German Republic™ outlined and mapped. The mysterious Mindwerks™, the Angels of Death and Vengeance. Gene-Splicers,...   [click here for more]
Palladium Books  $8.49

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The Nightcraft

The Nightcraft


A Ride Into the Night Aeon Priests speculate that at some time in the distant past, the Earth was the hub of an empire that spanned the vastness of space. At such a time in the dim recesses of the prior worlds, numenera craft of all varieties crossed the gulfs and came here, or flew from Earth out into the night. Some of these craft remain in the Ninth World, lost deep within ancient ruins, buried...   [click here for more]
Monte Cook Games  $2.99

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Pillars of Dead Light - Dystopia Rising

Pillars of Dead Light - Dystopia Rising


"Pillars of Dead Light" is the second expansion book for the post-apocalyptic game world of Dystopia Rising. In the searing deserts of the Southwest, the survivors learned that there was something worse, far worse than the dead - the living. A rampant testament to capitalism gone wrong, the slave-state of Vegasia is an example of human greed and mistrust left to fester in the cruel desert sun. Backstabbers,...   [click here for more]
Eschaton Media  $4.99

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Into The Rad

Into The Rad


Into The Rad A Mark of the Odd Solo Game. This game is a mashup of the original Into The Odd rules, from the SRD, a retro-clone of Gamma World(tm), and a really simple solo roleplaying system that uses the Into The Odd Luck roll as a basic decision making roll. Into The Rad can be played as a regular RPG, or solo, with no changes. The book contains rules for creating your character, mutations,...   [click here for more]
Parts Per Million  $7.99

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Sidequest Decks: Science Fiction

Sidequest Decks: Science Fiction


Need science fiction adventure ideas including ways to get the adventure started, several possible encounters along the way, and a couple of follow-up possibilities? Use our Sidequest Decks: Science Fiction! This is part of our Sidequest Decks series with sidequests for many genres & settings. Each card helps you build...   [click here for more]
Inkwell Ideas  $4.99

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T2000 v1 Pirates of the Vistula

T2000 v1 Pirates of the Vistula


"Easy money, he says. Nothing to worry about, he says. A simple little trip down the river, straight to Warsaw, and collect our reward, he says." "Then why are all these people shootin' at us?" Pirates of the Vistula is an adventure module for Twilight: 2000. The mighty Vistula River sets the stage for a journey from Krakow to the remains of Warsaw aboard the river tug Wisla...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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Monoliths of Rust - Dystopia Rising

Monoliths of Rust - Dystopia Rising


"Monoliths of Rust" is the first expansion book for the post-apocalyptic game world of Dystopia Rising. This sourcebook provides a look at what has become of New York and Massachusetts after the fall and at the denizens that inhabit these ruined landscapes. Explore the flooded marshes of the Mass and the creaking metal skeletons of Old York alongside the rival Baywalkers and Yorkers that...   [click here for more]
Eschaton Media  $4.99

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Wisdom from the Wastelands Issue #33: Drugs

Wisdom from the Wastelands Issue #33: Drugs


The science fiction equivalent of magical potions and elixirs, drugs and medications are similarly treasured. Because of widespread use by the Ancients, chemical compounds of all sorts can be found almost anywhere: in ruined bases, villains' caches, or within the junk hoarded by mutant monsters. These potent pharmaceuticals can bring a character back from the brink of death, or provide enough of an...   [click here for more]
Skirmisher Publishing  $0.99

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The Dinosaur Protocol (SWAdE)

The Dinosaur Protocol (SWAdE)


65 million years have separated the ages of man and dinosaur. Until now. “Some time in the 21st Century, something broke the world. No one knows for sure what happened. Solar flares, war, global warming, pollution and environmental collapse, or perhaps a combination of all of them. Perhaps it was something much stranger. All we know is that mankind fled the surface, retreating into...   [click here for more]
Battlefield Press  $17.00 $13.60

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Overgrowth of the Undying - Dystopia Rising

Overgrowth of the Undying - Dystopia Rising


The Overgrowth hides humanity’s secrets in plain sight. The wild spaces have grown to nearly swallow the area in bundles of vines, trees, and overgrown wastelands. Here, you will find massive beasts, new Dust-Bowl settlements, and pre-fall secrets that start to explain the fall of humanity and the birth of the Strains as we know them. Welcome to the Overgrowth, we hope you don’t end up lost....   [click here for more]
Eschaton Media  $4.99

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T2000 v1 Armies of the Night

T2000 v1 Armies of the Night


It didn't sound too bad, at first. Milgov wanted to re-establish what the orders called a "presence" on Manhatten. "Deal with criminal elements" they said, "Register salvage operations...taxes in kind...organize a census..."-that all sounded peaceful enough. We were just supposed to go in, scout out the land, find a base of operations, and generally get things ready for Uncle Sugar to come back to...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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Chaos Earth® Rise of Magic™

