Title |
Publisher |
Price |
Change has come to the people of Aztlan. The Theans arrived one hundred years ago and failed in their ambitions of conquest, but their words and desires changed everything. For the first time in thousands of years, the Aztlani people speak of a unified land. The three old nations vie for dominance of their splintered empire, and their ambitions consume all who walk these lands.
This book contains... [click here for more] |
Chaosium |
$19.99
|
They Came from Beneath the Sea! is a dramatic and farcical tabletop roleplaying game encompassing the wonder, horror, thrills, and humor of 1950s and 1960s science fiction. This game allows you to play with all the great content from the B-movies of decades ago, and promises a dynamic, fun time for all involved!
They Came From Beneath the Sea! Quips and Cinematics Cards include... [click here for more] |
Onyx Path Publishing |
$2.99
|
The Oath-Truce fell with the darkening sky
In May, 1230, an eclipse overwhelmed the sky, blurring the lines between day and night. What does this mean in the Dark Medieval World? Ask five people, expect ten answers.
Darkening Sky is a series of five stories for the Dark Ages game lines. You’ll find a story for Fae©, Inquisitor©, Mage©, Vampire©,... [click here for more] |
Onyx Path Publishing |
$9.99
|
Liberty! Equality! Freedom!
Change is coming to Theah’s western nations. Tensions rise as disenfranchised, war-weary people grow restless under the unrelenting rule of the nobility. Now, the people look towards revolution as the only respite.
This book contains material for 7th Sea: Second Edition including new Backgrounds, Advantages, Dueling styles... [click here for more] |
Chaosium |
$19.99
|
You’ve stumbled into shadows.
You know what lurks in darkness.
There are more monsters tonight than ever before.
It’s time to fight back.
The PDF version of the Hunter: The Vigil Second Edition Storytellers Screen includes several charts and rules references to make the Storyteller's role a bit... [click here for more] |
Onyx Path Publishing |
$1.99
|
They Came from Beneath the Sea! is a dramatic and farcical tabletop roleplaying game encompassing the wonder, horror, thrills, and humor of 1950s and 1960s science fiction. This game allows you to play with all the great content from the B-movies of decades ago, and promises a dynamic, fun time for all involved!
This PDF version of the They Came from Beneath the Sea! Director's Screen... [click here for more] |
Onyx Path Publishing |
$1.99
|
What is free can never be caged.
What is caged will never know freedom.
Revolution, democracy, freedom—Théah’s eastern nations know these words well. As each nation struggles to find its footing in these treacherous new landscapes, unrest looms on the horizon.
This book contains material for 7th Sea: Second Edition including new Backgrounds, Advantages, Dueling styles and... [click here for more] |
Chaosium |
$19.99
|
The Ninja Crusade 2nd Edition
Pick your Clan...
Pick your Jutsu...
Take on an army!
Become powerful ninja fighting against the Izou Empire as it wages its crusade against your kind. The ten most powerful clans have assembled into the Lotus Coalition, and nothing can stop them as long as they can keep their alliances from crumbling! The war must be stopped and the ninja... [click here for more] |
Third Eye Games |
$14.99
|
“People don’t need a reason to be awful to each other. They just need to survive. But people don’t need a reason to survive, either. They just need each other.”
— Tribeca Rockaway, sniper of the Dead Heroes gang
This PDF includes charts and tools to help the Storyguide when they are running the Dystopia Rising: Evolution RPG.
Also included is a PDF... [click here for more] |
Onyx Path Publishing |
$1.99
|
Find lost memories, come to terms with how you died, discover who you truly are.
Afterlife: Wandering Souls is a macabre fantasy game set in surreal plane known as the Tenebris. You take on the role of a Wanderer—someone who died, but didn’t end up in Heaven, Hell, or any other traditional afterlife. Devoid of any memories of your... [click here for more] |
Angry Hamster Publishing |
$14.99 $11.99
|
The clearings of the Woodland need vagabonds!
As a rule, most denizens don’t trust vagabonds—outlaws who wander the Woodland without a home—but there are times when the problems a clearing faces can’t be addressed by anyone...except those vagabonds willing to take the job.
