This supplement is a guide to the mechanical methods of running a hexcrawl style campaign. It is written for OSR-style games, specifically Necrotic Gnome's Old School Essentials, but can easily be adapted to fit others. It includes methods of both traveling through hexes and exploring within a hex, clarifications on rules for getting lost, populating a hex with lairs, determining the... [click here for more]
Domain Building is a sourcebook for OSR-style games that focuses on the mechanical aspects of founding and building a domain as part of higher-level play. From gaining multiple retainers to manage aspects of one's domain, to clearing and claiming land, to building strongholds and towns, to using the natural resources that a hex provides, Domain Building explores some of the oft hand-waved... [click here for more]
The first hex in the Populated Hex series, The Lake of Abominations includes an overview of Absalom, the continent on which the series is set, and is an introduction to the one hex format used by this series. Each hex cluster will contain a central 6-mile hex (in this case the titular Lake) as well as the surrounding six hexes, and will include lairs, encounters, features, as well as optional rules... [click here for more]
This is an unformatted and unedited preview copy of the Basilisk Hills Supplemental Hexcrawl Book, scheduled to be Kickstarted this August. It is about three-quarters of the way complete. It details 98 hexes surrounding the original Basilisk Hills cluster, but in less detail, with no more than one lair or feature per hex. It is, however, written in a manner that will easily allow a Referee to add more... [click here for more]
This is a free preview of an upcoming bestiary. Written for Old School Essentials, but usable by any osr-system, this book examines and expands existing monsters, providing them with additional options and types to confound players with. ... [click here for more]
Preview for the upcoming Filling in the Blanks supplement that is being Kickstarted right now, which provides a quick and easy method for generating random lairs and features to fill out a hexcrawl or sandbox campaign. ... [click here for more]
Into the Wild, a book containing five of the free or lower cost document I have put out, is now live: Classing up the Joint, Domain Building, Hexcrawl Basics, Random Weather Generation, and Wealth by NPC Level. https://www.drivethrurpg.com/product/353949/Into-the-Wild
This preview will remain live. Please keep in mind that the preview document has seen NO editing... [click here for more]