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Races of Obsidian Apocalypse (5E)
by LPJ Design

A dark star fell from the sky bringing with it the end of all things! The sanctity of the world known as Abaddon was shattered when a global apocalyptic event of a meteor impacting the planet causing a destructive ecological and eldritch change. Now there is no day or night, just never ending Apocalypse.

Races of Obsidian Apocalypse (5E)
 
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 Title    Publisher    Price  
I2 Tomb of the Lizard King (1e)

I2 Tomb of the Lizard King (1e)


The southlands of Eor are being despoiled. Merchants will no longer run their caravans on the main highway past the quiet village of Waycombe. The peasants are fleeing their lands, and all are demanding protection from the powerful Count of Eor. The goodly count has sent a troop of his trusted fighters to exterminate the brigands believed responsible for these outrages, but weeks have passed, and...   [click here for more]
Wizards of the Coast  $4.99

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Deadlands Classic: Player's Guide

Deadlands Classic: Player's Guide


The year is 1876, but the history is not our own. The long Civil War rages on. California is shattered by the Great Quake Quake of '68, a superfuel called ghost rock revealed in the new channels and cliff faces. Powerful Rail Barons strive to complete a transcontinental railroad, and the Great Rail Wars exact a bloody toll in the Union, the Confederacy, the Sioux Nation, the Mormon state of Deseret,...   [click here for more]
Pinnacle Entertainment  $9.99

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Living in Syn - A Crystal Heart Expansion

Living in Syn - A Crystal Heart Expansion


Living in Syn is a companion to Crystal Heart, presenting several new systems and suggestions for both players and GMs: Further Training presents new possibilities for character creation, including powerful roles, and a set of training montage tables to help create crazy-awesome backstories. Exploring Crystals suggests new Setting Rules for handling Crystals,...   [click here for more]
Up to Four Players  $5.00

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M2/MSOLO2 Maze of the Riddling Minotaur (Basic)

M2/MSOLO2 Maze of the Riddling Minotaur (Basic)


An expert set solitaire adventure. For a long time you have heard legends about the Island of Vacros; when you were only a child, the stories about evil minotaurs were used to scare you into behaving. Now you are grown, and you no longer believe children's stories. But King Trueon of Cathos is worried: his daughter Princess Lydora has been kidnapped, and he has found clues that she has been taken...   [click here for more]
Wizards of the Coast  $4.99

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Archive of Magic Items- 5e

Archive of Magic Items- 5e


The Archive of Magic Items is a supplement for Dungeons and Dragons 5th edition. This book contains over 400 exciting new items for you to discover, as well as new features to enjoy including: Special attunement processes for certain items Suggestions on how to modify items to change their power Item sets Special materials, like mithril, glassteel, and prismatic leather New weapons and new...   [click here for more]
Pirate Gonzalez Games  $30.00 $21.00

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1920s Investigator's Companion

1920s Investigator's Companion


An Essential Guide for Players When faced with the horrors of the Cthulhu Mythos, investigators need all the help that they can get. This essential player's aid for Call of Cthulhu provides it. The 1920s Investigator's Companionis split into four sections. "The Roaring Twenties" details life in the 1920s, from a general historical overview to listing of favorite songs, books,...   [click here for more]
Chaosium  $8.95

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Laws of the Wild (Revised Edition)

Laws of the Wild (Revised Edition)


Apocalypse Ascends... From the shrinking wild placesto the sprawling cities, the signs are everywhere - the coming of Apocalypse is certainty. Gaia needs Her warriors more than ever these days. But the Garou Nation is beset on all sides - from the Wyrm's many minions, the Weavers machinations, the slow decimation of the wilderness, and perhaps even from within. But Not Without a Fight!...   [click here for more]
White Wolf  $9.99

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5e Feats and Other Options

5e Feats and Other Options


A massive amount of feats (50+) and other rules options for Players and Dungeon Master alike. Feats and options for both Spellcasters and Martial/Melee Classes.  5e Feats and Other Options is a collection of feats (50+), features, optional rules, and expanded class options that will help bring your 5e Dungeon and Dragons campaign to life. Whether taking down enemies with the...   [click here for more]
David Vershaw II  $2.00

