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 Title    Publisher    Price  
Into the Wild

Into the Wild


Into the Wild is written for Old School Essentials but can be easily adapted for use with any OSR-style game. It combines and expands on six books by Third Kingdom Games: Classing up the Joint, Domain Building, Hexcrawl Basics, Random Weather Generation, OSR Expanded Classes, and Wealth by NPC level. Designed to be used alone or as a companion book to Filling in the Blanks and a Guide to Thieves'...   [click here for more]
Third Kingdom Games  $12.00 $10.20

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By This Axe I Hack!

By This Axe I Hack!


WELCOME TO A WORLD OF SWORD & SORCERY Before the dawn of recorded history, our world was a primeval landscape dotted with pockets of civilization; kingdoms, nations, and city-states surrounded by a vast and unforgiving wilderness teaming with danger and littered with the fallen ruins of an ancient empire of mighty sorcerer-lords and the remnants of older, darker civilizations. Based...   [click here for more]
LakeSide Games  $9.95

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Filling in the Blanks

Filling in the Blanks


Filling in the Blanks is a guide to populating hexes with lairs and features to use in fantasy role-playing games. While written specifically for Necrotic Gnome's Old School Essentials it is compatible with virtually all OSR-style games, and can be used with more modern versions of the game with little effort. It provides tables for randomly generating the number and type of lairs and features that...   [click here for more]
Third Kingdom Games  $9.95 $8.46

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Hex 13.22 -- The Plateau of Sighs

Hex 13.22 -- The Plateau of Sighs


Hex 13.22 -- The Plateau of Sighs -- features an old triceratops, out of place and out of time, and a plateau currently affected by a petrification curse caused by a gateway to the plane of earth. The gateway is at the end of a mini-dungeon, an abandoned druidic shrine to a powerful elemental prince. It includes rules for introducing ley lines into an Old School Essentials -- or any other OSR-style...   [click here for more]
Third Kingdom Games  $3.95 $3.36

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DARK PLACES & DEMOGORGONS - Survive This!! - Core Rule Book OSR RPG

DARK PLACES & DEMOGORGONS - Survive This!! - Core Rule Book OSR RPG


Please see video below for actual Drivethrurpg Print of Demand version of this product! Following in the tradition of SURVIVE THIS!! Zombies! comes SURVIVE THIS!! Dark Places & Demogorgons, a tabletop roleplaying game that uses the Original 1970s Fantasy Roleplaying game rules but mutates it into this retro nightmare. It’s sleek, slender and creepy as Hell.   In Dark Places & Demogorgons,...   [click here for more]
Bloat Games  $9.99 $7.49

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GURPS Dungeon Fantasy Career Guide

GURPS Dungeon Fantasy Career Guide


Know Your Place GURPS Dungeon Fantasy 1: Adventurers simplified GURPS character creation for hack 'n' slash gaming. Then 35 supplements came along – plus dozens of issues of Pyramid – and vastly expanded heroic career options. "More is better" is the delver's motto, but deciding what role to play shouldn't feel like a puzzle for the players to solve before...   [click here for more]
Steve Jackson Games  $5.00

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Solo of Fortune 2

Solo of Fortune 2


Where to go, what to see, who to kill... The modern Solo needs information in a concise and timely manner-and we at Solo of Fortune magazine are dedicated to meeting that need. In this year-end annual, we present some of the best of the last seven years, including your most-request features: J.T. and Bubba's weapons reviews! America's Top Ten Solos! Your favorite...   [click here for more]
R. Talsorian Games Inc.  $8.00 $6.80

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Goblins Grabbed My Dice!

Goblins Grabbed My Dice!


