Close
Close
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















FormatAuthor
File Type   Remove Search Term
PDF   Remove Search Term
Ari Marmell   Remove Search Term
Advanced Search

pixel_trans.gif
 
 Hottest PDF
 
 Hottest Community PDF
pixel_trans.gif
pixel_trans.gif
Products found in this section... Sort by: 
 Title    Publisher    Price  
Mummy: The Curse

Mummy: The Curse


When you trespass,  the reason you feel  you are being watched  is because you are. The fear is real. When you steal,  the dread that comes over you  is neither guilt nor paranoia,  but the cold certitude of fate. The curse is real. When you die,  know that your life was but a flash  upon the face of the deep  in the mind of your judge. We are real. And we are arisen. — Ankh-Nephris,...   [click here for more]
Onyx Path Publishing  $19.99

Add to DriveThruRPG.com Order  
Neverwinter Campaign Setting (4e)

Neverwinter Campaign Setting (4e)


ADVENTURE IN A REALM OF INTRIGUE Left a desolate ruin after a terrible cataclysm, the city of Neverwinter now rises from the ashes to reclaim its title as the Jewel of the North. Yet even as its citizens return and rebuild, hidden forces pursue their own goals and vendettas - any one of which could tear the city apart. If Neverwinter is to survive, it's up to heroes to face down secret cults, sinister...   [click here for more]
Wizards of the Coast  $14.99

Add to DriveThruRPG.com Order  
Blood Sacrifice: The Thaumaturgy Companion

Blood Sacrifice: The Thaumaturgy Companion


 Hidden Sorcery  While the Tremere have potent magic at their command, Hermetic tradition isnt the only source of mystic power. The ancient ways of Egyptian magic, the Sufic trances of the Middle East, sacrificial Hindu rites and the natural magic of Caribbean craft can all be used to affect the Final Nights. But what are these thaumaturgies capable of? Or Abandoned Witchcraft?...   [click here for more]
White Wolf  $8.99

Add to DriveThruRPG.com Order  
The Lost Citadel Roleplaying (5E)

The Lost Citadel Roleplaying (5E)


Seven decades ago, there were cities upon cities, kingdoms and nations. Cultures at war and at trade.Humans, dwarves, elves,and others. So it remained for millennia, through two vibrant ages called ascensions.   Until the world ended. Nations crumbled. Magic sputtered. Nature sickened. Civilizations died.   The dead woke.   THE CITY IS CALLED...   [click here for more]
Green Ronin Publishing  $29.95

Add to DriveThruRPG.com Order  
Drow of the Underdark (3.5)

Drow of the Underdark (3.5)


Elegant, Dark, and Deadly. Deep below the surface realm of the Underdark, the drow conspire to subjugate the world in the name of their dread spider goddess. No other race can match their malice and cruelty. No other race holds a candle to their ruthless depravity and thirst for power. Their cities are dark and twisted cradles of treachery and corruption, their myriad schemes a tangled web that snares...   [click here for more]
Wizards of the Coast  $13.99 $8.39

Add to DriveThruRPG.com Order  
Player's Option: Heroes of the Feywild (4e)

Player's Option: Heroes of the Feywild (4e)


Ready to explore your character's wild side? Player’s Option: Heroes of the Feywild enables players to weave elements of the Feywild into their existing and future characters, in much the same way that Player’s Option: Heroes of Shadow gave players reasons to explore their characters’ dark connections to the Shadowfell. This book contains exciting new character builds and...   [click here for more]
Wizards of the Coast  $14.99 $8.99

Add to DriveThruRPG.com Order  
Cityscape (3.5)

Cityscape (3.5)


As Deadly as Any Dungeon. There's more to adventuring than crawling around in dungeons. The city holds many avenues of peril and intrigue. It teems with adventure and offers unsurpassed opportunities and challenges. Dark alleys, busy guildhalls, rowdy taverns, fetid sewers, and palatial manors hold secrets to be discovered and mysteries to be explored. This supplement for the Dungeons...   [click here for more]
Wizards of the Coast  $14.99

Add to DriveThruRPG.com Order  
Complete Mage (3.5)

Complete Mage (3.5)


Arcane Power at Your Fingertips   Every sentient creature is born with some potential to work magic. However, true mastery of arcane magic requires skill, practice, and power beyond the reach of common folk - specifically, the power to harness raw magic and shape it into a desired effect. You are among those gifted few who have learned to channel arcane magic, shaping it to serve your creative...   [click here for more]
Wizards of the Coast  $14.99

