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Star Log.EM-018: Msvokas
by Thilo G. [Featured Reviewer]
Publisher: Rogue Genius Games
Date Added: 06/21/2018 03:57:31
Star Log.EM-018: Msvokas An Endzeitgeist.com review This pdf clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look! After the by now traditional introduction to the subject matter, we begin with the flavorful component of the presentation of the race. The “Playing as XX“-section, as before in the series, is the only missing component in this section that contextualizes the race within Starfinder. As before, if you’re interested in Rogue Genius Games and Everyman Gaming’s shared Xa-Osoro system, you’ll be in for a bit of a treat, as the section unobtrusively notes how the races works within this implicit setting. The msvokas, somewhat goofy-looking though they may be, as you can see on the cover, are pretty unique: They get +2 Con and Wis, -2 Strength, and have darkvision. They also get immunity to nonmagical radiation. +4 to saves versus magical radiation (should be, bonus-type-wise, a racial bonus) and fire resistance ...

Rating:
[4 of 5 Stars!]
Realms of Terrinoth
by Roman E.
Publisher: Fantasy Flight Games
Date Added: 06/21/2018 02:11:36
Realms of Terrinoth Beautiful book and outstanding setting. The design and quality are superb, great illustrations and the story is great. So much material to build any adventure or campaign. New classes, rules for this setting, spells, Minions, Rivals, Nemesis and much more. You'll need the Genesys Core Rulebook although is a great complement to create your campaign with any system.

Rating:
[5 of 5 Stars!]
DDAL05-11 Forgotten Traditions (5e)
by JD N.
Publisher: Wizards of the Coast
Date Added: 06/20/2018 22:33:49
DDAL05-11 Forgotten Traditions (5e) I love this module. It's a great dungeon crawl with neat traps and encounters and a fantastic challenge at the end battle. I also like that the choices between encounters means that players and DMs both can have completely different experiences when playing or running the module a second time. **Pro** * Good options for traps and encounters that will challenge your particular party. * Opportunities for players proficient with History to use the skill for an actual purpose. * Interesting roleplaying with the ghost, and two cool story awards. * The players liked the overall atmosphere, including the history/religion and the magic items. * Null-magic and wild-magic zones throw extra challenges at complacent spellcasters! **Con** * Required more prep than a lot of other modules because of all the history flavor text and the options for traps/encounters....

Rating:
[5 of 5 Stars!]
DDAL04-03 The Executioner (5e)
by JD N.
Publisher: Wizards of the Coast
Date Added: 06/20/2018 22:08:55
DDAL04-03 The Executioner (5e) I ran this at a convention directly after The Beast, and I was unfortunately given the original version of the module, rather than the revision. (I didn't know there was a revision until I purchased the season pack yesterday.) The original version has some ISSUES, but I've read the revision and it looks smoother. Even so, it appears that it's up to the DM to railroad the players into talking / fighting / breaking their way into the Burgomaster's home, which isn't ideal. However, the revision looks like it'll fix the issue I had with players never actually figuring out who Arik is, so maybe next time I run this, it will go better. The players and I liked that there's very little combat and a lot of roleplay....

Rating:
[3 of 5 Stars!]
DDAL04-02 The Beast (5e)
by JD N.
Publisher: Wizards of the Coast
Date Added: 06/20/2018 21:00:31
DDAL04-02 The Beast (5e) I ran this at a convention and we had fun with it, although I definitely recommend running this when you aren't on a time crunch. I had to cut short the roleplay opportunities in Orașnou and with the elves, which was disappointing because RP is my favorite part of gameplay. **Pro** * Having choices for the encounters in part 2 allows tailoring the module to the group you're running for and the time you have available. * Great atmosphere throughout. Players who were unfamiliar with Barovia got caught up in the ominous weather / unsettling landscape. * The adjustments for a very strong party in the final encounter work well. Having to save against exhaustion every round made the situation much more dire once half the party took a level or three. If you want to challenge your players, I suggest leaving Alina's stats alone and just inserting the creeping and exhausting fog. **Con** * Module is difficult to run within a 2-hour time frame. It's doable, but it's tough. * Although...