This Clearing Booklet contains the following clearings:
Hookfoot... [click here for more] |
Magpie Games |
$9.99
|
"Out here on the Acid Sea, it doesn’t matter what your house is or what noble family you’re fidescended from. All you need is a sturdy ship, a plastic hull, and a firm wind behind you. And maybe some guns."
— “Stumpy” Sabu Chromachilde, gecko captain of the Pig’s Tale
Pirates of Pugmire is a chronicle sourcebook for both Pugmire and Monarchies... [click here for more] |
Onyx Path Publishing |
$1.99
|
What does the Technocratic Union agent see through those reflective lenses? How many hours of interrogation footage, archives of dossiers, gone over one more time, again and again? What song of Enlightened trigonometry beams before their eyes the trajectory of the reality deviant, or the fastest route to cover in a firefight? Imagine vast mugshot archives of unmutual hackers, “magick” grifters,... [click here for more] |
Onyx Path Publishing |
$3.99
|
Part of the new Demon: the Descent rules, Conditions add an additional layer of consequence and reward to certain actions in the World of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten the drama... [click here for more] |
Onyx Path Publishing |
$2.99
|
THE ONLY CONSTANT IS CHANGE.
“Potential is everywhere. You can’t really see it, but you can feel it. And all you really need to do is reach out, grab that potential in your hand, and bend it to your will. Nothing goes wrong if you just use your potential. I know it sounds easy. I can’t really tell you how to do it. But when you do, you’ll just know.”
- Janeka Spencer,... [click here for more] |
Onyx Path Publishing |
$1.99
|
Darkness Is Always With Us
We have shared the world with monsters for millennia.In the time of Alexander the God-King, mages fought their secret wars. In Elizabeth’s London, vampires built their own empire brick by bloody brick. Before the founding of America, hunters fought enemies within and without. And in the Cold War, as the clock ticked towards Armageddon, we could have been... [click here for more] |
Onyx Path Publishing |
$1.99
|
Long ago, an entity known as the Source visited humanity and gifted certain people with divine power. For a time, the world existed in a state of balance between order and chaos, between life and death, between divinity and mortality. That is, until the gods waged war against the Source and eventually against each other, until the gods were close to extinct.
The gods of today are shadows of what the... [click here for more] |
Third Eye Games |
$20.00
|
Welcome to the Future
As the third decade of the 21st century dawns, the Technocratic Union stands on the cutting edge of a future imperiled. As science and technology draw humanity closer than ever before, certain factions within the Masses display gross negligence, undermining the Union’s work and endangering the world for shortsighted gains.
The PDF Storytellers Screen for the... [click here for more] |
Onyx Path Publishing |
$1.99
|
Death is not the end.
You learned that firsthand when you died. In that darkness, you made a deal that brought you back — with something else. Now, bound inextricably to a geist — a shade, a monster, a tragic, broken soul — you stand between the world of the living and the world of the dead.
This collection of eleven stories inspired by Geist: The Sin-Eaters Second Edition... [click here for more] |
Onyx Path Publishing |
$2.99
|
Chill 3rd Edition
A Horror Roleplaying Game
Every one of us is weak: mere ants against the stalking giants that have brought us to our knees. Even when we work together, the Unknown is bigger than us, better armed, and better prepared for what’s to come. We have no real advantage, and our greatest victories have been nothing but the monsters toying with us before they descend to... [click here for more] |
Martin Caron |
$25.00
|
NOTE: THIS IS THE ROLL20 CONVERSION.
YOU CAN ALSO PURCHASE THIS TITLE AND THE PDF VERSION TOGETHER AT A DISCOUNT
THEY CAME FROM BENEATH THE SEA!
They Came From Beneath The Sea! is a new game encompassing the wonder, horror, thrills, and hilarity of 1950s science fiction. This game will evoke all that is great in the B-Movies of decades ago, and... [click here for more] |
Onyx Path Publishing |
$29.99
|
Reality is glass, is gingerbread and sugar, is chalk. We break pieces away. We take pieces apart. We reassemble them to suit ourselves. The seams are there for those with the eyes to see. The flaws are there for those with the hands to split them. The configurations are born from those with the minds and wills to create them. This is how it has always been. This is how it will aways be. ... [click here for more] |
White Wolf |
$19.19
|
You have been chosen by a Dragon, gifted with magic and the incredible ability to shape shift into one of their terrible and awesome forms. In a World of myth, yours has been rewritten time and again, and yet Dragons remember all truths. You are an agent in an ancient war, working behind the lines and preparing for a battle for the fate of The World.