Add to DriveThruRPG.com Order  
Mummy: The Curse Virtual Box Set

Mummy: The Curse Virtual Box Set


Imagine being both dead and deathless at the same time. Imagine being cradled in the arms of death for years, sometimes decades on end, but all the while knowing that you will eventually not only arise again, but awaken to an unfamiliar world that mostly fears and hates you. Now imagine that your purpose, your entire existence, is bound within this cycle -- that you are chained to it for all eternity....   [click here for more]
Onyx Path Publishing  $22.99

Add to DriveThruRPG.com Order  
Kindred of the Ebony Kingdom

Kindred of the Ebony Kingdom


Domains Long Hidden Africa has long been a bastion of mystery in the World of Darkness. Finally, the domains south of the Sahara are revealed - and the laws of Western Kindred hold no water here. Out of the Kingdom of the secretive Laibon come the monstrous Guruhi,the atavistic Naglopers and the wise Akunanse - and untold other horrors. Still Children of Caine? Created in the tradition of Kindred...   [click here for more]
White Wolf  $18.00

Add to DriveThruRPG.com Order  
Heroes of Horror (3.5)

Heroes of Horror (3.5)


Heroes of Horror provides everything players and Dungeon Masters need to play and run a horror-oriented campaign or integrate elements of creepiness & tension into their existing campaigns. Players can develop heroes or anti-heroes using new feats, new spells, new base classes and prestige classes, and new magic items. The book presents new mechanics for different types of horror,...   [click here for more]
Wizards of the Coast  $14.99

Add to DriveThruRPG.com Order  
Archons and Templars

Archons and Templars


Vanguards of the Great Sects Titles among the Damned arent always primogen or prisci. Somebody has to do the dirty work. From fighting Lupines to hunting rogue Cainites, from enforcing the Traditions to leading a crusade, a few bold vampires step forward to the head of the charge. Those vampires are the unsung champions of the night. Fighting for Glory and the Cause The latest in a series of focused...   [click here for more]
White Wolf  $11.99

Add to DriveThruRPG.com Order  
Eberron Player's Guide (4e)

Eberron Player's Guide (4e)


The Eberron Player's Guide presents the film noir world of Eberron from the point of view of the adventurer exploring it. This product includes everything a player needs to create their character for a D&D campaign in the Eberron setting, including new feats, new character powers, new paragon paths and epic destinies, and even a new 4th edition version of a classic Eberron class: the Artificer....   [click here for more]
Wizards of the Coast  $9.99

Add to DriveThruRPG.com Order  
Eberron Campaign Guide (4e)

Eberron Campaign Guide (4e)


This D&D game supplement contains everything you need to run adventures in the exciting world of Eberron, as well as tons of material for your homebrew D&D campaign. This book presents a historical and geographical overview of the setting; information on key locations, personalities, and organizations; an introductory adventure; and a bestiary of monsters and villains to challenge heroes...   [click here for more]
Wizards of the Coast  $19.99

Add to DriveThruRPG.com Order  
Gilded Cage

Gilded Cage


The Cities are the Kindreds Domain The Kindred are hidden masters of cities, growing sated on the blood of the vessels within. Their domains are built on the backs of the mortals they prey upon, their fortunes made by proxies, their havens visited by the famous to the infamous. The night belongs to those who can take what it has to offer. As Well As Their Prisons A handbook of...   [click here for more]
White Wolf  $9.99

Add to DriveThruRPG.com Order  
Dragonmarked (3.5)

Dragonmarked (3.5)


The Mark of Dragons - A Sign of Destiny You belong to one of the great dynastic houses of commerce, and you bear an arcane symbol of your house's power on your skin. This dragonmark makes you special. it grants you access to arcane powers. Whether it's a gift of the great dragon Eberron or a sign of the draconic Prophecy, no one knows. However, one thing is certain: Those who possess...   [click here for more]
Wizards of the Coast  $14.99

Add to DriveThruRPG.com Order  
Dragon Magic (3.5)

Dragon Magic (3.5)


Wield the Legendary Power of Dragons. Throughout history, dragons have displayed many grand and mysterious powers. Now, the secrets of these ancient talents are revealed at last! Learn to harness the magic, the vigor, the grandeur, and the pure destructive fire of dragonkind, and achieve a level of power undreamt of...until now. This D&D supplement presents an unprecedented...   [click here for more]
Wizards of the Coast  $14.99

