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Filling in the Blanks

Filling in the Blanks


Filling in the Blanks is a guide to populating hexes with lairs and features to use in fantasy role-playing games. While written specifically for Necrotic Gnome's Old School Essentials it is compatible with virtually all OSR-style games, and can be used with more modern versions of the game with little effort. It provides tables for randomly generating the number and type of lairs and features that...   [click here for more]
Third Kingdom Games  $10.95

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Swords of Cthulhu

Swords of Cthulhu


A 2023 "Three Castles Award" finalist! Swords of Cthulhu is filled with new options to expand your old-school roleplaying game! Plumb the rich depths of Lovecraftian horror with new races like Deep One hybrids and Degenerates, new classes like the cultist and the scholar, new skills, complete insanity rules, the Dreamlands, the Old Ones and Outer Gods, and much more. For both players...   [click here for more]
BRW Games  $9.95

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Into the Wild

Into the Wild


Into the Wild is written for Old School Essentials but can be easily adapted for use with any OSR-style game. It combines and expands on six books by Third Kingdom Games: Classing up the Joint, Domain Building, Hexcrawl Basics, Random Weather Generation, OSR Expanded Classes, and Wealth by NPC level. Designed to be used alone or as a companion book to Filling in the Blanks and a Guide to Thieves'...   [click here for more]
Third Kingdom Games  $12.95

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Into the Wild Omnibus

Into the Wild Omnibus


This 380+ page book combines three volumes into one: A Guide to Thieves' Guilds, Filling in the Blanks, and Into the Wild, all geared towards aiding Referees and characters in venturing out into the wilderness and high-level domain activities. A Guide to Thieves' Guilds provides guidance on forming and running guilds, both for the PC interested in establishing a guild and for the Referee wanting to...   [click here for more]
Third Kingdom Games  $25.95

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DARK PLACES & DEMOGORGONS - Survive This!! - Core Rule Book OSR RPG

DARK PLACES & DEMOGORGONS - Survive This!! - Core Rule Book OSR RPG


Please see video below for actual Drivethrurpg Print of Demand version of this product! Following in the tradition of SURVIVE THIS!! Zombies! comes SURVIVE THIS!! Dark Places & Demogorgons, a tabletop roleplaying game that uses the Original 1970s Fantasy Roleplaying game rules but mutates it into this retro nightmare. It’s sleek, slender and creepy as Hell.   In Dark Places & Demogorgons,...   [click here for more]
Bloat Games  $9.99

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DARK PLACES & DEMOGORGONS for Old-School Essentials - Core Book

DARK PLACES & DEMOGORGONS for Old-School Essentials - Core Book


“In the 1980s strange things happened everywhere!” Bloat Games proudly presents Dark Places & Demogorgons. Dark Places & Demogorgons is an OSR Horror TTRPG set in the 1980s, where you play as teenagers from a small town where strange occurrences began popping up all around. The adults are too busy to care, and the police don't believe you. It’s up to you and your friends to...   [click here for more]
Bloat Games  $19.99

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By This Axe I Hack!

By This Axe I Hack!


WELCOME TO A WORLD OF SWORD & SORCERY Before the dawn of recorded history, our world was a primeval landscape dotted with pockets of civilization; kingdoms, nations, and city-states surrounded by a vast and unforgiving wilderness teaming with danger and littered with the fallen ruins of an ancient empire of mighty sorcerer-lords and the remnants of older, darker civilizations. Based...   [click here for more]
LakeSide Games  $9.95

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Listen Up You Primitive Screwheads!!!!!

Listen Up You Primitive Screwheads!!!!!


