The infamous DarkMoore Inn is closed! It appears the entire staff has been kidnapped, with nothing more than a ransom note demanding gold as the only clue. Despite these dire circumstances King Alangar never goes down without a fight and has placed his trust in his newly appointed Captain of the Guard Thaddeus Ugelcort.
Thadeus has set up shop around a corner table at the Iron Dragon Inn where he... [click here for more]
The Fall of Ebenwald - DarkMoore Adventure Module #2
The saga of DarkMoore continues; while King Alangar was busy defending the village of DarkMoore, a group of opportunistic orcs and ogres have laid siege to the nearby town of Ebenwald. Besieged from all sides, the townsfolk are crouched behind blocked alleyways near the center of town where food, water and patience are running out. A call has gone... [click here for more]
The Ruins of Uden Tice; a short DarkMoore Adventure Module designed for Tournaments and Conventions...About 3-4 hours of game time and character levels 3-4.
Our Heroes find themselves back at the Iron Dragon Inn at the table of the Captain of the Gaurd Thaddeus Ugelcort. A farmstead near the ancient ruins of Uden Tice is under attack; the boy who delivered the message waiting in desperation to return... [click here for more]
The World of Atherria - Players Handbook...an Old School Revival (OSR) compatible expansion campaign. The World of Atherria is designed to expand multiple RPG game systems into a new geographical world with new races, classes, gods, powers and a genesis of its own. It also includes an updated and balanced weapon mastery system for BECMI/Rules Cyclopedia. BRING A NEW WORLD TO YOUR OLD SCHOOL CAMPAIGN!... [click here for more]