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Astonishing Adventures - NetherWar 1: Assault on the Nerian Nexus

Astonishing Adventures - NetherWar 1: Assault on the Nerian Nexus


The NetherWar kicks off as the dark forces of Earth Prime vie for dominance is the wake of the Master’s Mage’s vanishing! And without a guardian, Adrian Eldrich’s former sanctum has become a warehouse of magical power up for grabs. The immortal witch Medea, leading some of Freedom City’s most notorious magical villains, prepares an all-out-assault on the stronghold of power, and brave heroes...   [click here for more]
Green Ronin Publishing  $5.99

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Astonishing Adventures - NetherWar 2: Pentagram Peril

Astonishing Adventures - NetherWar 2: Pentagram Peril


The Master Mage is dead and the NetherWar has begun as dark magic rises across Earth Prime! To preserve her place in the arcane hierarchy, the fiendish HellQueen has allied herself with the Factor Four to steal and destroy the Bloodstones of Vhoka to absorb their incredible power. The heroes must travel to the ends of the Earth to track the mystical thieves and stop their magical mistress before she...   [click here for more]
Green Ronin Publishing  $5.99

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Astonishing Adventures - NetherWar 4: Bound by Gold

Astonishing Adventures - NetherWar 4: Bound by Gold


He's Baaaaaaack... In their effort to stop Toy Boy’s rampage, the heroes have inadvertently released the former Master Mage: Malador the Mystic, and now the dread Atlantean intends to bind the spirit of his dead rival, Adrian Eldritch, into an undead servant to aid his conquest of the world! With so much at stake, the heroes find an unlikely ally who has an agenda all her own....   [click here for more]
Green Ronin Publishing  $5.99

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Astonishing Adventures - The NetherWar Series Guide

Astonishing Adventures - The NetherWar Series Guide


Darkness looms and the dark powers of magic swell to bursting. The darkness has spent a decade preparing in silence, and now all the pieces are in place for NetherWar. The world needs heroes to tackle to rising tide of evil magic in this multi-part adventure for Mutants & Masterminds. But what kind of heroes can answer the call? The NetherWar Series Guide offers players...   [click here for more]
Green Ronin Publishing   FREE 

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Astonishing Adventures: Green Thumb, Black Heart

Astonishing Adventures: Green Thumb, Black Heart


Green Thumb, Black Heart The competitive world of college sports can have a significant impact on institutions of higher learning, and the colleges and universities of Freedom City are no different in that regard. The success of a sports program can bring in huge amounts of income from ticket sales, alumni donations, sponsorships, and licensing--enough for a college to overlook some...   [click here for more]
Green Ronin Publishing  $5.99

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Astonishing Adventures: Into the Idiot Box

Astonishing Adventures: Into the Idiot Box


Into the Idiot Box What begins as a normal day fighting crime becomes an impossible journey into a dimension of nostalgia-fueled television when a cosmic trickster demands the heroes relieve his boredom. As (bad) luck would have it, the trickster isn't the only force working against the team. Can they return reality to its regularly-scheduled programming? Or will they be trapped forever in...   [click here for more]
Green Ronin Publishing  $5.99

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Astonishing Adventures: NetherWar 5 - Three Made One

Astonishing Adventures: NetherWar 5 - Three Made One


Everything's Fine... Great, Even! Darkness has descended as a newborn god, Triune, begins transforming Earth-Prime into a hellish netherworld. But as Freedom City descends into hell, the heroes find themselves in a perfect heaven they may not even want to escape. Can they find their way back to the real world, rally their allies, and save the world in one final battle against the...   [click here for more]
Green Ronin Publishing  $5.99

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Astonishing Adventures: Prodigal Sun

Astonishing Adventures: Prodigal Sun


The Flegere system was supposed to be the Lor Republic’s grand experiment. Blessed with not one but four habitable planets, its colonies attracted citizens from all corners of the Republic and beyond. But now that the Republic has fallen, the four worlds stand at the brink of war, the system’s star has turned red, and in the middle of it all Blackstar and his Blackguard attack without cause or...   [click here for more]
Green Ronin Publishing  $5.99

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Astonishing Adventures: Whatever Happened to the Next-Gen?