LISTEN UP, YOU WHINY SCREWHEADS!!! "Bob's super-Solo's killing everything he meets!" "My players always start the adventure in a bar!" "Why can't I get anyone to play Netrunners??" Does this sound like YOU? Refs. Let's be honest. You've heard this kind of whining before -- and aren't you sick of it? I mean just fed up to here ... so much that you wanted to leap across the table and kill the...   [click here for more]
R. Talsorian Games Inc.  $5.25

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DARK PLACES & DEMOGORGONS - Class Compendium

DARK PLACES & DEMOGORGONS - Class Compendium


SURVIVE THIS!! Dark Places & Demogorgons Class Compendium compiles all of the previously released classes from the Dark Places & Demogorgons Core Book and the many Sourcebooks, 56 in all!  Additionally, there is 10 brand new classes exclusive to the Class Compendium. Each class is expanded to level 10, with each new level, characters will gain new bonuses, abilities, skills and more depth....   [click here for more]
Bloat Games  $9.99 $6.99

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Populated Hexes Monthly Year Two

Populated Hexes Monthly Year Two


The second year of Populated Hexes Monthly compiles Issues 13-24 into a single volume and replaces all of the stock art used in the original issues with fully commissioned art. Written for Old School Essentials, but easily adapted to any old-school fantasy rpg, this volume contains the following: • Ten adventure locations, complete with mini-dungeons, set in a variety of terrain, from desert to magically...   [click here for more]
Third Kingdom Games  $18.95

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Solo of Fortune 2

Solo of Fortune 2


Where to go, what to see, who to kill... The modern Solo needs information in a concise and timely manner-and we at Solo of Fortune magazine are dedicated to meeting that need. In this year-end annual, we present some of the best of the last seven years, including your most-request features: J.T. and Bubba's weapons reviews! America's Top Ten Solos! Your favorite...   [click here for more]
R. Talsorian Games Inc.  $8.00

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By This Axe Companion

By This Axe Companion


WELCOME BACK FOR MORE SWORD & SORCERY Expanding on the material presented in By This Axe I Hack, the By This Axe Companion includes 12 new Character Classes (4 warriors, 4 rogues, and 4 magicians), 6 new backgrounds for each, 72 new spells designed for the sword and sorcery genre, and 26 new special features to make your Character unique, plus a host of new...   [click here for more]
LakeSide Games  $4.95

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Convention Book: Progenitors

Convention Book: Progenitors


Heart of the Union The Progenitors hid far more depth than anyone, Tradition or Technocrat, realized. Too long considered by others — and even themselves — as lab monkeys and cloistered researchers, their protective cocoon of isolation was ripped away by the Dimensional Anomaly. Forced by cataclysmic events, the Progenitors are injecting themselves back into a sick world. The...   [click here for more]
Onyx Path Publishing  $11.99

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Ravensrook: A Grimdark Urban Fantasy Setting

Ravensrook: A Grimdark Urban Fantasy Setting


The Lands of the Free Lords is a patchwork of petty kingdoms, bandit lords, and misfit war camps sandwiched between evil empires, do-gooder nations, and religious zealots. While regional warlords rose and fell over the ages, there was one constant within this chaotic land - the famed city of Ravensrook. The Black-Winged City of Bandits and Brigands. The only proper city within the Lands of the Free...   [click here for more]
Wicked Studios LLC  $9.99

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BX Advanced Bestiary, Vol 1

BX Advanced Bestiary, Vol 1


Volume 1 of the BX Advanced Bestiary takes the monster entries A-D from the OSE Basic book and expands them with options, added details, use for monster parts, additional monsters, and playable classes based upon the same theme. A sample preview of the book can be found here. Each entry is illustrated.  It includes rules for monster and animal training, several new race-as-class options (advanced...   [click here for more]
Third Kingdom Games  $13.95

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Basilisk Hills Ultimate Hexcrawl

Basilisk Hills Ultimate Hexcrawl


This book combines the Compiled Basilisk Hills cluster with the Supplemental book, creating a hexcrawl region of 107 total 6-mile hexes. Populated Hexes Monthly Issue 0 is a free gazetteer that provides information on the setting, although this hexcrawl can be easily plugged into any existing fantasy world. Supplemental Hexcrawl Consisting of 98 6-mile hexes that...   [click here for more]
Third Kingdom Games  $22.96

