Title |
Publisher |
Price ▲ |
This free download (zip) contains the 3Deep Compatibility License and Logos in PSD, TIFF and JPEG formats ... [click here for more] |
Parts Per Million |
FREE
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Cyberpunk & Corporate
This is a single page (US Letter) containing six 1d12 random tables. Taken together they should create the outline encounters within cyberpunk corporate office.
These tables were created for my Patreon and inspired by the Lone Wolf Solo Jam, Feb 2022.
... [click here for more] |
Parts Per Million |
FREE
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Devil's Staircase Wild West Role Playing This is a diceless role playing game using standard playing cards for skill resolution, where jokers can be used for special feats, trick shots and cheating death amongst other things. This is a quickstart booklet containing a rules overview, pregenerated characters and a first adventure.
The full DS:WW will be on Kickstarter soon! ... [click here for more] |
Parts Per Million |
FREE
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This is a solo role playing supplement to accompany the Devil's Staircase Wild West Role Playing Game public playtest and quickstart rules.
Devil's Staircase uses playing cards in place of dice for the core rule system and these rules continue that theme. There are four rules: an oracle for yes/no questions; a complex question and answer card system; NPC reactions system and NPC tactical look... [click here for more] |
Parts Per Million |
Pay What You Want
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Grim & Perilous Murder
~ Sneak peek ~
Written by Jnov36
The following is a sneak peek of one of the NPCs from The Assassins Guild, part of the Grim & Perilous Librarians’ March Collaboration Grim & Perilous Murder ... [click here for more] |
ZWEIHANDER Games |
Pay What You Want
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Scientific Lab Generator
This is a single page (US Letter) containing six 1d12 random tables. Taken together they should create the outline of a weird science lab.
These tables were created for the Lone Wolf Solo Jam, Feb 2022.
... [click here for more] |
Parts Per Million |
FREE
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In Capricorn One, a fishing town is no longer able to fish due to something in the sea that is tormenting the fishermen. The characters will need to go out into the harbour in a boat to deal with the problem, which is not actually a demon, and the waterborne nature of the adventure may cause problems in and of itself. This is aimed at d100 systems but is generic enough in nature to be adapted to others.... [click here for more] |
Azukail Games |
$0.50
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"Creatures Of The Night!" is a short, single page adventure in which the characters investigate mysterious disappearances from a town. People have been taken from their beds during the night, with no trace of the abductors left behind, nor any trace of the abductees afterwards. The characters have to find and stop those responsible. This is aimed at d100 systems but is generic enough in nature to... [click here for more] |
Azukail Games |
$0.50
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I Am the Invincible Mage Eric the Terrible! sees the titular mage summon dinosaurs in order to terrorise a town. Sadly for Eric, although the summoning goes to plan, controlling the dinosaurs does not. Which leads to the characters having to deal with a town overrun by large, carnivorous creatures that are eating everything in sight and destroying much of what they see. Game stats... [click here for more] |
Azukail Games |
$0.50
|
In It Lives! Muhahah!, in a small town where several people have gone missing recently, screams were heard coming from the house belonging to the less than popular local magistrate. The local blacksmith went to investigate but has not been seen since. He, and the magistrate, were courting the same woman; could they have had an argument over her? What is going on is actually more dangerous. This is... [click here for more] |
Azukail Games |
$0.50
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In Mating Season the king of the hill giants has died and the other giants are courting his widowed queen so that they can become the new king. Part of this courting process involves the bringing of gifts, and these gifts have got larger and more impressive. Until finally one giant's gift is the characters. The PCs will need to escape or become a short-lived part of the new king's coronation. This... [click here for more] |
Azukail Games |
$0.50
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In One Muhaha, Two Muhaha a new dealth cult has sprung up in town, attracting the offspring of the wealthy and taking them away from the established churches. Despite disapproval with the goings-on, little harm was being done by the cult. Until a body turned up, dressed like a cult member and drained of blood. The characters will need to discover what is really going on. This is aimed at d100 systems... [click here for more] |
Azukail Games |
$0.50
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Release the Hounds! is a short combat encounter with a potentially deadly foe. The foe is a hill giant who has trained bears to attack with him, and he will use all of his abilities and resources to destroy any enemies as efficiently as possible. Suggestions are provided for scaling the encounter to make it more dangerous. This is aimed at d100 systems but is generic enough in nature to be adapted... [click here for more] |
Azukail Games |
$0.50