Astonishing Adventures: Whatever Happened to the Next-Gen?


Whatever Happened to the Next-Gen? Doctor Sin, an old foe of Duncan Summers, formerly Freedom City's hero Raven, has come out of the woodwork to enact a long-planned revenge against his aging nemesis. Can former members of the Next-Gen and current Claremont Academy students work together to fend off the diabolical villain? Whatever Happened to the Next-Gen? is an adventure for...   [click here for more]
Green Ronin Publishing  $5.99

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Beyond the Supernatural™ RPG, 2nd Edition

Beyond the Supernatural™ RPG, 2nd Edition


Beyond the Supernatural™ Role-Playing Game The setting is our modern world. Today. The heroes – ordinary people and those with the gift of paranormal abilities. Characters who have been drawn into the realm of the supernatural because of their “gifts” or because they have suffered in the clutches of supernatural terror and have chosen to fight back. Venture into a shadowy world of horror,...   [click here for more]
Palladium Books  $13.99

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Century Station™ for Heroes Unlimited™ 2nd Edition

Century Station™ for Heroes Unlimited™ 2nd Edition


Century Station™ A Heroes Unlimited™, 2nd Edition Sourcebook An entire city full of heroes, villains, superhumans, mutants, criminals, aliens and secrets. A playground for crimebusters and superhuman adventurers of all kinds. A great sourcebook for G.M.s and players alike with scores of heroes (optional player characters) and villains. Mega-City of Century Station mapped and...   [click here for more]
Palladium Books  $12.49

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Chaos Earth® RPG

Chaos Earth® RPG


Rifts® Chaos Earth® RPG Chaos Earth® is a complete role-playing game with its own, unique, stand-alone setting. Player characters are heroes lost in the throes of the Apocalypse. Equipped with the most advanced robots, power armor and weapons in the world, they refuse to give up, and fight against overwhelming odds to save some fraction of humankind. Meanwhile, nightmarish creatures...   [click here for more]
Palladium Books  $12.49

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Cosmic Handbook

Cosmic Handbook


The cosmos is a vast realm of primal powers, alien empires, and wonders and dangers beyond imagining. Now it is yours to explore with The Cosmic Handbook for the Mutants & Masterminds Superhero Roleplaying Game. This sourcebook looks at the universe beyond Earth, from the history of the cosmic in the comics to the conventions of cosmic stories and characters. In the pages of The Cosmic Handbook...   [click here for more]
Green Ronin Publishing  $14.95

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d20 Apocalypse (d20M)

d20 Apocalypse (d20M)


New rules designed for running a d20 Modern campaign in a postapocalyptic setting. This new rules supplement provides everything players and Gamemasters need to participate in adventures in a post-apocalyptic setting, including rules and designs for apocalyptic events, such as nuclear war, environmental disaster, alien invasion, or Armageddon. The book provides new rules for barter,...   [click here for more]
Wizards of the Coast  $9.99

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Dragons & Gods Sneak Preview

Dragons & Gods Sneak Preview


This is a sneak preview of Dragons & Gods™, a sourcebook for the Palladium Fantasy RPG®, 2nd Edition. This preview includes the front cover, contents and credits, an overview of dragons in the Palladium Fantasy setting, characteristics common to most adult dragons, an overview of the gods of the Palladium World, and the description and stats of Utu, Lord of...   [click here for more]
Palladium Books   FREE 

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Dragons & Gods™, for Palladium Fantasy RPG® 2nd Edition

Dragons & Gods™, for Palladium Fantasy RPG® 2nd Edition


Dragons & Gods™ A Sourcebook for the Palladium Fantasy RPG®, Second Edition Compatible with Rifts® An in-depth look at the dragons of the Palladium World, their habits, allies, and lives. The gods of the known world, their powers, minions, churches, cults, priests and alliances to good and evil. Dragons including the Hydra, Fire Dragon, Thunder Lizard, Cockatrice, Lo-Dox,...   [click here for more]
Palladium Books  $12.49

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Emerald City Knights Chapter 3: Power Play