The PDF version of the Scion Dragon... [click here for more] |
Onyx Path Publishing |
$1.99
|
I used to be so foolish. I used to think that the world was too small for me, that I was always destined to break through the invisible doors that kept me enclosed among the mundane. Oh, and I was right about that — and I was terribly wrong, too.
Oh yes, I was always destined to break through those doors. I’ve done it. But I was wrong when I thought the world was too small.... [click here for more] |
White Wolf |
$16.79
|
The Mythos is older than humanity, Gods, and Titans, with an unknowable otherness that can shatter them all. This slumbering horror lurks in the shadows, carrying out its alien machinations with little regard for those beneath it until it requires pawns.
The PDF version of the Scion: Masks of the Mythos Screen includes several charts and rules references to make the Storyteller's... [click here for more] |
Onyx Path Publishing |
$1.99
|
Le grand retour du jeu de rôle légendaire, Vampire : L'Âge des Ténèbres dans son édition ultime 20e anniversaire !
Le jeu de rôle Vampire : La Mascarade a permis à des milliers de rôlistes de découvrir leurs ténèbres intérieures. Pour la première fois, il était possible de jouer une créature amorale, sombre, terrible dans un univers gothic-punk, reflet... [click here for more] |
Arkhane Asylum Publishing |
$27.06
|
Wir schreiben das Jahr 1242. Das Heer der Mongolen hat zuerst Baghdad, dann Russland in die Knie gezwungen und anschließend Polen und Ungarn verwüstet. Das Heilige Römische Reich hat sich gegen das Papsttum erhoben. Der zweite Lombardenbund setzte das Wort des Papstes durch und stritt wider Friedrich II.
Der Krieg der Prinzen tobt. Vatermord droht. Junge Mächte blicken die Leiter... [click here for more] |
Ulisses Spiele |
$21.64
|
The truth is that no manifesto can save the world, no set of laws will save us from the clawing, lurking hands of the Unknown that surround us. At the end of the night, our envoys fight alone against the darkness. When the world stands at the brink of destruction, only those who are ready and able to defend it can say just how far they need to go to ensure our survival.
When everything has gone wrong,... [click here for more] |
Martin Caron |
$18.00
|
Tales from the Wyrd is a selection of Story Modules for use with Solemn Vale.
The Stand Alone rules for the Wyrd Abacus can be dowloaded directly below.
https://www.drivethrurpg.com/product/414498/The-Wyrd-Abacus-Standalone-rules-for-Solemn-Vale
Solemn Vale is a quaint town in Southwest England, isolated from the world by a jagged coastline and dense woodland, scarred by mining works thrashing and... [click here for more] |
Dirty Vortex |
$14.99 $10.00
|
Not all zombies shamble and moan.
Sometimes the dead don't stay in their graves. They claw their way out, motivated by revenge, love, sorrow, or simple bloodlust. Putting them back isn't as simple as a bullet in the head - it requires understanding what brought the corpse back to our world in the first place.
Undead is an antagonist sourcebook for Chill(r)... [click here for more] |
Martin Caron |
$15.00
|
You’ve stumbled into shadows.
You know what lurks in darkness.
There are more monsters tonight than ever before.
It’s time to fight back.