Add to DriveThruRPG.com Order  
EBERRON: The Forge of War (3.5)

EBERRON: The Forge of War (3.5)


The Last War Never Ended The Treaty of Thronehold stopped the massive march of armies across Khorvaire, but it didn’t put an end to espionage, unrest, and border skirmishes among the nations of Eberron. And no treaty could ever end the horrors that haunt the dreams of every soldier, spy, and adventurer whose life was shattered by a century of warfare. This supplement for the EBERRON campaign...   [click here for more]
Wizards of the Coast  $14.99

Add to DriveThruRPG.com Order  
Complete Champion (3.5)

Complete Champion (3.5)


Divine Power at Your Command   Mastery of divine power is no longer reserved for the cleric or paladin. With devotion and dedication, any hero can become a divine champion and a force to shake the heavens. Your strength comes from the universe itself, and you can use your divine gifts to create, heal, or destroy. Your choices shape the world.   This book gives players and Dungeon...   [click here for more]
Wizards of the Coast  $14.99

Add to DriveThruRPG.com Order  
Gangs of Freeport

Gangs of Freeport


Adamant Entertainment is proud to present the first in our new series of officially-licensed adventures set in Freeport: the City of Adventure! For a time, the thieves of Freeport were a scourge the likes of which the worst pirates could only envy. They were dangerous. They were organized. They were smart. For years, a powerful thieves guild thrived in the city of adventure, growing ever...   [click here for more]
Adamant Entertainment  $3.98

Add to DriveThruRPG.com Order  
Faiths of Eberron (3.5)

Faiths of Eberron (3.5)


Many Faiths, Many Truths In the world of Eberron, the reality of the gods depends on the belief of the followers. Contradictory truths might both be correct. Vague legend might be fact, and accepted fact only dogma. But to every worshiper, the divine presence manifests in miraculous magic, boons for the unfaithful, and undeniable holy power. In short, faith shapes reality. This...   [click here for more]
Wizards of the Coast  $14.99 $8.99

Add to DriveThruRPG.com Order  
Belial's Brood

Belial's Brood


Vampire Vandals and Violence From its roots in antiquity to its brutal modern blood-baths, Belial’s Brood have been the rampaging barbarians at the gates of vampire society. For the first time, venture inside the vicious culture of Belial’s Brood and find out what it is they’re after that’s worth their very souls. An antagonists book for Vampire: The Requiem™...   [click here for more]
White Wolf  $16.99

Add to DriveThruRPG.com Order  
The Plane Above: Secrets of the Astral Sea (4e)

The Plane Above: Secrets of the Astral Sea (4e)


Climb aboard an astral skiff and set sail for adventure! On the Astral Sea, characters face off against angels, devils, githyanki, and even the gods and their exarchs while exploring dungeons, raiding astral galleons, and establishing themselves as demigods. This game supplement builds on the overview of the Astral Sea presented in the Manual of the Planes game supplement and explores the heavenly...   [click here for more]
Wizards of the Coast  $14.99

Add to DriveThruRPG.com Order  
Eve of Judgment

Eve of Judgment


Rio de Janeiro is a city divided, its poor and dispossessed crowded into favela slums that occupy the surrounding hills and ridges. The slums are ruled by violence: armed drug gangs for the majority, and brutal occupation by police for those that become political liabilities. The Arisen concealed in the slums remain hidden, ignoring the bloodshed whenever they can and using it to hide their own struggles....   [click here for more]
Onyx Path Publishing  $2.99

Add to DriveThruRPG.com Order  
Tome of Magic: Pact, Shadow, and Truename Magic (3.5)

Tome of Magic: Pact, Shadow, and Truename Magic (3.5)


Unlock the Magical Power of Vestiges, Shadows, and Syllables The Tome of Magic: Pact, Shadow, and Truename Magic supplement presents three new kinds of magic that you can integrate easily into any Dungeons & Dragons campaign. These magic "subsystems" function alongside the existing D&D magic system and offer new game mechanics, character options, and adventure possibilities....   [click here for more]
Wizards of the Coast  $19.99

Add to DriveThruRPG.com Order  
Draconomicon I: Chromatic Dragons (4e)

Draconomicon I: Chromatic Dragons (4e)