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Starjammer: Core Rules (Starfinder Edition)

Starjammer: Core Rules (Starfinder Edition)


Starjammer Core Rulebook - Starfinder Edition Some people look to the stars and wonder what they are, what they mean, and what is out there. Your characters are about to find out. Welcome to Starjammer, a wild ride through the void built upon and compatible with the Starfinder Roleplaying Game. This tome is over 150 pages of star-exploring options, all compatible with the Starfinder Roleplaying...   [click here for more]
d20pfsrd.com  $11.21

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Return to White Plume Mountain (2e)

Return to White Plume Mountain (2e)


In ancient times, a sorcerer named Keraptis searched for eternal life. Within the magma domes and steam vents of an active volcano, he conducted his arcane experiments. Eventually he faded into legend, and the world heard no more of Keraptis form more than a millennium. Two decades ago, however, Keraptis reappeared in White Plume. The mountain and its insane lord proved too much for most, but eventually...   [click here for more]
Wizards of the Coast  $4.99

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White Plume Mountain Revised (3.5)

White Plume Mountain Revised (3.5)


White Plume Mountain, the new revised adventure by Andy Collins, Gwendolyn F.M. Kestrel, and James Wyatt, recasts the three famous weapons Blackrazor, Wave, and Whelm as legacy weapons and presents Lawrence Schick's entire dungeon fully revised and updated for D&D V.3.5. So if you've been looking for a classic adventure that you can use with the newest rules, download...   [click here for more]
Wizards of the Coast  $0.99

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Earthdawn Fourth Edition Game Master's Guide

Earthdawn Fourth Edition Game Master's Guide


The Age of Legend An age of magic once existed in our world. Lost to history, this time is remembered in the echoes of myth and legend. Humans lived alongside the other Namegiver races—dwarf and elf, troll and ork, windling, t’skrang and obsidiman. The wild places of the world were home to griffins, shadowmants, and other fantastic beasts. The land was once besieged by the Horrors,...   [click here for more]
FASA  $22.45

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I3 Pharoah (1e)

I3 Pharoah (1e)


Your skin was blistered all day before the hot desert sun sank slowly below the horizon. Now, the deep blue mists of the desert night swirl about you in the lazy wind. The cool night air seems to soak up the heat of the endless desert sands. You shiver as you and your friends huddle around your campfire, glancing nervously at the giant pyramid in the distance. There is an eerie and mysterious...   [click here for more]
Wizards of the Coast  $5.00

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Amazing Power: Spatial Powers (Super-Powered by M&M)

Amazing Power: Spatial Powers (Super-Powered by M&M)


Spatial Powers affect objects, the matter they are made of and the spaces between them. Ignoring notions like physics or solidarity, Spatial Powers affect the atomic bonds between matter – twisting hard substances, bending them into and onto itself, condensing their area or ballooning solid materials outwards. This sourcebook contains: Spatial Descriptors and Necromancy Features Offensive...   [click here for more]
LPJ Design  $1.99

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The Wretched Hive

The Wretched Hive


WELCOME TO THE WRETCHED HIVE! A titanic insect god, constantly giving birth to endless larvae. An assassin whose task is to poison the enemies of her faith. Twisted hybrids, half human and half bee, created by devilish biomancers. A pagan cult whose temple was invaded by demons. And these are the good guys! Welcome to the Wretched Hive! An OSR adventure for low-level characters,...   [click here for more]
Chaos Factory Books  $3.99

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Dragons Conquer America: Core Book

Dragons Conquer America: Core Book


Dragons Conquer America is a CLASSIC ROLE PLAYING GAME, with high adventure, monsters, and epic struggle between the mortal and supernatural worlds. It will allow you to play stories about ADVENTURERS who explore the Mesoamerican lands, hunt devilish monsters, and discover ancient ruins. Create your character from one of the 17 available orders, cast powerful faith based spells, safeguard...   [click here for more]
Burning Games  $29.95

