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Hex 13.22 -- The Plateau of Sighs

Hex 13.22 -- The Plateau of Sighs


Hex 13.22 -- The Plateau of Sighs -- features an old triceratops, out of place and out of time, and a plateau currently affected by a petrification curse caused by a gateway to the plane of earth. The gateway is at the end of a mini-dungeon, an abandoned druidic shrine to a powerful elemental prince. It includes rules for introducing ley lines into an Old School Essentials -- or any other OSR-style...   [click here for more]
Third Kingdom Games  $3.95 $3.36

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Hex 26.35 -- The Camp of the Horsefolk

Hex 26.35 -- The Camp of the Horsefolk


One of the stretch goal hexes from the Filling in the Blanks Kickstarter, Hex 26.35 explores a new corner of the region covered by the Populated Hexes. It features several barrow mounds, one containing a powerful undead horror and introduces the horsefolk with two race-as-class options, the standard caballi and the caballi destrier. The horsefolk are a nomadic peoples, following the...   [click here for more]
Third Kingdom Games  $3.95 $3.36

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Hex 07.36 -- Slow Waters

Hex 07.36 -- Slow Waters


Hex 07.36 features a frogling-inhabited marsh created by ancient and hidden piece of magitech, originally designed to distill a potent alchemical substance from an underground reservoir. In the years since the device was abandoned it continued to run, flooding the surrounding land and creating the current landscape. This hex contains two frogling race-as-class playable classes, a small dungeon containing...   [click here for more]
Third Kingdom Games  $1.97 $1.67

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Hex 24.26 -- The Temple of Bathrymrala

Hex 24.26 -- The Temple of Bathrymrala


Hex 24.26 -- the Temple of Bathrymrala, is the start of a new cluster of hexes. Two rivers join in this hex, creating a swamp in which can be found the remains on an ancient temple to Chaotic gods, now inhabited by a variety of creatures. The hex features five mini-dungeons that make up part of the partially flooded complex, new undead and plant creatures for use in Old School Essentials or other OSR-style...   [click here for more]
Third Kingdom Games  $4.95 $4.21

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Hex 15.43 -- The Crypts of the Aimascurs

Hex 15.43 -- The Crypts of the Aimascurs


Hex 15.43 -- the Crypt of the Aimascurs, is a hex in the Rawhide Gang cluster of hexes. It features a hill giant camp, a greater medusa with oracular powers, and the eponymous crypt, populated with a variety of mummies. Includes rules for making mummies more interesting. ...   [click here for more]
Third Kingdom Games  $3.95 $3.36

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Hex 15.22 -- The Toppled King

Hex 15.22 -- The Toppled King


Hex 15.22 is another in the Basilisk Hills cluster of 6-mile Populated Hexes. It features a fallen statue of Zaphisdreal the Mighty -- a king of old -- a giant ant colony, and a young dragon, among other threats. Additionally, it provides rules for making dragons more interesting. This hex uses Old School Essentials but can be easily adapted to any OSR-style game. ...   [click here for more]
Third Kingdom Games  $3.95 $3.36

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Hex 13.21 -- The Village of the Gangrenous Orcs

Hex 13.21 -- The Village of the Gangrenous Orcs


Hex 13.21 -- the Village of the Gangrenous Orcs features a hex dominated by an orcish village made up of five distinct clans as well as an orcish shaman race-as-class to complement the orcish warlock and reaver introduced in Hex 16.23 ...   [click here for more]
Third Kingdom Games  $3.95 $3.36

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Hex 18.23 -- The Trails of Cabulech

Hex 18.23 -- The Trails of Cabulech


Hex 18.23, part of the Lake of Abominations cluster, features a giant snail leaving trails of alchemical slime, a gnoll village, two gnoll race-as-class options, and rules for creating magical items. ...   [click here for more]
Third Kingdom Games  $2.95 $2.51

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