Draconomicon™ I: Chromatic Dragons describes several varieties of dragons, including red, blue, green, black, and white dragons, as well as three completely new chromatic dragons.  The sourcebook gives details of each dragon's powers, tactics, myths, lairs, servitors, and more. In addition, this book provides new information about draconic nations (such as Arkhosia) and organizations, and...   [click here for more]
Wizards of the Coast  $14.99 $8.99

Add to DriveThruRPG.com Order  
City of the Damned: New Orleans

City of the Damned: New Orleans


The Sultry Night Beckons New Orleans lives on borrowed time. Steeped in the customs and traditions of the Old World and ruled with an iron fist by a pious Prince, the Kindred of the city keep the sanctity of the Traditions at court and sate their desires amid the neon glare of Bourbon Street. From the stately manors of the Garden District to the seedy lanes of the French Quarter, New Orleans...   [click here for more]
White Wolf  $14.99

Add to DriveThruRPG.com Order  
Psionic Power (4e)

Psionic Power (4e)


New options for ardents, battleminds, monks, and psions. Hot on the heels of Player’s Handbook 3 comes Psionic Power, a D&D supplement that explores the psionic power source in more detail. This supplement presents hundreds of new options for D&D characters, specifically focusing on heroes who channel the power of the mind. It provides new builds for the ardent, battlemind, monk, and psion...   [click here for more]
Wizards of the Coast  $14.99

Add to DriveThruRPG.com Order  
DD3 Fortress of the Yuan-Ti (3.5)

DD3 Fortress of the Yuan-Ti (3.5)


Storm the Nest of Vipers   Evil yuan-ti conspire to destroy a kingdom using dark rituals and the bones of a long-dead king. To win the day, heroes must storm the yuan-ti fortress and wrest the bones from the cultists' clutches before they complete their rituals and unleash a far greater menace upon the world.   This Dungeons & Dragons adventure is designed for 6th-level characters....   [click here for more]
Wizards of the Coast  $9.99

Add to DriveThruRPG.com Order  
Tomb of Horrors (4e)

Tomb of Horrors (4e)


The deadliest dungeon in the D&D world returns! For generations, the Tomb of Horrors has held an inescapable allure. It draws adventurers to it like a beacon then devours them utterly like some monstrous predator. Within its sepulchral, trap-ridden halls and chambers lay the secrets and treasures of the demilich Acererak and, some say, the demilich himself. Tomb of Horrors features a modular...   [click here for more]
Wizards of the Coast  $14.99

Add to DriveThruRPG.com Order  
The Plane Below: Secrets of the Elemental Chaos (4e)

The Plane Below: Secrets of the Elemental Chaos (4e)


Where Chaos Rules, Adventure Follows A hotbed of adventure awaits in the rolling maelstrom of the Elemental Chaos - a tumultuous plane of primordials, titans, elementals, slaads, and demons. From the City of Brass to the githzerai monastery of Zerthadlun to the spiraling depths of the Abyss, adventure lurks behind every lava waterfall, across every icy battlefield, and beyond every raging lightning...   [click here for more]
Wizards of the Coast  $14.99

Add to DriveThruRPG.com Order  
DD2 The Sinister Spire (3.5)

DD2 The Sinister Spire (3.5)


Delve into the Darkling Depths The waters of a sunless sea meet a pebble-strewn shore, beyond which opens a wide Underdark vista shimmering with pale cave-light. Titanic columns as big as castles march miles into the misted distance. The wide, steeply sloping base of the nearest colossal column is carved with streets, walls, and elaborate structures, many with gaping, empty windows....   [click here for more]
Wizards of the Coast  $9.99

Add to DriveThruRPG.com Order  
Tales Of The Far West

Tales Of The Far West


Western. Wuxia. WILD. Imagine: A fantasy world, but not one based on Medieval/Dark Ages European culture and myth, but rather on the tropes of the Spaghetti Western and Chinese Wuxia. Add steampunk elements. Mix well. A fantasy world that mixes the inspirations of Django and Crouching Tiger, Hidden Dragon... The Good, The Bad & The Ugly and House of Flying Daggers......   [click here for more]
Adamant Entertainment  $4.99 $0.99

Add to DriveThruRPG.com Order  
State of Grace

State of Grace


Cursed by the Divine Faith in the Final Nights sometimes tends to polarize people, and the Kindred are no exception. Despite the cynical lack of faith that all too often characterizes the modern nights, a rare few find strength in reverence of a higher power. For these Kindred, spirituality is often a harrowing road as they are forced to reconcile their undead natures with the tenets...   [click here for more]
White Wolf  $10.99