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Legacy of the Crystal Shard (Next)

Legacy of the Crystal Shard (Next)


An Adventure for 1st level characters by R.A Salvatore, James Wyatt, Jeffrey Ludwig Forgotten Realms - the Sundering The People of Icewind Dale are hardy and have long stood against the perils of he North. the events that shook the region a hundred years ago are now a distant memory. But what was defeated was not destroyed. Now forces converge on the Ten Towns, the people of the North face their...   [click here for more]
Wizards of the Coast  $14.99

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Laws of the Night: Sabbat Guide

Laws of the Night: Sabbat Guide


Some claim the Final Nights, told of in hoary prophecies and dread-filled whispers, have finally come to pass. The signs and portents are loosed upon the land. And with them, the Sabbat wages its bloodiest assaults upon the Camarilla. Are they simply monsters who revel in the fear and violence of the night? Or do their monstrous ways hide something far deeper and far more sinister? No Mercy, No Surrender,...   [click here for more]
White Wolf  $7.99

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Freedom Squadron Commando's Manual

Freedom Squadron Commando's Manual


For Freedom! It’s the year 2051, and World War III only ended two years ago. Even as the world began to rebuild from the conflagration, humanity was rocked by the revelation that a massive organization engaged in a terrible conspiracy to bring Earth to its knees and under their control. VENOM became the enemy of all freedom-loving people, using military might, criminal undertakings,...   [click here for more]
Evil Beagle Games  $16.95

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Return to the Glory (5e)

Return to the Glory (5e)


Your people once dominated everything south of the mountains; you had the greatest, most advanced underground stronghold ever known to orc-kind. Then the cataclysm happened. Centuries have passed, and only a few tribes have survived and assembled under the banner of one cause. Reclaim what was once yours!  This adventure is designed for four to six orc characters, levels 6 to 8. All proceeds from...   [click here for more]
Wizards of the Coast  $9.99

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Guide to the Sabbat

Guide to the Sabbat


The Sabbat are depraved monsters, reveling in their Damned state and herding the kine like cattle. Or so it would seem to the uninitiated. In truth, the Sabbat wage a secret war on the elders, struggling night after night to free themselves from the tyranny of the dread Antediluvians and the Jyhad itself. But are their tactics effective or simply horrific? Cast by the Fires of the Packs The Guide...   [click here for more]
White Wolf  $14.99

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Book of True Evil (5E)

Book of True Evil (5E)


This vile and maleficent tome of depravity delves deeply into the darkest depths of Fifth Edition, entreating villainous gaming of the most heinous and despicable nature!   Taken directly from the highly acclaimed blasphemy known as of Book of Exalted Darkness, the Book of True Evil collects over 160 pages of wicked material into one compact...   [click here for more]
Legendary Games  $19.99

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DA2 The Temple of the Frog (Basic)

DA2 The Temple of the Frog (Basic)


Green Death... That's what old hands call the Great Dismal Swamp. For centuries, this tangled maze of sluggish watercourses, stagnant ponds, and festering marshes has defended Blackmoor's southwestern frontier. Large armies and smaller parties have disappeared altogether inside its vast, dripping, claustrophobic corridors. Among those who have dropped from sigh in this arboral hell is...   [click here for more]
Wizards of the Coast  $4.99

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Expedition to Undermountain (3.5)

Expedition to Undermountain (3.5)


Expedition to Undermountainis a 224-page super-adventure that revisits the greatest dungeon in the Forgotten Realms campaign setting. Located beneath the city of Waterdeep, Undermountain has lured countless heroes to their doom. Like other adventures in the “Expedition” series, this product takes a classic D&D location, updates it for v.3.5, and features many new surprises....   [click here for more]
Wizards of the Coast  $14.99