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Star Mangled Manor is a short, dangerous encounter for high level characters with a powerful demon. After an attempt at demon summoning goes disastrously wrong, the characters are the only survivors in the vicinity, apart from the demon. Leaving them as the first creatures it sees. This is aimed at d100 systems but is generic enough in nature to be adapted to others. This PDF supports Adobe layers... [click here for more] |
Azukail Games |
$0.50
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In Thar's Rustlers in Them There Hills a group of thieves are stealing horses. They will attempt to lure the characters away from their own camp and horses, then slip into it and steal the animals. Properly trained horses can be expensive, plus the characters may have much of their kit on their animals, adding to the cost. If they also have important and necessary items on the beats, this will cause... [click here for more] |
Azukail Games |
$0.50
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The Claw is an odd item that can be found in a curiosity shop. A gruesome object, the owner of the shop would dearly like to be rid of it. For the claw keeps regrowing every night. If it isn't kept on top of, eventually the severed limb will regenerate the entire body to which it was once attached. This is aimed at d100 systems but is generic enough in nature to be adapted to others.... [click here for more] |
Azukail Games |
$0.50
|
Tie A Yellow Ribbon is a combat encounter in which the characters encounter a dangerous draconic monster, the exact monster being chosen by the GameMaster depending on the party's strength. The creature has been terrorising a town and, depending on what the characters encounter first, monster or settlement, this could be result in them defending against an unknown monster. The monster will use every... [click here for more] |
Azukail Games |
$0.50
|
Unfinished: Astronaut Death is a hack of Unfinished by Stew Wilson. This hack turns Unfinished into a solo RPG and wraps the events around the death of an astronaut at the controls of a shuttle.
Your shuttle is approaching the international space station. You are dead at the controls. How did you die?
You died, and your spirit will not move on.
Unfinished: Astronaut Death is a... [click here for more] |
Parts Per Million |
$0.50
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Unfinished: Heist Gone Wrong
It is Monday, 1st April 2024
The game is two games in one, or one game you play from two different perspectives. Unlike most roleplaying games, you start this one already dead!
This is a solo narrative game in which you explore the events leading up to your demise and why your spirit cannot move on. What is your unfinished business? You have... [click here for more] |
Parts Per Million |
$0.50
|
Unfinished: Summer Camp is a hack of Unfinished by Stew Wilson. This hack turns Unfinished into a solo RPG and wraps the events around a tragic accident at summer camp.
Yesterday you arrived at summer camp. Unfortunately, a first-day prank went horribly wrong, and your young life was cut short.
You died, and your spirit will not move on.
Unfinished: Summer Camp is a solo narrative... [click here for more] |
Parts Per Million |
Pay What You Want
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Unfinished: Waterloo
Unfinished: Waterloo is a hack of Unfinished by Stew Wilson. This hack turns Unfinished into a solo RPG and wraps the events in a setting straight out of Europe's bloody past.
It is the morning after the fateful battle of Waterloo where you fell on the field of battle, yet your spirit has not moved on. You are met by a spiritual figure and given a chance to tell them about... [click here for more] |
Parts Per Million |
$0.50
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Where Eagles Dare is a short, dangerous encounter with huge flying birds, Roc Vultures, that can easily be dropped into a suitable location. The Roc Vultures use the advantage of height to wreak havoc on the characters, and this encounter can easily prove very dangerous. d100 stats for the Roc Vultures are included. This is aimed at d100 systems but is generic enough in nature to be adapted to others.... [click here for more] |
Azukail Games |
$0.50
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In World War Tree the characters are in a town which has greatly expanded over the past two years, due to a moss found on local trees. As a result of this, the nearby forest has suffered extensively, with large numbers of trees torn down. The forest has now decided that enough is enough and a force of living trees, of the appropriate type, is descending on the town to rip it to pieces. This is aimed... [click here for more] |
Azukail Games |
$0.50
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"Far From A Baying Crowd" is a short, two page adventure idea where the characters are in a village which has had problems with a werewolf. The characters should encounter the werewolf in human form and in a manner which makes the lycanthrope look like the victim, rather than the problem, and certainly much of what they say is actually true, if a bit misleading. This is aimed at d100 systems but is... [click here for more] |
Azukail Games |
$0.75
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In Gemsting Cave, characters explore a cave once haunted by Gemstings - Giant Scorpions - which have now returned after many years. The cave can be dangerous, as the Gemstings are able to climb on the walls and roof, attacking from three dimensions. This is aimed at d100 systems but is generic enough in nature to be adapted to others. This PDF supports Adobe layers and the page backgrounds and images... [click here for more] |
Azukail Games |
$0.75
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Kill The Priest sees a corrupted priest unleashing a creature to look for a religious relic. The creature is now on a quest to kill any and all powerful female priests of the deity in question. The priest is themselves a dupe, and the characters must stop the creatures and the priest. This is aimed at d100 systems but is generic enough in nature to be adapted to others. This PDF supports Adobe layers... [click here for more] |
