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Epic Encounters: Local Legends Demo Set

Epic Encounters: Local Legends Demo Set


Check out the kind of thing you'll find in the full Epic Encounters: Local Legends, with this demo set! Please note, text and layout are not finalised, and are only meant to give a flavour of what's to come. Grab a seat by the fire and a flagon of mead, adventurers. There's more to a tavern than just beer and brawling... And every GM knows it! Local Legends is a 5e OGL RPG supplement designed to help...   [click here for more]
Steamforged Games Ltd   FREE 

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Lords of Waterdeep Board Game Rulebook

Lords of Waterdeep Board Game Rulebook


Waterdeep, the City of Splendors—the most resplendent jewel in the Forgotten Realms, and a den of political intrigue and shady back-alley dealings. In this game, the players are powerful lords vying for control of this great city. Its treasures and resources are ripe for the taking, and that which cannot be gained through trickery and negotiation must be taken by force! Lords of Waterdeep is...   [click here for more]
Wizards of the Coast   FREE 

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Warhammer Fantasy 4º ed. - Algo nos llama

Warhammer Fantasy 4º ed. - Algo nos llama


Durante los últimos siete años, un tramo del río ha sido objeto de misteriosos ataques piratas. Los barcos son encontrados a la deriva, desprovistos de carga y tripulación, y sólo quedan signos de violencia. A pesar de las patrullas y de varias investigaciones, los guardianes del río locales no han logrado descubrir la causa. De hecho, un buen grupo de ellos ha desaparecido recientemente, encontrándose...   [click here for more]
Devir   FREE 

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Warhammer Fantasy 4º ed. - Aventuras en marcha en Reikland

Warhammer Fantasy 4º ed. - Aventuras en marcha en Reikland


Los ganchos de aventuras presentados en este PDF sirven para inspirar a los DJs a construir sus propias aventuras utilizando las ubicaciones que se encuentran en el Capítulo 10: El glorioso Reikland del reglamento de WJdR, y para proporcionar detalles adicionales sobre Reikland en su conjunto. La ubicación sugerida para cada idea de la historia está marcada en negrita, pero se puede mover o reutilizar...   [click here for more]
Devir   FREE 

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Warhammer Fantasy 4º ed. - Ayudas de juego para Muerte en el Reik

Warhammer Fantasy 4º ed. - Ayudas de juego para Muerte en el Reik


Ayudas de juego y material para los jugadores de Muerte en el Reik, segunda parte de la campaña El enemigo interior. ...   [click here for more]
Devir   FREE 

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Warhammer Fantasy 4º ed. - El espíritu de Mondstille

Warhammer Fantasy 4º ed. - El espíritu de Mondstille


Esta aventura tiene lugar durante el periodo de Mondstille en un hostal aislado en la vieja aldea minera de Kupferal, en lo alto de las Montañas Grises, por encima de Hugeldal, en Reikland. ...   [click here for more]
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Warhammer Fantasy 4º ed. - El infierno cabalga hacia Hallt

Warhammer Fantasy 4º ed. - El infierno cabalga hacia Hallt


Sólo los condenados y los necios viajan en Noche Bruja, ya que el cambio de año despierta a los muertos, llamándolos a salir de tumbas sin nombre y de lugares de reposo no consagrados. Los sacerdotes de Morr son los únicos que están a salvo, y su solitaria vigilia es la única protección contra los muertos inquietos. Así que, ¿quién eres tú?: ¿un necio, un alma condenada o un sacerdote...   [click here for more]
Devir   FREE 

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Warhammer Fantasy 4º ed. - Es tu funeral

Warhammer Fantasy 4º ed. - Es tu funeral


Durante la GenCon de 2019 di una charla a la que llamé ‘¿Quién está teniendo una noche agitada?’, en la que describía el proceso de crear aventuras de tramas múltiples como Nochea agitadas y días difíciles, publicada hacía poco. A medida que la audiencia daba ideas, fuimos creando el germen de la aventura que estás leyendo ahora. Esta aventura tiene lugar en un Jardín de Morr...   [click here for more]
Devir   FREE 