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Classic Spycraft: Spycraft Espionage Handbook

Classic Spycraft: Spycraft Espionage Handbook


Imagine that the world stands poised at the brink of oblivion, one press of a button from total annihilation. Now imagine that you're the only one who can stop it.   The fate of the entire world is in your hands. As a superspy working for MI6, the CIA, or an Agency of your own creation, only you have the skills, the experience, and the gadgets to take on the greatest threats the...   [click here for more]
Crafty Games  $10.00

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Risus Companion

Risus Companion


For 27 years, Risus has been there for us, with open stick-arms and warm, awkward hugs ... and for 17 of those years, the Risus Companion has been there for Risus, with drunken leering and inappropriate comments. But has it been there for you? Maybe it's time. The Risus Companion is 64 pages of concentrated Risus oddness,...   [click here for more]
Big Dice Games  $9.95

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Lake of Abominations Ultimate Hexcrawl

Lake of Abominations Ultimate Hexcrawl


This massive book contains the contents of the Lake of Abominations Compiled and Supplemental Hexcrawls, with eight detailed, fully fleshed out hexes and 82 additional hexes painted in broad strokes. It includes: Compiled *Hex 17.23 The Lake of Abominations. A ruined mage's tower on an island. Includes rules for a simple skill system, expanded poison options, and an overview of magic...   [click here for more]
Third Kingdom Games  $25.95

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Populated Hexes Monthly Year One

Populated Hexes Monthly Year One


Populated Hexes Monthly compiles the first twelve issues of the PHM zine series into a single book, with newly commissioned art and arranged via setting location. While written for Old School Essentials, it can be used with any OSR-style game. It features the following: #1. The Shrine of Daothog. Includes the lair of a dragonne and a partially submerged cave containing a long-forgotten godling. Includes...   [click here for more]
Third Kingdom Games  $18.95

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Shadowrun: Elven Blood

Shadowrun: Elven Blood


Blood Will Out! Shadowrunners have a lot of rules, and each and every one of them can be overruled by the proper amount of nuyen. So when shadowrunners talk about “never trusting an elf,” that’s more of a bargaining position than anything else. Luckily for them, some elves have plenty of scratch they can use as a persuasive tool. And for the tasks they have in front of them,...   [click here for more]
Catalyst Game Labs  $6.99

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The Dragon's Hoard

The Dragon's Hoard


The Dragon’s Hoard is an adventure designed for a party of 4 to 6 characters, levels 1 to 3. The adventure revolves around a resourceful tribe of kobolds, and a village of shady folk that swindled and sabotaged adventurers who came to slay a dragon. If your players are used to bullying through encounters and not thinking, they might find this adventure more challenging than usual and even deadly....   [click here for more]
Wicked Studios LLC  $5.95

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DARK PLACES & DEMOGORGONS for Old-School Essentials - The Scorched Church - Adventure

DARK PLACES & DEMOGORGONS for Old-School Essentials - The Scorched Church - Adventure


FOR DARK PLACES & DEMOGORGONS for Old-School Essentials Requires Old-School Essentials After a mysterious new student arrives at Jeffersontown High, toting around an unsual book, the players take notice of her.  Upon further inverstigation, they find out she's looking for help to go to the Pope Lick Train Trestle and look for clues about her sister.  Should the players decide...   [click here for more]
Bloat Games  $9.99 $7.99

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How to Be a GURPS GM

How to Be a GURPS GM


The Student's Guide to Ultimate Power GURPS! A game with infinite possibilities. Even those familiar with this award-winning system may not feel they've mastered the fundamentals . . . and those just starting with this game may feel lost amid the possibilities. You want help. You could use a guide. You need How to Be a GURPS GM. For the...   [click here for more]
Steve Jackson Games  $12.00