Azukail Games |
$0.75
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Knight Fall sees the party encountering a knight whose family has fallen on hard times after backing the wrong side, losing lands and titles in the process. The knight, although still possessed of some honour, directed at those who work for him, is no longer a true knight as he has been pushed to breaking point and beyond. The characters will most likely encounter him as they search for highwaymen... [click here for more] |
Azukail Games |
$0.75
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In Naga, Naga, Naga nagas have taken over a farm and killed the inhabitants. They are now preying on any who pass on the nearby road. The characters may be investigating the missing, camping nearby and get attacked or visit the farm itself and be lulled into a false sense of security. This is aimed at d100 systems but is generic enough in nature to be adapted to others.... [click here for more] |
Azukail Games |
$0.75
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In Rebel Without a Chance, the characters come across a halfling village where many of the residents have been mentally dominated by a half-orc that they rescued. The remainder are trying to free themselves. The dominated residents will try to get the characters to leave the village; if they stay, the characters will not know for certain which halflings are affected, and therefore potential enemies.... [click here for more] |
Azukail Games |
$0.75
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In Smells Like Stream Spirit, the characters will encounter some naiads. There are two families of naiads in the area who are generally hostile towards each other, but the hostility has not turned into outright war - yet. Naturally, a couple, one from each group, has fallen in love with other. Depending on how the characters interact with the naiads, they may incite a conflict - possibly by accident... [click here for more] |
Azukail Games |
$0.75
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A Cast of Thousands
Fantasy Castle Encounters
Adventures and modules often detail the main locations that the characters are supposed to visit. Take your typical castle. Yes, you would expect guards to be on the walls and in the guard rooms and the barracks but what about on their way from the barracks to the guard room? Or how about simply chatting up a maid around the corner from where they are supposed... [click here for more] |
Parts Per Million |
$0.99
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Clocks of Fate
Clocks of Fate is a single optional rule, or more accurately, game mastering technique. Progress Clocks are a common part of PbtA games but they can add a lot of value, make your life easier and speed up play at the table of any game including Shadow of the Demon Lord.
This title includes the rule, examples of its use and a selection of Game Icons that you can copy and paste into your... [click here for more] |
Schwalb Entertainment |
$0.99
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Crossroad Chronicler is a periodic publication focusing on Solo, Gm’less, and Gm-lite Role-Playing Games and resources to play them. Our goal is to bring together some of these people and the materials they produce and collect it all in one place for others interested in the concept. We are the chronicler at the crossroads of others’ journeys, here to share for everyone’s benefit.
Terrain... [click here for more] |
Sad Fishe Games |
$1.25 $0.99
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36 left gifts and presents for a rather grimdark holiday season. Deranged dolls on shelves, corpses in boxes and bags, strange music boxes with bloody pasts, and more to make your holiday season dark.
These entries are the product of the Sad Fishe Games community, and are released under a creative commons license. The entirety of the document is visible in the full size preview - use it with... [click here for more] |
Sad Fishe Games |
$1.47 $0.99
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36 nightmarish visions a modern explorer of the mythos or delver into other horrors may experience in their trauma and exposure to terrors beyond their reckoning: bleeding walls, cannibalistic rituals, horrific paralysis, grinning teeth in the night, and more.
The entirety of this product is available in the preview. Please use it with our blessing. ... [click here for more] |
Sad Fishe Games |
$1.99 $0.99
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A d66 table of 36 random events and encounters suitable for a rural environment in any fantasy campaign. Rampant, lost, and rabid livestock, mysterious unkarked graves and burnt corpses, fueding farners, and much, much more.
See the preview for the first two pages of entries. ... [click here for more] |
Sad Fishe Games |
$1.47 $0.99
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A d66 table of 36 random events and encounters suitable for a rural environment in any fantasy campaign. Rampant, lost, and rabid livestock, mysterious unkarked graves and burnt corpses, fueding farmers, and much, much more. This version includes stats for use with PFRGP.
See the preview for the first two pages of entries. ... [click here for more] |
Sad Fishe Games |
$1.47 $0.99
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36 letters, telegrams, notes, and messages left by academics, colleagues, investigators, and others delving too deeply into the realm of the Cthulu Mythos, each capable of inspiring an investigation all their own. Things living in the walls, experiments gone wrong, artifacts that should have been left where they lay, deranged students, and others.