Peeplin' HARD! Dice GOOD! Goblins Grabbed My Dice is a game where you play a team(?) of goblins that have snuck into a gaming convention somewhere in Middle America. Your goal is to steal the most precious jewel among goblinkind. Mathy rocks. Clickity clacks. Dice. It is a fun one-shot game of zany hijinks, cartoon mischief, and chaotic silly gobbos. It's about stuffing three goblins in a trenchcoat,...   [click here for more]
Matt Stormcrow  Pay What You Want

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Listen Up You Primitive Screwheads!!!!!

Listen Up You Primitive Screwheads!!!!!


LISTEN UP, YOU WHINY SCREWHEADS!!! "Bob's super-Solo's killing everything he meets!" "My players always start the adventure in a bar!" "Why can't I get anyone to play Netrunners??" Does this sound like YOU? Refs. Let's be honest. You've heard this kind of whining before -- and aren't you sick of it? I mean just fed up to here ... so much that you wanted to leap across the table and kill...   [click here for more]
R. Talsorian Games Inc.  $5.25 $3.94

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Convention Book: Progenitors

Convention Book: Progenitors


Heart of the Union The Progenitors hid far more depth than anyone, Tradition or Technocrat, realized. Too long considered by others — and even themselves — as lab monkeys and cloistered researchers, their protective cocoon of isolation was ripped away by the Dimensional Anomaly. Forced by cataclysmic events, the Progenitors are injecting themselves back into a sick world....   [click here for more]
Onyx Path Publishing  $11.99 $8.99

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Classic Spycraft: Spycraft Espionage Handbook

Classic Spycraft: Spycraft Espionage Handbook


Imagine that the world stands poised at the brink of oblivion, one press of a button from total annihilation. Now imagine that you're the only one who can stop it.   The fate of the entire world is in your hands. As a superspy working for MI6, the CIA, or an Agency of your own creation, only you have the skills, the experience, and the gadgets to take on the greatest threats the...   [click here for more]
Crafty Games  $10.00 $7.50

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Risus Companion

Risus Companion


For 27 years, Risus has been there for us, with open stick-arms and warm, awkward hugs ... and for 17 of those years, the Risus Companion has been there for Risus, with drunken leering and inappropriate comments. But has it been there for you? Maybe it's time. The Risus Companion is 64 pages of concentrated Risus oddness,...   [click here for more]
Big Dice Games  $9.95

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Shadowrun: Elven Blood

Shadowrun: Elven Blood


Blood Will Out! Shadowrunners have a lot of rules, and each and every one of them can be overruled by the proper amount of nuyen. So when shadowrunners talk about “never trusting an elf,” that’s more of a bargaining position than anything else. Luckily for them, some elves have plenty of scratch they can use as a persuasive tool. And for the tasks they have in...   [click here for more]
Catalyst Game Labs  $6.99 $5.24

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Hex 15.43 -- The Crypts of the Aimascurs

Hex 15.43 -- The Crypts of the Aimascurs


Hex 15.43 -- the Crypt of the Aimascurs, is a hex in the Rawhide Gang cluster of hexes. It features a hill giant camp, a greater medusa with oracular powers, and the eponymous crypt, populated with a variety of mummies. Includes rules for making mummies more interesting. ...   [click here for more]
Third Kingdom Games  $3.95 $3.36

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Terra Firma: Boston

Terra Firma: Boston


Boston of the Future Boston, Beantown, The Puritan City, City of Champions; known by various names the city of Boston has been special since it was settled in 1630. Boston in the Aeon era has risen and fallen alongside the fortunes of the Federated States of America. Still an important metropolitan region, the Boston Arcology is also a site of underground organized resistance to the Fascist government...   [click here for more]
Onyx Path Publishing  $1.95 $1.66

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Hex 13.21 -- The Village of the Gangrenous Orcs

Hex 13.21 -- The Village of the Gangrenous Orcs


Hex 13.21 -- the Village of the Gangrenous Orcs features a hex dominated by an orcish village made up of five distinct clans as well as an orcish shaman race-as-class to complement the orcish warlock and reaver introduced in Hex 16.23 ...   [click here for more]
Third Kingdom Games  $3.95 $3.36