Emerald City Knights Chapter 3: Power Play


A Heroes Journey Adventure For Mutants & Masterminds Third Edition Previously in Emerald City Knights: Chapter 0 – The Silver Storm (free download!) Chapter 1 – Life in the Aftermath Chapter 2 – Out of Their League Emerald City Knights is a complete Mutants & Masterminds Third Edition adventure set in Emerald City, Freedom City's west-coast...   [click here for more]
Green Ronin Publishing  $3.95

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Freedom City (Third Edition)

Freedom City (Third Edition)


With the Mutants & Masterminds RPG you have the power to become a hero. Freedom City gives you the world’s most renowned city of heroes to rescue from the forces of evil! Called “the greatest superhero setting ever,” the award-winning Freedom City is a fully realized and detailed metropolis that can serve as a home base for your heroes or just one of the many places...   [click here for more]
Green Ronin Publishing  $24.95

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Gramercy Island™ for Heroes Unlimited™ 2nd Edition

Gramercy Island™ for Heroes Unlimited™ 2nd Edition


Gramercy Island™ Penitentiary A Heroes Unlimited™, 2nd Edition Sourcebook The first super-prison in the world, where the most dangerous and powerful criminals are contained. A great sourcebook for G.M.s and players alike, with scores of villains, Mega-Villains, vigilantes and lunatics of every level and stripe. Gramercy Island Penitentiary mapped and described. 98 prisoners....   [click here for more]
Palladium Books  $24.95 $12.49

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GURPS Classic: Atlantis

GURPS Classic: Atlantis


Lost, But Not Forgotten Long ago, beyond the edge of the world, a great empire grew decadent . . . and sank forever beneath the waves. The Lost Land; the Sunken City; the Ancient Birthplace of Secrets. It has haunted our dreams since the days of ancient Greece. In some of those dreams, the Lost Land is still out there. Phil Masters (GURPS Discworld), this is a gamer's guide...   [click here for more]
Steve Jackson Games  $9.00

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GURPS Classic: Atomic Horror

GURPS Classic: Atomic Horror


Watch the Skies! Alien invaders! Giant lizards from another age! Flesh-eating zombies! Colossal insects! Mad scientists! Blobs! Only you can defend humanity, civilization, and the American Way from these terrible horrors. GURPS Atomic Horror contains everything you need to roleplay the science-fiction and horror movies of the 1950s. The campaign can be as scary as The...   [click here for more]
Steve Jackson Games  $9.00

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GURPS Classic: Cliffhangers

GURPS Classic: Cliffhangers


Living on the Edge! Adventure on the crumbling brink of disaster, dodging the jaws of death with barely a pause for breath between perils. This is the world of the dauntless men and daring women of 1920s and 1930s adventure tales. Live the pulse-quickening, heart-stirring, cliche-inspiring exploits chronicled in pulp magazines, movie serials, and newspaper comic strips. Visit the exotic trouble-spots...   [click here for more]
Steve Jackson Games  $9.00

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GURPS Classic: Russia

GURPS Classic: Russia


From Russia, With Blood Enter a land of white snow, red blood and black humor. Explore the of Russian folklore and fairy tales, where all of interesting - and often chillingly malevolent - creatures dwell. Visit the many seats of Russian power, where a slip of the tongue won't lose an emissary his head - for that would be far, far too painless. Within, you'll find the history, folklore, and daily...   [click here for more]
Steve Jackson Games  $9.00

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GURPS Dungeon Fantasy Setting: Cold Shard Mountains

GURPS Dungeon Fantasy Setting: Cold Shard Mountains


Adventure is everywhere! From the myriad subterranean tunnels to the strange structures from bygone eras dotting the land to the teeming rocky ranges that give the region its name, the Cold Shard Mountains are synonymous with adventure. GURPS Dungeon Fantasy Setting: Cold Shard Mountains presents a complete ready-to-use setting for GURPS Dungeon Fantasy....   [click here for more]
Steve Jackson Games  $11.00

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GURPS Social Engineering: Back to School

GURPS Social Engineering: Back to School


You Have a Lot to Learn GURPS is one of the rare few RPGs that lets characters improve between adventures as well as from them. The challenge is in making study interesting -- perhaps even an adventure in itself. GURPS Social Engineering: Back to School is the ideal textbook for gamers who want to learn how. Drama geeks will like...   [click here for more]
Steve Jackson Games  $9.00