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Warhammer Fantasy 4º ed. - Problemas por partida doble

Warhammer Fantasy 4º ed. - Problemas por partida doble


Queridos amigos, Por favor, permítanme presentarme. Soy un humilde poeta, apenas un principiante, que ha oído de sus venturas y desventuras y desearía trasladar esas gestas al pergamino. Aunque soy conocido para los pocos residentes de esta ciudad que aprecian el arte literario, no espero que mi obra les resulte familiar, ni tan siquiera que conozcan mi nombre, pues me temo que mi primera obra...   [click here for more]
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Warhammer Fantasy 4º ed. - Santuarios de Sigmar

Warhammer Fantasy 4º ed. - Santuarios de Sigmar


El Imperio está plagado de santuarios dedicados al dios guerrero. Se encuentran en las esquinas de calles concurridas, en los tramos solitarios de caminos del bosque y en los hogares de los devotos. Un santuario sigmarita es más pequeño que un templo y no suele tener ningún sacerdote que lo atienda. Pueden adoptar muchas formas, desde un ídolo tallado de manera tosca hasta un edificio elaborado...   [click here for more]
Devir   FREE 

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Warhammer Fantasy 4º ed. - Si las miradas matasen...

Warhammer Fantasy 4º ed. - Si las miradas matasen...


Aventuras en Ubersreik: Si las miradas matasen... está diseñado para que lo jueguen Personajes principiantes, pero también lo pueden jugar grupos experimentados, aunque es posible que algunos de los encuentros deban modificarse si quieres que el desafío que se ofrece sea digno. El escenario empieza cerca del asentamiento de Grausee y acaba en Ubersreik. Alternativamente, podría ubicarse...   [click here for more]
Devir   FREE 

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Warhammer Fantasy Role Play - Adventures Afoot in the Reikland

Warhammer Fantasy Role Play - Adventures Afoot in the Reikland


This week we present Adventures Afoot in the Reikland!, a supplement to Chapter 10: Glorious Reikland from the WFRP rulebook. Adventures Afoot in the Reikland! is written by Ben Scerri and offers over fifty adventure seeds for the Reikland locations presented in WFRP. To ensure they are easy to use, all locations are marked in bold text, but most of the ideas can be relocated to almost...   [click here for more]
Cubicle 7 Entertainment Ltd.   FREE 

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Warhammer Fantasy Role Play: 4th Edition Conversion Rules

Warhammer Fantasy Role Play: 4th Edition Conversion Rules


Conversion Tables for Warhammer Fantasy Roleplay The Warhammer Fantasy Roleplay Conversion Tables provide a guide for converting first and second edition Characters and NPCs to the current fourth edition rules. We’ve included a comprehensive list of Skills and Talents, with some additional guidance on updating trickier Character Traits. This document is a useful addition for any Grognard who wants...   [click here for more]
Cubicle 7 Entertainment Ltd.   FREE 

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Warhammer Fantasy Roleplay Fourth Edition Starter Set Character Pack

Warhammer Fantasy Roleplay Fourth Edition Starter Set Character Pack


This pack presents complete profiles for the six pre-generated Characters from the WFRP Starter Set. They conform to the standard WFRP rules, and are ready use. When using this group, be aware it contains Characters that are more experienced than your average band of starting WFRP ne’er-do-wells. In particular, you should consider the Characters’ Experience, Status, and Career Level. ...   [click here for more]
Cubicle 7 Entertainment Ltd.   FREE 

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Warhammer Fantasy, 4º ed. - Noche de sangre

Warhammer Fantasy, 4º ed. - Noche de sangre


Jim Bambra creó originalmente Noche de sangre para WJdR1, y se publicó por primera vez en el nº 87 de White Dwarf, en marzo de 1987. Se convirtió en un favorito entre los fanáticos de WJdR y luego se presentó como parte de la campaña Los muertos inquietos, en 1989. Esta versión del escenario está dirigida a personajes relativamente...   [click here for more]
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Warhammer Fantasy-Rollenspiel 4 - Abenteuer im Reikland (PDF) als Download herunterladen

