Torchlight - The Zine in support of all things Swords & Wizardry
Words Whispered in a Tavern
What was imagined as a small zine grew into the idea of a quarterly magazine. My personal health issues earlier this year caused that to implode on itself, so I decided to return to the small zine format as initially imagined. Will we stay small? Too early to tell, but at this time and place in my life,... [click here for more]
The Mazes & Perils Role-playing Game (MnP) takes a page from the first wave of the Old School Renaissance (OSR) when it wasn’t OLD at all… Inspired by the 1977 “Holmes” edition of the world’s most popular role-playing game, it shuns pages and pages of rules for a simpler time when House rules were the order of the day.
First released in 2012, MnP drew... [click here for more]
Nordriki -- the northern kingdom of the land of Mithgarthr -- has been relatively free of dragons for hundreds of years, but lately the locals have been reporting sightings of red, white, and green dragons all throughout the Drekiberg mountains to the north.Recently, a green dragon has taken up residence in an abandoned mine that is close to the city of Valdhum. The surrounding land... [click here for more]
A Lost Expedition!
The village of Glarhur has been fading for years, but suddenly they gained a glimmer of hope. An old mine, lost and forgotten, recently was uncovered and may yet have ore to give. But an expedition sent to investigate and report back has failed to return. Will your heroes follow them to discover what has happened?
The Howling Mines of Khegek is a short adventure... [click here for more]
MECC2 – Nefford and Beyond continues the exploration of Karaccia, this time shifting from the northern part of the valley to the southern. After generally exhausting the adventure opportunities near the town of Brink, those looking for further fame and glory would be wise to head south to the large town of Nefford.Within, the Castle Keeper will find all the information... [click here for more]
At last!! We present the Labyrinth Lord version of The Mines of Valdhum! This new version of our first module has all of its numbers adjusted to LL from BECMI (not that there was a huge difference...), swaps out the spells used by the troglodyte shaman to those in ME004 "The Magic of Chaos," and does away with the excessive boxed text for referees who prefer to weave the fabric... [click here for more]
One of the races considered prominent in Mithgarthr is gnomes, but for those who like to play their Labyrinth Lord games with only the core rules there are no rules to play them! Mithgarthr Entertainment presents our version of a race-as-class gnome! Inside you'll find a description of their appearance (notably different than that given for gnomes in the monster section of the core rule book; these... [click here for more]