The entirety of this product is available in... [click here for more] |
Sad Fishe Games |
$1.99 $0.99
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This publication includes 20 new possibilities for character deaths in space that should have been, but weren't, flashing before their eyes in the seconds before their true deaths. This document is meant to be used in conjunction with the similar table already in the core death in space rules.
DEATH IN SPACE is © Stockholm Kartell and/or other authors This document is an independent production... [click here for more] |
Sad Fishe Games |
$1.47 $0.99
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This publication includes turns the core tables of Death in Space for Obstacles and Triggers into d20 tables rather than the original d6 and d8 tables. Lasers, specialized waves, AI inqisitors, acid baths, and more.
DEATH IN SPACE is © Stockholm Kartell and/or other authors This document is an independent production by the Sad Fishe Games community and is not affiliated with Stockholm Kartell.... [click here for more] |
Sad Fishe Games |
$1.99 $0.99
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This booklet contains random number tables. In this case D10 rolls for use with 7th Sea First and Second Edition. There are times as a DM/GM when you want to make a observation check or a skill roll but at the same time you do not necessarily want to alert your players. Maybe you are running a mass battle and you just want to speed things up. Maybe you are not in a position to take out your dice and... [click here for more] |
Chaosium |
$0.99
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This booklet contains random number tables. In this case a mix of 2d6 and the less common 1d6 rolls. There are times as a Game Master when you want to make a observation check or a skill roll but at the same time you do not necessarily want to alert your players. Maybe you are running a mass battle and you just want to speed things up. Maybe you are not in a position to take out your dice and you need... [click here for more] |
Mongoose |
$0.99
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This booklet contains random number tables for use with the Cypher System RPGs. In this case D20 rolls. There are times as a DM/GM when you want to make a observation check or a skill roll but at the same time you do not necessarily want to alert your players. Maybe you are running a mass battle and you just want to speed things up. Maybe you are not in a position to take out your dice and you need... [click here for more] |
Monte Cook Games |
$0.99
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This booklet contains random number tables. In this case D10 rolls. There are times as a DM/GM when you want to make a observation check or a skill roll but at the same time you do not necessarily want to alert your players. Maybe you are running a mass battle and you just want to speed things up. Maybe you are not in a position to take out your dice and you need to make a few rolls.
For whatever... [click here for more] |
Parts Per Million |
$0.99
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This booklet contains random number tables. In this case D12 rolls. There are times as a DM/GM when you want to make a observation check or a skill roll but at the same time you do not necessarily want to alert your players. Maybe you are running a mass battle and you just want to speed things up. Maybe you are not in a position to take out your dice and you need to make a few rolls.
For whatever... [click here for more] |
Parts Per Million |
$0.99
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This booklet contains random number tables. In this case 2d6 rolls intended for Apocalypse World Engine, Apocalypse World and Dungeon World games. There are times as a DM/GM when you want to make a observation check or a skill roll but at the same time you do not necessarily want to alert your players. Maybe you are running a mass battle and you just want to speed things up. Maybe you are not in a... [click here for more] |
Parts Per Million |
$0.99
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Welcome to issue 1 of the RoleMaster Blog Monthly or RMB Monthly from now on. What you will find here is a selection of posts from the blog edited and repurposed for reading offline. All the posts included in this issue were first published during March 2017 on www.rolemasterblog.com and this was a month during which Brian Hanson was trying to post a blog a day for the entire month. Not every post... [click here for more] |
Parts Per Million |
$0.99
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Welcome to issue 2 of the RMB Monthly. This month we bring you a selection of the posts from the RolemasterBlog published in April 2017. Brian wanted to see us publish a post every day and we nearly did it which considering that we all have real lives outside of gaming and blogging is not too bad even if I say so myself.
Please note that the page layout of the print edition is not perfect... [click here for more] |
Parts Per Million |
$0.99
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So this is Issue 3 of the fanzine. Back in March Brian had the idea of trying to publish a quality blog posts every day. We didn’t quite make it, partially because I disappeared to Iceland for a while leaving Brian flying solo. April started the same way.I wasn’t back from Iceland until the 7th so could not contribute as many posts as I would have liked. In May I decided that we would hit... [click here for more] |
Parts Per Million |
$0.99
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This month is a bit special. This is a first for the fanzine and it is all about Shadow World. In many ways this is an easy issue for me as I know nothing about Shadow World. I have played a thief and an illusionist in Kulthea but I have never run a game in the setting. I kind of want to keep it that way as I have enjoyed learning about the world as it unfolds. I don’t think it would be the same... [click here for more] |
Parts Per Million |
$0.99
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