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GURPS Social Engineering: Keeping in Contact

GURPS Social Engineering: Keeping in Contact


It's all about who you know. The Contact advantage is a vital way to represent background helpers in the lives of GURPS characters, but players have found it challenging to harness their full potential . . . until now. GURPS Social Engineering: Keeping in Contact is your guide to all things Contact-related. Coloring in the friendship-forging aspects...   [click here for more]
Steve Jackson Games  $9.00

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GURPS Steampunk 1: Settings and Style

GURPS Steampunk 1: Settings and Style


GURPS has never run with such mechanical precision! GURPS Steampunk 1: Settings and Style explores the inner workings of steampunk games. Get advice for running various models of steampunk campaigns, from a Kipling-inspired “scientific romance” to steampunk anime-style. Find out how to add steampunk technology to your game, with support for styles...   [click here for more]
Steve Jackson Games  $11.00

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GURPS Thaumatology: Age of Gold

GURPS Thaumatology: Age of Gold


"I'm an alchemist," snarled the masked mystery man. "You crooks try to shoot me" -- he thumped his fist into his palm -- "and I'll turn your lead bullets into gold teeth." In the world of the 1930s, costumed crimefighters clash with cunning criminals. The eldritch forces that empowered Merlin and Circe have emerged anew. With two-fisted research and fearless forays to far lands, a new generation...   [click here for more]
Steve Jackson Games  $9.00

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Heroes Unlimited™ RPG, 2nd Edition

Heroes Unlimited™ RPG, 2nd Edition


Heroes Unlimited™ RPG, Revised Second Edition Virtually every type of hero imaginable, whether inspired by comic books, pulps, novels, film or television, is waiting to be created and played. The stuff of action-packed adventure! Over 100 super abilities, plus scores of sub-powers. Over 40 psionic powers. Over 100 magic spells, plus Enchanted Weapons and Objects. Robot...   [click here for more]
Palladium Books  $26.95 $11.87

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In Nomine: Heaven and Hell

In Nomine: Heaven and Hell


Better to Reign in Hell . . . At least that's what Lucifer thought. But when you take a closer look at the home that he and the other Fallen have carved out for themselves, you might have a different opinion. Heaven, on the other hand, is a lovely place – but even Paradise may not be what mortals expect . . . Book Three of The Revelations Cycle, Heaven and...   [click here for more]
Steve Jackson Games  $9.00

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Mutants & Masterminds - Freedom City

Mutants & Masterminds - Freedom City


FREEDOM CITY A BESOIN DE HÉROS ! Freedom City vous présente la ville de super-héros la plus célèbre du monde qu’il vous faudra sauver des forces du mal  ! Nommée “meilleur cadre pour des aventures super-héroïques”, Freedom City est une métropole extrêmement détaillée qui peut servir de port d’attache à vos héros, ou simplement faire partie des nombreux endroits...   [click here for more]
Black Book Editions  $21.65

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Mutants & Masterminds Atlas of Earth-Prime

Mutants & Masterminds Atlas of Earth-Prime


Note: This book was originally released as a series PDFs which are still available online. This is the final PDF of the print compilation of that PDF series. Visit a world not our own, but strangely familiar—a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald...   [click here for more]
Green Ronin Publishing  $24.95

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Mutants & Masterminds Gadget Guide: Nanotech

Mutants & Masterminds Gadget Guide: Nanotech


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Gadget Guide: Vehicles

Mutants & Masterminds Gadget Guide: Vehicles


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Rogues Gallery #5: Megalodon

Mutants & Masterminds Rogues Gallery #5: Megalodon


Rogues Gallery … villains galore! Each Rogues Gallery entry includes a complete super-villain profile and character sheet with Mutants & Masterminds Third Edition game information. It also includes the villain's background and various adventure hooks to use the character in your own game. Each entry is illustrated and, as a bonus, includes the villain's game information...   [click here for more]
Green Ronin Publishing   FREE 

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Nations of Théah: Montaigne (Book 3)

Nations of Théah: Montaigne (Book 3)