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Character Mechanisms II

Character Mechanisms II


This is the  2nd volume of character RPG tools, fourth book in the Mechanism Series. This character mechanism II book has tools to help create descriptive character traits, flaws, thoughts, reactions, and relationships. The tools may be used separately, together, or selective. This meant to aid or take the place of a Gamemaster (GM) for creating dialogue and behavior. Relationships,...   [click here for more]
Ken Wickham  $8.99

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Return to the Temple of Elemental Evil (3e)

Return to the Temple of Elemental Evil (3e)


Evil Never Dies Years ago, brave heroes put the denizens of the Temple of Elemental Evil to the sword. Now, dark forces whisper again in the shadows of the once-deserted temple - forces far more insidious and dangerous than any sane person could dream. Evil has risen again to threaten the village of Hommlet. Characters battle the power of darkness in Hommlet and...   [click here for more]
Wizards of the Coast  $11.99

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Dark Ages: Players Guide to the High Clans

Dark Ages: Players Guide to the High Clans


In the Blood Is Power The Salubri have fallen. Now we are only six, although we do not stand united. Indeed, kings seldom do. But we are the rulers of the night, by divine ordinance and by the power of Caines blood. If the Low Clans have forgotten their place, surely it is time we reminded them. The War of Princes will not end with madmen on thrones! The Learned and Lordly Dead The...   [click here for more]
White Wolf  $17.99

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The Forge of Fury (3e)

The Forge of Fury (3e)


What Waits in the Ruined Dwarf Stronghold? Two hundred years ago, the great dwarf smith Durgeddin the Black built Khundrukar, a hidden stronghold for his war of vengeance against all orckind. For years Durgeddin labored, until the orcs discovered Khundrukar and stormed the citadel, slaying all within. Legends say that Durgeddin's masterful blades and glittering treasures were...   [click here for more]
Wizards of the Coast  $4.99

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Starjammer: Races of the Void Book One

Starjammer: Races of the Void Book One


Starjammer - Races of the Void Book One Race for Supremacy! The adventure begins with new races from Starjammer: Races of the Void. Explore the universe as a member of the proud and strong bisoni, or as the strange, telepathic floating aberrationsknown as aurellians. Or perhaps youd like to go deep-sea diving using diving equipment built right into your shell as...   [click here for more]
d20pfsrd.com  $3.71

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The Rod of Seven Parts (2e)

The Rod of Seven Parts (2e)


Stirrings of an ageless war between Law and Chaos are drawing you into an epic adventure! A Struggle More Savage than Good vs. Evil Imagine a time before the words Good and Evil had meaning, a day when the world was young. Discover an ancient conflict that predates the stars. It was in these days that Law and Chaos forged worlds out of nothingness; their war began while the cosmos was yet unfinished....   [click here for more]
Wizards of the Coast  $9.99

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The Dinosaur Protocol (SWAdE)

The Dinosaur Protocol (SWAdE)


65 million years have separated the ages of man and dinosaur. Until now. “Some time in the 21st Century, something broke the world. No one knows for sure what happened. Solar flares, war, global warming, pollution and environmental collapse, or perhaps a combination of all of them. Perhaps it was something much stranger. All we know is that mankind fled the surface, retreating...   [click here for more]
Battlefield Press  $10.00

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Oathbound Complete - d20

Oathbound Complete - d20


Hail, Stranger! At long last, the lost treasures of Oathbound have all been unearthed, and stand ready at your fingertips. Whether you are an old rasher eager to relive the glory of the Forge and all of its splendors, or you are still a mere seed, eager to delve into the maze or battle alongside the hardened armies of the red desert, Oathbound d20 Complete has everything you need. As in literally everything....   [click here for more]
Epidemic Books  $9.99

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Synthicide RPG

Synthicide RPG


When robots are gods, killing humans is fair game. Explore a grimdark, cyberpunk galaxy where robots are worshipped like gods and humans have no rights. Synthicide sports a streamlined attribute-based rule set with tactical grid combat. Play as a sharper – a drifting criminal traveling the stars, looking for your next meal ticket. Use automated GM tools to run fast, action-packed missions. In this...   [click here for more]
Will Power Games  $9.00