Chaos Earth® Rise of Magic™


Rifts® Chaos Earth®: The Rise of Magic™ Nothing is what it seems in the ever changing setting of Rifts® Chaos Earth®. First the Great Cataclysm and the collapse of human civilization, followed by the Demon Plagues, and now magic has returned to Earth in ways nobody could ever have imagined. Ordinary people are developing magical powers and spell casting abilities. Some use...   [click here for more]
Palladium Books  $6.49

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Rifts® World Book Five: Triax™ & The NGR™

Rifts® World Book Five: Triax™ & The NGR™


Rifts® World Book Five: Triax™ and the NGR™ The New German Republic (NGR) is surrounded and besieged by the hostile Gargoyle Empire – an empire of giant monsters. Only the superior robotics and weapons technology of Triax keeps the monsters at bay, but for how long? This epic World Book presents the Triax robots, power armor, cyborgs, and world setting that is Rifts Germany and surrounding...   [click here for more]
Palladium Books  $12.49

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Eclipse Phase: Infamy

Eclipse Phase: Infamy


Tierslay, a street hacker, struggles to survive on Earth, prior to the Fall, when the mysterious death of her only friend forces her to face her own mortality. Torn between a religious upbringing and her criminal brother's promise of eternal life, the choice to back up her mind leads her down a path of betrayal and transformation. Infamy is the introductory fiction for Eclipse Phase Second...   [click here for more]
Posthuman Studios  $1.49

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Wisdom from the Wastelands Issue #46: High-Tech Weapons 4

Wisdom from the Wastelands Issue #46: High-Tech Weapons 4


In this issue, the fourth installment of our popular “weapons for every budget and apocalypse” series, we are proud to present more high-tech implements of destruction for your gaming pleasure. There are new laser weapon variants, tools to make an assassin drool, and even a little baby designed to pop the hardest armor and heaviest shields on the Ancient battlefields. So suit up, buckle in, and...   [click here for more]
Skirmisher Publishing  $0.99

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Map of Hyperborea

Map of Hyperborea


Newly updated for HYPERBOREA 3e, North Wind Adventures presents the HYPERBOREA MAP. Also available in Atlas format, here at DriveThruRPG. ++++++++++++++++++++ HYPERBOREA is the premier sword-and-sorcery and weird science-fantasy tabletop role-playing game. Its milieux are inspired by the fantastic literature of Robert E. Howard, H.P. Lovecraft, and Clark...   [click here for more]
North Wind Adventures  $4.00

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Armageddon the End Times

Armageddon the End Times


The End of Days! For decades, warning signs have told of a coming Reckoning. Its exact nature was unknown. Some predicted a new dawn for humankind -- a golden age. Others issued dire warnings. In truth, it was worse . . . far worse. The near future has arrived and the tidings are grim. An ancient force is reborn and the ultimate conflict to determine the destiny of...   [click here for more]
Eden Studios  $15.00

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Wisdom from the Wastelands Issue #51: Mutated Animal/Plant Genotypes

Wisdom from the Wastelands Issue #51: Mutated Animal/Plant Genotypes


When a player character wishes to play a mutated animal or plant, he has several choices to make. Animals alone represent a large category but can actually be mammal, reptile, amphibian, avian, or even  insect, and plants are no less diverse. Most animals have different types of advantages and disadvantages — some are very strong, while others are very agile, some can fly, some breathe water. Plant...   [click here for more]
Skirmisher Publishing  $2.99

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Stars over Landria Contract (First Edition Product)

Stars over Landria Contract (First Edition Product)


WARNING: THIS VERSION OF THIS PRODUCT IS FOR FIRST EDITION HSD. YOU CAN GET THE UPDATED SECOND EDITION HERE: https://www.drivethrurpg.com/product/270173/Stars-over-Landria-Contract-Second-Edition All you need to use it is a copy of the HC SVNT DRACONES rulebook, available at /product/141683/Hc-Svnt-Dracones The aging space station Stars over Landria has inexplicably begun to fall toward Mars....   [click here for more]
Weapons Grade Funk  $5.00

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Rifts® World Book 20: Canada

Rifts® World Book 20: Canada


World Book 20: Rifts® Canada™ A comprehensive overview of Canada, including notable places, cities, towns, people, O.C.C.s, monsters and conflicts. While much of Canada has reverted to wilderness, there are pockets of civilization and technology, though not all of them human. The Inuit Shaman O.C.C. and abilities. 12 Monsters of the North, including the Sasquatch and Loup Garou. 7...   [click here for more]
Palladium Books  $12.49

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  PFRPG 19: Garden of the Gods™, for Palladium Fantasy RPG® 2nd Edition