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PHM 28

PHM 28


Issue 28 of Populated Hexes Monthly moves to the Vysoky Mountains of central Absalom, and features a major trade road shut down by the presence of a manticore lair. Also includes new monsters and basic rules for aerial combat. ...   [click here for more]
Third Kingdom Games  $2.95

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Hex 13.22 -- The Plateau of Sighs

Hex 13.22 -- The Plateau of Sighs


Hex 13.22 -- The Plateau of Sighs -- features an old triceratops, out of place and out of time, and a plateau currently affected by a petrification curse caused by a gateway to the plane of earth. The gateway is at the end of a mini-dungeon, an abandoned druidic shrine to a powerful elemental prince. It includes rules for introducing ley lines into an Old School Essentials -- or any other OSR-style...   [click here for more]
Third Kingdom Games  $3.95

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EABA v2.01 [augmented pdf]

EABA v2.01 [augmented pdf]


EABA v2 is a technological and to some extent conceptual evolution of the first edition of EABA (or EABA v1). EABA is the self-mocking acronym for the End All Be All role-playing system, a universal system designed to work with any genre, level of...   [click here for more]
BTRC  $20.00

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In Nomine Core Rulebook

In Nomine Core Rulebook


They are very much like us. Some seek to do good, others corrupt and destroy. Some set out to do one thing, but accomplish another. Some are fiercely devoted to their work. Some doubt that they really make a difference. And some wonder, in the small hours of the night, if they picked the right side. They have great powers, for good and evil, but they are merely pawns of greater powers...   [click here for more]
Steve Jackson Games  $18.00

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Convention Book: Iteration X

Convention Book: Iteration X


MAN OR MACHINE? Iteration X represents the cutting edge of artifice, material science and man-machine technology. The Clockwork Conventioneers may be considered killer cyborgs or emotionless drones by their peers, but in truth they're pioneers as well as warriors. The Iterators' tools and computers empower humans , overcome defects and enable people to do things that would be impossible...   [click here for more]
White Wolf  $11.99

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Swordsman's Guild

Swordsman's Guild


“En garde!” You’re quick with your blade and quicker with your tongue. Your enemies are numerous and waiting for a weakness. Do you spend your days watching the shadows? Or call them out on the field of honor and settle things once and for all? You’ve lost your daughter to brutal kidnappers. The authorities can do nothing to help. Do you accede to the thugs’ demands and pray they show...   [click here for more]
Chaosium  $7.99

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GURPS Spaceships

GURPS Spaceships


Three, two, one . . . Blast off! GURPS Spaceships is the long-awaited companion to GURPS Space, presenting rules for TL7-12 spacecraft, from tiny lifeboats to giant dreadnoughts. It covers spaceship design, travel, and operations, along with a (mapless) space combat system. The ship design and operation rules in GURPS Spaceships...   [click here for more]
Steve Jackson Games  $12.00

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Mutant Romp!

Mutant Romp!


Mutant Romp! A Post Apocalyptic Game System Humans! Mutants! Robots! High Tech! Low Morals! Mutant Romp! is a science fantasy tabletop role playing game set in a futuristic apocalyptic world full of strange creatures, numerous hazards, and the bizarre ruins and relics of the Ancients. In this game you take on the role of a nomadic character, often mutant, who goes on various adventurers...   [click here for more]
Fishwife Games  $12.99 $11.04

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PHM 17 -- Isle of the Monitor

PHM 17 -- Isle of the Monitor


Populated Hexes Monthly Issue 17 remains in the Silver Sea, exploring a nigh inaccessible island inhabited by a pair of giant monitor lizards and continuing part II of the look at naval rules. This issue goes over crewing a vessel and explains the various rolls that are used. This issue is available in staple-bound format through the author's website, as well a monthly subscription. ...   [click here for more]
Third Kingdom Games  $2.95