Add to DriveThruRPG.com Order  
Dark Ages: Spoils of War

Dark Ages: Spoils of War


To the Victors Go the Spoils Whether its a Holy War or battle of succession, strife brings opportunity. The inhabitants of the Dark Medieval, mortal and supernatural, are rarely satisfied with what they have. Call it what you like a righteous cause or an ancient grudge war is hell, but the rewards can be worth the risks. Do you have the courage, the intelligence and the skill to lead an army to victory?...   [click here for more]
White Wolf  $11.99

Add to DriveThruRPG.com Order  
Time of Judgment Trilogy Complete

Time of Judgment Trilogy Complete


The prophecies come true as the Antediluvians rise to devour their offspring. Beckett, researcher among the undead, struggles to stave off or find meaning to Gehenna before it’s too late. His search takes him from the burning cities of southern California to the grand chantry of the sorcerous Tremere, and beyond. This product includes the complete Time of Judgment Triology. Included are the following...   [click here for more]
White Wolf  $14.38

Add to DriveThruRPG.com Order  
Mummy: The Curse Player's Book

Mummy: The Curse Player's Book


Imagine being both dead and deathless at the same time. Imagine being cradled in the arms of death for years, sometimes decades on end, but all the while knowing that you will eventually not only arise again, but awaken to an unfamiliar world that mostly fears and hates you. Now imagine that your purpose, your entire existence, is bound within this cycle -- that you are chained to it for all eternity....   [click here for more]
Onyx Path Publishing  $11.99

Add to DriveThruRPG.com Order  
World of Darkness: Mafia

World of Darkness: Mafia


This Thing of Ours Like the supernatural denizens of the World of Darkness, the men of respect are damned in their own unique way. Beholden to tradition, threatened by ethics and forced by their nature to remain outside the society that sustains him, the modern mobster is every bit as compelling a character as the most monstrous creature of the night. La Cosa Nostra Gangster stories are a popular...   [click here for more]
White Wolf  $10.99

Add to DriveThruRPG.com Order  
Gehenna - The Final Night (Time of Judgment Act 1 of 3)

Gehenna - The Final Night (Time of Judgment Act 1 of 3)


The prophecies come true as the Antediluvians rise to devour their offspring. Beckett, researcher among the undead, struggles to stave off or find meaning to Gehenna before it’s too late. His search takes him from the burning cities of southern California to the grand chantry of the sorcerous Tremere, and beyond.   ...   [click here for more]
White Wolf  $4.99

Add to DriveThruRPG.com Order  
Tome of Artifacts

Tome of Artifacts


Let the Wonders of the Ages Inspire You! Few elements of fantasy roleplaying are as rife with possibility and potential as artifacts, those ancient and unpredictable items of potent magics. Travel in quest of mystic wonders, stand as civilization's only defense against villains equipped with horrific powers, or challenge the gods themselves. Within these pages lie sufficient ideas...   [click here for more]
Necromancer  $19.99 $11.99

Add to DriveThruRPG.com Order  
Tales of the Lost Citadel

Tales of the Lost Citadel


The city is called Redoubt. And as far as anyone knows, it is the last. Seven decades ago, there were cities upon cities; kingdoms and nations, the remains of ancient empire. Cultures at war, cultures at trade. Humans, dwarves, elves, and others. Magic and monsters, rare but real. Regions of desolation, but also regions of plenty. And so it was for millennia, through two dynamic ages the lorekeepers...   [click here for more]
Green Ronin Publishing  $9.99

Add to DriveThruRPG.com Order  
Serpent Amphora Cycle Book 1: Serpent in the Fold

Serpent Amphora Cycle Book 1: Serpent in the Fold


The Cycle Begins Something stirs in the land of Vesh — something unwholesome. In recent times, a relic of Mormo's destruction was brought to the care of the Vigils, but not without great sacrifice. The servants of the hag Queen will stop at nothing to get it back - and the only thing that stands between them and the Serpent Amphora is your characters! Are they up to the challenge?...   [click here for more]
Onyx Path Publishing  $4.99