"When the sun sets, the land will run red with blood." — Lady Jamais Sices du Sices This is truly a golden age. Montaigne stands on top of the world, and no one can challenge her authority. The limitless gold that pours from the Empereur’s coffers fuels the war against Castille — a war which can only end in victory for Montaigne, and the destruction of the Empereur’s most bitter enemy, the...   [click here for more]
Chaosium  $7.99

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Nations of Théah: The Pirate Nations (Book 1)

Nations of Théah: The Pirate Nations (Book 1)


“When do we go home? We are home.” — Bloody Bonnie McGee, bosun of the Black Dawn   No men are as free as the sons of the sea. The pirates of Théah are not bound by nationality or religion, only a desire for adventure… and profit. Théah’s kings and queens may rule the land, but freedom rules the waves. The Pirate Nations includes: • Maps and descriptions of three...   [click here for more]
Chaosium  $7.99

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Nightbane® World Book 2: Nightlands™

Nightbane® World Book 2: Nightlands™


Palladium Books® Presents: Nightlands™ For the Nightbane® RPG Series Nightlands™ takes a closer look at the nefarious Nightlords, their minions, and the legendary force of evil behind them, The Dark. In addition, we are given a glance at their eternal twilight world beyond the darkening mirror known as the Nightlands. A terrifying look at the Nightlands! The secrets...   [click here for more]
Palladium Books  $10.99

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Nightbane® World Book 3: Through the Glass Darkly™

Nightbane® World Book 3: Through the Glass Darkly™


Palladium Books® Presents: Through the Glass Darkly™ For the Nightbane® RPG Series Explore a side of magic you have never considered. Exactly how does magic work? Could it be a “living” thing? What happens when magic goes wrong? What other types of sorcerers are there? What lies beyond the Mirrorwall? Over 50 new magic spells and new types of magic. Rules for creating...   [click here for more]
Palladium Books  $10.99

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PFRPG 02: Old Ones™, for Palladium Fantasy RPG® 2nd Edition

PFRPG 02: Old Ones™, for Palladium Fantasy RPG® 2nd Edition


Palladium Fantasy RPG® Book II: Old Ones — Second Edition This is a massive adventure sourcebook with maps and descriptions of more than 50 locations in the Timiro Kingdom. As if that were not enough to make this the ultimate adventure book, there is also information about the Old Ones and a few O.C.C.s. The Monk Scholar O.C.C. and his coveted secrets. The Illusionist...   [click here for more]
Palladium Books  $12.49

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PFRPG 09: The Baalgor Wastelands™, for Palladium Fantasy RPG® 2nd Edition

PFRPG 09: The Baalgor Wastelands™, for Palladium Fantasy RPG® 2nd Edition


The Baalgor Wastelands™ A Sourcebook for the Palladium Fantasy RPG®, Second Edition An in-depth look at the Baalgor Wastelands, notable tribes, clans, key leaders, cities and world information. And a glimpse into the past at the legendary Elf-Dwarf War. New R.C.C.s, including the monstrous Baalizad, mischievous Quillback, Gosai assassins, Quorians and others. Plus more on the Gromek,...   [click here for more]
Palladium Books  $12.99

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PFRPG 14: Land of the Damned™ One: Chaos Lands™, for Palladium Fantasy RPG® 2nd Edition

PFRPG 14: Land of the Damned™ One: Chaos Lands™, for Palladium Fantasy RPG® 2nd Edition


Land of the Damned™ One: Chaos Lands™ A Sourcebook for the Palladium Fantasy RPG®, Second Edition The legendary Land of the Damned is said to have been created by the Gods of Light to lock away from the world the Minions of Darkness that once served the Old Ones. The Northern Mountains are the first obstacle one must brave to gain entry – higher than Earth’s tallest...   [click here for more]
Palladium Books  $24.95 $12.99

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PFRPG 15: Land of the Damned™ Two: Eternal Torment™, for Palladium Fantasy RPG® 2nd Edition

PFRPG 15: Land of the Damned™ Two: Eternal Torment™, for Palladium Fantasy RPG® 2nd Edition