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World of Darkness: Combat

World of Darkness: Combat


When Diplomacy Fails... Not all conflicts are resolved with politics and manipulation. Survival is a tricky business, and the average denizen of the World of Darkness had better know a thing or two about fighting. Once the Black Spiral Dancers smash your door into toothpicks, or the Spectres boil howling out of the Tempest, there's no more time for words. It's Time to Beat...   [click here for more]
White Wolf  $8.99

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GURPS Psionic Powers

GURPS Psionic Powers


Behold the power of the mind! GURPS Psionic Powers takes the freeform options of GURPS Powers and turns them into ready-to-use packages of psychic strangeness. You can use the abilities as presented, confident that they are built from -- and entirely compatible with -- the rest of the GURPS Fourth Edition character-creation...   [click here for more]
Steve Jackson Games  $13.00

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PHM Hex 55.68 -- Entrance to the Valley of Kings (pt. 1)

PHM Hex 55.68 -- Entrance to the Valley of Kings (pt. 1)


Hex 55.68 is the second in the Populated Hexes Monthly series, and takes a look at a sea-side desert hex containing a complex once used by the Crocodile Kings to mummify and inter their dead royals, as well an entrance into the box canyon containing many tombs holding the dead. Part 1 provides a broad overview of the hex as well as rules for creating undead; either in game by PCs or for Referees to...   [click here for more]
Third Kingdom Games  $2.95

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Terra Firma: Boston

Terra Firma: Boston


Boston of the Future Boston, Beantown, The Puritan City, City of Champions; known by various names the city of Boston has been special since it was settled in 1630. Boston in the Aeon era has risen and fallen alongside the fortunes of the Federated States of America. Still an important metropolitan region, the Boston Arcology is also a site of underground organized resistance to the Fascist government...   [click here for more]
Onyx Path Publishing  $1.95

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GURPS Mass Combat

GURPS Mass Combat


There Will Be War! Whether you're trying to stop the Dark Lord's invading army, lead a Ranger company against the Axis in WWII, or command your own crack mercenary regiment in a far-flung star empire, you're likely to get into battles that are far too big to resolve with ordinary GURPS combat. GURPS Mass Combat is the answer! It presents a powerful...   [click here for more]
Steve Jackson Games  $11.00

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GURPS Basic Set, Third Edition, Revised

GURPS Basic Set, Third Edition, Revised


Adventure in any world you can think of, with GURPS, the Generic Universal RolePlaying System - the most flexible roleplaying system you can use. If you haven't yet upgraded to the Fourth Edition . . . you're a completist . . . or you're looking for a dose of nostalgia, here's the previous edition! It's easy to learn - you can jump right in with quick-start...   [click here for more]
Steve Jackson Games  $20.00

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Exiles Of The Wicked Maze

Exiles Of The Wicked Maze


Exiles Of The Wicked Maze Created By: Dave Woodrum Art By: Dan (SMIF) Smith Welcome prisoner, welcome to your fate below! In just a moment you will be banished for your crimes to the wretched maze that is below. There you shall most likely find yourself a quick and painful death, most likely at the hands of another scoundrel such as yourself or...   [click here for more]
Fishwife Games  $6.00

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PHM #10 -- The Dreaming City of Kahudbar

PHM #10 -- The Dreaming City of Kahudbar


The 10th issue of Populated Hexes Monthly remains at the base of the Plateau of Leng and visits the Dreaming City of Kahudbar, the only place where the mysterious Denizens of Leng meet to trade with humanity. Includes stats for the Leng-folk as well as the valuable moon-rubies the Denizens use to trade. ...   [click here for more]
Third Kingdom Games  $2.95

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GURPS After the End 1: Wastelanders