Rating:
[4 of 5 Stars!]
Love & Justice
by larry h.
Publisher: Encoded Designs
Date Added: 06/20/2018 19:44:19
Love & Justice This game is a hack of Lasers and Feelings and it's simple design and character creation were easy to follow and full of inspiring tips. Was able to play a game of this at Origins Game Fair with one of the creators, Senda, and it was a blast! With a passing knowledge of anime tropes you can easily and quickly get a group of friends into the action using this game. Characters are encouraged to help each other and throw in useful flashbacks to invoke friendship dice to help with important tasks. Game includes scenario generator to get your group into a troublesome framework quickly. D6's required for the game, a couple handfuls will do....

Rating:
[5 of 5 Stars!]
Evocraft RPG
by Judith H.
Publisher: Evocraft RPG
Date Added: 06/20/2018 19:14:58
Evocraft RPG Evocraft is an rpg for those who love stories and imagination, but delivers that in the form of creating your own world while also playing as player characters to interact and explore said world. Also, it is highly useful for any kind of world building, whether part of or independent from the Evocraft game. I recommend anyone who wants a sandbox-type of experience in a game, or who enjoys creating and storytelling, to try it. Evocraft provides the tools to truely unlock the imagination.

Rating:
[5 of 5 Stars!]
Velvet Generation: Ashcan
by Customer Name Withheld
Publisher: XIG Games
Date Added: 06/20/2018 18:23:50
Velvet Generation: Ashcan This is the game I've wanted to play since I was a kid, and my friends and I cobbled together a Cyberpunk campaign based on the Styx album *Kilroy Was Here.* The multitasking and collaboration mechanics look really promising, and I love the setting. We have plenty of RPGs about stabbing things on the battleground, but precious few about music and culture as battlegrounds for hearts and minds. Even from the ashcan version, it's clear that physical violence is still an element of this game; however, I anticipate that the game will ask some tough (and dramatic) questions about the consequences of violence as a political tool. I eagerly anticipate seeing the finished product. I've backed this on Kickstarter, and I encourage others to do likewise. ...

Rating:
[5 of 5 Stars!]
Steel and Glory, Set 1, Mini-Game #45
by alain D.
Publisher: Avalon Game Company
Date Added: 06/20/2018 18:08:27
Steel and Glory, Set 1, Mini-Game #45 Hi, I asked for some answers about ambiguities concerning the rules: ''I don't understand how the shields are supposed to work. Did they give a +2 modifier to the attack skill of the wielder (a penalty?). Same question about the leather straps (-1 to ... what? resistance ? combat skill?) And what's the use of a second (inferior) weapon who gives a disavantage (dagger)? Some weapons have a "-" modifier and some a "+0" what is the difference? the strength seems unusefull except, maybe, for some non-combat actions (unexplained)? these rules seems so interesting, but ...'' Obviously, the author behind this "rules' doesn't care. a waste of money, and a lack of consideration for customers. (one more time: all purposes ... from the same author) Disapointing. So 2 Stars, (et encore, parce que je suis gentil). should be 4 with some answers Bonsoir. Edit: Now, after the author's answers, I gave it another try, and the game appear to be fun and simple (but not simplistic) ......

Rating:
[4 of 5 Stars!]
Dungeon Grappling
by Benjamin K.
Publisher: Gaming Ballistic, LLC
Date Added: 06/20/2018 15:35:04
Dungeon Grappling Heard about this from the Table Top Babble Podcast. Douglas seems like a cool guy. Got very exited to hear about a better grappling mechanics system. So far I like what I read. The writing is great, the illistrations are good, and the concepts seem solid. 4/5 stars. I intend to edit this review after I offer Dungeon Grappling to my players.