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How to Be a GURPS GM

How to Be a GURPS GM


The Student's Guide to Ultimate Power GURPS! A game with infinite possibilities. Even those familiar with this award-winning system may not feel they've mastered the fundamentals . . . and those just starting with this game may feel lost amid the possibilities. You want help. You could use a guide. You need How to Be a GURPS GM. For the...   [click here for more]
Steve Jackson Games  $10.99

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EABA v2.01 [augmented pdf]

EABA v2.01 [augmented pdf]


EABA v2 is a technological and to some extent conceptual evolution of the first edition of EABA (or EABA v1). EABA is the self-mocking acronym for the End All Be All role-playing system, a universal system designed to work with any genre, level of...   [click here for more]
BTRC  $20.00

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Relics: A Game of Angels

Relics: A Game of Angels


Trapped on Earth. Surrounded by Enemies. Desperate for Answers. God has gone and the Gates of Heaven have slammed shut, leaving angels and demons abandoned on the mortal world. Their powers, long trapped in physical objects, now begin to awaken and the cold war between the two sides erupts into a arms race to control all of creation. A desperate, brutal battle will be waged in the present on the secrets...   [click here for more]
Tin Star Games  $25.00 $18.75

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Swordsman's Guild

Swordsman's Guild


“En garde!” You’re quick with your blade and quicker with your tongue. Your enemies are numerous and waiting for a weakness. Do you spend your days watching the shadows? Or call them out on the field of honor and settle things once and for all? You’ve lost your daughter to brutal kidnappers. The authorities can do nothing to help. Do you accede to the thugs’ demands and pray they show...   [click here for more]
Chaosium  $7.96 $5.97

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Skin Dancers Tribebook

Skin Dancers Tribebook


There is no tribe more infamous than the Skin Dancers, as they represent the greatest failures of the Garou Nation, the most lethal enemies are those who live in your own home. The Tribe is mainly composed of victims turned into victimizers. Exploring a world of frustration and family conflict, the Forbidden Tribe offers you the option of playing an anti-hero where everyone has turned against you just...   [click here for more]
White Wolf  $8.50 $6.38

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Beyond the Weird Zine Issue #1

Beyond the Weird Zine Issue #1


Here’s what you need to know: everything you hold precious and dear is gone. Earth is no more, just a nameless star system’s asteroid field. Humans proliferate across countless worlds and moons and artificial bodies. Like rats. Their Government is a mostly autonomous industrial machine buried in bureaucracy with disparate agencies operating in tandem towards similar goals, bogging down everyone...   [click here for more]
Kill Jester  $5.00 $4.25

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In Nomine Core Rulebook

In Nomine Core Rulebook


They are very much like us. Some seek to do good, others corrupt and destroy. Some set out to do one thing, but accomplish another. Some are fiercely devoted to their work. Some doubt that they really make a difference. And some wonder, in the small hours of the night, if they picked the right side. They have great powers, for good and evil, but they are merely pawns of greater powers...   [click here for more]
Steve Jackson Games  $16.99

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Convention Book: Iteration X

Convention Book: Iteration X


MAN OR MACHINE? Iteration X represents the cutting edge of artifice, material science and man-machine technology. The Clockwork Conventioneers may be considered killer cyborgs or emotionless drones by their peers, but in truth they're pioneers as well as warriors. The Iterators' tools and computers empower humans , overcome defects and enable people to do things that would be impossible...   [click here for more]
White Wolf  $11.99 $8.99

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GURPS Spaceships

GURPS Spaceships


Three, two, one . . . Blast off! GURPS Spaceships is the long-awaited companion to GURPS Space, presenting rules for TL7-12 spacecraft, from tiny lifeboats to giant dreadnoughts. It covers spaceship design, travel, and operations, along with a (mapless) space combat system. The ship design and operation rules in GURPS Spaceships...   [click here for more]
Steve Jackson Games  $10.99