Warhammer Fantasy-Rollenspiel 4 - Abenteuer im Reikland (PDF) als Download herunterladen


Dieses Mal präsentieren wir Abenteuer im Reikland!, Eine Ergänzung zu Kapitel 10: Das Glorreiche Reikland aus dem WFRS-Regelbuch.   Abenteuer im Reikland! Stammt aus der Feder von Ben Scerri und bietet über fünfzig Abenteueraufhänger für die im WFRS vorgestellten Schauplätze des Reiklands. Um sicherzustellen, dass du dich schnell zurechtfindest, sind alle Orte...   [click here for more]
Ulisses Spiele  Pay What You Want

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Warhammer Fantasy-Rollenspiel 4 - Wenn Blicke töten könnten (PDF) als Download herunterladen

Warhammer Fantasy-Rollenspiel 4 - Wenn Blicke töten könnten (PDF) als Download herunterladen


Legenden besagen, dass die Bestie vom Ortschlamm schon seit Jahrhunderten die Sümpfe in der Nähe von Übersreik heimsucht. Aber nur wenige glauben daran …   Als die Abenteurer sich bereit erklären, Rutger Reuter, einem charismatischen, jungen Kaufmann aus Übersreik, zu helfen, können sie noch nicht ahnen, was auf sie zukommt. Was als einfache Aufgabe zur Bewachung von Baumaterial...   [click here for more]
Ulisses Spiele  Pay What You Want

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WFRP 4 - Przygody w Reiklandzie

WFRP 4 - Przygody w Reiklandzie


Dodatek Przygody w Reiklandzie oferuje ponad 50 pomysłów na przygody mających za zadanie zainspirować Mistrzów Gry do obmyślania własnych historii wykorzystujących miejsca opisane w Rozdziale 10: Wspaniały Reikland podręcznika podstawowego do WFRP. Dodatkowo znajdziecie w nim trochę dodatkowych informacji o Reiklandzie jako takim. ...   [click here for more]
Copernicus Corporation   FREE 

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WFRP 4 - Tabele konwersji na 4 edycję

WFRP 4 - Tabele konwersji na 4 edycję


Ten dodatek wskrzesi wspomnienia prawdziwych weteranów Starego Świata, chcących zdmuchnąć kurz ze starej karty postaci i wyruszyć w nową przygodę, oraz pozwoli nowszym graczom zagłębić się w niektóre z rozszerzeń poprzednich edycji. Tabele konwersji do Warhammer Fantasy Roleplay stanowią instrukcję do konwertowania  Postaci i BNów z pierwszej i drugiej edycji do zasad czwartej. Cubicle...   [click here for more]
Copernicus Corporation   FREE 

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The Grande Temple of Jing (2016) - GM & Player Aids

The Grande Temple of Jing (2016) - GM & Player Aids


The Grande Temple of Jing - GM & Player Aids This PDF contains a number of printable aids for The Grande Temple of Jing. The pack includes the following: a copy of the Campaign Sheet from the main book, initiative cards, ammo trackers, and blank spell cards. It also includes 2D terrain that lays flat on the game surface, including pits, stairs, and other objects. There is also...   [click here for more]
Hammerdog Games  $1.95

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Captain Collateral's Chilling Collection

Captain Collateral's Chilling Collection


A collection of Halloween-related homebrew from various campaigns & sources. Includes: Rules and feats for skeleton player characters to collect and mend themselves using bones; Three cleric feats to represent the channeler of the unknown archetype and a staff of harming; And nine terrifying new or 1st edition converted monsters, from the level 2 zombie rust monster to the level 22 nascent...   [click here for more]
Paizo  Pay What You Want

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Warhammer Fantasy 4º ed. - Los útiles e inigualables hechizos de Sullasara