Rating:
[4 of 5 Stars!]
Remarkable Inns & Their Drinks
by Matthew G.
Publisher: LoreSmyth
Date Added: 06/20/2018 10:11:22
Remarkable Inns & Their Drinks Excellent book. Clearly written and formatted. The book is basically in three sections. First section is composed pre made Inn's. The writing is general on purpose. They've made an Inn for the mountains, one for a desert region, one for criminals, one for high magic etc.. They list unique drinks and food for each, some have special effects. They give details on the innkeepers and barmaids. They also include some possible adventure hooks related to the inn and its contents. The second section is how to play the inn and liven things up in it. This includes how the inn affects the surrounding region as well as adding outrageous food and some gambling games and song lyrics. The 3rd section contains most of the tables and is used to make your own inn. Table after table of unique quirks and hooks, nothing duplicated and well thought out. The most common building visited by players in D&D is probably the Inn. Wherever they travel there is usually an inn nearby. This book is y...

Rating:
[5 of 5 Stars!]
Mythic Paths of the Lost Spheres
by Thilo G. [Featured Reviewer]
Publisher: Lost Spheres Publishing
Date Added: 06/20/2018 05:48:43
Mythic Paths of the Lost Spheres An Endzeitgeist.com review This massive supplement clocks in at 78 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page back cover, 2.5 pages of SRD, leaving us with 71.5 pages of content, so let’s take a look! This review was requested by my patreons. So, as the pdf notes, the book contains, no surprises there, new mythic paths. However, there is one distinct difference here, namely that the book has been crafted with an eye towards providing options for some of the more popular 3pp-materials: Psionics, pact-magic-based spirit-binding, temporal shenanigans (Time Thief and Warden), as well as e.g. Rite Publishing’s take of shapeshifting via the taskshaper. The pdf thus provides a lot of synergy if you have these respective supplements. However, at the same time, the book does not lose its value for groups that do not employ there – the mythic paths that help for the respective subsystems are fully viable even without using e.g. pact magic, sporting plenty of opt...

Rating:
[3 of 5 Stars!]
Star Log.EM-017: Gnolls
by Thilo G. [Featured Reviewer]
Publisher: Rogue Genius Games
Date Added: 06/20/2018 05:46:15
Star Log.EM-017: Gnolls An Endzeitgeist.com review This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look! After a brief introduction to the subject matter, we begin with a flavorful series of fluffy bits that serve to contextualize the gnoll race thematically within Starfinder as a rules system, as well as within the implied Xa-Osoro setting shared by Everyman Gaming and Rogue Genius Games. As before in the Star Log.EM-series, the “Playing a XX”-section that notes how you likely behave and how other races view you, is missing here. Mechanically, gnolls get +2 Str and Con, -2 Cha, 6 hit points, and they are Medium with a 30 ft. speed. They get low-light vision, as well as a +2 bonus to saves versus disease, fear and poison. The bonus type here is not properly codified – it should be a racial bonus. They get unarmed natural weapon, analogue to that of the vesk race. As a unique ...

Rating:
[3 of 5 Stars!]
Art Resource: NPC Portraits, Vol. 1
by Jeremy R.
Publisher: Above Average Creations
Date Added: 06/20/2018 00:29:29
Art Resource: NPC Portraits, Vol. 1 Basically this looks like someone took colored pencils and drew over bad 3d models that hit the "uncanny valley", that don't look real yet look too real to be art. It's an improvement over the bad 3d models, but they still fall into the uncanny valley much of the time. Still, it's cheap and you get a lot of them. Good for synthetic people portraits.

Rating:
[4 of 5 Stars!]
DDAL07-08 Putting the Dead to Rest (5e)
by Jason R.
Publisher: Wizards of the Coast
Date Added: 06/19/2018 21:12:37
DDAL07-08 Putting the Dead to Rest (5e) HOWDY ADVENTURERS! Putting the Dead to Rest brings your party to deep jungle. The soulmonger threatens all and challenges are plentiful. The mod is decently challenging and the final encounters intersting and very fun! The reward. EPIC! The greatest challenge faced turned out being the secret mission for the Order of the Guantlet in this mod. A party with this optional objective that makes some dicey decisions can be hard pressed bot to have thr death curse grab them! The resource attrition is real! Check it out!!! ALL THE ADVENTURE!!!...

Rating:
[4 of 5 Stars!]
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