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Rifts® Adventure Sourcebook Two: Firetown™ & the Tolkeen Crisis™

Rifts® Adventure Sourcebook Two: Firetown™ & the Tolkeen Crisis™


Rifts® Adventure Sourcebook Two The Chi-Town ‘Burbs™: Firetown™ & the Tolkeen Crisis The second of several Chi-town ‘Burbs sourcebooks fleshing out the world in the shadow of Chi-Town. Overview and history of the Tolkeen Retribution Squads. More of firetown mapped and described. Key people, places and Retribution Squads in Firetown. Adventure...   [click here for more]
Palladium Books  $6.49 $4.87

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Exiles Of The Wicked Maze

Exiles Of The Wicked Maze


Exiles Of The Wicked Maze Created By: Dave Woodrum Art By: Dan (SMIF) Smith Welcome prisoner, welcome to your fate below! In just a moment you will be banished for your crimes to the wretched maze that is below. There you shall most likely find yourself a quick and painful death, most likely at the hands of another scoundrel such as yourself or...   [click here for more]
Fishwife Games  $6.00 $4.50

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Battle for Oz

Battle for Oz


You're Not In Kansas Anymore.... A new Wizard is enthroned in the Emerald City but his intentions are purely wicked. Heartless Tin-Men soldiers police the lands while sinister Straw-Men assassins instill fear in those who oppose his will. "Battle For Oz is what you get when an Oz movie is set in modern times with Dorothy’s butt-kicking daughter played by Scarlett...   [click here for more]
Pirate Press LLC  $20.00

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Points in Space: Starport Locations

Points in Space: Starport Locations


In the dim corridors of a backwater starport, starfarers offer themselves to the maw of the Mad God, bitter men seek revenge outside the law, and strange aliens titter and scream at the sight of inhuman erotica! From grim tragedy to salty satire, this is Points in Space, a science-fiction roleplaying resource by S. John Ross, author of Among the Clans, the Star...   [click here for more]
Cumberland Games & Diversions  $12.95

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World of Darkness: Combat

World of Darkness: Combat


When Diplomacy Fails... Not all conflicts are resolved with politics and manipulation. Survival is a tricky business, and the average denizen of the World of Darkness had better know a thing or two about fighting. Once the Black Spiral Dancers smash your door into toothpicks, or the Spectres boil howling out of the Tempest, there's no more time for words. It's Time to Beat...   [click here for more]
White Wolf  $8.99 $6.74

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GURPS Psionic Powers

GURPS Psionic Powers


Behold the power of the mind! GURPS Psionic Powers takes the freeform options of GURPS Powers and turns them into ready-to-use packages of psychic strangeness. You can use the abilities as presented, confident that they are built from -- and entirely compatible with -- the rest of the GURPS Fourth Edition character-creation...   [click here for more]
Steve Jackson Games  $11.99

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GURPS Classic: Time Travel

GURPS Classic: Time Travel


Anything Can Happen! GURPS Time Travel is the complete guide to dimension-hopping adventure. Now GURPS players can tie all their campaigns together . . . adventuring across time, or in parallel universes, to visit every GURPS worldbook ever published. Winner of the 1991 Origins Award...   [click here for more]
Steve Jackson Games  $8.00

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Church of the Prophets

Church of the Prophets


Everyone in Théah worships something. The Vaticine Church is one of the most powerful organizations in the world of 7th Sea, and this book details not only its organization, but those of the Objectionists, the Orthodox Ussuran Church, and the Church of Avalon. Read about the feared Inquisitors, who keep the church’s flock free of impure speculations. Explore the question of the Fourth...   [click here for more]
Chaosium  $7.96 $5.97