Warhammer Fantasy 4º ed. - Los útiles e inigualables hechizos de Sullasara


La reciente fundación de los Colegios de Magia por parte del estimado Teclis (guardián de la Torre Blanca y gentil maestro de un gran número de humanos con inclinaciones mágicas) ha sido el origen de algunos progresos y refinamientos en la práctica de la magia en el Imperio. Sin embargo, y sin poner en entredicho a su maestro, gran parte de esta práctica se ha centrado en hechizos útiles para...   [click here for more]
Devir  $2.71

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Dragon #376 (4e)

Dragon #376 (4e)


There is no "I" in Vecna by Bart Carroll: Bart Carroll talks about the role of the instigator in a group. Creature Incarnations - Fell Taints by N. Eric Heath: Monster Manual 2 introduced these new aberrant monstrosities, and we’re presenting even more of these Demonomicon of Iggwilv - Turaglas, the Ebon Maw by Ari Marmell: The Ebon Maw was...   [click here for more]
Wizards of the Coast  $4.99 $2.99

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Dragon #422 (4e)

Dragon #422 (4e)


Table of contents 3 A Funny Thing Happened... by Steve Winter "Dying is easy; comedy is hard." Those words weren't written for roleplayers, but they could have been. 4 Hyrsam, Prince of Satyrs by Mark Monack Hyrsam is so ancient that he remembers — and misses — a time before Corellon and the other gods discovered the Feywild. 9 Tinker Gnomes by Daniel Helmick As dwarves need to mine and elves...   [click here for more]
Wizards of the Coast  $2.99

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Dungeon #208 (4e)

Dungeon #208 (4e)


Contents: 2 One Piece At a Time by Christopher Perkins It's a long and perilous voyage to publication. 3 Some Assembly Required by Jobe Bittman Thieves plunder a village after nightfall, stealing tools and supplies. What are they building in their secret hideout? A D&D® adventure for characters of levels 1–3. 22 Captain's Slygo's Treasure by Timothy Ide The dread pirate Captain Slygo menaces...   [click here for more]
Wizards of the Coast  $2.99

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Dungeon #210 (4e)

Dungeon #210 (4e)


Contents 1 EDITORIAL: "This Means War!" by Christopher Perkins All three of this month’s adventures have different takes on the theme of war. 2 "The Vulture's Feast," by Brian Cortijo and Christopher Perkins An evil warlord has prepared a feast for her new Zhentarim allies, and she has a gift for them as well. 21 "Blood of Gruumsh," by Steve Winter An ancient elven sanctuary holds a secret that...   [click here for more]
Wizards of the Coast  $2.99

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Dungeon #216 (4e)

Dungeon #216 (4e)


Contents 1 Treasure Trove by Christopher Perkins Published adventures are great... especially the ones I never use. 2 Some Like it Hot by John "Ross" Rossomangno An undead wizard is about to light a fire under the citizens of Starpine Vale. A D&D® adventure for characters of levels 17–20. 26 Massacre at Misty River by Stacey Janssen A dead goblin king finds new life in the body of an unlucky...   [click here for more]
Wizards of the Coast  $2.99

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Dungeon #217 (4e)

Dungeon #217 (4e)


Contents 1 Unravel the Mystery by Christopher Perkins This month's theme was inspired by the latest D&D Encounters season, which promises to be the most intriguing yet. 2 Rats in the Undercellar by Tim Eagon Who knows what evil lurks in the minds of gnomes? The rats of Baldur's Gate know! A D&D Forgotten Realms adventure for characters of levels 1–2. 18 A Rhyme Gone Wrong by Craig Campbell...   [click here for more]
Wizards of the Coast  $2.99

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Warhammer Fantasy Role Play: Sullasara's Spells of Unrivalled Utility