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Guide to the Technocracy

Guide to the Technocracy


Embracing Science for All Mankind We are the Greatest scientific minds of the world. We influence every aspect of human society. We protect the Earth from the aliens without and the deviants within. Through order, science and technology, our conventions shape the course of the furure and catalog the wonders of the cosmos. We are there whenever someone uses a tool. We create the advancements...   [click here for more]
White Wolf  $15.99 $11.19

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Forgetting Doomsday

Forgetting Doomsday


The echoes of an ancient feud threaten to destroy your home—and your mind! Generations ago, two brothers founded villages as they dreamed of creating amazing devices to better the world. Their settlements grew, but ultimately they bickered, the villages fought, and eventually war ruined their dreams—and left the once-fertile valley between the villages a wasteland filled with shattered installations,...   [click here for more]
Monte Cook Games  $4.99

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S&S: Kygor Noir - Ghost in the Machine

S&S: Kygor Noir - Ghost in the Machine


A 7-10 session adventure for players starting at 8th level. The CEO of Morenkain Industries has been murdered in cold blood. The culprits are many. Evidence, both false and real, abounds. Paranormal activity haunts the crime scene. The party has been hired to investigate, but with corporate politics, mafia families, union negotiations, and the mysterious...   [click here for more]
HopePunk Press  $7.00

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DDAL00-05 Winter's Splendor (5e)

DDAL00-05 Winter's Splendor (5e)


You’re invited to the Midwinter Gala in the City of Splendors! Among the jovial festivities, a sinister mystery waits to be unwrapped. A two-hour holiday adventure for 1st – 4th level characters. ...   [click here for more]
Wizards of the Coast  $4.99

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Strain

Strain


Strain is a hardcore survival horror system. Difficult. Unforgiving. Brutal. Designed to challenge players in all aspects. Your success is up to you. Struggle against stress, doom, psychosis, blood loss, and permanent injuries. Customize your game with aberrant character traits for unique races and alien species, mechanically deep character advancement options, equipment...   [click here for more]
Atramentis Games  $3.00

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Hellfrost: Player's Guide

Hellfrost: Player's Guide


An endless winter is coming... 500 years ago: From the frozen far north, beyond the civilized lands with their rolling hills and forests, arose a mighty army of frost giants, ice devils, Hellfrost dragons, and fearsome orcs, servants all of the ice god Thrym. So began the terrible Blizzard War and the downfall of the mighty empires of man Today: The races of the southern lands may...   [click here for more]
Triple Ace Games  $19.99

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Laws of the Night: Camarilla Guide

Laws of the Night: Camarilla Guide


For five centuries, the Camarilla has been the guiding force of Kindred society, pitting itself against any who would defy it. The curtain of the Masquerade has been drawn across the stage of the Kindred. Under this veneer of tradition and gentility, the Jyhad moves in point and bloody counterpoint. It is about elegance and predatory civilty, lies and secrecy. It is about a curtain ripped away for...   [click here for more]
White Wolf  $7.50

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I4 Oasis of the White Palm (1e)

I4 Oasis of the White Palm (1e)


Tired and sore, you struggle over the burning sands toward the long-forgotten city. Will you reach the place in time to save yourselves from the evil efreeti? The sun beats down, making your wounds stiff and worsening the constant thirst that plagues anyone who travels these waterless wastes. But there is hope - are those the ruins over there? In the midst of broken columns and bits of rubble stands...   [click here for more]
Wizards of the Coast  $5.00

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Freedom Squadron Plans & Operations Manual

Freedom Squadron Plans & Operations Manual


Heads Up, Commandos! General Steel issued the mandate – stop VENOM’s latest scheme at all costs! Mirage gathered the initial intel, Top Boss crunched the numbers, and Uplink sent out the call. Now Sundown is calling you onto the Hornet so he can get you to the rendezvous with the rest of your mission team. Now it’s up to you and your fellow Commandos to work up the plan, insert...   [click here for more]
Evil Beagle Games  $16.95