Add to DriveThruRPG.com Order  
Advanced Player's Guide

Advanced Player's Guide


Advance your 4th Edition Dungeons & Dragons game with Advanced Player's Guide, written by one of the most experienced Dungeons & Dragons writers Ari Marmell. Prepare yourself for 112 pages of 3 new races, 5 new classes, 20 new paragon paths, new feats, new rituals, optional rules for crafting and lingering wounds, and over 300 new powers! <o:p></o:p> Races<o:p></o:p>...   [click here for more]
Expeditious Retreat Press  $2.50

Add to DriveThruRPG.com Order  
Serpent Amphora Cycle Book 3: The Serpent Citadel

Serpent Amphora Cycle Book 3: The Serpent Citadel


The Cycle Concludes A ritual gone horribly awry leads to a pursuit through the warped Hornsaw Forest, where the Serpent Mother herself was torn asunder. With nothing but their own might and the assistance of some unlikely allies, the heroes must recover a lost treasure and somehow stop the machinations of Mormo's children, lest they resurrect the dread titan. Usable alone or as...   [click here for more]
Onyx Path Publishing  $4.99

Add to DriveThruRPG.com Order  
Serpent Amphora Cycle Book 2: The Serpent & The Scepter

Serpent Amphora Cycle Book 2: The Serpent & The Scepter


The Cycle Continues Armed with the lore gained from ancient ruins, the heroes venture forth to discover the True Ritual that will allow them to destroy the unwholesome Serpent Amphora and its contents. This may prove more difficult than anticipated, however, for the dead harbor many secrets... and they are often loathe to give them up. Usable alone or as part of the ongoing Serpent...   [click here for more]
Onyx Path Publishing  $4.99

Add to DriveThruRPG.com Order  
Buccaneers of Freeport

Buccaneers of Freeport


Set Sail for Adventure! If Freeport is known for anything, it's pirates. Sure, the city has a history of attracting criminal groups, corrupt merchants, and politicians—to say nothing of subversive cults dedicated to insane and dreadful gods—but it's the pirates who infest the city and prowl the Serpent's Teeth that give the City of Adventure its dubious reputation. From its first...   [click here for more]
Green Ronin Publishing  $9.95

Add to DriveThruRPG.com Order  
Adventures in the Borderland Provinces (PF)

Adventures in the Borderland Provinces (PF)


More adventure worth winning! This book contains seven stand-alone adventures for use in any campaign, or in the Lost Lands campaign setting. From the ghostly terrors of Ectarlins Last Ride to the fey-filled journey of Illusion and Illumination, these adventures provide you with a wide variety of challenges to puzzle and threaten the characters. Nothing is as...   [click here for more]
Frog God Games  $16.99 $10.19

Add to DriveThruRPG.com Order  
Dave Arneson's Blackmoor: The First Campaign

Dave Arneson's Blackmoor: The First Campaign


Dave Arneson's BlackmoorTM The First Fantasy Campaign! When Dave Arneson co-created Dungeons & Dragons in 1972, he incubated the game in his own setting-the world of Blackmoor. Now, four editions of the game and nearly as many decades later, you can play the 4th edition version of the rules in the oldest fantasy setting! Explore the mysteries of Castle Blackmoor, battle the invading hordes of...   [click here for more]
Code Monkey Publishing  $20.00

Add to DriveThruRPG.com Order  
Adventures in the Borderland Provinces (5e)

Adventures in the Borderland Provinces (5e)


Adventures in the Borderland Provinces contains seven brand new, stand-alone adventures for use in any world setting, or in the Lost Lands campaign setting of Frog God Games. From the ghostly terrors of Ectarlin’s Last Ride to the fey-filled journey of Illusion and Illumination, these adventures provide you with a wide variety of challenges to puzzle and threaten your characters. Nothing is as it...   [click here for more]
Frog God Games  $16.99 $10.19

Add to DriveThruRPG.com Order  
Dungeon #156 (4e)

Dungeon #156 (4e)


Rescue At Rivenroar By David Noonan: A Scales of War Adventure Path adventure. The new Dungeon Adventure Path kicks off in the town of Brindol. The PCs must locate and rescue some missing townsfolk and find out why a new hobgoblin chieftain is so interested in this region. An adventure for 1st-level PCs. The Haunting of Kincep Mansion By Skip Williams: Long rumored...   [click here for more]
Wizards of the Coast  $4.99

Add to DriveThruRPG.com Order  
Displaying 1 to 50 (of 73 items) Result Pages:  1  2  [Next >>] 
Select Page Number

  Lords Over the Damned: Ventrue