Warhammer Fantasy Role Play: Sullasara's Spells of Unrivalled Utility


Sullasara’s Spells of Unrivalled Utility When Teclis decided to instruct the humans of the Empire in the use of magic, there was much grumbling. Some thought it madness; while others saw the grim necessity of it. However, the Elf High Mage Sullasara saw it as an excellent opportunity to educate the Empire’s unfortunates in the ways of their betters. To this end, she scribed a short grimoire of...   [click here for more]
Cubicle 7 Entertainment Ltd.  $2.99

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Warhammer Fantasy Role Play : Ubersreik Adventures - Slaughter in Spittlefeld

Warhammer Fantasy Role Play : Ubersreik Adventures - Slaughter in Spittlefeld


A vile sickness spreads through the rookeries of Ubersreik. When the source is found by an investigating doktor, the Spittlefeld Tenements are quarantined. Armed members of the Watch are posted on all exits, and crossbows are aimed at every window. No one goes in. No one comes out. For the unfortunate souls trapped within, there is little hope of escape unless they can find the source of the infection....   [click here for more]
Cubicle 7 Entertainment Ltd.  $3.99

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Warhammer Fantasy Role Play :Ubersreik Adventures - Guilty Party

Warhammer Fantasy Role Play :Ubersreik Adventures - Guilty Party


Ubersreik Adventures: The Guilty Party The Coachmasters of Ubersreik have a problem - someone is targeting coaches travelling the Altdorf to Ubersreik road. At first it was limited to a few instances of sabotage, the odd scuffle with thugs, or stolen goods and luggage. Now an Imperial Expressways coach has gone missing, and the only thing trying all the events together is that...   [click here for more]
Cubicle 7 Entertainment Ltd.  $3.99

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Warhammer Fantasy Role Play:  Something Knocking

Warhammer Fantasy Role Play: Something Knocking


The Empire is a sea of trees and wilderness, punctuated by all too seldom islands of civilisation and security. Its roads are winding, muddy tracks, plagued by bandits and worse. No wonder then that most who can afford it travel by river barge, and the waterways of the Reikland are alive with trade, travel, crime and adventure. Most major settlements of the Empire are built upon the banks of one of...   [click here for more]
Cubicle 7 Entertainment Ltd.  $3.99

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Warhammer Fantasy Role Play: Cluster-Eye Tribe

Warhammer Fantasy Role Play: Cluster-Eye Tribe


Deep in the Drakwald forest, beyond remote and wary forester’s villages, past the roving herds of Beastmen, and the trails of nameless creatures lies the Black Pit, secret and sacred lair of Night Goblins. Around them lies the territory of the Cluster-Eye Tribe, a confederation of Forest Goblin warbands who deal with the Black Pit for precious iron weaponry. Those few who know of this corner...   [click here for more]
Cubicle 7 Entertainment Ltd.  $3.99

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Warhammer Fantasy Role Play: Hell Rides to Hallt

Warhammer Fantasy Role Play: Hell Rides to Hallt


Only the damned and damnable fools ride out on Hexensnacht, as the turning of the year wakes the very dead, calling them up from unmarked graves and unhallowed resting places. The priests of Morr alone are safe, their lonely vigil a solitary ward against the restless dead. So which are you to set out so close to Hexensnacht: fool, damned soul, or lonesome priest? Rumour spreads throughout the land...   [click here for more]
Cubicle 7 Entertainment Ltd.  $3.99

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Warhammer Fantasy Role Play: Patrons of the Old World I

Warhammer Fantasy Role Play: Patrons of the Old World I


Patrons of the Old World I Steeped in subterfuge, machinations and kingdom building, stepping into the Old World is no task for the fainthearted — even with an esteemed mentor to guide you across the Reikland’s rough terrain — there’s no guarantee that some might lead you down a dark alley. Amidst the daily struggle for survival, some remarkable, resilient, and deeply ambitious individuals...   [click here for more]
Cubicle 7 Entertainment Ltd.  $3.99

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Warhammer Fantasy Role Play: Patrons of the Old World II