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Pits & Perils

Pits & Perils


Pits & Perils is an "original" old-school role-playing game.  One modeled after the numerous war games-turned-fantasy RPG campaigns that proliferated during the early 1970s.  Back then, it was crappy little rule books typed in someone's basement.  Well, those days are back! Pits & Perils has: Classic character types, but with a twist (check out a FULL preview of the character rules on...   [click here for more]
Olde House Rules  $4.99

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Ravenloft Player's Handbook (3.5)

Ravenloft Player's Handbook (3.5)


Step into the Darkness Within the darkness, terror reigns. Vampires rule the night. Shapeshifters howl beneath the gibbous moon. Ancient evil and new-made ghosts and ghouls prey upon a populace ruled by fear. Yet within the darkness glows a light - a few brave souls who stand against the evil. Have you the courage to join their struggle? Gothic Adventure in the Domain of Dread The Ravenloft Player's...   [click here for more]
Wizards of the Coast  $11.24

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Heroes of Terra: The Mushroom War

Heroes of Terra: The Mushroom War


Enter a world of floral sorcery and saurian savagery! Welcome to Terra, a parallel universe where magic lives, and the dinosaurs thrived and evolved into new species. Humans never emerged on Terra—instead, the world is dominated by floral life and saurians. Five years ago, the Dragon Empire subjugated the peaceful Mandragoran Kingdom....   [click here for more]
Blackwing Productions  $20.00

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Keep on the Borderlands: A Season of Serpents [Chapters 1-5] (4e)

Keep on the Borderlands: A Season of Serpents [Chapters 1-5] (4e)


At Restwell Keep, you’ve heard that fortune and glory await those bold enough to brave the dangers of the Chaos Scar, a valley carved ages ago by a fallen star. The same tales warn that this Chaos Scar draws wickedness to it. Perhaps you can help stem this tide... and gain some treasure along the way. ***** Product History “Keep on the Borderlands: A Season of Serpents,”...   [click here for more]
Wizards of the Coast  $4.99

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One Lore

One Lore


One Lore Solo Roleplaying The Lore System This rules supplement adds solo roleplaying to The Lore System. It can also be used with other BRP/d100/D100 lite systems if you are familiar with the way that The Lore System uses Lore Sheets. The rules supplement gives you a one roll, d100 oracle for both yes-no questions and thematic open questions. On top of the oracles are rules for applying Risk Counters...   [click here for more]
Parts Per Million  $4.95

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Player's Handbook II (3.5)

Player's Handbook II (3.5)


MAKE YOUR CHARACTERS THE BEST THEY CAN BE Whether you’re creating a new character or improving an existing one, the Player’s Handbook II supplement has something you need. This volume provides new character options for all players: New class features for all of your favorite classes A rebuilding system that allows you to update existing characters New advancement...   [click here for more]
Wizards of the Coast  $16.99

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X8: Drums on Fire Mountain (Basic)

X8: Drums on Fire Mountain (Basic)


In a dark cell, Rollo Bargamnn, merchant of Thyatis, turns away in disgust from his evil, green-skinned prisoner; capturing this wretch cost a ship and sixty gallant men. Then his heart hardens once more, and he resumes the interrogation. Here, perhaps, he may find an answer to the question that haunts him. What new evil is casting its shadow over the storm-swept eastern reaches of the Sea of Dread?...   [click here for more]
Wizards of the Coast  $4.99

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X6 Quagmire! (Basic)

X6 Quagmire! (Basic)


Swamp creatures! They surround you now as you move slowly through the gurgling muck. How will you reach Quagmire now? Each day, the hungry sea swallows more of the ancient port city. A fierce fever ravages its people, and now - these foul monsters! Their beady eyes glimmer from deep within the tangled vines. Are these the creatures that have blockaded the city, turning away the ships...   [click here for more]
Wizards of the Coast  $4.99

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