This download includes a selection of electronic wallpaper files for your computer or mobile device featuring a collage of the art from the Hunter: The Vigil Second... [click here for more] |
Onyx Path Publishing |
$0.99
|
A Century of Nightmares
Cthulhu Awakens brings cosmic horror and the Cthulhu Mythos from the unimaginable past, through the 1920s, and into the 21st Century. Delve into the secrets in the Roaring Twenties a century ago, then track aliens and cults through wars, the broken atom, and the rise of digital and genetic technologies. Crack open ancient tomes under antique lamplight,... [click here for more] |
Green Ronin Publishing |
$59.99
|
UMBRA, l'ombre de velours
Au-delà du monde matériel Seuls les Garous les plus fous pensent pouvoir remporter la guerre contre le Ver dans le seul monde matériel. Certains utilisent la Penumbra comme un raccourci, un lieu de rassemblement ou un endroit dans lequel placer des pièges destinés à leurs ennemis spirituels. D’autres empruntent... [click here for more] |
Arkhane Asylum Publishing |
$21.65
|
Witch: Fated Souls 2e is a modern, dark fantasy game where you play a witch who sold their soul to a demon for power. Your soul might be lost, but there’s still hope for redemption if you can outwit your demon! The game draws its DNA from TV shows like: Supernatural, The Chilling Adventures of Sabrina, and American Horror Story: Coven.... [click here for more] |
Angry Hamster Publishing |
Pay What You Want
|
À travers le monde
La guerre que les Garous mènent contre le Ver est globale. Ils luttent dans un conflit tripartite en Amazonie, qui les oppose aux forces du Destructeur aussi bien qu’à des change-formes locaux qui n’apprécient pas leur intrusion. Le Printemps arabe, pourtant source de grands espoirs, sert de couverture aux méfaits de leurs ennemis au Caire. Dans la péninsule... [click here for more] |
Arkhane Asylum Publishing |
$21.65
|
NOTE: THIS IS THE ROLL20 CONVERSION.
YOU CAN ALSO PURCHASE THIS TITLE AND THE PDF VERSION TOGETHER AT A DISCOUNT
Scion Second Edition - Book One: Origin
You are the child of a God, born to the magic of yesterday and the promise of tomorrow. You live in a World of myth, where every ancient story is true. Your ancient enemies, the Titans, stir in their prison beneath... [click here for more] |
Onyx Path Publishing |
$19.99
|
Jenseits der materiellen Welt
Nur närrische Werwölfe glauben, dass sie den Krieg gegen den Wyrm nur in der physischen Welt gewinnen können. Einige nutzen das Penumbra als Abkürzung, als Sammelstelle oder als Möglichkeit, Fallen für Feinde zu stellen, die keine Sicht für das Spirituelle haben. Andere nehmen Mondbrücken in die Reiche des Nahen Umbra, suchen mächtige Magie oder eine Konzentration... [click here for more] |
Ulisses Spiele |
$21.64
|
NOTE: THIS IS THE ROLL20 CONVERSION.
YOU CAN ALSO PURCHASE THIS TITLE AND THE PDF VERSION TOGETHER AT A DISCOUNT
Scion Second Edition - Book Two: Hero
The ancient powers never fully went away. They wander our roads and cities, mingling with the teeming masses of humanity. You are one of their children, born to the magic of yesterday and the promise of tomorrow.... [click here for more] |
Onyx Path Publishing |
$27.99
|
Die Garou tragen ihren Krieg gegen den Wyrm überall auf der Welt aus. Werwölfe kämpfen einen tödlichen Dreifrontekrieg im Amazonas, wo sich den Truppen des Wyrms und den eingeborenen Gestaltwandlern stellen müssen, die das Eindringen der Garou nicht gerne sehen. In Kairo bietet der Arabische Frühling einen Deckmantel für die Feinde der Werwölfe, aber auch Gelegenheiten und Hoffnung. In Iberien... [click here for more] |
Ulisses Spiele |
$37.87
|
A collection of all the interactive character sheets for Onyx Path's currently available Storypath System games.
Included in the pack are sheets for:
Trinity Continuum Core Rulebook
Trinity Continuum: Aeon
Scion Second Edition Book One: Origin
Scion Second Edition Book Two: Hero
They Came From Beneath the Sea!
Dystopia Rising: Evolution
... [click here for more] |
Onyx Path Publishing |
FREE
|
This brochure is intended as a preview of what’s coming for Storypath Ultra.
If you’re new to Storypath, Ultra is a great place to start! You don’t need to have any knowledge of the Storypath System to use what’s in here.
We’ll cover the basics, walking everyone through the core of the system, new and established fans alike. After that, we’ll show you an example of how the system works,... [click here for more] |
Onyx Path Publishing |
FREE
|
What Has Risen May Fall
What is the God-Machine? That question doesn't have a single, easy answer, but that doesn't stop people from asking. The World of Darkness is layer upon layer of mystery, but what is the mechanism that keeps it all moving? Is there a design in play? And what happens to those who think to use the Machine for their own ends?
What Has Fallen May Rise... [click here for more] |
Onyx Path Publishing |
FREE
|