Your mind is able to store, process, and analyze data until you rival the best computers…or even surpass them. Perhaps you come from a pointy-eared alien species famous for putting logic over emotion. You might belong to a culture that considers “thinking machines” taboo, so living beings like you have trained themselves to take their place. You could be a hapless IT professional... [click here for more]
House Durbulûk was founded when orcs invaded the empire, and their leader, Yamborgol, murdered the emperor and seized the throne. For three generations he and his kin were the masters of the galaxy. They may have been driven off the throne, but they've survived... as masters of the imperial Mercenary Guild! Fantastically rich and commanding legions of orc mercenaries, they're one of the most... [click here for more]
Peripheral Code: Writing in the Margins of Ars Magica is a fanzine for the game Ars Magica, which is published by Atlas Games. This is the first issue!
ContentsEditorial: The Winter of Our Discontent
Atlas Games: An Update on "Magic Shoe" by Jeff Tidball
Wizard World: Playing Ars Magica with the Apocalypse Engine by Jared... [click here for more]
Peripheral Code: Writing in the Margins of Ars Magica is a fanzine for the game Ars Magica, which is published by Atlas Games.
The second issue of Peripheral Code includes a complete adventure for your Ars Magica saga, set in the port town of Barfleur. in "The Mutability of Otherworldly Fortunes," your magi are in a position to tip the balance in a century-old war between the Infernal... [click here for more]
80-Page Giant!
The third issue of Peripheral Code is bigger and better than ever, packed with adventures and campaign ideas for your Ars Magica game.
The Siege of Bedford, a complete sandbox adventure
A Bonisagus mystery cult
A mythic location, the Covenant of the Green Knight
Saga ideas for the Rhine Tribunal
The adventures of Heron Moros, an apprentice of House Tremere, in Africa
And... [click here for more]
Escape from... ALCATRAZ! There are plenty of super-prisons, but only one Alcatraz -the last stop for the worst of criminals. In a world of super-powered madmen, mutant convicts, robotic life, and talking apes, Alcatraz still serves as the place criminals Don't Want To Go. Escape from Alcatraz updates this classic penitentiary for a super-powered 21st Century.... [click here for more]
How much damage do 23 Roman Senators do?
CAESAR KNOWS!
Fantasy Classics: Julius Caesar answers the question that has plagued Western Civilization since the days of Antiquity ? What would Shakespeare be like as a DM? Contained within its pages, find the play Julius Caesar as seen through the lens of the World's Most Popular Roleplaying Game, complete with all manner of plot hooks... [click here for more]
For M&M 2nd editionStrength in Numbers!
Supervillains are a dime a dozen. But supervillain groups? That's what a true group of heroes tests their mettle against ? and contained within Organized Crime you'll find a rich variety of capable foes working together towards nefarious ends. Can your heroes overcome villainy united in all its myriad forms?
The Deep Six:The... [click here for more]