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5x7 Dungeon Fantasy set 1

5x7 Dungeon Fantasy set 1


A4/8.5x11 size pdf A fantasy solo adventure that can be played over and over again! In this set there are 4 adventures with 4 characters. You can use 1 character to try and complete all 4 adventures using a few d6s. (Six sided dice.) Then try another, it's different with each character. Each adventure is about 4-8 minutes. 3 other pages have loot, rules and character level tracking! (There are...   [click here for more]
Smif Ink Games  $0.50

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GURPS Basic Set, Third Edition, Revised

GURPS Basic Set, Third Edition, Revised


Adventure in any world you can think of, with GURPS, the Generic Universal RolePlaying System - the most flexible roleplaying system you can use. If you haven't yet upgraded to the Fourth Edition . . . you're a completist . . . or you're looking for a dose of nostalgia, here's the previous edition! It's easy to learn - you can jump right in with quick-start...   [click here for more]
Steve Jackson Games  $19.99

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Secret Societies: Sophia's Daughters (Book 6)

Secret Societies: Sophia's Daughters (Book 6)


Find out how seductive danger can be. For too long, the women of Theah have been relegated to the status of second-class citizens. Sophias Daughters must move beneath the surface of Thean politics, concealing their activities behind silken gloves. The men they control are powerful, but not as dangerous as the women pulling their strings. Within the pages of this final volume in the 7th Sea Secret Societies...   [click here for more]
Chaosium  $7.96 $5.97

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Autoduel Tales: The Fiction of Car Wars

Autoduel Tales: The Fiction of Car Wars


The future is back! From 1983 through 1993, Autoduel Quarterly published fiction set in the Car Wars universe. Collected for the first time, here are all 30 stories from that era, including the original illustrations. From neo-noir to humor to tragic to action, Autoduel Tales: The Fiction of Car Wars delivers snapshots of an unforgettable world where the line between...   [click here for more]
Steve Jackson Games  $9.95

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Fading Suns: Criticorum Discord

Fading Suns: Criticorum Discord


Hints of Rebellion Three dramas for Fading Suns provide the backdrop to the beginnings of an uprising in the Known Worlds. Aliens, repressed by humanity for generations view the rise of the new empire as an opportunity to be heard and rise up. Though not all agree on the methods of revolution. The al-Malik world of Criticorum is highlighted, with each drama taking place on the planet itself, or...   [click here for more]
Ulisses Spiele  $19.99 $14.99

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Fight This Mutant

Fight This Mutant


Who Goes There — Fiend or Foe? Even at night, the hothouse jungle that is your home never grew this quiet. The hush that had fallen was as quick as it was unsubtle. The noisy nocturnal predator plants, the barely-audible night-flies, and the bilious glow-frogs had all gone silent as one. There was something out there now. Something big. Then you saw it. It was not big — in fact it was very small....   [click here for more]
Mudpuppy Games  $9.99

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Car Wars - Deluxe Edition

Car Wars - Deluxe Edition


On the Highways of the Future, the Biggest Gun Has the Right of Way! Car Wars is the game of combat on the freeways of the not-too-distant future. Choose your vehicle – complete with armor, power plant, suspension, even body style – then take it out on the road. You'll come home an "ace" or you'll crash and burn. If you survive, your abilities will improve, and...   [click here for more]
Steve Jackson Games  $19.99

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GURPS Classic: Ultra-Tech

GURPS Classic: Ultra-Tech


Welcome to the Future! GURPS Ultra-Tech is a sourcebook for science-fiction technology, from the near future to the farthest reaches of imagination. Ultra-Tech is an invaluable companion for GURPS Space or any GURPS campaign that needs incredible technological equipment. Used with GURPS...   [click here for more]
Steve Jackson Games  $7.99

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Arthur Lives for Fate Core

Arthur Lives for Fate Core


Arthur, Guinevere, Merlin, and the knights of the Round Table have been reincarnated in the 21st century—many times over. You play one of these characters, or another Arthurian of your own invention, struggling to survive against ancient conspiracies, supernatural horrors, and otherworldly forces from across the Faerie veil. Explore a secret history thousands of years old. Come to the...   [click here for more]
Fainting Goat Games  $15.99 $11.99