GURPS After the End 1: Wastelanders


New Heroes for a New World They say that life used to be easy, back before The End. People were civilized, food was abundant, and freakish monstrosities weren't trying to kill everyone. That all sounds so utopian, so peaceful . . . so boring! GURPS After the End 1: Wastelanders lets you create bold adventurers who journey forth to explore and thrive in a post-apocalyptic...   [click here for more]
Steve Jackson Games  $9.00

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Hex 15.43 -- The Crypts of the Aimascurs

Hex 15.43 -- The Crypts of the Aimascurs


Hex 15.43 -- the Crypt of the Aimascurs, is a hex in the Rawhide Gang cluster of hexes. It features a hill giant camp, a greater medusa with oracular powers, and the eponymous crypt, populated with a variety of mummies. Includes rules for making mummies more interesting. ...   [click here for more]
Third Kingdom Games  $3.95

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GURPS After the End 2: The New World

GURPS After the End 2: The New World


It's Hellish but It's Home Civilized society is a thing of the past. Murderous creatures lurk around every corner. Even the environment itself seems out to get you. The worst thing you can do is travel into the wastes unprepared. The only way to survive is to know what hazards you'll be facing and how to overcome them. And GURPS After the End 2: The New World has...   [click here for more]
Steve Jackson Games  $11.00

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Battle for Oz

Battle for Oz


You're Not In Kansas Anymore.... A new Wizard is enthroned in the Emerald City but his intentions are purely wicked. Heartless Tin-Men soldiers police the lands while sinister Straw-Men assassins instill fear in those who oppose his will. "Battle For Oz is what you get when an Oz movie is set in modern times with Dorothy’s butt-kicking daughter played by Scarlett...   [click here for more]
Pirate Press LLC  $20.00

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Echoes of a Dark Past

Echoes of a Dark Past


In the ancient Fosswood forest lies a mysterious and foreboding presence. Vegetation and the local fauna are being twisted into monsters, and the undead have begun roaming the forest. Caravans that travel the forest's narrow path-like roads are disappearing. You are hired to investigate the disturbance or search the forest for missing friends. The rumors say a dark druid is spreading this dark evil...   [click here for more]
Wicked Studios LLC  $7.95

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Relics: A Game of Angels

Relics: A Game of Angels


Trapped on Earth. Surrounded by Enemies. Desperate for Answers. God has gone and the Gates of Heaven have slammed shut, leaving angels and demons abandoned on the mortal world. Their powers, long trapped in physical objects, now begin to awaken and the cold war between the two sides erupts into a arms race to control all of creation. A desperate, brutal battle will be waged in the present on the secrets...   [click here for more]
Tin Star Games  $25.00

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Church of the Prophets

Church of the Prophets


Everyone in Théah worships something. The Vaticine Church is one of the most powerful organizations in the world of 7th Sea, and this book details not only its organization, but those of the Objectionists, the Orthodox Ussuran Church, and the Church of Avalon. Read about the feared Inquisitors, who keep the church’s flock free of impure speculations. Explore the question of the Fourth Prophet —...   [click here for more]
Chaosium  $7.96

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PHM Issue #5 -- Hex 35.06 The Cave of the Yeti

PHM Issue #5 -- Hex 35.06 The Cave of the Yeti


Issue #5 of Populated Hexes Monthly moves to the frozen north of Absalom, a thousand miles north of the Plains of Zelaia, and features an ice cave inhabited by cruel yetis. The issue also includes rules for exploring in the icy wastes, new equipment to help explorers survive, a new monster (the winter wight), the valuable alchemical substance known as spectral frost, and several new cold-themed...   [click here for more]
Third Kingdom Games  $2.95

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Culpepper Junction

Culpepper Junction


Culpepper Junction A system generic western town for your choice of role playing game rules. (Created by Smif & Woodrum's Home Brew Game Supply and sold through Fishwife Games) Culpepper Junction is a detailed old west community that provides a great amount of details, character encounters, and potential adventure plots for a Game Master (GM) to use in either a historical/alternate...   [click here for more]
Fishwife Games  $3.99

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