Land of the Damned™ Two: Eternal Torment™ A Sourcebook for the Palladium Fantasy RPG®, Second Edition The legendary Land of the Damned is said to have been created by the Gods of Light to lock away from the world the Minions of Darkness that once served the Old Ones. The Land of Eternal Torment is the place where the worst of the worst were condemned to walk the earth as...   [click here for more]
Palladium Books  $12.99

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PFRPG 16: Wolfen Empire™, for Palladium Fantasy RPG® 2nd Edition

PFRPG 16: Wolfen Empire™, for Palladium Fantasy RPG® 2nd Edition


The Wolfen Empire™ Adventure sourcebook for The Palladium Fantasy RPG®, Second Edition The dream of a Wolfen Empire has grown into a reality that the rest of the world can no longer ignore. The 12 tribes stand united and the Wolfen’s resolve strengthens. A clash between humans and Wolfen in the Eastern Territory seems inevitable and tensions strain. This adventure sourcebook presents...   [click here for more]
Palladium Books  $10.99

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Powers Unlimited® One for Heroes Unlimited™ 2nd Edition

Powers Unlimited® One for Heroes Unlimited™ 2nd Edition


Powers Unlimited® One A power-packed sourcebook for the Heroes Unlimited™ RPG, Second Edition Page after page of new super abilities by Carmen Bellaire and Kevin Siembieda: Matter Expulsion, Battle Rage, Energy Shield, Gun Limb, Hyperdensity, Immunity to Magic, Sensory Orb, Sliding, Swing Line, Tractor Beam, Blur, Liquefaction, Mega-Wings, Weapon Melding, and more. More...   [click here for more]
Palladium Books  $16.95 $8.49

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Powers Unlimited® Two for Heroes Unlimited™ 2nd Edition

Powers Unlimited® Two for Heroes Unlimited™ 2nd Edition


Powers Unlimited® Two: New Power Categories Expanding the Megaverse® of the Heroes Unlimited™ RPG, Second Edition The world of Heroes Unlimited™ continues to expand with ideas, rules and tables for creating a wide range of new and different kinds of superbeings. Immortals, demigods, genetic creations and abominations, ancient weapon maniacs, Supersoldiers and more. Just...   [click here for more]
Palladium Books  $16.95 $8.49

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Rifts® Adventure Guide

Rifts® Adventure Guide


Rifts® Adventure Guide™ The ultimate Rifts® reference on creating and running adventures Over 150 adventure ideas. How to create, design, plot and run role-playing game adventures by Palladium’s top game designers and writers Kevin Siembieda, Erick Wujcik and Bill Coffin. From finding ideas and getting started, to adventure structure and character archetypes. Examples...   [click here for more]
Palladium Books  $24.95 $12.49

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Rifts® Bestiary™, Volume One

Rifts® Bestiary™, Volume One


Rifts® Bestiary™, Volume One Could the monsters known as Caterpillar Things be the larval form of the Mothman Monster? Is the Corrival Battler as aggressive and dangerous as adventurers claim? Are Darkhounds really magically mutated Dog Boys? Is that why they see Coalition soldiers as friends and allies? Ee-Bee Gee-Bees are kinda cute, how dangerous can...   [click here for more]
Palladium Books  $18.99

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Rifts® Bionics Sourcebook

Rifts® Bionics Sourcebook


Rifts® Bionics Sourcebook A guide to cybernetics and bionics in the world of Rifts® A compendium of bionic and cybernetic systems, with information about Partial and Full Conversion Cyborgs, Headhunters, City Rats, the Cyber-Doc and more. 220+ bionic components and features plus foreign bionics. 47 Commercial Cybernetic implants and 24 Black Market bionics. 7 different City Rat O.C.C.s...   [click here for more]
Palladium Books  $8.49

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Rifts® Book of Magic

Rifts® Book of Magic


Rifts® Book of Magic™ The ultimate Rifts® reference on magic This is it, the ultimate guide to magic for Rifts Earth. All the magic spells, magic tattoos, Techno-Wizard items, magic weapons, equipment, body armor, restraints, parasites, symbiotes, magic items, armor, automatons, Iron Juggernauts, and more from Rifts® World Books 1-23, Sourcebooks 1-4, and Siege on Tolkeen 1-6, collected...   [click here for more]
Palladium Books  $26.95 $13.49

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