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Check This Artifact

Check This Artifact


Treasure or Terror? You caught the glint of metal underneath the dirt and the damp, so you started digging. With a little effort, and one eye on any challengers to your claim, you held your prize. An artifact of the Ancient Makers! But now your wariness increases to an almost audible pitch, as you begin the most dangerous of all tasks — you examine its mysterious surfaces,...   [click here for more]
Mudpuppy Games  $7.99

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Classic Spycraft: Shadowforce Archer Worldbook

Classic Spycraft: Shadowforce Archer Worldbook


What if James Bond Quit the Service, M couldn't be trusted, and Q worked for the bad guys?   This official Spycraft setting rips back a shroud of conspiracy concealing a century of lies, and presents a thrilling world of incredible movie action, psychic spies, mystic artifacts, and world-spanning criminal organizations, threatening to topple the global order. You play a shadow operative...   [click here for more]
Crafty Games  $10.00 $7.50

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GURPS Classic: Illuminati

GURPS Classic: Illuminati


The Secret Masters have denied all knowledge of the various conspiracy theories put forth in GURPS Illuminati. "To begin with, we don't even exist," said a spokesman. "The Illuminati are a myth." He went on to deny specifically that: Everything you read in the tabloids is true! Aliens regularly visit Earth, and are in contact with high government officials. The Men...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Mass Combat

GURPS Mass Combat


There Will Be War! Whether you're trying to stop the Dark Lord's invading army, lead a Ranger company against the Axis in WWII, or command your own crack mercenary regiment in a far-flung star empire, you're likely to get into battles that are far too big to resolve with ordinary GURPS combat. GURPS Mass Combat is the answer! It presents a powerful...   [click here for more]
Steve Jackson Games  $9.99

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5x7 Dungeon Fantasy set 2

5x7 Dungeon Fantasy set 2


A4/8.5x11 size pdf A fantasy solo adventure that can be played over and over again! In this set there are 4 adventures with 4 characters. You can use 1 character to try and complete all 4 adventures using a few d6s. (Six sided dice.) Then try another, it's different with each character. Each adventure is about 4-8 minutes. 3 other pages have loot, rules and character level tracking! (There are...   [click here for more]
Smif Ink Games  $0.50

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5x7 Dungeon Fantasy set 3

5x7 Dungeon Fantasy set 3


A4/8.5x11 size pdf A fantasy solo adventure that can be played over and over again! In this set there are 4 adventures with 4 characters. You can use 1 character to try and complete all 4 adventures using a few d6s. (Six sided dice.) Then try another, it's different with each character. Each adventure is about 4-8 minutes. 3 other pages have loot, rules and character level tracking! (There are...   [click here for more]
Smif Ink Games  $0.50

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5x7 Dungeon Fantasy set 8

5x7 Dungeon Fantasy set 8


A4/8.5x11 size pdf A fantasy solo adventure that can be played over and over again! In this set there are 4 adventures with 4 characters. You can use 1 character to try and complete all 4 adventures using a few d6s. (Six sided dice.) Then try another, it's different with each character. Each adventure is about 4-8 minutes. 3 other pages have loot, rules and character level tracking! (There are...   [click here for more]
Smif Ink Games  $0.50

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GURPS Classic: Celtic Myth

GURPS Classic: Celtic Myth


Isles of the Mighty Standing stones. Headhunting and human sacrifice. Lusty kings and cattle-raiding queens. Naked warriors painted blue. Mysterious druids and crafty Sidhe. The Celtic world was full of strange enchantments and bloody battles. Enter a world of feasting and fighting, where magic is everywhere and glory is everything. In this book you'll find: Tales of the ancient Irish and Welsh...   [click here for more]
Steve Jackson Games  $9.99

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