Warhammer Fantasy Role Play: Patrons of the Old World II


Patrons of the Old World II In Patrons of the Old World part 1, we met a cunning investigator, and Elf diplomat and a talented actress. Part 2 offers another unique set of NPC’s including a once mighty Wizard and wise woman of the woods to include in your next WFRP adventure! Steeped in subterfuge, machinations and kingdom building, stepping into the Old World is no task for the fainthearted —...   [click here for more]
Cubicle 7 Entertainment Ltd.  $3.99

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Warhammer Fantasy Role Play: Shrines of Sigmar

Warhammer Fantasy Role Play: Shrines of Sigmar


Five Shrines of Sigmar The Old World is steeped in staunch spiritual beliefs, some of which have sparked battles and incited wars. Though they may differ in importance and prominence, all ensure reverence and honour. Shrines of Sigmar offers a selection of unique and mysterious shrines from around the Empire. They are perfect for dropping into an ongoing Warhammer Fantasy Roleplay campaign, or can...   [click here for more]
Cubicle 7 Entertainment Ltd.  $3.99

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Warhammer Fantasy Role Play: Spirit of Mondstille

Warhammer Fantasy Role Play: Spirit of Mondstille


To ease the long, harsh days of a relentless winter, folk living in remote, mountainous wild areas seek comfort and joy in the celebration of ancient traditions and the worship of their gods. Often gathering with family and friends, Mondstille is still an important occasion, providing necessary respite from the harsh conditions raging outside.  While the days are short and the dark nights seem interminable,...   [click here for more]
Cubicle 7 Entertainment Ltd.  $3.99

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Warhammer Fantasy Roleplay: It’s Your Funeral

Warhammer Fantasy Roleplay: It’s Your Funeral


It’s Your Funeral At GenCon 2019, the legendary RPG creator Graeme Davis hosted a talk called ‘Whose Night is Rough Anyway?’ in which he described the process of creating multi-plot adventures like those in Rough Nights & Hard Days for Warhammer Fantasy Roleplay. As the audience called out ideas, the germ of this adventure was created....   [click here for more]
Cubicle 7 Entertainment Ltd.  $3.99

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WFRP 4 - Kaplice Sigmara

WFRP 4 - Kaplice Sigmara


Stary Świat jest przesiąknięty zagorzałymi wierzeniami, z których część doprowadziła do bitew i wojen. Pomimo swoich różnic, wszystkie zapewniają szacunek i honor. Dodatek Kaplice Sigmara oferuje wybór unikalnych i tajemniczych świątyń z całego Imperium, które nadają się idealne do wrzucenia w trwającą kampanię Warhammer Fantasy Roleplay lub...   [click here for more]
Copernicus Corporation  $3.99

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WFRP 4 - Osobistości Starego Świata

WFRP 4 - Osobistości Starego Świata


Wkroczenie do Starego Świata, przesiąkniętego podstępem, machinacjami i walką o władzę, nie jest zadaniem dla osób o słabym sercu - nawet jeśli masz cenionego mentora, który poprowadzi cię przez trudny teren Reiklandu, nie ma gwarancji, że ktoś nie poprowadzą cię w ciemną uliczkę. Wśród codziennej walki o przetrwanie niektóre niezwykłe, odporne i głęboko ambitne osoby wznoszą...   [click here for more]
Copernicus Corporation  $3.99

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WFRP 4 - Piekło jedzie do Hallt

WFRP 4 - Piekło jedzie do Hallt


W czasie Hexensnachtu, gdy odchodzący rok budzi zmarłych, wzywając ich z nieoznaczonych grobów oraz niepoświęconych miejsc spoczynku, tylko przeklęci i potępieni opuszczają domostwa. Bezpieczni są jedynie kapłani Morra czuwający na ponurej warcie przed niespokojnymi duszami. Zatem kim jesteś – głupcem, przeklętym duchem czy samotnym kapłanem – żeby przed samym Hexensnachtem...   [click here for more]
Copernicus Corporation  $3.99

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WFRP 4 - To Twój pogrzeb

WFRP 4 - To Twój pogrzeb


Niezależnie od rangi czy statusu społecznego, w królestwie Morra jest miejsce dla każdego. Prawdą jest, że niektóre z grobów prezentują się trochę gorzej niż inne, a przestrzeń przeznaczona dla biedoty jest niewiele lepsza od przydrożnego rowu, ale mniejsza o to… Kiedy zaczęły krążyć wieści o śmierci uwielbianego doktora Albrechta Ledermanna, wdzięczne dusze, którym uratował...   [click here for more]
Copernicus Corporation  $3.99

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All's Fair at Azenomei (FoF:1.1)

All's Fair at Azenomei (FoF:1.1)


A new adventure for the Dying Earth RPG! Part of the Footsteps of Fools (FoF) series. This pdf-exclusive adventure is set in the bustling town of Azenomei during the annual Great Fair. At this time of year the town is packed to bursting, and opportunities for the wily entrepreneur are almost innumerable. It is the first episode (1.1) in the huge Cugelesque adventure-arc: The Footsteps of Fools....   [click here for more]
Pelgrane Press  $4.95

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The Excellent Prismatic Spray 3

The Excellent Prismatic Spray 3


In the Excellent Prismatic Spray 3 we continue our proud tradition of superior adventure material for the Dying Earth RPG with this volume, which includes The Gold and Amber Cabal, an adventure for aspiring mages; The Valley of the Graven Tombs, laden with ghosts and curses; and The Laughing Magician, part one of a three-part adventure series in which the characters must race up the Scaum river against...   [click here for more]
Pelgrane Press  $4.95

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The Excellent Prismatic Spray: Vol 1

The Excellent Prismatic Spray: Vol 1


The Excellent Prismatic Spray is a beautifully presented compendium of erudite articles, adventures and background material for the Dying Earth RPG. Contents Editorial Jim Webster The Dying Earth: Colourful Play Lynne Hardy The Pirates of the Jhardine Coast M D Jackson Zaramanth, Turjan-level...   [click here for more]
Pelgrane Press  Pay What You Want

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The Excellent Prismatic Spray: Vol 2

The Excellent Prismatic Spray: Vol 2


The Excellent Prismatic Spray is a beautifully presented compendium of erudite articles, adventures and background material for the Dying Earth RPG. Robin D. Laws presents "Phasms", an adventure for powerful arch-magicians; Gary Gygax details the influence of Jack Vance on the D&D game. Phil Masters, Steven Long, and many other stellar names present material of comparable interest. Contents...   [click here for more]
Pelgrane Press  $4.95

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Tooth, Talion and Pinion, XPS 7/8

Tooth, Talion and Pinion, XPS 7/8


Stranger, stay your hand a while Wonder at the pets of the Dying Earth, frolic in the icy streets of The Hidden City in the Mountains, gawp at Bildazan, God of Merchants and Thieves. Once again Pelgrane Press spares no expense or effort to bring to your attention what they most modestly assure me must surely be the finest collection of scenarios, background information and plot hooks for the...   [click here for more]
Pelgrane Press  $4.95

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Dragon #365 (4e)

Dragon #365 (4e)


What's Coming Next by Chris Young Playtest - Artificer by Logan Bonner, Mike Mearls, David Noonan: Dragon begins a new feature with this unique opportunity to play a new class from 2009’s Eberron Backdrop - Cormyr by Brian James: Explore the nation of Cormyr, updated to reflect the post-Spellplague era of the Forgotten Realms. Ecology...   [click here for more]
Wizards of the Coast  $4.99

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Dragon #392 (4e)

Dragon #392 (4e)


What Do You Want From Me? by Steve Winter: Lots of people seem to want to write for Dragon Magazine. Here’s what we’re looking for. Clerics: Earth Domain by Mike Mearls: There is great power in stone and tree, earth and root. Clerics who draw upon the earth domain learn to brandish Homeland: Everwatch by Robert J. Schwalb: All heroes come...   [click here for more]
Wizards of the Coast  $4.99

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